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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Parson Atreides
Ahrendee Mercenaries EoN.
509
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Posted - 2013.07.19 15:18:00 -
[391] - Quote
CCP fixed the aiming...
....by making it irrelevant. No point in using anything other than flaylocks, mass drivers or grenades. GG. |
Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
265
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Posted - 2013.07.20 08:48:00 -
[392] - Quote
I know it's a little old, but for anyone who missed it (like me) here's a minor update from Hans' weekly CPM report regarding aiming.
Quote:There is also an additional dev blog under construction that contains a discussion of the overhaul on aiming that is currently underway, which appears to be going quite well judging by the excitement we've seen in CCP Wolfman, who's been play testing the changes while chatting with the CPM in Skype. So it sounds like an update to the aiming system won't be coming until at least 1.4, though 1.5 wouldn't surprise me either. |
Chase Chouhada
Osmon Surveillance Caldari State
11
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Posted - 2013.07.22 19:02:00 -
[393] - Quote
Sete Clifton wrote:I know it's a little old, but for anyone who missed it (like me) here's a minor update from Hans' weekly CPM report regarding aiming. Quote:There is also an additional dev blog under construction that contains a discussion of the overhaul on aiming that is currently underway, which appears to be going quite well judging by the excitement we've seen in CCP Wolfman, who's been play testing the changes while chatting with the CPM in Skype. So it sounds like an update to the aiming system won't be coming until at least 1.4, though 1.5 wouldn't surprise me either.
Unbelievable really, given that almost every review slates it, yet was perfectly playable In Chromosome. |
5aEKUXeRJGJ27kCDnDVYak4
Expert Intervention Caldari State
2120
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Posted - 2013.07.23 01:40:00 -
[394] - Quote
Been away for a while, aiming still not fixed? |
Parson Atreides
Ahrendee Mercenaries EoN.
515
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Posted - 2013.07.23 11:45:00 -
[395] - Quote
5aEKUXeRJGJ27kCDnDVYak4 wrote:Been away for a while, aiming still not fixed?
Word on the street is it won't be until 1.4 at the earliest. |
sixteensixty4
Kang Lo Directorate Gallente Federation
11
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Posted - 2013.07.23 16:26:00 -
[396] - Quote
Sete Clifton wrote:I know it's a little old, but for anyone who missed it (like me) here's a minor update from Hans' weekly CPM report regarding aiming. Quote:There is also an additional dev blog under construction that contains a discussion of the overhaul on aiming that is currently underway, which appears to be going quite well judging by the excitement we've seen in CCP Wolfman, who's been play testing the changes while chatting with the CPM in Skype. So it sounds like an update to the aiming system won't be coming until at least 1.4, though 1.5 wouldn't surprise me either.
I never saw that post, so thanks!
better late than never and all that, but yeah, shame its taking soooo long to get it sorted |
Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
273
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Posted - 2013.07.24 13:48:00 -
[397] - Quote
So now it's official (at least officially planned), the aiming update will be in 1.4:
Quote:Aiming GÇô Aiming was worked on throughout 1.3 laying the foundations for the work me and Remnant are currently doing on it for 1.4. There simply wasnGÇÖt enough time to get it all ready and tested for 1.3. The pad and the mouse will be getting an update, testing is going well. IGÇÖll have a dev blog about this soon with more details. |
dalt ud
Vacuum Cleaner. LLC RUST415
270
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Posted - 2013.07.28 20:34:00 -
[398] - Quote
I had a break with dust, and played bf3 and bad company 2 a lot.
today i checked dust 514, and inputlag still there Game is much better than uprising 1.0 and 1.1, but if compare it with games where absolutely no problems with controls - dust 514 controls still in bad. condition.
Will i back again after one more month for having good controls? Seems like good solution dont play this game while it still bad. |
Rei Shepard
Spectre II
425
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Posted - 2013.08.01 09:26:00 -
[399] - Quote
FPs is much better but at cqc ranges my system still chuggs down and i especially went out of my way to get a new PS3 unit over my old PS3 Phat version but at medium to long range the FPs increase is noticible.
To bad that where it actually counts (cqc) it still is crap.
Also at cqc ranges and when people strafe hit detection goes out the window, many times i track them perfectly and i miss an entire clip, then he gets a little range on me and all of a sudden he drops from every bullet connecting.
Close Quarter combat is still in need of allot of fixing, still props for the porgress so far, albeit a slow one and i stil could use ADS sensetivity adjustment so i can put my 2 speeds as one and the same. |
WILLKILLSON
ZIP EM UP
0
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Posted - 2013.08.03 03:49:00 -
[400] - Quote
Rei Shepard wrote:FPs is much better but at cqc ranges my system still chuggs down and i especially went out of my way to get a new PS3 unit over my old PS3 Phat version but at medium to long range the FPs increase is noticible.
