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![Talos Vagheitan Talos Vagheitan](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Talos Vagheitan
Ancient Exiles.
751
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Posted - 2014.12.30 19:55:00 -
[61] - Quote
CCP Rattati wrote:there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of kills. The ASCR I have been playing with to understand its flaws, and I don't get why its not used, it destroys calscouts with hipfire, it has no recoil, the best scope, the most ammo and clipsize, and heat is not really a problem. But until players start using it, we need to make it incrementally better.
I've been using the ASCR lately just out of curiosity. I agree it's actually really good. So it is surprising it's not used more.
One thing that's always bugged me about the ScR is that you can hold the charge up forever. I think it should start slowly building up head the longer you charge it. I'd trade this feature for the larger clip sizes it used to have
Who cares what some sniper has to say
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![Vesta Opalus Vesta Opalus](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Vesta Opalus
T.H.I.R.D R.O.C.K
286
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Posted - 2014.12.30 20:54:00 -
[62] - Quote
Buwaro Draemon wrote:Ydubbs81 RND wrote:CCP Rattati wrote:there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of kills. The ASCR I have been playing with to understand its flaws, and I don't get why its not used, it destroys calscouts with hipfire, it has no recoil, the best scope, the most ammo and clipsize, and heat is not really a problem. But until players start using it, we need to make it incrementally better. Just because it isn't used as often as another doesn' t mean that it sucks. If you say, it's a tad OP, then it should be nerfed "a tad". I realize you're a gallente guy and the scr doesn't affect you like it does to caldari mercs. But that gun needs to be tweaked. People probably don't use it as much because they probably don't have the amarr assault suit for it. And the amarr suit isn't as appealing as the min or the gal.....who knows. But when I have 600 shields, and I lose it almost as fast as if I've been fluxed and I don't have a weapon that deals that sort of damage to armor, then something is wrong. nerf the Scr or introduce a gun that does the same sort of damage to armor. I'm pretty sure if there was a gun that would make your armor disappear like a scr rifle does to shields, you would nerf it immediately. Edit: Reading the other posts in this thread....I'm not even going to bother. I feel like I'm playing another game than everyone else. I'm out this thread. The weapon you are looking for is explosives. You know, they deal -20% against shields but +20% against armor and can even hit you behind cover? Yeah that weapon.
The one that cant unload over a thousand damage in under a quarter second? Not even close to comparable.
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![Fizzer XCIV Fizzer XCIV](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1890
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.12.30 21:18:00 -
[63] - Quote
Vesta Opalus wrote:Buwaro Draemon wrote:Ydubbs81 RND wrote:CCP Rattati wrote:there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of kills. The ASCR I have been playing with to understand its flaws, and I don't get why its not used, it destroys calscouts with hipfire, it has no recoil, the best scope, the most ammo and clipsize, and heat is not really a problem. But until players start using it, we need to make it incrementally better. Just because it isn't used as often as another doesn' t mean that it sucks. If you say, it's a tad OP, then it should be nerfed "a tad". I realize you're a gallente guy and the scr doesn't affect you like it does to caldari mercs. But that gun needs to be tweaked. People probably don't use it as much because they probably don't have the amarr assault suit for it. And the amarr suit isn't as appealing as the min or the gal.....who knows. But when I have 600 shields, and I lose it almost as fast as if I've been fluxed and I don't have a weapon that deals that sort of damage to armor, then something is wrong. nerf the Scr or introduce a gun that does the same sort of damage to armor. I'm pretty sure if there was a gun that would make your armor disappear like a scr rifle does to shields, you would nerf it immediately. Edit: Reading the other posts in this thread....I'm not even going to bother. I feel like I'm playing another game than everyone else. I'm out this thread. The weapon you are looking for is explosives. You know, they deal -20% against shields but +20% against armor and can even hit you behind cover? Yeah that weapon. The one that cant unload over a thousand damage in under a quarter second? Not even close to comparable. What are you smoking? What weapon has 4000+ DPS? I really want to know.
The role of Caldari suits is to whine on the forums.
