Kekklian Noobatronic
Goonfeet
11
|
Posted - 2013.05.11 10:57:00 -
[1] - Quote
I see all this talk about fixing mouse aiming, but barely any love for DS3.. What's up with that? I'm just assuming the changes are easier to make for the mouse.
DS3 in ADS - specifically in CQC(ranges 1 - 15M) is absolutely horrid.. I'll track right up to them, and then the aim assist will continue to track behind them, where they where. Standing still targets, or targets with limited transversal? No problem. Targets that are jumping, running, or otherwise acting alive? No dice.
I either don't push the DS3 stick hard enough, and never get the gun on-target, or I push full throttle on the DS3 stick and - after a moment of slow(feels like moving through a patch of molasses) response over the target - I come flying off the other side. It's like there's no middle ground.
Overall, control response feels clunky this build. I.E. after holding trigger for a few moments, if I switch weapons mid-trigger pull or directly after I let off the trigger, it takes upwards of 2 seconds for the game to 'respond' and pull out the other gun. Same thing for grenades - I'll hold the trigger to cook a grenade, and the game will just wait, upwards of 2-3 seconds.. And of course, because of the delay I naturally assume it didn't get the command(or it otherwise pulled), so I let off.. Only to have the grenade go flying after the delay..
TL;DR - Lots of delay this build it seems - both during aiming, aim assist, and other item interaction :/ |
Kekklian Noobatronic
Goonfeet
81
|
Posted - 2013.06.07 08:12:00 -
[2] - Quote
So I got fed up with a guy nailing me with 100% accuracy using a Railgun today.. Watched the way the gun moved, knew it was a KBM..
I'm a DS3 user, but as I said I was fed up. So, I grabbed my KB/M and plugged it in to give it a go..
I have to say, it was not what I was expecting. Precise aiming is there, but it's so.. Unresponsive.. Quick spins of the mouse take have a delay before they take traction(and they don't even get far), but the tiniest twitch of my hand caused my aim to shift around. And don't even get me started on the key bindings.. What a headache.. I actually found myself reaching for the DS3 when I needed to do fittings, because I the bindings weren't clear, and the radial menu to outfit a suit was poor at beast.
Conclusion: *Both* of Dust's control systems need dire help. What a shame :( |