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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
KA24DERT
Not Guilty EoN.
51
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Posted - 2013.05.20 03:19:00 -
[241] - Quote
WSixsmith Dust wrote:Here's an idea.
If the main reason we're borking tracking speed is to balance play so that keyboard / mouse players don't enjoy the advantage of being able to follow targets with the precision that their DS3 counterparts can't deliver.
Perhaps we attack this beast from the opposite end and give auto-aim the ability to track the target you are aiming down sights at so you're sights stick to the target. In eve there are actual skills that you can train in gunnery that improve these very things. ie Motion prediction, trajectory analysis, Surgical Strike, and Rapid firing. Let's be honest, the reaction times and instincts of a genetically engineered super soldier enhanced by cybernetic brain implants and a fusion powered exoskeleton would be far superior to anything we can even comprehend.
Weapon systems made today can track moving targets at a rate of 720 degrees per second. Why would powersuits 20,000 years in the future be any less?
So why don't we set it up so that when we aim down sights the soldier puts the weapon on target and follows the target as you would do in such a situation. It would drastically reduce danceoffs, and squad based tactics would become even more important because everyone would be able to drop you if you went at them head on. Flanking would become important. Cover would be necessary and weapon effective ranges would seriously matter. What's more important is it would make the input choice of either kb/m or ds3 almost completely irrelevant.
The only time tracking should be compromised is when you are hit by eWar such as tracking disruptors, and stasis webs. The suits themselves should have been engineered to respond promptly given the weapons they are using. A heavy suit would be engineered to have the strength and precision to spin an HMG like a baton.
Maybe eWar would affect suits with a larger sig radius more drastically than smaller suits and that would be the balancing factor.
The more complicated these "solutions" get, the more obvious it should become that the real solution to this is to un-cap keyboard, mice, move, and joysticks, and let players customize their own controls (acceleration, sensitivity, etc).
Why do you people keep asking CCP to deliberately mess with our controls? That's an approach that's worse then a dead end, it's an infinite loop of control tweak->complaints->control tweaks->complaints->control tweaks... |
Nerian Quasar
D.E.D.SPACE
0
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Posted - 2013.05.20 10:01:00 -
[242] - Quote
The more I'm forced to use a Controller and play Awkwardly [because the K&M Controls are just pathetic], the more I'm being put off with playing this game all together. Seriously, screw trying to "equalize" K&M with Controller, and give all controls their own Customization with no Limits.. It's the only way to keep both ends happy. |
Bones McGavins
TacoCat Industries
195
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Posted - 2013.05.20 14:28:00 -
[243] - Quote
No, that does not keep both ends happy. Because it forces competitive console gamers to try to learn or re-arrange their living room to use KB/M. You'd **** off a majority of the skilled players that way. Without limits, players would have to use kb/m to be the best they can be. |
TiMeSpLiT--TeR
Planetary Response Organisation
370
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Posted - 2013.05.20 15:02:00 -
[244] - Quote
Why use the server for the game to respond? I mean when I press fire, it shouldn't take 3 seconds to activate. |
Zyrus Amalomyn
Militaires-Sans-Frontieres
155
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Posted - 2013.05.20 15:04:00 -
[245] - Quote
Bones McGavins wrote:No, that does not keep both ends happy. Because it forces competitive console gamers to try to learn or re-arrange their living room to use KB/M. You'd **** off a majority of the skilled players that way. Without limits, players would have to use kb/m to be the best they can be.
KB/M is, and always will be, the superior control method for FPS.
If you don't use it competitively, you're shooting yourself in the foot anyway, so that's a moot point. |
KA24DERT
Not Guilty EoN.
51
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Posted - 2013.05.20 17:29:00 -
[246] - Quote
Bones McGavins wrote:No, that does not keep both ends happy. Because it forces competitive console gamers to try to learn or re-arrange their living room to use KB/M. You'd **** off a majority of the skilled players that way. Without limits, players would have to use kb/m to be the best they can be.