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![Alena Ventrallis Alena Ventrallis](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Alena Ventrallis
Vengeance Unbound
2364
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.12.30 21:27:00 -
[64] - Quote
Maximum possible is around 1000 on shield.
Do not go gentle into that good night;
Rage, rage against the dying of the light.
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![Killer's Coys Killer's Coys](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Killer's Coys
Prima Gallicus
190
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.12.30 21:29:00 -
[65] - Quote
CCP Rattati wrote:there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of kills. The ASCR I have been playing with to understand its flaws, and I don't get why its not used, it destroys calscouts with hipfire, it has no recoil, the best scope, the most ammo and clipsize, and heat is not really a problem. But until players start using it, we need to make it incrementally better.
And to push players to use the AScrR, why don't put the tactical scrambler rifle like the breach RR ? It means, lower RoF (around 470RPM) to make it a good weapon in middle and long range, but not as good as the the assault variant?
But I like the author ideas (both). ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png)
Like a dream
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![Cavani1EE7 Cavani1EE7](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Cavani1EE7
Murphys-Law
744
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.12.30 21:30:00 -
[66] - Quote
CCP Rattati wrote:there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of kills. The ASCR I have been playing with to understand its flaws, and I don't get why its not used, it destroys calscouts with hipfire, it has no recoil, the best scope, the most ammo and clipsize, and heat is not really a problem. But until players start using it, we need to make it incrementally better. Do you wanna know why laser weaponry isn't used as much? Because NOBODY ******* SHIELD TANKS SINCE IT'S NOT WORTH A ****, GET IT?
10100111001
Shield tanking is hard mode /period.
10100111001
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![Daddrobit Daddrobit](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Daddrobit
You Can Call Me Daddy
1320
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Posted - 2014.12.30 21:33:00 -
[67] - Quote
Fizzer XCIV wrote: What are you smoking? What weapon has 4000+ DPS? I really want to know.
Well, it's certainly not 1/4 a second, however you could argue 1000+ DPS vs shields. Without a charge shot, it's already 987 vs shields at proto w/ proficiency.
If you do lead with a charged shot and continue with 9 more for a full second of damage, you'd have put out 1243 points of damage against shields in that second.
That's without headshots and without damage mods.
And honestly the charge up time is irrelevant because you can just hold a charge indefinitely without recourse and be prepared for any fight, whether you are the instigator or not.
O.G. Pink Fluffy Bunny
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![Fizzer XCIV Fizzer XCIV](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1891
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Posted - 2014.12.30 21:45:00 -
[68] - Quote
Daddrobit wrote:Fizzer XCIV wrote: What are you smoking? What weapon has 4000+ DPS? I really want to know.
Well, it's certainly not 1/4 a second, however you could argue 1000+ DPS vs shields. Without a charge shot, it's already 987 vs shields at proto w/ proficiency. If you do lead with a charged shot and continue with 9 more for a full second of damage, you'd have put out 1243 points of damage against shields in that second. That's without headshots and without damage mods. And honestly the charge up time is irrelevant because you can just hold a charge indefinitely without recourse and be prepared for any fight, whether you are the instigator or not. I actually just made a thread on that, and how hypocritical it is to complain about Scrambler Rifle Shield DPS. Here. Not that it will stop any of the usual shieldmaidens from bawwing 24/7, but it makes me feel better to shut their arguments down.
The role of Caldari suits is to whine on the forums.
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![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11876
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Posted - 2014.12.30 23:17:00 -
[69] - Quote
Vesta Opalus wrote:KAGEHOSHI Horned Wolf wrote:NO. This is as silly as someone complaining that mass drivers do too much damage to armor, and requesting that the damage profile get changed to -15/+15 instead of -20/+20.
Weapons are categorized by profile types. Projectile (-15/+15), explosive (-20/+20), hybrid-rail (-10/+10), hybrid-blaster/plasma (+10/-10), and laser (+20/-20). The scrambler rifle has a laser profile, along with the laser rifle, and scrambler pistol. If we start having weapons of the same profile types having different damage profiles, then those categories just start to be meaningless.
