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1561. Modules and equipment I like to see - in Feedback/Requests [original thread]
One of the skills we have listed is meant to unlock remote shields. And cloaking tech is a part of EVE, and they've said it's coming to DUST as well.
- by Garrett Blacknova - at 2012.07.16 21:35:00
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1562. [Feedback] Effective communication for players without microphones - in Feedback/Requests [original thread]
Sojuro Ryo wrote: Jared wrote: I can't be the only one who has another person in the house who sleeps earlier for work than me... I can't be the only one who might have a kid or two sleeping while I'm trying to play... Then why are you p...
- by Garrett Blacknova - at 2012.07.16 21:31:00
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1563. CCP some bad reviews - in Feedback/Requests [original thread]
You spelt "First impressions and previews" wrong. Nobody said anything about reviewing the game based on a very obviously work-in-progress beta.
- by Garrett Blacknova - at 2012.07.16 21:27:00
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1564. The Down Fall of Dust 514 - in Feedback/Requests [original thread]
We're at 4x SP gain and you're ignoring the passive SP we get just for our character EXISTING on the game server. You'll be able to go in, create a character, and get sick of the game. Come back 2 - 3 months later and you'll be able to instantly ...
- by Garrett Blacknova - at 2012.07.16 21:21:00
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1565. Weapon Comparison and starting new characters - in Feedback/Requests [original thread]
Lt Reddis wrote: I agree the diffence between a forge gun and assault riddle would be huge but between just assault riffles it would be quicker to find the weapon that befits your play style more. i find the howl going into info and moving over...
- by Garrett Blacknova - at 2012.07.16 21:16:00
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1566. Forge gun > Tank gun !? this will break the game... - in Feedback/Requests [original thread]
Cillian Magu wrote: Our forge guns shall blot out the sun. So enemy tanks get to die in the shade...
- by Garrett Blacknova - at 2012.07.16 21:13:00
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1567. [Request] Turn On Friendly Fire. - in Feedback/Requests [original thread]
They would be FINES, though, enforced by Concord. Full cost of replacement gear for TKing in HIghSec, reduced fines in LowSec, and the system ignored in NullSec. EDIT: Also, if you're being bribed to take out a teammates 1mil ISK Tank, you're pr...
- by Garrett Blacknova - at 2012.07.16 15:47:00
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1568. Trophies! - in Feedback/Requests [original thread]
"If at first you don't succeed, skydiving is not for you" - die from falling damage.
- by Garrett Blacknova - at 2012.07.16 15:46:00
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1569. [request] more non-hostile areas and NPCs? - in Feedback/Requests [original thread]
Found vid from that description. Thanks! And I definitely like the idea of having private quarters where an individual player can create a chat with only people they invite, and corp-controlled "offices" or a "boardroom" for slightly-more-public ...
- by Garrett Blacknova - at 2012.07.16 15:24:00
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1570. [Request] Turn On Friendly Fire. - in Feedback/Requests [original thread]
We're supposed to be getting paid based on how much enemy stuff we trash, right? So strict penalties for friendly-fire damage is logical too. Destroy a teammate's vehicle by directly shooting at it, and you pay the replacement cost. Get an "Assi...
- by Garrett Blacknova - at 2012.07.16 15:17:00
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1571. use the bed as a log out method - in Feedback/Requests [original thread]
CCP Frame wrote: Oh, going to bed to switch characters is something that we like as well. We will probably do it SOONGäó. :) How had nobody fixed that before now...? You WORK here, Frame. I didn't think you were allowed to spell "SOONGäó" an...
- by Garrett Blacknova - at 2012.07.16 15:07:00
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1572. [request] Vehicle roster - in Feedback/Requests [original thread]
I'm giving you a like just because LAVs have passengers and Dropships have cargo. Also, it's a good idea. I would like it for that if I wasn't already liking it over calling me "cargo" :D
- by Garrett Blacknova - at 2012.07.16 15:06:00
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1573. [request] more non-hostile areas and NPCs? - in Feedback/Requests [original thread]
aden slayer wrote: arena (confirmed real by CCP) I seem to have missed that. And either it's from IRC and hasn't been reposted, or I suck at searching today, because I can't find it. Link please?
- by Garrett Blacknova - at 2012.07.16 15:05:00
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1574. Weapon Comparison and starting new characters - in Feedback/Requests [original thread]
With the kind of numbers involved, and the variance between weapons, any visual representations would either be meaningless when comparing weapons of different types, or meaningless when comparing weapons of the same type. Compared with the stats...
- by Garrett Blacknova - at 2012.07.16 15:03:00
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1575. Give snipers the ability to no scope - in Feedback/Requests [original thread]
Geirskoegul wrote: Garrett Blacknova wrote: Geirskoegul wrote: You can also "no-scope" by quickly slapping the aim, firing, and releasing aim, while close to your target. That's called "quick-scoping" - it's different. And in many games...
- by Garrett Blacknova - at 2012.07.16 07:46:00
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1576. Feedback for a better game - in Feedback/Requests [original thread]
EVE may not be DUST, but New Eden is still New Eden in both games. So yes, the EVE refererence and the insistence on this being part of EVE are relevant.
- by Garrett Blacknova - at 2012.07.16 07:43:00
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1577. (Request/suggertion) push to talk - in Feedback/Requests [original thread]
As an option, yes. As a default, or a requirement, no. They also need to make voice default to ON instead of OFF.
- by Garrett Blacknova - at 2012.07.16 07:34:00
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1578. Assault Rifles too Powerful? - in Feedback/Requests [original thread]
If you can get in close, and assuming equivalent tier weapons, SMG > AR. Shotguns are pretty good too, as is a well-handled Mass Driver. Because of draw distance, it's hard for snipers to perform up to standard at long range, because they're r...
- by Garrett Blacknova - at 2012.07.16 07:25:00
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1579. can't knife when reloading? - in Feedback/Requests [original thread]
What Zion said, they mentioned it was a known problem a while ago, and it's meant to work how you want it. Which is also how I want it.
- by Garrett Blacknova - at 2012.07.16 07:12:00
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1580. Tanks are not Over Powered - in Feedback/Requests [original thread]
The only problems with vehicles are the price (which is being increased) and the lack of teamwork when people have to go against vehicles. EDIT: I should mention - I play AV Scout.
- by Garrett Blacknova - at 2012.07.16 05:53:00
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