To bad that where it actually counts (cqc) it still is crap.
Also at cqc ranges and when people strafe hit detection goes out the window, many times i track them perfectly and i miss an entire clip, then he gets a little range on me and all of a sudden he drops from every bullet connecting.
Close Quarter combat is still in need of allot of fixing, still props for the porgress so far, albeit a slow one and i stil could use ADS sensetivity adjustment so i can put my 2 speeds as one and the same.
I have had terrible experiences with aim while firing submachine guns at close range and have had strifers dodge every single bullet from top maxed out subs. Mass Driver requires skill to use some people say but, it seems really hit and miss when I see radious effects do zero to no damage to a target at close ranges. Rifles still over power common combat with the range being excellent from distance and only other rifle types can combat them back. Im so sick of having to sell out in games and use weapons I don't like because if I don't im at a disadvantage. I play from a ps3 and I haven't a clue if im playing against mouse players but, I get hit in full sprints from great distances without a single miss from snipers or rifles. Now I do understand tracing someones movement but,hitting a moving target is rarely 100%.I actually liked my beta increased range with my heavy machine gun that was changed, I liked my sub machine gun that they changed, and I managed to adapt to getting jumped with contact grenades that they now changed. I becoming a bitter gamer and im trying hard to survive and like this game.I don't need negative feed back but, if I get it I am ready. |
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Planetside2PS4F2P
Osmon Surveillance Caldari State
19
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Posted - 2013.08.10 02:37:00 -
[401] - Quote
I say do away with any aim assists, then add as needed. |
gargantuise aaron
Sanguine Knights
40
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Posted - 2013.08.13 02:47:00 -
[402] - Quote
Missile turrets aim is completly off |
Thurak1
Psygod9
37
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Posted - 2013.08.18 02:19:00 -
[403] - Quote
I love that they are so concerned with keyboard and mouse when this is a console game. Lets get the controller working well first guys they kb mouse players all have a controller they can pick up but the reverse is not always true. |
Rei Shepard
Spectre II
456
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Posted - 2013.08.19 09:48:00 -
[404] - Quote
Thurak1 wrote:I love that they are so concerned with keyboard and mouse when this is a console game. Lets get the controller working well first guys they kb mouse players all have a controller they can pick up but the reverse is not always true.
Thats because you are not typing this on a PC right now using KBM right and i gotta believe you are browing the forums on your PS3?
Its an FPS game that allows for both KBM & Pad users, by going off your logic, they should fix KBM first then do the pads because first and foremost its an FPS, FPS was born using KBM and not a Pad, pads are for platformer games, the console its running on? Merely a side product.
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ENZO MATIC
CIVILIAN GUERRILLA
0
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Posted - 2013.08.23 22:07:00 -
[405] - Quote
Get rid of KBM. If you can't use a controller, stay in PC world or learn. Dust514 is a Playstation game after all is it not? |
KA24DERT
Pure Innocence. EoN.
82
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Posted - 2013.08.26 04:31:00 -
[406] - Quote
ENZO MATIC wrote:Get rid of KBM. If you can't use a controller, stay in PC world or learn. Dust514 is a Playstation game after all is it not?
If you can't use a mouse, stay with the DS3 or learn. The Playstation has USB ports and KB/M support after all, does it not? |
Rei Shepard
Spectre II
460
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Posted - 2013.08.26 06:52:00 -
[407] - Quote
ENZO MATIC wrote:Get rid of KBM. If you can't use a controller, stay in PC world or learn. Dust514 is a Playstation game after all is it not?
What excuse are you going to use on the PS4, seeing that thing uses PC hardware ? |
Lucifalic
Baked n Loaded
64
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Posted - 2013.08.26 14:49:00 -
[408] - Quote
Please work on custom keybinding it's needed |
XERO CHAOS
M.E.R.C. Elite D.E.F.I.A.N.C.E
1
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Posted - 2013.08.28 20:59:00 -
[409] - Quote
quit posting info and listen to the f-ing feed back !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Garrett Blacknova
Codex Troopers
3387
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Posted - 2013.08.31 00:32:00 -
[410] - Quote
Custom controls are an absolute must.
This means keyboard/mouse AND Sixaxis AND PSMove controller remapping. It's particularly important for KB/M, but every controller should have this as an option.
Aim assist is still annoying, but turning it off still breaks CQC for me with my sixaxis.
The announced plan to remove turn speed limit on mouse control is a terrible idea and needs to be scrapped. Without that turn speed cap, KB/M will have a game-breaking advantage. |
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BIind Shot
Neanderthal Nation Public Disorder.
5
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Posted - 2013.09.01 06:35:00 -
[411] - Quote
Mouse and key bored should be scrapped altogether. I'm tired of the perfect accuracy I'm seeing from certain players we all know and fear. Meanwhile we're stumbling with a thumb stick. |
KA24DERT
Pure Innocence. EoN.
