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1541. [request] werewolf dropsuit - in Feedback/Requests [original thread]
Nexus Cavor wrote: Awiergan Snowcash wrote: Warhammer 40k chaos terminator with lightning claws? Look it up if you don't know what I'm talking about. Talk about OP... But they're NOT. Shrike is OP.
- by Garrett Blacknova - at 2012.07.19 04:03:00
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1542. Invert X-Axis - in Feedback/Requests [original thread]
I can't think of many current-gen shooters - FPS or TPS, console or PC, where they actually offered "invert X axis" as an option. Even the majority of RPG and hack'n'slash type games don't offer it, although it's more common for those games than o...
- by Garrett Blacknova - at 2012.07.19 03:51:00
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1543. [request] Flash explosives - in Feedback/Requests [original thread]
Having some kind of EMP disruption grenade that interferes with the cameras on your Dropsuit (you may have noticed we don't have eyes) would work better, and they could make it less painful to look at than flash grenades usually are in games. Als...
- by Garrett Blacknova - at 2012.07.19 03:39:00
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1544. [Request] Looting System - in Feedback/Requests [original thread]
We don't know anything about HOW salvage will be implemented yet, though. You can't say you find it boring when it might be exactly what you're asking for. I'm hoping we can only get salvage on things we actually salvaged - getting to an enemy b...
- by Garrett Blacknova - at 2012.07.19 03:34:00
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1545. Pre-req only skills should be removed. - in Feedback/Requests [original thread]
I think I can shed some light on the use of 10,240 instead of just 10,000 - Binary. Obviously, the game is coded using binary. Numbers increase on a specific scale when working with computers, because of how binary works. Each additional digit in...
- by Garrett Blacknova - at 2012.07.19 03:31:00
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1546. [Request] Style Bonuses - in Feedback/Requests [original thread]
Don't see how anyone would think there's any way for something like this to backfire. It worked for Bulletstorm... (please don't think I actually support this idea)
- by Garrett Blacknova - at 2012.07.19 03:22:00
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1547. A very long list of [REQUEST]s - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: -Item restrictions based on security level: Another reason why this would be cool: "Illegal in [insert known LowSec area]!" would become an advertising catchphrase for high-tier equipment.
- by Garrett Blacknova - at 2012.07.19 03:21:00
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1548. [request] ccp brewery - in Feedback/Requests [original thread]
They already have EVE beer. It even comes in Passionfruit flavour...
- by Garrett Blacknova - at 2012.07.19 03:13:00
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1549. NEW AND INTERESTING IDEAS - in Feedback/Requests [original thread]
Reward pilots when someone spawns in their Dropship. Keep the current Assist points for a pilot when their gunners score Kills. Add in a (further reduced) bonus when a gunner earns an Assist - but only apply ONE bonus for each kill, not both bonu...
- by Garrett Blacknova - at 2012.07.19 03:10:00
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1550. The Down Fall of Dust 514 - in Feedback/Requests [original thread]
JONLUK167 wrote: Yeah bud i do remember it took me years to get in to different types of ships but I stuck around, The difference is that not all will wait, I tried to get my friends to join me in EVE but when they saw how long it takes to get ...
- by Garrett Blacknova - at 2012.07.19 02:59:00
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1551. Add a nova sword - in Feedback/Requests [original thread]
Crimson MoonV wrote: Garrett Blacknova wrote: We're getting Laser Rifles because the concept of a Laser Sword makes no logical sense. And how are you using a "metal blade" in DUST when everyone else gets a Nova Knife? You knew what I mean...
- by Garrett Blacknova - at 2012.07.17 21:33:00
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1552. Add a nova sword - in Feedback/Requests [original thread]
We're getting Laser Rifles because the concept of a Laser Sword makes no logical sense. And how are you using a "metal blade" in DUST when everyone else gets a Nova Knife?
- by Garrett Blacknova - at 2012.07.17 21:08:00
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1553. [Feedback&suggestions] High SP vs Low SP. Will New players in 1-2years stay? - in Feedback/Requests [original thread]
King Snuggler wrote: The problem is with that is a lot of people don't like to read things... I'm pretty sure the correct answer to that is "Welcome to New Eden" If you don't like reading, you're playing in the wrong-est universe here.
- by Garrett Blacknova - at 2012.07.17 09:18:00
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1554. The Surya - in Feedback/Requests [original thread]
Also keep in mind we don't know what limitations will be placed on calling vehicles in. But we know there WILL be plenty of reasons not to spam huge and powerful vehicles even when you can afford them.
- by Garrett Blacknova - at 2012.07.17 09:12:00
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1555. Suggestion for Equipment Slots - in Feedback/Requests [original thread]
Renzo Kuken wrote: my name is renzo kuken and if you don't like this suggestion then f@#k you! My name is Garrett Blacknova and I second this comment.
- by Garrett Blacknova - at 2012.07.17 09:04:00
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1556. Beta Testing Third Round Feedback - in Feedback/Requests [original thread]
The Heavy can be kitted out for anti-infantry AREA DENIAL, or for anti-vehicle. Who told you it's meant to be anti-infantry?
- by Garrett Blacknova - at 2012.07.17 09:03:00
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1557. moblie fortress - in Feedback/Requests [original thread]
Mogar Bobac wrote: Like the Bane Blade? http://www.youtube.com/watch?v=B0jQJpli0n0&feature=related has 12 guns But if they do that, they HAVE to buff melee... http://500motivators.com/plog-content/thumbs/motivate/me/large/474-drive-me...
- by Garrett Blacknova - at 2012.07.17 09:00:00
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1558. NO NERFING - in Feedback/Requests [original thread]
Do you know what "beta" means? IT MEANS THE GAME ISN'T FINISHED. IT MEANTS THEY WANT US TO TELL THEM WHAT WE THINK NEEDS WORK. Do you honestly think that you, personally, are the ONLY person who deserves to have any say in what the devs do? NO....
- by Garrett Blacknova - at 2012.07.17 08:57:00
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1559. [Request] Spectator Mode // Saved Replays & Stats - in Feedback/Requests [original thread]
They're putting an arena mode into DUST, and players from both DUST and EVE will be able to bet on the outcome of battles. Presumably you can also watch, but hopefully with enough delay (or only in post-match recordings) to avoid metagaming.
- by Garrett Blacknova - at 2012.07.16 22:43:00
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1560. Fluid Movements and realistic damage - in Feedback/Requests [original thread]
Problem. Mass of planet = LOTS LOTS x moving = DEAD No, not going to question it. Just DEAD. Every time you hit a bump in your LAV. Every time you land a Dropship on something other than a player or another vehicle. DEAD. Any time you run into ...
- by Garrett Blacknova - at 2012.07.16 22:40:00
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