EDIT: A prototype SCR with prof 4, and 3 complex damage mod does 113 damage to shields. Not even close to to 450 A prototype tac AR with prof 4, and 3 complex damage mod does 106 damage to shields. Not much of a difference. Charge shot does 3.5x more damage, so it's 395.5, which is still not close to 450. If you factor the 2 seconds it takes to charge, charge shot actually just has a pitiful DPS of less than 198. Mass driver WAS nerfed a while back because it had the same profile against armor that scramblers have now. And mass driver actually had damage you had to wait on instead of being able to crap out 1000+ damage in under a half second. Very few people use pure shield tanking right now and its pointless to do it. If someone with a scrambler rifle comes after you, you are pretty much guaranteed to lose. The profile was not the problem, and the profile wasn't what was changed. The profile of the mass driver is still the same.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11876
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Posted - 2014.12.30 23:25:00 -
[70] - Quote
Alena Ventrallis wrote:KAGEHOSHI Horned Wolf wrote:Alena Ventrallis wrote:KAGEHOSHI Horned Wolf wrote:manboar thunder fist wrote:
lol kage... 4 realz? you high?
charge shot
1) He did not mention charge shot in the OP. 2) Charge shot does 3.5x more damage, so it's 395.5, which is still not close to 450. If you factor the 2 seconds it takes to charge, charge shot actually just has a pitiful DPS of less than 198. 3) lol manboar thunder fist... 4 realz? you high? Headshot. Sooooo your argument relies on a proficiency lv4, triple damage modded, charge headshot from a prototype version? Under any similar circumstances, any weapon would look OP. You're still ignoring that it takes 2 full seconds to charge the SCR. A headshot also takes quite a bit of skill or at least luck. It's not very difficult. And the argument of the charge shot assumes you have to charge it mid fight. Of course I can fling lasers everywhere if caught off guard, but it is little effort to charge it while roaming looking for a fight. If landing a headshot didn't take some difficulty, everyone would simply choose to do them all the time instead of more reliable bodyshots, and succeed easily. You're also ignoring the massive heat cost per shot of a charge shot. Even with Amarr assault level 5, it limits you to being able to fire just a few handful of shots before overheating and being practically paralyzed. A charge shot's heat and time costs is like putting all your eggs in one basket, if you miss, then you have wasted not only time, but also the ability to fire as many shots as you would have had you not used the charge. It's a balanced risk vs reward. Perhaps you should strafe more to evade charge shots, or use a precision mod to detect a SCR user sneaking up on you before they hit you with a charge shot.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11877
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Posted - 2014.12.30 23:30:00 -
[71] - Quote
Alena Ventrallis wrote:KAGEHOSHI Horned Wolf wrote:manboar thunder fist wrote:KAGEHOSHI Horned Wolf wrote: Nothing suggests a damage reduction is needed, or that the damage profile needs changing.
A prototype SCR with prof 4, and 3 complex damage mod does 113 damage to shields. Not even close to to 450 A prototype tac AR with prof 4, and 3 complex damage mod does 106 damage to shields. Not much of a difference.
I have no idea how you got 450. Use protofits if you can't calculate the stacking penalties of damage mods and effects of proficiency.
Seriously, how did you get 450 per shot???
lol kage... 4 realz? you high? charge shot 1) He did not mention charge shot in the OP. 2) Charge shot does 3.5x more damage, so it's 395.5, which is still not close to 450. If you factor the 2 seconds it takes to charge, charge shot actually just has a pitiful DPS of less than 198. 3) lol manboar thunder fist... 4 realz? you high? 395 is 88% of 450. How is that not close? I spitballed the 450 (notice the "about") and I was a little over. Regardless of percent, giving a number approximation that's off by 55 points is misleading and downright manipulative. You had the resources to provide a closer approximation, and you chose with going with a number that would make your argument look stronger.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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![All Gucci All Gucci](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
All Gucci
T.H.I.R.D R.O.C.K
15
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Posted - 2014.12.30 23:49:00 -
[72] - Quote
KAGEHOSHI Horned Wolf wrote:Alena Ventrallis wrote:KAGEHOSHI Horned Wolf wrote:manboar thunder fist wrote:KAGEHOSHI Horned Wolf wrote: Nothing suggests a damage reduction is needed, or that the damage profile needs changing.
