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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Zyrus Amalomyn
Militaires-Sans-Frontieres
166
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Posted - 2013.05.28 13:17:00 -
[301] - Quote
Please. I refuse to play this game with the current mouse controls. |
gbh08
74656d70
2
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Posted - 2013.05.28 13:42:00 -
[302] - Quote
Ds3 user here
I dont know if anythings been changed since downtime today, but if it wasnt ccp, then i think i fixed mine, at least so far so good.
I deleted my old game data (obv not save data) and then used that ps3 recovery menu to rebuild the file system and then re-do the database after
then re-installed dust
And again, so far so good, its completely different to anything i've experianced this past two weeks, cant belive i had been playing it with how bad it was, the framerate has improved loads and along with it the aiming, seems much more fluid and consistant now
If mine stays like this im content
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Rei Shepard
Spectre II
320
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Posted - 2013.05.28 13:48:00 -
[303] - Quote
gbh08 wrote:Ds3 user here I dont know if anythings been changed since downtime today, but if it wasnt ccp, then i think i fixed mine, at least so far so good. I deleted my old game data (obv not save data) and then used that ps3 recovery menu to rebuild the file system and then re-do the database after then re-installed dust And again, so far so good, its completely different to anything i've experianced this past two weeks, cant belive i had been playing it with how bad it was, the framerate has improved loads and along with it the aiming, seems much more fluid and consistant now If mine stays like this im content
Expect to that once every 2 weeks to keep it running properly, i know i need to do that and i run in 576p, after a while hitboxes start floating and i can't hit anything. |
Zyrus Amalomyn
Militaires-Sans-Frontieres
166
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Posted - 2013.05.28 22:58:00 -
[304] - Quote
So we have to rebuild the game every two weeks? I'll give it a go. |
bolsh lee
Ahrendee Mercenaries
167
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Posted - 2013.05.29 03:44:00 -
[305] - Quote
ETA on mouse aiming fix !?
Seems to be the DS3 users have all adjust or gave i[. just leaves the minority mouse users... Don't be racist CCP its not a good look... |
Rei Shepard
Spectre II
321
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Posted - 2013.05.29 07:24:00 -
[306] - Quote
bolsh lee wrote:ETA on mouse aiming fix !? Seems to be the DS3 users have all adjust or gave in... just leaves the minority mouse users... Don't be racist CCP its not a good look...
I know that native PS3 users have no idea what 60-100 FPS feels like because the console might be able to do 30 on a bright day but its really night & day with a PC shooter where i have crisp & clean controlls that dont lag behind where i stop my mouse or accelerate, decelrate out of the blue.
Also i dont want to keep playing this with 1995 graphics to get 20+ FPS.
While you talk about a minority here, its also a minority that are the actual good players that have the most issues with it, i know i can aim, i know i have a 9/10 shots hitrate on PC shooters, on dust my hitrate is reduced to 3/10 this still allows for a 6.14 KDR all gained from playing solo.
If you cannot feel how bad it currently is, you have no muscle memory build and are most likely not really that good to begin with.
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Midas Man ll
Talon Strike Force LTD Orion Empire
61
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Posted - 2013.05.29 12:21:00 -
[307] - Quote
Add me as another ex active player unwilling to log in until ccp reverts back to the "not quite as ****" mouse control we had before they realised they could make it more **** last build. Not logged since 3 days after launch.Tried every possible setting on a logi G500 gaming mouse. And **** is the best setting i can achieve and this post is being polite. Add 2 eve subs which will go soon as it was only the Dust interaction that kept my interest.
CCP sort your **** out.
Midas |
Alldin Kan
Imperfects Negative-Feedback
233
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Posted - 2013.05.30 03:43:00 -
[308] - Quote
Hey Wolfman, how about this? Remove all the changes made to DS3 aiming on Uprising and leave it at the same state it was on Chromosome build.
Does a post really require 25+ random likes in order to make things happen? |
bolsh lee
Ahrendee Mercenaries
170
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Posted - 2013.05.30 04:26:00 -
[309] - Quote
Alldin Kan wrote:Hey Wolfman, how about this? Remove all the changes made to DS3 aiming on Uprising and leave it at the same state it was on Chromosome build. Does a post really require 25+ random likes in order to make things happen?
This... ^^^ |
Rei Shepard
Spectre II
330
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Posted - 2013.05.30 06:33:00 -
[310] - Quote
Yeah i think we need an update about how its all comming along, or if you think "its" fine .....
