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1281. [Request] Future Expansion: Bots - in Feedback/Requests [original thread]
Johnny Guilt wrote: i heard CCP is going to have something similar i think it's called "PVE" PvE is a common MMO term meaning "Player vs. Environment" - not a specific term by the devs. The specific reference for DUST is "Rogue Drones" which ...
- by Garrett Blacknova - at 2012.07.29 11:42:00
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1282. PLEEEASE make the font just a little bigger! - in Feedback/Requests [original thread]
Dillan NightStorm wrote: Am I the only one that doesn't have an issue with the size of the font? If I suggest a pair of glasses would i be hated? I seriously do not have an issue with font size. I have a 32" HDTV and have no issues with fo...
- by Garrett Blacknova - at 2012.07.29 11:31:00
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1283. Tanks - in Feedback/Requests [original thread]
I've been told by multiple sources (at least a couple of whom have cited the IRC as source) that well-fitted Marauders will be going up to about 1.2 million. Non-sourced comments have said as high as 1.4 and 1.5 million ISK for the hull alone. Be...
- by Garrett Blacknova - at 2012.07.29 06:47:00
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1284. Tanks - in Feedback/Requests [original thread]
Tank prices will be skyrocketing SOONGäó They're looking at Marauders being over 1 million ISK.
- by Garrett Blacknova - at 2012.07.29 05:28:00
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1285. PLEEEASE make the font just a little bigger! - in Feedback/Requests [original thread]
Good idea, +1, but it's not the first time this has come up. I still say they need to do SDTV mode - which is an OPTION, not a setting that's automated, so if you're having trouble with your HDTV, you can bump up the font sizes.
- by Garrett Blacknova - at 2012.07.29 05:06:00
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1286. NO GAME NO GAIN !!! - in Feedback/Requests [original thread]
When you quit a match in progress, you miss out on any potential SP gain you had for the match. If you just run with Militia fits while the other team brutalise your teammates and you derpt about in the spawn, there's still SP and ISK given, so qu...
- by Garrett Blacknova - at 2012.07.28 10:42:00
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1287. [Request] Grouping in the next build, for the love of God! - in Feedback/Requests [original thread]
A few people have mentioned that it's in the rumour mill as a possibility. A few more have said the devs have hinted at it (though I haven't seen that myself). Here's hoping.
- by Garrett Blacknova - at 2012.07.28 07:02:00
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1288. Text size and font. unreadable on my 26' 4:3 tv. - in Feedback/Requests [original thread]
Needs SDTV mode. I can't read names above targets' or teammates' heads, but everything else is fine. I'm on a 32" HDTV. But if you're on anything less, or have bad vision, you're pretty much screwed by the current system.
- by Garrett Blacknova - at 2012.07.28 06:36:00
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1289. Death Notifications [request for enhancement] - in Feedback/Requests [original thread]
Only real problem I have is kill feed disappearing WAY too fast.
- by Garrett Blacknova - at 2012.07.28 06:35:00
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1290. Heavy weapons need to be more role specific - in Feedback/Requests [original thread]
Arcushek Dion wrote: If you are getting 1-shotted by a forge gun its because you are standing still. That or you're moving in very predictable patterns. Or you're a REALLY squishy Scout like me and went in the wrong-est direction.
- by Garrett Blacknova - at 2012.07.28 06:33:00
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1291. SL to buggy - in Feedback/Requests [original thread]
So basically you want Swarm missiles to have an arming delay? I can go along with that.
- by Garrett Blacknova - at 2012.07.28 04:57:00
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1292. Kill Credit - in Feedback/Requests [original thread]
Mobius Wyvern wrote: This is part of why I love the Kill Report system for EVE Online. No matter who gets the final blow, the percentage of damage done by each ship is accurately represented, so everyone can see that your autocannon Tornado did...
- by Garrett Blacknova - at 2012.07.28 04:56:00
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1293. Give Tanks a weak spot. - in Feedback/Requests [original thread]
It's already been mentioned, but tanks already have a weak point. it's called "wherever the Forge Gun hits them"
- by Garrett Blacknova - at 2012.07.28 04:09:00
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1294. Heavy weapons need to be more role specific - in Feedback/Requests [original thread]
Icy Tiger wrote: Takes way more than 4 shots to kill a Marauder tank. Madrugar, probably, but Marauder never. It takes at least 9-12 direct hits, without the driver using boosters. I know, I use my Proto Forge with proficiency to the max. As fo...
- by Garrett Blacknova - at 2012.07.28 04:06:00
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1295. [Request] Sub-machine guns. - in Feedback/Requests [original thread]
Wolf Ritter vonKaldari wrote: Garrett Blacknova wrote: Don't go CQC with an Assault Rifle, and SMGs won't kill you when you're playing to their strengths. I don't know of any other game, setting, or even reality where a submachinegun would...
- by Garrett Blacknova - at 2012.07.28 04:04:00
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1296. [Request] Sprint and crouch plus some general notes from first play. - in Feedback/Requests [original thread]
No to prone. Search for the (many) threads about it to see why. Sprint from crouch needs to happen though. As for getting pwned as a noob, stick with it - build up your SPs, and SPECIALISE. Don't spread your skills to thin or you won't gain as m...
- by Garrett Blacknova - at 2012.07.28 03:55:00
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1297. New weapon and game improvement ideas. - in Feedback/Requests [original thread]
Thanks guys, I forgot to mention Mass Drivers (Probably because they're glitchy and I'm terrible with them).
- by Garrett Blacknova - at 2012.07.28 03:51:00
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1298. [REQUEST] - Instructions in greater detail - in Feedback/Requests [original thread]
No. That's it... but you're right, it needs work. And lots of it.
- by Garrett Blacknova - at 2012.07.27 19:56:00
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1299. [Request] Graphics! - in Feedback/Requests [original thread]
Asno Masamang wrote: Greetings, existenz1 zachary wrote: Post your request or thoughts on game Graphics here please. My thoughts are.... Why would you create this thread when there are fifteen different threads on the first three pages al...
- by Garrett Blacknova - at 2012.07.27 19:42:00
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1300. New weapon and game improvement ideas. - in Feedback/Requests [original thread]
Manny888 wrote: Weapon's that I think should be in the game. 1. Smoke grenades, but the person using the smoke grenades can see through the smoke, and maybe team members also can see through the smoke 2. I stole this one from Halo, A Beam sw...
- by Garrett Blacknova - at 2012.07.27 19:40:00
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