A prototype SCR with prof 4, and 3 complex damage mod does 113 damage to shields. Not even close to to 450 A prototype tac AR with prof 4, and 3 complex damage mod does 106 damage to shields. Not much of a difference.
I have no idea how you got 450. Use protofits if you can't calculate the stacking penalties of damage mods and effects of proficiency.
Seriously, how did you get 450 per shot???
lol kage... 4 realz? you high? charge shot 1) He did not mention charge shot in the OP. 2) Charge shot does 3.5x more damage, so it's 395.5, which is still not close to 450. If you factor the 2 seconds it takes to charge, charge shot actually just has a pitiful DPS of less than 198. 3) lol manboar thunder fist... 4 realz? you high? 395 is 88% of 450. How is that not close? I spitballed the 450 (notice the "about") and I was a little over. Regardless of percent, giving a number approximation that's off by 55 points is misleading and downright manipulative. You had the resources to provide a closer approximation, and you chose with going with a number that would make your argument look stronger. Over exaggeration and miscalculations seems to be a commonality among those that appose the Scr, cant believe you let them confuse you into nerfing a perfectly fine weapon @CCP Rattati....
Emperor Gucci
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![Alena Ventrallis Alena Ventrallis](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Alena Ventrallis
Vengeance Unbound
2365
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.12.31 03:03:00 -
[73] - Quote
KAGEHOSHI Horned Wolf wrote: Regardless of percent, giving a number approximation that's off by 55 points is misleading and downright manipulative. You had the resources to provide a closer approximation, and you chose with going with a number that would make your argument look stronger.
That's not manipulative, that's being in error. I wasn't laughing maniacally as I typed 450 in order to intentionally wreck a weapon I said in the OP that I'm greatly enjoying. It was a simple error, and even then, an error that wasn't far off the mark.
Do not go gentle into that good night;
Rage, rage against the dying of the light.
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![The-Errorist The-Errorist](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
The-Errorist
939
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Posted - 2014.12.31 03:14:00 -
[74] - Quote
Alena Ventrallis wrote:KAGEHOSHI Horned Wolf wrote: Regardless of percent, giving a number approximation that's off by 55 points is misleading and downright manipulative. You had the resources to provide a closer approximation, and you chose with going with a number that would make your argument look stronger.
That's not manipulative, that's being in error. I wasn't laughing maniacally as I typed 450 in order to intentionally wreck a weapon I said in the OP that I'm greatly enjoying. It was a simple error, and even then, an error that wasn't far off the mark. I doubt that you would still be "greatly enjoying" the SCR if it gets nerfed. Anyway this is a much better thread to fight for.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill AKA Enkouyami (Main PSN).
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![Mejt0 Mejt0](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Mejt0
Fat'Kids are Hard to Kidnap
641
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Posted - 2014.12.31 05:21:00 -
[75] - Quote
This change sounds good.
About AScR. I [probably others] use normal ScR because : it have charge shoots and deals better with armor.
They both wrecks shields. But ScR is more precise, have charge shoot, high alpha etc etc.
Ps. To guy who compared ScR with tAR. Don't count these 2seconds. You start with already charged ScR. That's the point.
Loyal to State. Led by Tibus Heth.
Ready for sacrafise [like Admiral Yakiya Tobil-Toba].
Ps. I have 2 minmatar slaves
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![manboar thunder fist manboar thunder fist](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
manboar thunder fist
Dead Man's Game RUST415
343
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Posted - 2015.01.01 04:53:00 -
[76] - Quote
Idk I find myself in the situation now where I can't even kill a galente assault without reaching overheat, that's an adv assault. A proto assault can get upto 300 shields 900+ armor which I can't kill in an overheat but a rail rifle or combat rifle can, much faster than me.