Run a /fps in the top right corner or something on your build and lemme know where it caps out at, anything below 30 fps is not fine... |
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Garrett Blacknova
Codex Troopers
3147
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Posted - 2013.05.30 13:32:00 -
[311] - Quote
So controls are still a problem.
Forced acceleration is still a problem.
Mouse aim in particular is still a mess.
And I still want to know why I don't get the option to set my HAV controls to R2/L2 Accelerate/Brake. |
Brutimus Naycha
The Unholy Legion Of DarkStar DARKSTAR ARMY
3
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Posted - 2013.05.31 07:16:00 -
[312] - Quote
Someone at CCP should honestly call DICE or Guerrilla Games and ask them how they got BF3 and the FrostBite 2.0 engine and KZ2 and 3 (both of which look 5x better than DUST on PS3) running at a smooth and consistent 30fps with similar sized maps and player counts.
Lower the resolution to 600p COD style if you have to, I know the PS3 doesn't have much juice left at this point but if others can do it then you guys n gals can too. COD looks alright upscaled from 600p to 720p in MW 1, 2 and 3 IMO. Maybe add in more colour to give the game the vibrancy it sorely lacks, it's amazing what colour can do for the visuals of your game. It would look better without draining much performance. Take shadows to the most fundamental and basic level you can if you haven't already, it's always shadows that drain performance, everybody knows this one. The game is dark enough as it is.
30fps should be a bare minimum, it currently feels like 25 at the best of times, which just isn't quite cutting it.
I really do like the game however and I want to stress that, I wish CCP all the best with it and I am on-board (as I have been since closed beta) for the long haul with it to see where it goes. I like to imagine it'll end up on PS4 sometime next year and will be able to start reaching it's potential in full 1080 with a more solid frame-rate and tighter controls. |
Rei Shepard
Spectre II
336
|
Posted - 2013.05.31 09:48:00 -
[313] - Quote
Rei Shepard wrote:Yeah i think we need an update about how its all comming along, or if you think "its" fine .....
Run a /fps in the top right corner or something on your build and lemme know where it caps out at, anything below 30 fps is not fine...
Still nothing, i tried 720p again and stood on one spot for about 5 minutes to get my Nano-Hive selected as the mouse would at all times select my SMG, down ADS in anything higher then 720p my gun is still trying to aim of target while i try to frantically keep it over my target.
Back to 576p as there is still nothing fixed. |
Parson Atreides
Ahrendee Mercenaries
366
|
Posted - 2013.05.31 09:51:00 -
[314] - Quote
Aiming still isn't great for DS3. It still doesn't feel right, and I've seen gameplay footage of people I know are using DS3 who clearly do not have the same inconsistent and jerky aiming in CQC that I have.
I'm running at 10/0 X/Y right now because anything higher is too hard to manage without having my reticle jerk all over the place in CQC when I make even slight adjustments. I'm even considering going to 0/0. |
Garrett Blacknova
Codex Troopers
3160
|
Posted - 2013.05.31 10:02:00 -
[315] - Quote
Parson Atreides wrote:Aiming still isn't great for DS3. It still doesn't feel right, and I've seen gameplay footage of people I know are using DS3 who clearly do not have the same inconsistent and jerky aiming in CQC that I have.
I'm running at 10/0 X/Y right now because anything higher is too hard to manage without having my reticle jerk all over the place in CQC when I make even slight adjustments. I'm even considering going to 0/0. Try toggling between aim assist on and off?
I hate having to use aim assist to be capable of controlling my character in CQC, but it's the only option for me, and I mostly run a Shotgun, so aim assist is on even though I'd really, REALLY love to turn it off without it ruining the game. |
Parson Atreides
Ahrendee Mercenaries
375
|
Posted - 2013.06.01 01:48:00 -
[316] - Quote
Garrett Blacknova wrote:Parson Atreides wrote:Aiming still isn't great for DS3. It still doesn't feel right, and I've seen gameplay footage of people I know are using DS3 who clearly do not have the same inconsistent and jerky aiming in CQC that I have.
I'm running at 10/0 X/Y right now because anything higher is too hard to manage without having my reticle jerk all over the place in CQC when I make even slight adjustments. I'm even considering going to 0/0. Try toggling between aim assist on and off? I hate having to use aim assist to be capable of controlling my character in CQC, but it's the only option for me, and I mostly run a Shotgun, so aim assist is on even though I'd really, REALLY love to turn it off without it ruining the game.
