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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Khan Hun
Sanmatar Kelkoons Minmatar Republic
32
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Posted - 2013.05.11 09:07:00 -
[1] - Quote
Control system: Mouse logitech G3
For Dust to be a long-haul game that grows and people continue to play the core gameplay must be fun, unlocking XYZ wont keep people very long if the actual game itself isn't enjoyable.
Right now, due almost entirely to changing something that worked fine before, it simply isn't fun. I'm playing it, because I want my skill points and to learn the new skills/gear so when you fix it I wont have lost out, but if it doesn't get fixed I and I'm sure a lot of others will drift away.
I cant really tell you whats wrong. but I can give you these observations I've made
-The hot fix helped a bit, it went from throwing the PS3 out a window frustrating to what it is now- gritted teeth until the SP cap is reached annoying.
-before uprising it felt like I was connected to the game, it was fun. Now it feels like I'm connected to a lever, that connects to a chicken, who has his own joystick, which is connected to a PS3. I have no idea what the little fella is doing, but I know I want to throttle him.
-The sensitivity normally is very high and jerky, the sensitivity when I aim down sights is slow and sluggish. Aiming down sights I go from a 16 year old after 15 cans of redbull and speed to a 65 year old guy with a prosthetic arm.
I cannot stress enough how important the basic act of shooting someone is, if it feels good and fun (like it did) dust will be fine. If it stays how it is now.. anything else you do, no matter how good, will only give people a reason to grit their teeth and try and ignore the control system for another week to try it out, then they'll leave.
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Khan Hun
Sanmatar Kelkoons Minmatar Republic
33
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Posted - 2013.05.11 10:34:00 -
[2] - Quote
I don't see a problem in putting some limit to mouse control to even the playing field, for new players and very casual players it makes sense. For people who are playing seriously though why some one with a PS3 cant stump up a few quid for a mouse I cant fathom, but thats besides the point.
The issue is if that control limit turns using a mouse in dust into what it is currently, an experience that seems almost perfectly made to aggravate and annoy anyone who plays it, the game will suffer.
If there is genuinely no way to put a control limit on without turning the control with a mouse to ****, just remove mouse and go DS3 only. The game will loose some players (me included) and it wont be possible to ever put out a PC version. The danger with that option is I'd wager the people who will leave will be the serious players who would be involved with the eve/dust link, and the ones who will be happy will be the very casual players who just want to shoot things in the face for a bit for free.
Not a quick fix, but some kind of motion blur effect would be a much better solution. Past the max turn speed of the DS3 stick, introduce a motion blur effect that lasts for the amount of time it'd take a DS3 to catch up, that way spinning 180 in a split second is no use, but you maintain the feel of the mouse.
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Khan Hun
Sanmatar Kelkoons Minmatar Republic
36
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Posted - 2013.05.12 10:58:00 -
[3] - Quote
I'm a KB-M user, I'd used a DS3 twice, once at a friends to play some fighter game for half an hour and once when I first got a PS3 with a football game that it came with.
I used it DS3 with dust to start with.. hated it, I wanted to like it so I could play in the living room with the big TV and not need a mouse/KB, but its completely alien to me.
I also have an emulater, Aimon PS3 Elite, but I still prefer the native KB/M in uprising.
I'm still using a M/KB in the new build and I'm slowly getting better at using it, I've gone from never hitting anything to mostly positive K/D ratios again. The kicker though is that its just not fun.
Its all very pro spouting this 'adapt or die' attitude a lot of people seem to have, but ultimately if the aiming isn't satisfying and enjoyable people wont adapt or die, they'll just stop logging in.
I do feel for you DS3 users though, I don't want an advantage at all, I just want a game I can enjoy. The best solution i've seen is to have to two crosshairs, an aim that is totally free and raw mouse input and a 'current gun' that moves at max turn speed to chase the aim crosshair if you turn quicker than your suit is supposed to.
That will be effort to code and only benefit kb/m players though and wont be a quick fix. It would lay foundations for a PC version eventually though. |
Khan Hun
Sanmatar Kelkoons Minmatar Republic
39
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Posted - 2013.05.14 19:03:00 -
[4] - Quote
Noticed no difference in the launch version with a mouse, pleased to see it being worked on though, CQC using any weapon is awful, I've taken to holding the mouse still and strafing until the guy is in the crosshairs which is nuts for a modern shooter.
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Khan Hun
Sanmatar Kelkoons Minmatar Republic
41
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Posted - 2013.05.21 17:36:00 -
[5] - Quote
PLEASE for the love of my sanity and your game fix this awful aiming.
It feels like I'm stirring custard with a piece of soggy cardboard.
It was fine how it was before. KB/M now.. I'm seriously considering giving up. I have a holiday next week, if its not fixed when I go back to work I very much doubt I'll make the time to play. I know.. tears no one cares.. but I care, and so should you if you want to keep players.
The stupid thing is I can still come top 3 most games by adapting to holding the mouse still and straff-aiming and so on, but all the fun has been drained out of the game. |
Khan Hun
Sanmatar Kelkoons Minmatar Republic
41
|
Posted - 2013.05.21 18:29:00 -
[6] - Quote
bolsh lee wrote: Yep I feel the same way, its sad that a lot of us Kb/M and DS3 users alike have had to unconventionally change the way we play be it strafing into the target or downgrading our resolution because of somebody's bad judgment call on fixing/tweaking what wasn't broken (pre uprising)...
Yes... this is the only shooter I have ever actively tried to avoid shooting at people in, because the aiming is that bad now I would rather run around hacking and dropping hives. My heart actually sinks when I need to shoot someone! |
Khan Hun
Sanmatar Kelkoons Minmatar Republic
45
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Posted - 2013.05.25 12:10:00 -
[7] - Quote
Agreed. No comments on whether CCP know there is a problem, are fixing it or if this is just the way Dust is going to be.
People can put up with crappy aiming in the short term if they know a fix/solution is coming.
They wont continue to play if they assume part of the dust-514 universe is a weird, sloppy disconnected feel to the aiming and movement.
I'm not asking for a magic switch to make it perfect overnight, just a 'Yeah guys we know, we aren't happy with it and will fix it'.
Even a 'tough, deal with it or leave' would be something, at least then I can stop feeling bad if I don't hit my skillcap each week.
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Khan Hun
Sanmatar Kelkoons Minmatar Republic
46
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Posted - 2013.06.01 09:09:00 -
[8] - Quote
I tried a sniper rifle today.. first time I've really played with it since uprising.
Now I was no expert in chromosome, but I could hit people fairly reliably, often I landed 1/2 shots on people moving around.
Now.. with the uprising changes.. I kid you not.. I spent an entire match with a sniping rifle and landed a hit ONCE. Thats insane.
M+KB is that broken, that weapons you cant just spray and pray with are completely unusable.
After I gave up and went back to a Gek rifle, I tried to hack a gun and some guy came along in a LAV. He jumped out, we both flailed around in close quarters combat emptying 60 bullets each, not able to hit -----, neither of us died.
He got back in his LAV rather than reload and ran me over... because in CQC that is easier and more reliable than shooting someone with a gun.. !!!!!! FIx it. |
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