This heat drawback is pretty substantial as it is, but I'm using an amarr assault, even if I use my smg to finish armor it's still less effective than a cr
"If there is a strafe nerf in this game, remove hit detection"- manboar 2014
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![Ydubbs81 Ydubbs81](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Ydubbs81
Ahrendee Mercenaries
12
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.01.01 05:31:00 -
[77] - Quote
Buwaro Draemon wrote:Ydubbs81 RND wrote:CCP Rattati wrote:there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of kills. The ASCR I have been playing with to understand its flaws, and I don't get why its not used, it destroys calscouts with hipfire, it has no recoil, the best scope, the most ammo and clipsize, and heat is not really a problem. But until players start using it, we need to make it incrementally better. Just because it isn't used as often as another doesn' t mean that it sucks. If you say, it's a tad OP, then it should be nerfed "a tad". I realize you're a gallente guy and the scr doesn't affect you like it does to caldari mercs. But that gun needs to be tweaked. People probably don't use it as much because they probably don't have the amarr assault suit for it. And the amarr suit isn't as appealing as the min or the gal.....who knows. But when I have 600 shields, and I lose it almost as fast as if I've been fluxed and I don't have a weapon that deals that sort of damage to armor, then something is wrong. nerf the Scr or introduce a gun that does the same sort of damage to armor. I'm pretty sure if there was a gun that would make your armor disappear like a scr rifle does to shields, you would nerf it immediately. Edit: Reading the other posts in this thread....I'm not even going to bother. I feel like I'm playing another game than everyone else. I'm out this thread. The weapon you are looking for is explosives. You know, they deal -20% against shields but +20% against armor and can even hit you behind cover? Yeah that weapon.
Real shooters use rifles...... |
![manboar thunder fist manboar thunder fist](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
manboar thunder fist
Dead Man's Game RUST415
345
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Posted - 2015.01.01 06:23:00 -
[78] - Quote
You can fit a cal assault that has 120 shield rep/s, a 2 second delay on shield regen and 500 shields.
A scr with damage mods and proficiency may do around 450 damage to this shield tank, but given how fast it regens, surely this shows why laser weaponry is so effective against shields? Armor and shield are two different tanking styles, while a scr may zap 400 shields, this problem only really affects scouts, because even cal assaults can have 400+ armor and even amarr heavies have 400+ shields.
A weapon has to b factored in against all suits, not just caldari scouts and assaults.
I have a scr and amarr assault, but I find myself using my cal assault and scout much more regularly, and have no real strife with the scrambler, just got to adapt to the range and play style.
"If there is a strafe nerf in this game, remove hit detection"- manboar 2014
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![Heimdallr69 Heimdallr69](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Heimdallr69
Imperfects Negative-Feedback
4106
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Posted - 2015.01.01 06:48:00 -
[79] - Quote
manboar thunder fist wrote:You can fit a cal assault that has 120 shield rep/s, a 2 second delay on shield regen and 500 shields.
A scr with damage mods and proficiency may do around 450 damage to this shield tank, but given how fast it regens, surely this shows why laser weaponry is so effective against shields? Armor and shield are two different tanking styles, while a scr may zap 400 shields, this problem only really affects scouts, because even cal assaults can have 400+ armor and even amarr heavies have 400+ shields.
A weapon has to b factored in against all suits, not just caldari scouts and assaults.
I have a scr and amarr assault, but I find myself using my cal assault and scout much more regularly, and have no real strife with the scrambler, just got to adapt to the range and play style. Nope mine is barely over 540 with 71 recharge. 120 recharge lmfao someone smokes more pot than me
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![sir RAVEN WING sir RAVEN WING](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
sir RAVEN WING
Kaalmayoti Warzone Control
2379
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Posted - 2015.01.05 19:27:00 -
[80] - Quote
CCP Rattati wrote:it destroys calscouts with hipfire The reason my NK Calscout fears the sound of it firing.
I always hide when I see it, or I run, run so far away.
Kill Death Ratio is an invalid metric and thus should not be used to determine skill.
Stabby Stabber.
