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1641. More customizable weapons/more option - in Feedback/Requests [original thread]
I definitely think it's a great idea, but I wouldn't argue that it's entirely necessary. This isn't the first current-gen shooter without customisable guns. And it's a LOT more customisable overall than a lot of games, where guns are the ONLY cus...
- by Garrett Blacknova - at 2012.07.12 00:57:00
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1642. Weapon Sights - in Feedback/Requests [original thread]
There definitely aren't more options at present. This has been asked multiple times before, but I haven't seen any official response form the devs. Hopefully we'll get some kind of answer (knowing CCP, that answer will be "SOONGäó"). In the mean...
- by Garrett Blacknova - at 2012.07.12 00:52:00
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1643. Enemy attempting to lock on your Dropship - in Feedback/Requests [original thread]
I think no lock warning until missiles are fired. But I like the idea of having a warning, so +1 to everyone in the thread so far :) EDIT: By the way, Thermal (IR) guidance with UV shadow pattern recognition are possible dual-guidance missile sy...
- by Garrett Blacknova - at 2012.07.12 00:39:00
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1644. Naval battles - in Feedback/Requests [original thread]
I said this in another thread, but... Most battles will take place in environments which infantry can fight on. That means there will be land, and room for land battles. It also means there will be airspace, and thus, air vehicles. Water in any ...
- by Garrett Blacknova - at 2012.07.12 00:36:00
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1645. [Request] Forum Organizational Tool(s) - in Feedback/Requests [original thread]
Avenger 245 wrote: not much of a forum person until dust came along, but wouldnt that bury ideas ny merging with similar topic but slight varition. No, because when you merge the topics, all the content of both topics survives. Nothing gets r...
- by Garrett Blacknova - at 2012.07.12 00:32:00
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1646. [Request] A high tech jet? - in Feedback/Requests [original thread]
Mobius Wyvern wrote: It makes absolutely -no- sense not to have them. At all. This is a game about combined arms, and militia vehicles will most likely not be present at launch, meaning that using kamikaze tactics with a jet will likely lose yo...
- by Garrett Blacknova - at 2012.07.12 00:29:00
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1647. Grenades should explode if thrown... - in Feedback/Requests [original thread]
I've had people firing Mass Drivers at me, and when the shot hits the ground, I have time to dodge AFTER it should have exploded, and take no damage. I've had other times where I'm one-shotted or two-shotted by Mass Drivers before getting any kin...
- by Garrett Blacknova - at 2012.07.12 00:26:00
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1648. LMGs? - in Feedback/Requests [original thread]
SMG Way less accurate than AR? Check. Rapid Fire? Check. Way more ammo than AR? Check. What's the LMG for again? ^So says the career AV Scout^
- by Garrett Blacknova - at 2012.07.12 00:21:00
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1649. Fighters - Development "kickstarter" - in Feedback/Requests [original thread]
They've said that before release, ALL vehicles will have cost involved. Personally, I'm hoping this means you'll have to pay per-item instead of getting BPCs for vehicles. There's also been mention of "War Points" being used to call in vehicles -...
- by Garrett Blacknova - at 2012.07.11 23:27:00
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1650. Additional vision types - in Feedback/Requests [original thread]
Ayures0 wrote: Garrett Blacknova wrote: Our vision is camera-based not actual vision. With current tech allowing for multi-function cameras as small as some I've seen inside phones, it would be hard for a sci-fi universe to claim they LOST t...
- by Garrett Blacknova - at 2012.07.11 23:17:00
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1651. Vehicle gathering topic - in Feedback/Requests [original thread]
Sebastian Amlacher wrote: Naval units: Cruiser ( the last level could be like a dreadnaught), submarines, fast attack boats, aircraft carriers Any planet you can put a soldier on has the potential to support ground-based vehicles, and the pot...
- by Garrett Blacknova - at 2012.07.11 23:14:00
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1652. [ REQUEST ] ( Pleading actually ) Better Graphics on Release - in Feedback/Requests [original thread]
aden slayer wrote: This game is running on Unreal engine 3. So it will look like gears of war 3 soon. Or like War for Cybertron. Or like any of a couple of dozen other games of varying graphical quality. The engine isn't the only considerat...
- by Garrett Blacknova - at 2012.07.11 23:05:00
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1653. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
Kyy Seiska wrote: Noc Tempre wrote: Kyy Seiska wrote: Rhadiem wrote: If you don't have Prototype Swarm Launcher or Prototype Forge gun trained you really shouldn't be making or posting complaints about Marauder tanks. Someone's investe...
- by Garrett Blacknova - at 2012.07.11 22:55:00
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1654. [DISCUSS] Electronic Warfare - in Feedback/Requests [original thread]
Creidiki Streaker wrote: This is a dumb idea. This game is already too complicated by far for people who play FPS games. If you want to use electronic warfare, go play Eve, its all you Eve players talk about anyway. Its a dumb idea to preve...
- by Garrett Blacknova - at 2012.07.11 22:30:00
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1655. Additional vision types - in Feedback/Requests [original thread]
Our vision is camera-based not actual vision. With current tech allowing for multi-function cameras as small as some I've seen inside phones, it would be hard for a sci-fi universe to claim they LOST that tech while developing FTL drives and cloning.
- by Garrett Blacknova - at 2012.07.11 22:03:00
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1656. [Request] Forum Organizational Tool(s) - in Feedback/Requests [original thread]
The majority of well-made forums include a "merge topic" function which can be used to combine multiple threads into one. If someone's created a repeat topic that's covering new ground building from an older one, the two should be merged, and the...
- by Garrett Blacknova - at 2012.07.11 21:45:00
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1657. A request to the moderators (please respond and lock)... - in Feedback/Requests [original thread]
Title of referenced thread uses derogatory terms for both sides in the ongoing argument (which will inevitably continue post-release, no matter how CCP try to claim otherwise). Thread topic has been covered by multiple threads previously. Pretty ...
- by Garrett Blacknova - at 2012.07.11 21:42:00
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1658. A new approach: Some fresh ideas for headsets and ptt - in Feedback/Requests [original thread]
When we get custom control schemes (SOONGäó), they should add an optional push to talk. I don't think PTT should be required in a console game, EVER (there are games with PTT on console, and it can work, but it's easier on the control scheme if th...
- by Garrett Blacknova - at 2012.07.11 21:38:00
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1659. [Request] Controller button remap - in Feedback/Requests [original thread]
Instead of holding R2 and using the selection wheel, tap R2 to quick-swap. If you have your main weapon out, it auto-swaps to your sidearm. Works for me.
- by Garrett Blacknova - at 2012.07.11 21:32:00
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1660. Gauss rifle and ammo ideas. - in Feedback/Requests [original thread]
Finn Kempers wrote: I thought the current guns already were? I assumed from the instant bullet travel with no bullet drop that this was already being done with most current guns like AR's and snipers... There's no bullet drop, but there IS tr...
- by Garrett Blacknova - at 2012.07.11 21:28:00
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