I've tried that before but I guess I can try again since I've changed the sensitivity slightly since then. I think right now I run with it on. |
Rei Shepard
Spectre II
337
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Posted - 2013.06.01 08:36:00 -
[317] - Quote
Had to format my PS3 yesterday took 5 hours because i was getting Framerate issues @ 576p....
But i think i am going to take a break from this game until they Fix FPS & Aiming issues, its complete BS that we KBM users are forced to play like second rate citizen, while at the same time this Second rate person pays for 3 Eve Accounts & 1 Dust account.
But with the sweeping changes each time they nerf comes an overcompensation and the game went from Good to Really bad
*Every solid player seems to be a Logi right now, since they are better then actual assault suits *They all carry Tac's & Fused nades *Maps are devoid of actual troops & replaced with LAV's trying to bumper murder anyone they come across *Fused nades, coupled with Mass Drivers & Flaylock pistols makes Close Quarter Combat impossible anymore *Framerate issues caused by the masisve amount of explosions they cause put my PS3 into FPS crawl mode *No reply from CCP on these issues since like decades ago makes me think Wolfman thinks he fxed it all
The game has potential and i was here for that but with all the sweeping changes each patch, i am gonna distance myself from the game until its playeble again, if i had an FPS game on PC where my computer would put out 10-12 FPS in CQC i would throw 1000$ at my computer to make it run at 60 FPS, so i can, you know ENJOY playing the game.
Idd really like an update on these issues CCP, a Solid FPS rate should be a priority in you know an FPS game.... closely followed with functional controlls. |
Khan Hun
Sanmatar Kelkoons Minmatar Republic
46
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Posted - 2013.06.01 09:09:00 -
[318] - Quote
I tried a sniper rifle today.. first time I've really played with it since uprising.
Now I was no expert in chromosome, but I could hit people fairly reliably, often I landed 1/2 shots on people moving around.
Now.. with the uprising changes.. I kid you not.. I spent an entire match with a sniping rifle and landed a hit ONCE. Thats insane.
M+KB is that broken, that weapons you cant just spray and pray with are completely unusable.
After I gave up and went back to a Gek rifle, I tried to hack a gun and some guy came along in a LAV. He jumped out, we both flailed around in close quarters combat emptying 60 bullets each, not able to hit -----, neither of us died.
He got back in his LAV rather than reload and ran me over... because in CQC that is easier and more reliable than shooting someone with a gun.. !!!!!! FIx it. |
gabriel login
Dead Six Initiative Lokun Listamenn
43
|
Posted - 2013.06.02 00:20:00 -
[319] - Quote
ccp can we get an update as to whats goin on. every other post gets a dev saying something an half of them are are people an devs just bsing around. so can we get a dev here to talk with an bs around please theres cake. |
Rei Shepard
Spectre II
337
|
Posted - 2013.06.02 09:42:00 -
[320] - Quote
gabriel login wrote:ccp can we get an update as to whats goin on. every other post gets a dev saying something an half of them are are people an devs just bsing around. so can we get a dev here to talk with an bs around please theres cake.
Seems like they think the issue is resolved.
Been trying for a week now to get a proper response.... |
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Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
216
|
Posted - 2013.06.02 10:36:00 -
[321] - Quote
Not sure about KBM, but for anyone that missed it, they are still working the DS3. Wolfman talked a little about it last week in a different thread:
CCP Wolfman wrote:Hi guys,
Awesome graph Sete! You are correct the input/speed is linear atm. We are currently testing different curves. At the end of last week we were using a curve very similar to the one you outlined (we have in the past as well). Unfortunately weGÇÖve not been very happy with the results. We saw a limited increase in low input sensitivity, as you would expect, but at higher input levels it became harder to judge how much input would deliver the speed you wanted when tracking a target. The benefit we have found with the linear GÇ£curveGÇ¥ is that its predictability when ramping up/down makes tracking speed changes easier to judge. Anyway, weGÇÖll let you know how it goes as we continue the work.
I agree with Sete that part of the GÇ£slipperyGÇ¥ issue may be building up unwanted turning speed. However right now I donGÇÖt think this is caused by the input curve. I believe it may partially be a result of a faster time to max rotation speed when the edge acceleration kicks in (which happens just before max input). This is something we are testing at the moment. We are also testing the different parts of the aim assist system to check for any hidden issues there. This does take a while which is why weGÇÖve not made an update yet.
Issues with performance related input lag and hit detection are also being investigated. These can have a really big impact on how the aiming feels so weGÇÖre looking at this from all angles.
