|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
bolsh lee
Ahrendee Mercenaries
92
|
Posted - 2013.05.10 11:44:00 -
[1] - Quote
"In this hotix" ? Meaning the one that just rolled out or the one coming next DT ? |
bolsh lee
Ahrendee Mercenaries
92
|
Posted - 2013.05.10 11:47:00 -
[2] - Quote
General John Ripper wrote:So does this mean that if I want to start enjoying the game, that I have to use a mouse until the Sony Controllers get their fix? Do you have a ETA on the Sony Controller fix? that is the controller most players use anyways.
Im guessing the DS3 is experiencing problems because of the restrictions they are putting on KB/M values this was the case in Unreal tournament 3... |
bolsh lee
Ahrendee Mercenaries
92
|
Posted - 2013.05.10 12:24:00 -
[3] - Quote
DJINN serious issues wrote:Come on guys. Try to play other FPS games on computer or PS3 over the weekend. Wolfman I'll send you a pack of beer if I'm wrong on this. Your accelleration on the Mouse and DS3 is backwards. It's that simple. Snippet from my other post: Take a mouse. Try to make fine movements with sensitivity at 100. Nearly impossible. Now slowly move your mouse from one side of the pad from the other. You'll do a number of 360's. Now try again but much faster this time. You will notice the number of 360's drop. No wonder no one can aim or GTFO. *edit* This is the source of the perceived "input lag" it's not lag at all, just backwards accelleration. *edit* Take DS3. Try to make fine turns from say 0-60% range on the analog stick. You notice the turn speed is pretty constant. You have to move your finger only MMs to make fine movement. That is hard to do. Now snap from 0-100%. You can visually see you turn slow for about a second or so before the accelleration kicks in. In reality you want that second or so to ramp up in between 0-60% so you can make that fine aim. Then you want the 60-100% range snap to speed instantly. Now you can GTFO. https://forums.dust514.com/default.aspx?g=posts&t=74613&p=11*EDIT* forgot to add that the hotfix didn't fix the issue. Not even sure it masked it. I give up until the next input hotfix.
Just played a skirmish and im not sure if "this hotfix" even rolled out on the last DT, it still feels wonky as hell in Close Quarters combat still... Could we at least get a conformation if this went through or is it coming on the next DT ? |
bolsh lee
Ahrendee Mercenaries
92
|
Posted - 2013.05.10 13:15:00 -
[4] - Quote
Rei Shepard wrote:Quote:The new values are very similar to those in Chromosome (though not identical). Ive got an idea, maybe like make them identical, then they are fixed ? Just tried it, adjusting from 20 ingame sense to 30 is like x200 Ive reset my mouse back to its chromosone values and i cannot track a moving target body, before Uprising i could track the head of a moving target. Ive tried 1k DPI, 1.5, 2 and from 2.5k upward things get really awkward and i still had to adjust seperate DPI values for each axis or i would be aiming in a oval instead of a circle. I dont get it, what was wrong with chromosone ? Edit: seriously why is Sense 20 more sensetive then 40,50,60,70,80,90,100?????????
Exactly this is pretty ridiculous, same ole ****, Ive reduced my sensitivity to 30 from 40 to try to control the inconsistent tracking at close range and im all over the place..... |
bolsh lee
Ahrendee Mercenaries
92
|
Posted - 2013.05.10 14:12:00 -
[5] - Quote
Sponglyboy Squaredoo wrote:Shouldn't you guys be worring about the PS3 controller first? Since we're are in fact playing on a Playstation which makes it safe to say the majority of Dust players are using PS3 Controllers rather than Keyboard & Mouse. Just a way to satisfy more people, quicker.
Google. Unreal Tournament 3 mouse and keyboard balancing, they had these same issues when they tried to balance out the mouse by adding a turnspeed/deadzone of sorts (not sure what the technical name for it is since im not a dev) it also screws with the DS3 because your precision movements aren't so precise anymore because of the certain acceleration/deceleration that is working to try to adjust the mouse speed... ( I could be totally wrong but from what ive read the PS3 can't determine settings based on inputs) So settings are universal..