82
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Posted - 2013.09.03 00:11:00 -
[412] - Quote
BIind Shot wrote:Mouse and key bored should be scrapped altogether. I'm tired of the perfect accuracy I'm seeing from certain players we all know and fear. Meanwhile we're stumbling with a thumb stick.
If you feel like you're stumbling by using a thumb stick, why continue using it? |
BIind Shot
Neanderthal Nation Public Disorder.
10
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Posted - 2013.09.04 03:24:00 -
[413] - Quote
KA24DERT wrote:BIind Shot wrote:Mouse and key bored should be scrapped altogether. I'm tired of the perfect accuracy I'm seeing from certain players we all know and fear. Meanwhile we're stumbling with a thumb stick. If you feel like you're stumbling by using a thumb stick, why continue using it?
I plan on switching to mouse and keyboard when I get the extra dough. But really I hope they get taken out before I get the chance. I honestly believe we should all be using the controller that came with our systems. |
RA Drahcir
Psygod9
149
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Posted - 2013.09.04 06:31:00 -
[414] - Quote
turn off aim assist. better yet, take it out back, and just kill it. |
KA24DERT
Pure Innocence. EoN.
83
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Posted - 2013.09.04 07:43:00 -
[415] - Quote
BIind Shot wrote:KA24DERT wrote:BIind Shot wrote:Mouse and key bored should be scrapped altogether. I'm tired of the perfect accuracy I'm seeing from certain players we all know and fear. Meanwhile we're stumbling with a thumb stick. If you feel like you're stumbling by using a thumb stick, why continue using it? I plan on switching to mouse and keyboard when I get the extra dough. But really I hope they get taken out before I get the chance. I honestly believe we should all be using the controller that came with our systems.
I honestly believe more developers should be using the USB ports that came with our systems.
Also, 30 bucks gets you a decent wireless keyboard and mouse combo. How much have you spent on Aurum? |
Chewie Parker
Black Phoenix Mercenaries
10
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Posted - 2013.09.04 17:46:00 -
[416] - Quote
KA24DERT wrote:BIind Shot wrote:KA24DERT wrote:BIind Shot wrote:Mouse and key bored should be scrapped altogether. I'm tired of the perfect accuracy I'm seeing from certain players we all know and fear. Meanwhile we're stumbling with a thumb stick. If you feel like you're stumbling by using a thumb stick, why continue using it? I plan on switching to mouse and keyboard when I get the extra dough. But really I hope they get taken out before I get the chance. I honestly believe we should all be using the controller that came with our systems. I honestly believe more developers should be using the USB ports that came with our systems. Also, 30 bucks gets you a decent wireless keyboard and mouse combo. How much have you spent on Aurum?
you miss the point , i have a mouse and keyboard , but due to the fact ive played FPS on consoles my whole life , i cant use the mouse and keyboard , this system is mainly used by ps3 controller users , this game only encourages keyboard use to placate the eve players. if there was a fair balance between keyboard/controller i would have no issue with this at all, but its a hard ask to get us controller based players to move over to use mouse and keyboard . |
Chewie Parker
Black Phoenix Mercenaries
10
|
Posted - 2013.09.04 17:52:00 -
[417] - Quote
RA Drahcir wrote:turn off aim assist. better yet, take it out back, and just kill it.
I fully agree , after watching an entire team get cloned in under 10 minutes in skirmish , i cant see how its going to be feasable to attack districts in pc with a single clone pack , the kill rates must be through the roof , please , please please do something about this in the next week , i've allready had 2 players (who are normaly calm) rage quit the game today . the other issue is that very few clones are recoverable now , does aim assist help with head shot accuracy ? |
Rus Rhiannon
Gradient Electus Matari
20
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Posted - 2013.09.04 21:14:00 -
[418] - Quote
Stop. Adjusting. The. Controls. Mouse and keyboard work just fine, DO NOT alter how they work. Just don't.
The only effect this kind of tweaks is that the casual players die horribly for next ten battles when they retrain their nerves. Ie. it boosts the active players, but does not make game any better. Controls that work the way your fingers expect them to are ALWAYS better than controls that are slightly better but alien to you.
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Hanky-Tanky
Kameira Lodge Amarr Empire
0
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Posted - 2013.09.05 08:49:00 -
[419] - Quote
Rus Rhiannon wrote:Stop. Adjusting. The. Controls. Mouse and keyboard work just fine, DO NOT alter how they work. Just don't. Wronger than 2 boys in the same bed. |
bolsh lee
Ahrendee Mercenaries EoN.
468
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Posted - 2013.09.05 14:54:00 -
[420] - Quote
CCP Wolfman now that DS3 aim assist is out performing kb/m why not just make kb/m raw input... ? |
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