CCP Wolfman
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bolsh lee
Ahrendee Mercenaries
176
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Posted - 2013.06.02 14:08:00 -
[322] - Quote
I've submitted multiple support tickets regarding kb/m and lack of response regarding both DS3 and Kb/M .. Although I can't post the exact response it was a nice lil, semi-concerning generic response... Something like " We apologize and thank you for your feedback we are still investigating this issue"
This was end of last week so hopefully their version of "investigating" is actually rolling out a fix and not just looking at spreadsheets of data and forum tears.... |
Kilmoor Valor 514
DISTRIBUTOR OF PAIN
14
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Posted - 2013.06.04 19:57:00 -
[323] - Quote
The KBM issues are killing me- literally. I have to jump on my PC and fire up STALKER to remind myself I don't suck at FPS. |
XiBravo
TeamPlayers EoN.
87
|
Posted - 2013.06.05 06:47:00 -
[324] - Quote
Soooo about that aiming.... Fix it please. Ktnx |
Rei Shepard
Spectre II
337
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Posted - 2013.06.05 07:13:00 -
[325] - Quote
No reply at all in this thread for 2 weeks+....
I am done with Dust until its aiming & fps issues are fixed, armed with 6x Omega Boosters, 3x regular and 4x active boosters youll find me occasionally in the MCC every week to top of my points.
Ill be back at making 1.2b isk in eve every evening instead of a few million down here.
Cya when its fixed guys! |
bolsh lee
Ahrendee Mercenaries
178
|
Posted - 2013.06.05 13:13:00 -
[326] - Quote
Rei Shepard wrote:No reply at all in this thread for 2 weeks+....
I am done with Dust until its aiming & fps issues are fixed, armed with 6x Omega Boosters, 3x regular and 4x active boosters youll find me occasionally in the MCC every week to top of my points.
Ill be back at making 1.2b isk in eve every evening instead of a few million down here.
Cya when its fixed guys!
Yep ditto, if it wasn't for planetary conquest I wouldn't be playing... Hey it only took em a month to nerf the TAC rifle maybe we'll see aiming fixed 6months to a year...... |
D'squarious Green Jr
Opus Arcana Orion Empire
2
|
Posted - 2013.06.06 13:34:00 -
[327] - Quote
I noticed a significant difference in aiming last night (6/5). Has something changed with kb/m acceleration? Also it appears the radial selection menu is functioning better for squad commands and equipment. All good things! |
Rei Shepard
Spectre II
337
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Posted - 2013.06.07 06:26:00 -
[328] - Quote
D'squarious Green Jr wrote:I noticed a significant difference in aiming last night (6/5). Has something changed with kb/m acceleration? Also it appears the radial selection menu is functioning better for squad commands and equipment. All good things!
Ill have to try that radial menu out tonight then, ive not been able to get my equipment out since the Uprising Patch on may 6...it kept acting like it was using the joystick from the DS3.
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bolsh lee
Ahrendee Mercenaries Omega Commission
179
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Posted - 2013.06.07 06:51:00 -
[329] - Quote
Rei Shepard wrote:D'squarious Green Jr wrote:I noticed a significant difference in aiming last night (6/5). Has something changed with kb/m acceleration? Also it appears the radial selection menu is functioning better for squad commands and equipment. All good things! Ill have to try that radial menu out tonight then, ive not been able to get my equipment out since the Uprising Patch on may 6...it kept acting like it was using the joystick from the DS3 and it keeps defauling to my SMG.
Not sure what game Green jr is playing cause radial menu is still f'd and mouse aiming is just as bad still .... |
Kekklian Noobatronic
Goonfeet
81
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Posted - 2013.06.07 08:12:00 -
[330] - Quote
So I got fed up with a guy nailing me with 100% accuracy using a Railgun today.. Watched the way the gun moved, knew it was a KBM..
I'm a DS3 user, but as I said I was fed up. So, I grabbed my KB/M and plugged it in to give it a go..
I have to say, it was not what I was expecting. Precise aiming is there, but it's so.. Unresponsive.. Quick spins of the mouse take have a delay before they take traction(and they don't even get far), but the tiniest twitch of my hand caused my aim to shift around. And don't even get me started on the key bindings.. What a headache.. I actually found myself reaching for the DS3 when I needed to do fittings, because I the bindings weren't clear, and the radial menu to outfit a suit was poor at beast.
Conclusion: *Both* of Dust's control systems need dire help. What a shame :( |
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