Tell me more about this mythical "competitive" gamer who faces a new challenge and decides not to adapt...
You are advocating punishing real competitive players for the benefit of players who want to put minimal effort in the game. |
bolsh lee
Ahrendee Mercenaries
160
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Posted - 2013.05.20 17:34:00 -
[247] - Quote
Seemingly big patch coming Wednesday the 22nd but nothing on Aiming ? |
Rei Shepard
Spectre II
272
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Posted - 2013.05.20 18:14:00 -
[248] - Quote
The only way i am able to play with these controls is when i put my PS3 into 576p and travel back in time to 1995 graphics wise.
Seems there is some artificial smoothing going on to keep up the resemblance of 30 FPS, without it actually being 30 FPS. At 576p i can lock & kill people in cqc, albeit not optimally but medium & long range is shooting at running pixels, or sometimes shooting below the red bar, because hey theres gotta be a player underneath that name right ?
Its better then it was at Uprising launch, but its still playing with your feet.... |
Nerian Quasar
D.E.D.SPACE
1
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Posted - 2013.05.21 04:25:00 -
[249] - Quote
Bones McGavins wrote:No, that does not keep both ends happy. Because it forces competitive console gamers to try to learn or re-arrange their living room to use KB/M. You'd **** off a majority of the skilled players that way. Without limits, players would have to use kb/m to be the best they can be.
As stated below, if they were "Competitive" Gamers, then they would take their time to adjust the Controls that they prefer to play with to keep their Competitive edge.
At the moment, I'm not reading just K&M bitching, I'm also reading Controller Bitching. Neither party is happy with the Controls, and giving all Players the ability to adjust every aspect of the Control System, would have a better equal effect on everyone. No matter how hard CCP try, they will never get K&M and Controller "Equal". |
bolsh lee
Ahrendee Mercenaries
160
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Posted - 2013.05.21 17:23:00 -
[250] - Quote
CCP Wolfman wrote:*We have a fix for a bug that prevented updated MKB sensitivity settings being read by the game. This means (once fixed) that the sensitivity spikes you have been experiencing on certain settings will be gone. It also means you will be playing with the correct settings which you have not been up until this point due to the bug. We hope to get this update to you in around a week. We will continue to make further improvements after that point and we will be looking forward to getting more feedback (and acting on it) once the update is out. In the meantime we will continue internal testing and let you know when you can expect us to roll out any new updates.-áCheers CCP Wolfman
CCP Wolfman
It has been "around a week" how is it looking ? DS3 and Kb/M users seem to still be having the same issues, how is the "internal testing" going and are we getting a fix anytime soon... ? |
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Khan Hun
Sanmatar Kelkoons Minmatar Republic
41
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Posted - 2013.05.21 17:36:00 -
[251] - Quote
PLEASE for the love of my sanity and your game fix this awful aiming.
It feels like I'm stirring custard with a piece of soggy cardboard.
It was fine how it was before. KB/M now.. I'm seriously considering giving up. I have a holiday next week, if its not fixed when I go back to work I very much doubt I'll make the time to play. I know.. tears no one cares.. but I care, and so should you if you want to keep players.
The stupid thing is I can still come top 3 most games by adapting to holding the mouse still and straff-aiming and so on, but all the fun has been drained out of the game. |
bolsh lee
Ahrendee Mercenaries
160
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Posted - 2013.05.21 17:58:00 -
[252] - Quote
Khan Hun wrote:
PLEASE for the love of my sanity and your game fix this awful aiming.
It feels like I'm stirring custard with a piece of soggy cardboard.
It was fine how it was before. KB/M now.. I'm seriously considering giving up. I have a holiday next week, if its not fixed when I go back to work I very much doubt I'll make the time to play. I know.. tears no one cares.. but I care, and so should you if you want to keep players.
The stupid thing is I can still come top 3 most games by adapting to holding the mouse still and straff-aiming and so on, but all the fun has been drained out of the game.