I can also 100% verify if the "Aim fix" was implemented today it didn't do anything to improve on the current system... I have tried increasing DPI decreasing DPI changing the mouse speed via the ps3 everything and my precise movements turn into long strides when aiming left and right.....
Mark Rein Epic Gmes wrote: YES we are supporting keyboard and mouse in Unreal Tournament 3 on PS3. He is confident we are doing it in a way that will be balanced without feeling "gimped" for either side.
They are trying to balance something that not to many people complained about in Chromosone which in place is hurting the majority of folks who didn't complain about it... |
bolsh lee
Ahrendee Mercenaries
92
|
Posted - 2013.05.10 16:04:00 -
[6] - Quote
@Rei Shepard
It seems to be all relative, so why wouldn't DS3 and kb/m users share the same thread.. They want us to be on an even playing field right.. So dont he an ass . . K. ? |
bolsh lee
Ahrendee Mercenaries
93
|
Posted - 2013.05.10 16:47:00 -
[7] - Quote
Bones McGavins wrote:Maybe mouse users shouldnt be playing a game on the PS3 anyway... I have no sympathy for mouse users. If you guys got good controls, the game would be broken and unfair for DS3 users. Console games should be played from the comfort of a couch, with a controller and a beer.
This logic is ******** im hella good with mouse and keyboard and I know not everyone who has given me a challlange on the field (pre uprising) is using a Kb/M and I respect the **** out of the good DS3 users.. If they out gun my kb/m skills do i call the DS3 Op and Dust should be a Kb/m game only ..? Hell no, those people who are good if not quicker accuracy with DS3 its because they have gotten to that point with practice and dedication just like the majority of the cocompetitive kb/m players have grown up on shooters using the keyboard and mouse..
This debate is as old as consoles and it really boils down to if your good your good, if a Kb/m user owns you there is a good chance he/she is better then you, be it thinking ahead of the situation or gun game, same logic goes for DS3 users.. For those that cry about one or the other they should probably look at themselves and go play something that takes a lil less hand eye cordnation..
|
bolsh lee
Ahrendee Mercenaries
93
|
Posted - 2013.05.10 17:11:00 -
[8] - Quote
Bones McGavins wrote:bolsh lee wrote:Bones McGavins wrote:Maybe mouse users shouldnt be playing a game on the PS3 anyway... I have no sympathy for mouse users. If you guys got good controls, the game would be broken and unfair for DS3 users. Console games should be played from the comfort of a couch, with a controller and a beer. This logic is ******** im hella good with mouse and keyboard and I know not everyone who has given me a challlange on the field (pre uprising) is using a Kb/M and I respect the **** out of the good DS3 users.. If they out gun my kb/m skills do i call the DS3 Op and Dust should be a Kb/m game only ..? Hell no, those people who are good if not quicker accuracy with DS3 its because they have gotten to that point with practice and dedication just like the majority of the competitive kb/m players have grown up on shooters using the keyboard and mouse.. This debate is as old as consoles and it really boils down to if your good your good, if a Kb/m user owns you there is a good chance he/she is better then you, be it thinking ahead of the situation or gun game, same logic goes for DS3 users.. For those that cry about one or the other they should probably look at themselves and go play something that takes a lil less hand eye cordnation.. This is just factually wrong. There is a reason console UIs are WAY different then PC UI. Even in non twitch senstive gaming. The reason is, mouse can do percise input a LOT better than a joy stick. That ability translates to being able to put and keep a cursor on a target a lot easier. Thats just facts. In DUST, right now, mouse users DONT have that advantage cause their controls suck. If they fix those controls, then that advantage would be there. Go ahead, claim Im bad, whatever. I know my skill. I also know facts, and the simple fact that everyone who isnt blind by love of KB/M knows is that KB/M provides more percise, easier aim. Thats why games like COD and BF3 and Halo all have strong sticky aim where PC shooters dont.