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![Z3dog Z3dog](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Z3dog
BIG BAD W0LVES
99
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Posted - 2015.01.05 21:55:00 -
[81] - Quote
CCP Rattati wrote:there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of kills. The ASCR I have been playing with to understand its flaws, and I don't get why its not used, it destroys calscouts with hipfire, it has no recoil, the best scope, the most ammo and clipsize, and heat is not really a problem. But until players start using it, we need to make it incrementally better. This is a joke right?
bandwidth lol
And totally not p2w haha
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![Starlight Burner Starlight Burner](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Starlight Burner
ROGUE RELICS VP Gaming Alliance
64
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Posted - 2015.01.06 02:04:00 -
[82] - Quote
Z3dog wrote:CCP Rattati wrote:there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of kills. The ASCR I have been playing with to understand its flaws, and I don't get why its not used, it destroys calscouts with hipfire, it has no recoil, the best scope, the most ammo and clipsize, and heat is not really a problem. But until players start using it, we need to make it incrementally better. This is a joke right? No, the gun is just fine.
Thank god for CCP Rattati!!
Rogue Relics is my home away from home.
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![Imp Smash Imp Smash](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Imp Smash
Molon Labe. General Tso's Alliance
509
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Posted - 2015.01.06 05:00:00 -
[83] - Quote
CCP Rattati wrote:there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of kills. The ASCR I have been playing with to understand its flaws, and I don't get why its not used, it destroys calscouts with hipfire, it has no recoil, the best scope, the most ammo and clipsize, and heat is not really a problem. But until players start using it, we need to make it incrementally better.
If the Ascr is as good as you say, then why make it better? We need to let the meta evolve. People will figure out its coolness on their own. If you make it OP then we hit the nerf buff cycle again.
So I don't understand why it needs to be made 'more attractive' to players. |
![Racro 01 Arifistan Racro 01 Arifistan](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Racro 01 Arifistan
Simple Minded People Pty. Ltd.
488
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Posted - 2015.01.06 10:02:00 -
[84] - Quote
CCP Rattati wrote:there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of kills. The ASCR I have been playing with to understand its flaws, and I don't get why its not used, it destroys calscouts with hipfire, it has no recoil, the best scope, the most ammo and clipsize, and heat is not really a problem. But until players start using it, we need to make it incrementally better.
surley you can do something about turbo-controller scrams.
there is a problem when the SCR is shooting FASTER than even the assault combat rifle and the assault rifle.
and if the SCR was a speciality weapon........over 70% of the players I see are using it.
also while your at it. give me back my 36 breach ar clip. at least do that if your not touching the SCR. the dam SCR is op.
the assault scram rifle how ever is fine. I've seen hera kaunder run with it and its a beast of a gun.
Elite Gallenten Soldier
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![Piraten Hovnoret Piraten Hovnoret](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Piraten Hovnoret
Molon Labe. General Tso's Alliance
685
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Posted - 2015.01.06 11:07:00 -
[85] - Quote
Racro 01 Arifistan wrote:CCP Rattati wrote:there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of kills. The ASCR I have been playing with to understand its flaws, and I don't get why its not used, it destroys calscouts with hipfire, it has no recoil, the best scope, the most ammo and clipsize, and heat is not really a problem. But until players start using it, we need to make it incrementally better. surley you can do something about turbo-controller scrams. there is a problem when the SCR is shooting FASTER than even the assault combat rifle and the assault rifle. and if the SCR was a speciality weapon........over 70% of the players I see are using it. also while your at it. give me back my 36 breach ar clip. at least do that if your not touching the SCR. the dam SCR is op. the assault scram rifle how ever is fine. I've seen hera kaunder run with it and its a beast of a gun.
Yeah more and more ppl are using the SCR if anything it needs a nerf against armor ( not talking about the assult )
War never changes
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![Sequal's Back Sequal's Back](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Sequal's Back
Les Desanusseurs
89
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Posted - 2015.01.06 11:22:00 -
[86] - Quote
Yeah everything is OP nerf them. It's all I read about rifles these days.
Rise? That's what they used to call me. Sequal Rise. That was my name.
Now I come Back to you, at the turn of the tide.