Yep I feel the same way, its sad that a lot of us Kb/M and DS3 users alike have had to unconventionally change the way we play be it strafing into the target or downgrading our resolution because of somebody's bad judgment call on fixing/tweaking what wasn't broken (pre uprising)... |
Khan Hun
Sanmatar Kelkoons Minmatar Republic
41
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Posted - 2013.05.21 18:29:00 -
[253] - Quote
bolsh lee wrote: Yep I feel the same way, its sad that a lot of us Kb/M and DS3 users alike have had to unconventionally change the way we play be it strafing into the target or downgrading our resolution because of somebody's bad judgment call on fixing/tweaking what wasn't broken (pre uprising)...
Yes... this is the only shooter I have ever actively tried to avoid shooting at people in, because the aiming is that bad now I would rather run around hacking and dropping hives. My heart actually sinks when I need to shoot someone! |
Grizzly Rayvus
Zumari Force Projection Caldari State
0
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Posted - 2013.05.21 20:57:00 -
[254] - Quote
2 things. First off the input lag, I'm having so much trouble shooting the enemy if my sensitivity goes over 20 so I got to leave it at 20, after the patch it fixed it a bit but not that much (please don't do what BF3 did). second, the assault rifles have terrible range, I'm not sure if anyone of you have ever shot an assault rifle in your life but these things can travel much further than what you guys are allowing us to shoot.
Other than that the game has a great concept and I enjoy playing it. |
Frivelocity
Tal-Romon Legion Amarr Empire
0
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Posted - 2013.05.22 02:06:00 -
[255] - Quote
Bones McGavins wrote:No, that does not keep both ends happy. Because it forces competitive console gamers to try to learn or re-arrange their living room to use KB/M. You'd **** off a majority of the skilled players that way. Without limits, players would have to use kb/m to be the best they can be.
Hint: there is no such thing as a competitive console gamer.
There are competitive gamers and console gamers. |
Himiko Kuronaga
SyNergy Gaming EoN.
472
|
Posted - 2013.05.22 04:31:00 -
[256] - Quote
For too long has the console FPS genre evaded the standards of every other competitive genre in regards to controller options. It's about time you had to deal with the same factors as every other community.
The majority of skilled players can get "pissed off" over KB/M being included in Dust for all I care. They can either adapt or be the necessary sacrificial lamb to finally move the industry forward. Tired of feeling limited because couch snipers are cheap, lazy bastards.
Get wrecked. |
RINON114
B.S.A.A. General Tso's Alliance
168
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Posted - 2013.05.22 06:43:00 -
[257] - Quote
I have had huge issues with aiming, this morning in particular was one of the worst. I was aiming at a guy, and as soon as I shot him once he moved, to which my aiming controls replied by moving in a circle around him, it was like my reticule was a magnet and he was a magnet, and the gun and the target were just repelling each other and it literally just went in circles no matter how I aimed at him.
The worst part of all this is that it's sporadic and doesn't always happen, so when it does it's game over, especially when I use shotguns. |
Rei Shepard
Spectre II
276
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Posted - 2013.05.22 07:12:00 -
[258] - Quote
Played some War Z yesterday evening, i know its a crap looking, low budget game on the PC but not having touched any shooters on PC for 4 months now and feeling 60+ solid FPS again since that time.
I mean i was blown away at how fast and crisp my Razor mouse felt again and it stopped tracking the moment i stopped moving it.
This made me realise far more about how CRAP the current state of Frames Per Seconds we get in this game, i doubt it goes over 20 at best and drops to 10 in cqc and all the rest is just Frame Smoothing to the maximum so that it does not show.