Your facts are wrong, refer to last build AKA Chromosome.. or were all top competitive players using a mouse ? The answer is no so again your logic/facts are flawed I can name names if you'd like.. ? |
bolsh lee
Ahrendee Mercenaries
94
|
Posted - 2013.05.10 18:21:00 -
[9] - Quote
@Bones
Im not denying that and im not tryimg to argue im saying that its not as simple as the mouse "is" more accurate because I can point you to multiple people that will tell you the DS3 "is" more precise. . Its simple because the user makes it that precise.. You put two people same skill lvl one from each input there isnt much diference.. Eg; Chromosome infact I think the DS3 users excelled over the kb/m users on the leader boards.. Even though you cant compare bike vs a car cause a car is "Automatic" if that person driving a car doesn't know how to drive, the bike would indeed go faster... ;) |
bolsh lee
Ahrendee Mercenaries
96
|
Posted - 2013.05.10 19:54:00 -
[10] - Quote
PT SD wrote:Last build aiming was fine with a mouse, now it's just plain bad even after the patch. Why did you mess something up that's baked in already in unreal 3? I don't understand this at all, it's native.
It's seems like your trying to emulate a joystick with the mouse now, because the movements on screen don't correlate to my movements.
They definitely are, try and hold the middle wheel and Q to try to issue a squad command you can't get it on the designated option they need to roll it back to how it was in chromosome ! |
|
bolsh lee
Ahrendee Mercenaries
96
|
Posted - 2013.05.10 23:05:00 -
[11] - Quote
SGT Garrisson wrote:supersayinb wrote:It's nice to see the kb/m players getting some love (or at least attempting to get some love). Any word on when the DS3 controls get tweaked? i bet when they tweek DS3 the KB/M users will complain there controls suck or dont work
From what I understand the settings are relative.... Hence why the DS3 users are bitching because they are trying to add certain values to the kb/m so technically as the kb/m controls improve the ds3 controls will improve as well... |
bolsh lee
Ahrendee Mercenaries
98
|
Posted - 2013.05.11 03:37:00 -
[12] - Quote
Razer Naga at 50, smoothing off... ADS seems a lot better but CQC hip fire has a mind of its own ill move slightly right or left and it goes off in said direction but not at the same speed every time its like im trying to fight the inconsistent acceleration to get back to the target .. Not sure this makes sense but it actually strains the **** out of the wrist because im constantly fighting the acceleration/movement.. |
bolsh lee
Ahrendee Mercenaries
99
|
Posted - 2013.05.11 10:40:00 -
[13] - Quote
Khan Hun wrote:
Control system: Mouse logitech G3
For Dust to be a long-haul game that grows and people continue to play the core gameplay must be fun, unlocking XYZ wont keep people very long if the actual game itself isn't enjoyable.
Right now, due almost entirely to changing something that worked fine before, it simply isn't fun. I'm playing it, because I want my skill points and to learn the new skills/gear so when you fix it I wont have lost out, but if it doesn't get fixed I and I'm sure a lot of others will drift away.
I cant really tell you whats wrong. but I can give you these observations I've made
-The hot fix helped a bit, it went from throwing the PS3 out a window frustrating to what it is now- gritted teeth until the SP cap is reached annoying.
-before uprising it felt like I was connected to the game, it was fun. Now it feels like I'm connected to a lever, that connects to a chicken, who has his own joystick, which is connected to a PS3. I have no idea what the little fella is doing, but I know I want to throttle him.
-The sensitivity normally is very high and jerky, the sensitivity when I aim down sights is slow and sluggish. Aiming down sights I go from a 16 year old after 15 cans of redbull and speed to a 65 year old guy with a prosthetic arm.
I cannot stress enough how important the basic act of shooting someone is, if it feels good and fun (like it did) dust will be fine. If it stays how it is now.. anything else you do, no matter how good, will only give people a reason to grit their teeth and try and ignore the control system for another week to try it out, then they'll leave.
I second this the only reason im playing right now is to not fall behind in SP...
The AIM is so frustrating to fight with its not enjoyable to play anymore, I seriously get pissed off when im in CQC and my aim has a mind of its own and im fighting to keep it on target .
Ive supported this game over the years with countless merc packs I know im only one person but I will not continue to support an un-enjoyable shooter that was at one time completely fine...
Please fix this horrible mechanic. . |
bolsh lee
Ahrendee Mercenaries
99
|
Posted - 2013.05.11 10:45:00 -
[14] - Quote
CCP Wolfman
There has been tons of even DS3 users asking for the old chromosome aiming system... I dont see the problem just resort it back!! |
bolsh lee
Ahrendee Mercenaries
103
|
Posted - 2013.05.11 13:17:00 -
[15] - Quote
Indy Strizer wrote:DS3 user here...
