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![Zev Caldari Zev Caldari](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Zev Caldari
Crux Special Tasks Group Gallente Federation
94
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Posted - 2012.07.09 14:57:00 -
[1] - Quote
It would be nice to have more filters in our suit than just plain old "visual". We're awesome super soldiers right? It'd be nice to have UV, infrared, thermal, x-ray or something. So that scout suits could actually, you know, scout more effectively. Especially once we have more urban levels, etc.
A really cool DUST-exclusive filter would be based on signature size. That could be quite interesting. |
![Avenger 245 Avenger 245](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.07.11 19:08:00 -
[2] - Quote
that be useful, if we ever got map with rain/fog/darkness could make it more tacticel like have specilized modules that allow these things |
![Kain Spero Kain Spero](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Kain Spero
Imperfects Negative-Feedback
907
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Posted - 2012.07.11 20:08:00 -
[3] - Quote
I think a device like this could definitely work in an equipment slot. You could get really crazy and have a spotting device that actually takes up a weapon slot. I think if this additional visual mode was somehow base on the vehicle/suit your trying to look at that could open up a lot of tactical options. |
![Majora Unmasked Majora Unmasked](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Majora Unmasked
Royal Uhlans Amarr Empire
8
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Posted - 2012.07.11 20:08:00 -
[4] - Quote
And HUD costamizing would be amazing ! Anything to add to getting into the game tho not sure how useful x ray would be =P or many of the types of vision but not saying some may be useful and always wanted this in a game , ps weather is a freakn amazing idea love to play in fog and would make these vision types useful most of all fun |
![Garrett Blacknova Garrett Blacknova](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.11 22:03:00 -
[5] - Quote
Our vision is camera-based not actual vision. With current tech allowing for multi-function cameras as small as some I've seen inside phones, it would be hard for a sci-fi universe to claim they LOST that tech while developing FTL drives and cloning. |
![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.07.11 22:07:00 -
[6] - Quote
Makes sense. These should be built in settings anyway in the visual systems. |
![Ayures0 Ayures0](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Ayures0
259
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Posted - 2012.07.11 22:11:00 -
[7] - Quote
Garrett Blacknova wrote:Our vision is camera-based not actual vision. With current tech allowing for multi-function cameras as small as some I've seen inside phones, it would be hard for a sci-fi universe to claim they LOST that tech while developing FTL drives and cloning.
After the EVE gate exploded and cut off New Eden from Sol, everybody here was cut off. Since the colonists were extremely dependent on supplies from Earth, they (save the Jovians) had to make new lives planetside. It took a long time for the current civilizations to get back into space flight.
It might not have been "lost" as much as it wasn't regained. |
![Garrett Blacknova Garrett Blacknova](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.11 23:17:00 -
[8] - Quote
Ayures0 wrote:Garrett Blacknova wrote:Our vision is camera-based not actual vision. With current tech allowing for multi-function cameras as small as some I've seen inside phones, it would be hard for a sci-fi universe to claim they LOST that tech while developing FTL drives and cloning. After the EVE gate exploded and cut off New Eden from Sol, everybody here was cut off. Since the colonists were extremely dependent on supplies from Earth, they (save the Jovians) had to make new lives planetside. It took a long time for the current civilizations to get back into space flight. It might not have been "lost" as much as it wasn't regained. Considering the practical uses, particularly for drone technology (multi-spectrum cameras would be VERY helpful there), it doesn't make any sense for this to have been NOT reproduced. |
![Ayures0 Ayures0](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Ayures0
259
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Posted - 2012.07.11 23:22:00 -
[9] - Quote
Garrett Blacknova wrote:Ayures0 wrote:Garrett Blacknova wrote:Our vision is camera-based not actual vision. With current tech allowing for multi-function cameras as small as some I've seen inside phones, it would be hard for a sci-fi universe to claim they LOST that tech while developing FTL drives and cloning. After the EVE gate exploded and cut off New Eden from Sol, everybody here was cut off. Since the colonists were extremely dependent on supplies from Earth, they (save the Jovians) had to make new lives planetside. It took a long time for the current civilizations to get back into space flight. It might not have been "lost" as much as it wasn't regained. Considering the practical uses, particularly for drone technology (multi-spectrum cameras would be VERY helpful there), it doesn't make any sense for this to have been NOT reproduced.
Nah, I just figured I'd mention that. |
![Avenger 245 Avenger 245](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.07.12 17:58:00 -
[10] - Quote
i was think sense the US military uses multispectrum equipment, well funed merc should be able to incorprate something into thier 20,000 dollar tin suit. i was think their the other spectrums could be gained by equiping certian filiters as modules this forum goes into detail someone should check it out maybe post on it https://forums.dust514.com/default.aspx?g=posts&t=19704&find=unread |
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