Idd like to have a couple of graphics sliders, AA disabler, shadows etc options to turn down or a FPS counter somewhere on my screen. |
FakeMyDeath
Greek Death Squad
0
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Posted - 2013.05.22 10:46:00 -
[259] - Quote
This is PS3, FORGET ABOUT THE MOUSE AND KEYBOARD. FORGET ABOUT THE AUTO AIM FOR EVERYONE,THIS IS MULTIPLAYER NOT SINGLE PLAYER CAMPAIGN!
thank you =) |
bolsh lee
Ahrendee Mercenaries
161
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Posted - 2013.05.22 11:05:00 -
[260] - Quote
Decent size patch this morning and still no aiming fix what gives CCP ?? |
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Wojoxs
The Killers CO.
7
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Posted - 2013.05.22 11:18:00 -
[261] - Quote
Could you please add a "Lefty" control scheme where the default controls remain the same but the fire and zoom buttons L1 and R1 are reversed? |
Rei Shepard
Spectre II
284
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Posted - 2013.05.22 12:19:00 -
[262] - Quote
FakeMyDeath wrote:This is PS3, FORGET ABOUT THE MOUSE AND KEYBOARD. FORGET ABOUT THE AUTO AIM FOR EVERYONE,THIS IS MULTIPLAYER NOT SINGLE PLAYER CAMPAIGN!
thank you =)
If you can't notice the stuff that is wrong, you have never played a proper 60+ FPS shooter and should either go play one or stfu.
Kids these days with their 200$ consoles lol
Wheres the time i paid 7812$ for my Pentium 90 to play some Doom1 & 2 on. |
DJINN serious issues
Hellstorm Inc League of Infamy
27
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Posted - 2013.05.22 12:32:00 -
[263] - Quote
Rei Shepard wrote:Played some War Z yesterday evening, i know its a crap looking, low budget game on the PC but not having touched any shooters on PC for 4 months now and feeling 60+ solid FPS again since that time.
I mean i was blown away at how fast and crisp my Razor mouse felt again and it stopped tracking the moment i stopped moving it.
This made me realise far more about how CRAP the current state of Frames Per Seconds we get in this game, i doubt it goes over 20 at best and drops to 10 in cqc and all the rest is just Frame Smoothing to the maximum so that it does not show.
Idd like to have a couple of graphics sliders, AA disabler, shadows etc options to turn down or a FPS counter somewhere on my screen.
Started playing bf3 on PC while I wait on the fix. Forgot how good kbm settings feel like. Oh man dust is so far away. Still anxiously awaiting the control patch.
|
DJINN serious issues
Hellstorm Inc League of Infamy
27
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Posted - 2013.05.22 12:34:00 -
[264] - Quote
Rei Shepard wrote:FakeMyDeath wrote:This is PS3, FORGET ABOUT THE MOUSE AND KEYBOARD. FORGET ABOUT THE AUTO AIM FOR EVERYONE,THIS IS MULTIPLAYER NOT SINGLE PLAYER CAMPAIGN!
thank you =) If you can't notice the stuff that is wrong, you have never played a proper 60+ FPS shooter and should either go play one or stfu. Kids these days with their 200$ consoles lol Wheres the time i paid 7812$ for my Pentium 90 to play some Doom1 & 2 on.
Doom ran well on a 486. You got ripped off. |
Rei Shepard
Spectre II
285
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Posted - 2013.05.22 13:04:00 -
[265] - Quote
DJINN serious issues wrote:Rei Shepard wrote:Played some War Z yesterday evening, i know its a crap looking, low budget game on the PC but not having touched any shooters on PC for 4 months now and feeling 60+ solid FPS again since that time.
I mean i was blown away at how fast and crisp my Razor mouse felt again and it stopped tracking the moment i stopped moving it.
This made me realise far more about how CRAP the current state of Frames Per Seconds we get in this game, i doubt it goes over 20 at best and drops to 10 in cqc and all the rest is just Frame Smoothing to the maximum so that it does not show.
Idd like to have a couple of graphics sliders, AA disabler, shadows etc options to turn down or a FPS counter somewhere on my screen. Started playing bf3 on PC while I wait on the fix. Forgot how good kbm settings feel like. Oh man dust is so far away. Still anxiously awaiting the control patch.