Was mouse and keyboard really advantageous enough to warrant the change to aiming?
I can understand problems like faster strafing or tanks being faster when using a keyboard... Yeah, that needed tweaking, but aiming was okay as far as i can tell anyways.. Both were fun and worked just fine. Yes, one is inherently superior, but superior aim is such a small variable unless you're a sniper. There's gear, there's your team, there's your positioning, there's your SP.
Everything seemed okay.
In regards to rotation speeds- they aren't there to gimp mouse/keyboard, they're just there to balance the suits or at least that was the original explanation anyways. I remember because I normally like my senstivity very high. (I had my sensitivity at 0-0 in chromo to keep my turning consistent because of the rotation speed, it was annoying but I got over it and had to deal with it)
Mouse is inherently superior to a controller, there's no way around that. This new control style just ruins both I think.
Listen to this guy a DS3 user with common sense!
Lets resort it back to what it used to be, maybe speed it up for both users to get past the sluggishness (we can always turn it down with sensitivity) and leave it at that..
CCP Wolfman, you didn't have people bitching this bad in chromosome what is the deal... ? |
bolsh lee
Ahrendee Mercenaries
104
|
Posted - 2013.05.11 13:34:00 -
[16] - Quote
It just dawned on me.... Is this some cynical form of reverse psychology where you royally screw over both input types, (for a time being) with the purpose of getting us to fight amongst each other to the point that we become brothers/sisters in the light of one common goal, controller freedom! Once this is achieved, you set the controls back to normal and you'll rarely come across a kb/m debate ever again... ? If this is the case its happening CCP Wolman... Its happening.....
Cause this is the only reason i could come up with for changing the controls in the first place, like it was to calm amongst us, so you had to create chaos in order to insure peace... ? o.O |
bolsh lee
Ahrendee Mercenaries
112
|
Posted - 2013.05.12 13:50:00 -
[17] - Quote
Xndr 78th wrote:DJINN serious issues wrote:Take a mouse. Try to make fine movements with sensitivity at 100. Nearly impossible. Now slowly move your mouse from one side of the pad from the other. You'll do a number of 360's. Now try again but much faster this time. You will notice the number of 360's drop. No wonder no one can aim or GTFO. *edit* This is the source of the perceived "input lag" it's not lag at all, just backwards accelleration. *edit*we can turn. THIS is still an issue. I hope they'll fix it at least on 5/14
Yeah I would really like to know if we are getting another update/fix/roll back for this broken aiming system on Tuesday before PC... Im tolerating it right now but there are so many kills ive missed because of the uncontrollable sway at close range or moving targets... |
bolsh lee
Ahrendee Mercenaries
114
|
Posted - 2013.05.12 19:17:00 -
[18] - Quote
KA24DERT wrote: Now, again, we have tons of people chiming in with more solutions in search of a problem. Cap it this way, gimp it that way, separate the the gun crosshair from the viewport! That's a lot of code whose only purpose is to attack people who choose a certain input device.
Much like other whining posts, these posts miss the obvious truth: If X is clearly superior, everybody would be using X.
Keyboards and mice combos can be had for $20 dollars, and everyone's PS3 has USB ports. So why aren't more people using this little "I Win" button?
But furthermore, assuming the KB/M is a superior controller choice(many top players would disagree), why punish the player who wants to work hard and master it?
This is just another example of people who don't want to put effort in the game trying to cripple those who want to improve their performance.
The real solution for this is to give players a proper control panel for input. Acceleration curves, joystick deadzones, bindings, turn speed, etc. Let everyone customize their own variables to maximize their effectiveness with their controller choice.
Any other solution will just result in more attempts by CCP to tweak the controls on the behalf of players, and more threads in response to the changes because, surprise, one size does not fit all.
CCP Wolfman, this^^^
|
bolsh lee
Ahrendee Mercenaries
121
|
Posted - 2013.05.13 12:51:00 -
[19] - Quote
CCP Wolfman - Can we expect a fix for Tuesdays downtime we desperately need it with the "full release"/planetary Conquest ! |
bolsh lee
Ahrendee Mercenaries
135
|
Posted - 2013.05.15 02:50:00 -
[20] - Quote
Parson Atreides wrote:DS3 user. 40/30 AA On.