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![Fizzer XCIV Fizzer XCIV](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2034
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Posted - 2015.01.06 11:46:00 -
[87] - Quote
Racro 01 Arifistan wrote: over 70% of the players I see are using it
Not even remotely close to 70%. 7.025263% of the weapons used are Scrambler Rifles. This includes Assault Scramblers. Exaggerate much?
Piraten Hovnoret wrote: more and more ppl are using the SCR
The trend is actually showing that less and less people are using them. You literally could not be more wrong.
Source: http://dust.thang.dk/market_historycategory.php For Reference. ScRs are the pink line. Just so you can get an idea, Sniper Rifles are the maroon line above it.
Home at Last <3
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![Slave of MORTE Slave of MORTE](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Slave of MORTE
Eyniletti Rangers Minmatar Republic
166
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Posted - 2015.01.06 12:40:00 -
[88] - Quote
Ydubbs81 RND wrote:CCP Rattati wrote:there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of kills. The ASCR I have been playing with to understand its flaws, and I don't get why its not used, it destroys calscouts with hipfire, it has no recoil, the best scope, the most ammo and clipsize, and heat is not really a problem. But until players start using it, we need to make it incrementally better. Just because it isn't used as often as another doesn' t mean that it sucks. If you say, it's a tad OP, then it should be nerfed "a tad". I realize you're a gallente guy and the scr doesn't affect you like it does to caldari mercs. But that gun needs to be tweaked. People probably don't use it as much because they probably don't have the amarr assault suit for it. And the amarr suit isn't as appealing as the min or the gal.....who knows. But when I have 600 shields, and I lose it almost as fast as if I've been fluxed and I don't have a weapon that deals that sort of damage to armor, then something is wrong. nerf the Scr or introduce a gun that does the same sort of damage to armor. I'm pretty sure if there was a gun that would make your armor disappear like a scr rifle does to shields, you would nerf it immediately. Edit: Reading the other posts in this thread....I'm not even going to bother. I feel like I'm playing another game than everyone else. I'm out this thread. Scr shreds shields as fast as cr shreds armor ..seems balanced
Yet another slave of Mortedeamor
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![All Gucci All Gucci](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
All Gucci
T.H.I.R.D R.O.C.K
44
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Posted - 2015.01.06 13:35:00 -
[89] - Quote
Fizzer XCIV wrote:Racro 01 Arifistan wrote: over 70% of the players I see are using it
Not even remotely close to 70%. 7.025263% of the weapons used are Scrambler Rifles. This includes Assault Scramblers. Exaggerate much? Piraten Hovnoret wrote: more and more ppl are using the SCR
The trend is actually showing that less and less people are using them. You literally could not be more wrong. Source: http://dust.thang.dk/market_historycategory.phpFor Reference. ScRs are the pink line. Just so you can get an idea, Sniper Rifles are the maroon line above it. Lol more lies from ScR cry babys , Idk where you guys find the time to exaggerate,cry ,and lie all at the same time ![What?](https://forums.dust514.com/Images/Emoticons/ccp_question.png)
Emperor Gucci
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![Greasepalms Greasepalms](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Greasepalms
Ahrendee Mercenaries
719
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Posted - 2015.01.06 15:38:00 -
[90] - Quote
All Gucci wrote:Fizzer XCIV wrote:Racro 01 Arifistan wrote: over 70% of the players I see are using it
Not even remotely close to 70%. 7.025263% of the weapons used are Scrambler Rifles. This includes Assault Scramblers. Exaggerate much? Piraten Hovnoret wrote: more and more ppl are using the SCR
The trend is actually showing that less and less people are using them. You literally could not be more wrong. Source: http://dust.thang.dk/market_historycategory.phpFor Reference. ScRs are the pink line. Just so you can get an idea, Sniper Rifles are the maroon line above it. Lol more lies from ScR cry babys , Idk where you guys find the time to exaggerate,cry ,and lie all at the same time ![What?](https://forums.dust514.com/Images/Emoticons/ccp_question.png)
did you click the link he posted or are you just dumb? |
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