Yep it sure is, i am gonna slip into some War Z tonight to see if i can kill some unsuspecting "Friendly" players with my Fire-Axe & Surprise ITS A Shotgun to the FACE.
Bincampin like a Pro :p
While it is a crappy game, the PVP when you see a flashlight at night as you come down the mountain and head into town is 1997 old school like with adrenaline rushing to the brain as toy crawl & stalk the sh*t out of the guy before murdering them and taking all their stuff :p
DJINN serious issues wrote:Rei Shepard wrote:FakeMyDeath wrote:This is PS3, FORGET ABOUT THE MOUSE AND KEYBOARD. FORGET ABOUT THE AUTO AIM FOR EVERYONE,THIS IS MULTIPLAYER NOT SINGLE PLAYER CAMPAIGN!
thank you =) If you can't notice the stuff that is wrong, you have never played a proper 60+ FPS shooter and should either go play one or stfu. Kids these days with their 200$ consoles lol Wheres the time i paid 7812$ for my Pentium 90 to play some Doom1 & 2 on. Doom ran well on a 486. You got ripped off.
I guess its to late to tell you this now or to tell you to try this out but there used to be a BIG sync issue in those early games. The Plasma weapon on a 486 would for instance fire slower then on a P90 (i had 4 PC's back then on a coax network (witch broke down like every week with a faulty terminator). But yeah for some coop play i had 1x 386, 1x486 DX40, 1x486 DX2-66 and the P90 i played on myself :p |
Sunoccard's Proxy
Subdreddit Test Alliance Please Ignore
0
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Posted - 2013.05.22 15:32:00 -
[266] - Quote
CAn we get seperate look inversion for mouse vs controler, I hate having to keep switching back and forth between the two. |
XiBravo
TeamPlayers EoN.
46
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Posted - 2013.05.22 19:37:00 -
[267] - Quote
FakeMyDeath wrote:This is PS3, FORGET ABOUT THE MOUSE AND KEYBOARD. FORGET ABOUT THE AUTO AIM FOR EVERYONE,THIS IS MULTIPLAYER NOT SINGLE PLAYER CAMPAIGN!
thank you =)
Posts like this are exactly why the forums need negative rep. -1 and do us a favor and don't fake it... |
FakeMyDeath
Greek Death Squad
0
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Posted - 2013.05.23 08:15:00 -
[268] - Quote
XiBravo wrote:FakeMyDeath wrote:This is PS3, FORGET ABOUT THE MOUSE AND KEYBOARD. FORGET ABOUT THE AUTO AIM FOR EVERYONE,THIS IS MULTIPLAYER NOT SINGLE PLAYER CAMPAIGN!
thank you =) Posts like this are exactly why the forums need negative rep. -1 and do us a favor and don't fake it...
it's not my problem if you can't aim and need aim ASSIST from the console... also mouse and controller are 2 different things which make the game unfair between players even if it's better with the controller i don't care...
you can give me a -13344 i don't care dude.. |
Parson Atreides
Ahrendee Mercenaries
343
|
Posted - 2013.05.23 13:44:00 -
[269] - Quote
So has CCP completely given up on fixing the DS3 or what? I noticed in the 1.1 notes that yet another change was made to the mouse aiming yet not to DS3. The DS3 aiming still sucks, let's go here CCP. |
bolsh lee
Ahrendee Mercenaries
163
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Posted - 2013.05.23 16:13:00 -
[270] - Quote
Parson Atreides wrote:So has CCP completely given up on fixing the DS3 or what? I noticed in the 1.1 notes that yet another change was made to the mouse aiming yet not to DS3. The DS3 aiming still sucks, let's go here CCP.
And the 1.1hot fix (only) fixed the mouse sensitivity slider it did not improve on fine movements it almost feels worse.. |
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