The new version feels just as bad as the old version to be perfectly honest. I noticed no changes whatsoever when I played today. I think I'm going to redownload the game tonight and see if it helps at all.
If that doesn't work though, can't we at least get an option to use Chromosome's aiming system? Because this is teetering on the brink of unplayable and I know a lot of people feel the exact same way.
Yep also mouse aiming is still being completely inconsistent at close range and the majority of time at range there is uncontrollable sway when making slight adjustments left and right.. Maybe a fix or roll back before thursday !? |
|
bolsh lee
Ahrendee Mercenaries
138
|
Posted - 2013.05.16 03:58:00 -
[21] - Quote
Orange Kush wrote:Im using the DS3 for controls, and man this game just feels off to me. It feels slow and draggy no matter the sensitivity I am on.
Is there some trick, or setting I can change to get this to feel better?
Nope and you aren't the only one
Massively.com wrote:Avatar movement is quite mushy in the current build, and aiming with the controller is an exercise in frustration. I did see some improvement toward the end of my six hours, but I can't honestly use the word fun to describe the experience.
Cons: Dated presentation/visualsSloppy, imprecise shooter controls, Inadequate keyboard/mouse support, Future potential tied to-áEVE Online |
bolsh lee
Ahrendee Mercenaries
142
|
Posted - 2013.05.16 23:59:00 -
[22] - Quote
With the lack of communication, I'm really wondering if we are going to see a fix soon, or are we supposed to just deal till the next big update...? |
bolsh lee
Ahrendee Mercenaries
142
|
Posted - 2013.05.17 05:57:00 -
[23] - Quote
CCP Wolfman wrote:
*We have a fix for a bug that prevented updated MKB sensitivity settings being read by the game. This means (once fixed) that the sensitivity spikes you have been experiencing on certain settings will be gone. It also means you will be playing with the correct settings which you have not been up until this point due to the bug. We hope to get this update to you in around a week. We will continue to make further improvements after that point and we will be looking forward to getting more feedback (and acting on it) once the update is out. In the meantime we will continue internal testing and let you know when you can expect us to roll out any new updates.
Cheers
CCP Wolfman
First off thanks for the reply and update, second this sounds pretty disheartening.. Will the tweaks for fine aiming that are being applied to the DS3 also effect the Mouse ? Because that is one of the problems us mouse users have after Uprising, is we don't have control of fine adjustments while aiming.. It swings left and right when trying to make fine movements...
From what it sounds like in your above post, the fix being rolled out actually for the mouse is only to correct the 20,90 sensitivity markers.. ? This won't actually improve the fine aiming mechanics for mouse users ? |
bolsh lee
Ahrendee Mercenaries
160
|
Posted - 2013.05.20 17:34:00 -
[24] - Quote
Seemingly big patch coming Wednesday the 22nd but nothing on Aiming ? |
bolsh lee
Ahrendee Mercenaries
160
|
Posted - 2013.05.21 17:23:00 -
[25] - Quote
CCP Wolfman wrote:*We have a fix for a bug that prevented updated MKB sensitivity settings being read by the game. This means (once fixed) that the sensitivity spikes you have been experiencing on certain settings will be gone. It also means you will be playing with the correct settings which you have not been up until this point due to the bug. We hope to get this update to you in around a week. We will continue to make further improvements after that point and we will be looking forward to getting more feedback (and acting on it) once the update is out. In the meantime we will continue internal testing and let you know when you can expect us to roll out any new updates.-áCheers CCP Wolfman
CCP Wolfman
It has been "around a week" how is it looking ? DS3 and Kb/M users seem to still be having the same issues, how is the "internal testing" going and are we getting a fix anytime soon... ? |
bolsh lee
Ahrendee Mercenaries
160
|
Posted - 2013.05.21 17:58:00 -
[26] - Quote
Khan Hun wrote:
PLEASE for the love of my sanity and your game fix this awful aiming.
It feels like I'm stirring custard with a piece of soggy cardboard.
It was fine how it was before. KB/M now.. I'm seriously considering giving up. I have a holiday next week, if its not fixed when I go back to work I very much doubt I'll make the time to play. I know.. tears no one cares.. but I care, and so should you if you want to keep players.
The stupid thing is I can still come top 3 most games by adapting to holding the mouse still and straff-aiming and so on, but all the fun has been drained out of the game.
Yep I feel the same way, its sad that a lot of us Kb/M and DS3 users alike have had to unconventionally change the way we play be it strafing into the target or downgrading our resolution because of somebody's bad judgment call on fixing/tweaking what wasn't broken (pre uprising)... |
bolsh lee
Ahrendee Mercenaries
161
|
Posted - 2013.05.22 11:05:00 -
[27] - Quote
Decent size patch this morning and still no aiming fix what gives CCP ?? |
bolsh lee
Ahrendee Mercenaries
163
|
Posted - 2013.05.23 16:13:00 -
[28] - Quote
Parson Atreides wrote:So has CCP completely given up on fixing the DS3 or what? I noticed in the 1.1 notes that yet another change was made to the mouse aiming yet not to DS3. The DS3 aiming still sucks, let's go here CCP.
And the 1.1hot fix (only) fixed the mouse sensitivity slider it did not improve on fine movements it almost feels worse.. |
bolsh lee
Ahrendee Mercenaries
163
|
Posted - 2013.05.23 18:56:00 -
[29] - Quote
XiBravo wrote:gabriel login wrote:ccp think we can get some news on the ds3 update seeing as kb/m users got a patch. For the last time the Kb/m fix was to the sensitivity slider bar only. It was not an aiming mechanic fix, so rest assured, no one is "having fun any longer"
^^^ please understand this people ^^^
Both inputs are still suffering sure DS3 is slower but that's because of the inherently high DPI of a mouse.. CCP should increase the speed of DS3 and fix fine aiming on both inputs... |
bolsh lee
Ahrendee Mercenaries
164
|
Posted - 2013.05.24 21:27:00 -
[30] - Quote
Relkina Alabastar wrote:gbh08 wrote:Surprised theres not more complaints in here I figured i would just get used to it by now but its a chore to play, every cqc fight feels like just spray and pray, its like i can be as sensitive as i like with the sticks but the aiming still goes crazy ( gek assult rifle), and the settings make no difference ive gone finishing top 3 each match last build to now afk in mcc or messing about in lav's just so i dont **** out on sp So CCP are you still looking into \ tweeking, the aiming for ds3 users, or is this how it is now? Agreed, I'm amazed the forums aren't exploding with this - but its also a console game so.....
Yep, I'm pretty disappointed in this whole screwed up Aiming and lack of urgency coming from CCP, I once dropped quite a bit of money on merc packs and boosters and I can't even bring myself to buy a Omega booster because this **** is so obnoxious to play... Till hey fix this, the only thing work playing is PC, Pub matches just aren't fun anymore with everyone spinning circles spraying at each other..
|
|
bolsh lee
Ahrendee Mercenaries
164
|
Posted - 2013.05.24 21:30:00 -
[31] - Quote
Rei Shepard wrote:EnIgMa99 wrote:an issue also is when you zoom with assault rifles it magnifys your sensitivity per zoom instead of fine tuning your aim A diffrent set of sliders for Ads and Hipfire would be greatly appreciated but i dont see that happening before pig learn to fly. Well i dont think they have issues flying, its the landing thats gonna need the most work. so yeah :/
I made a lil post about sliders here hasn't gotten to much attention... |
bolsh lee
Ahrendee Mercenaries
167
|
Posted - 2013.05.29 03:44:00 -
[32] - Quote
ETA on mouse aiming fix !?
Seems to be the DS3 users have all adjust or gave i[. just leaves the minority mouse users... Don't be racist CCP its not a good look... |
bolsh lee
Ahrendee Mercenaries
170
|
Posted - 2013.05.30 04:26:00 -
[33] - Quote
Alldin Kan wrote:Hey Wolfman, how about this? Remove all the changes made to DS3 aiming on Uprising and leave it at the same state it was on Chromosome build. Does a post really require 25+ random likes in order to make things happen?
This... ^^^ |
bolsh lee
Ahrendee Mercenaries
176
|
Posted - 2013.06.02 14:08:00 -
[34] - Quote
I've submitted multiple support tickets regarding kb/m and lack of response regarding both DS3 and Kb/M .. Although I can't post the exact response it was a nice lil, semi-concerning generic response... Something like " We apologize and thank you for your feedback we are still investigating this issue"
This was end of last week so hopefully their version of "investigating" is actually rolling out a fix and not just looking at spreadsheets of data and forum tears.... |
bolsh lee
Ahrendee Mercenaries
178
|
Posted - 2013.06.05 13:13:00 -
[35] - Quote
Rei Shepard wrote:No reply at all in this thread for 2 weeks+....
I am done with Dust until its aiming & fps issues are fixed, armed with 6x Omega Boosters, 3x regular and 4x active boosters youll find me occasionally in the MCC every week to top of my points.
Ill be back at making 1.2b isk in eve every evening instead of a few million down here.
Cya when its fixed guys!
Yep ditto, if it wasn't for planetary conquest I wouldn't be playing... Hey it only took em a month to nerf the TAC rifle maybe we'll see aiming fixed 6months to a year...... |
bolsh lee
Ahrendee Mercenaries Omega Commission
179
|
Posted - 2013.06.07 06:51:00 -
[36] - Quote
Rei Shepard wrote:D'squarious Green Jr wrote:I noticed a significant difference in aiming last night (6/5). Has something changed with kb/m acceleration? Also it appears the radial selection menu is functioning better for squad commands and equipment. All good things! Ill have to try that radial menu out tonight then, ive not been able to get my equipment out since the Uprising Patch on may 6...it kept acting like it was using the joystick from the DS3 and it keeps defauling to my SMG.
Not sure what game Green jr is playing cause radial menu is still f'd and mouse aiming is just as bad still .... |
bolsh lee
Ahrendee Mercenaries Omega Commission
192
|
Posted - 2013.06.14 19:34:00 -
[37] - Quote
Rei Shepard wrote:Parson Atreides wrote:Still waiting on the fix, or news of it, because this isn't getting better on its own. Seeing that almost noone posts in this thread anymore most of the KBM users have either given up on a fix or quit, i havent played a single match in the last 2 weeks and to think i was sick of chromosone and couldnt wait for Uprising to hit the updater. Wish i knew back then what i know now.
CCP Wolfman can you confirm or deny a fix will be bundled with 1.2 ? |
bolsh lee
Ahrendee Mercenaries Omega Commission
197
|
Posted - 2013.06.24 21:54:00 -
[38] - Quote
No response in this thread is sad, but what is even more disappointing is no aiming fix coming with 1.2 and a maybe on 1.3.....
Obviously aiming in an FPS isn't priority to CCP so why even have this thread as a sticky... |
bolsh lee
Ahrendee Mercenaries Omega Commission
222
|
Posted - 2013.07.03 18:29:00 -
[39] - Quote
^ oops that is my alt ^ not sure why the forums keeps posting using that account .... |
bolsh lee
Ahrendee Mercenaries
236
|
Posted - 2013.07.09 15:45:00 -
[40] - Quote
Fix aiming not strafing, I see a lot of people bitching about the strafe speeds (All over the forums) but I really think it wouldn't be much of a problem if our aiming wasn't so sluggish and unresponsive..
Sure it feels smoother after 1.2 but please don't stop there, im guessing that's just because of the performance or speed increase which ever one was increased during 1.2.. (according to devs it was only performance)
|
|
bolsh lee
Ahrendee Mercenaries EoN.
468
|
Posted - 2013.09.05 14:54:00 -
[41] - Quote
CCP Wolfman now that DS3 aim assist is out performing kb/m why not just make kb/m raw input... ? |
bolsh lee
MoIden Heath PoIice Department EoN.
618
|
Posted - 2013.10.24 15:30:00 -
[42] - Quote
Damn this is sad I've even submitted petitions on the mouse response/ads issues.... I see them directing us to the forums is just a way to get rid of us.. None of the aiming threads have gotten even an update. We are still working on it, what we have now is final, not a damn thing pretty sad .. Heres hoping 1.6 has something in it. |
|
|
|