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Varoth Drac
Vengeance Unbound Dark Taboo
275
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Posted - 2014.10.11 20:54:00 -
[151] - Quote
Jebus McKing wrote:The problem with the scout is not that they can hide from scans permanently.
The problem is that the dampening capabilities of other suits are not good enough to hide from the precision scouts have.
What you propose is that it should be easier to detect scouts to restore balance?
Instead of making everyone light up on everyones radars and the guy with the most HP winning, I propose to make it easier for assaults to hide from scout scans as well. Balance would be restored and the one who actually pays attention to their surroundings - instead of just shooting at red dots as soon as they appear on their radars - wins.
Give assaults a base profile of 44db, so they can actually hide from scouts not fit for EWAR, if they choose to fit dampeners.
Make scout bonuses modifiy the efficiency of EWAR modules. This way scouts would actually have to choose if they want to fit EWAR or tank because they can't have both anymore.
And lastly remove wallhack TacNet chevrons and directional arrows, so even if the scout can see you on the radar they still can't simply outplay you because they don't know which way you are looking anymore. I don't agree with your last point about chevrons and arrow, and you wouldn't need to change scout bonuses if you reduced assault profile to 44db, but otherwise I totally agree. This is what I have been trying to say (whilst being generally ignored).
If EWAR does need modifying (and I'm not convinced it even does), this would be a good way to go about it. |
Adipem Nothi
Nos Nothi
5766
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Posted - 2014.10.11 20:59:00 -
[152] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote:Magnus Amadeuss wrote: How about you defend your position:
1. Is it ok that an assault with 3x complex enhancers will never see a caldari/gallente scout with a cloak, a cloak that also makes it so direct line of sight doesn't show on tacnet?
2. Is it ok that 1 cloak and 1 damp make caldari/gallente scout LITERALLY undetectable for ALL medium suits (sans gallogi with one specific, narrow, mostly inactive (87.5% of the time inactive) scanner?
3. Is it ok for a 900 eHP scout suit to be faster, run longer and more often, harder to hit (hitbox), do the same amount of damage, have an extra equipment slot, see farther, use OHK weapons directly from cloak, and remain completely hidden to an assault?
4. Is it ok that medium suits can never really take part in the passive (scan/range) EWAR game because they are just SOO hopelessly worse?
5. Is it a problem that EWAR in it's current stat has VERY little interplay outside of the scout suit?
6. Is it a problem that no one uses medium suits for EWAR?
1. Absolutely. Counter Recon is a specialty and squad sight is shared. If everyone were great at counter-recon, we'd detract from the benefit of having an EWAR-fitted Scout or GA Logi in squad. 2. Yes. 3. Knives don't mix with plates, and Shotguns don't OHK much outside of other Scouts. No Scout has been good at all things at once since the pre-Alpha GalScout. 4. MedFrames engage in meaningful EWAR against other MedFrames, though this is an area we can improve upon to encourage EWAR module usage and build diversity. 5. Can't comment. I don't know that this is true. 6. I see little problem. If a merc wants to compete in EWAR games, he'd do well to use an EWAR suit. 1) So you are saying go scout or go home.. thanks. I was pretty sure that was your position, it is just good to here you say it. 2) So you are saying for nearly no sacrifice you get to be the undisputed best, with no interplay. Yep, that should definately lead to more interesting gameplay..... 3) Thanks for not answering my question..... with a creodon and 2x dmg mods, it rarely takes two hits to kill non sentinels, and you can fire 2 shots before a sentinel can turn around.... 4) Also a non-answer 5) Why would you, you only run scouts. 6) Once again, go scout or go home. Can anyone name for me the suits that are DAMPENING specialized... oh right that would be the caldari/gallente scouts. 7) I appreciate it, you have illuminated your position quite well.
1. Correct. Precision-enhanced AM Scouts or GA Scouts and GA Logis are all good at scanning dampened Scouts. Its their specialty. If you want to scan dampened Scouts, add one of these specialists to your squad. His scan results are shared with the rest of you, so you can focus on doing what you do best ... whatever that may be.
2. If uparmored GA Scouts or shield-tanked CA Scouts are in fact causing problems, we're more than willing to discuss means by which to fix those problems. I think I've made that much clear.
3. How's the uber scout in your original scenario going to reach 900 HP if he's running damage amps and dampeners?
4. OK.
5. Correct. I only run Scouts. And I share my passive and active scan results with my squadmates. Go team!
6. Right. EWAR specialists are Scouts and GA Logis. If you want to be the best at EWAR, you're best off using an EWAR specialist. Nothing sinister about it.
7. No prob, cupcake. Glad to clear things up for you.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5769
|
Posted - 2014.10.11 21:18:00 -
[153] - Quote
Magnus Amadeuss wrote: EDIT: Breaking stuff put it better than i did
You two should put your heads together and work on this ...
Shoot scout with yes.
- Ripley Riley
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3597
|
Posted - 2014.10.11 21:21:00 -
[154] - Quote
Adipem Nothi wrote:Magnus Amadeuss wrote: EDIT: Breaking stuff put it better than i did
You two should put your heads together and work on this ...
CCP should put an RNG in so they have something to tweak to make sure scouts aren't undetectable and to insure I don't figure out a way to see you and kill you in a fatsuit 100% of the time. |
Magnus Amadeuss
Bragian Order Amarr Empire
1143
|
Posted - 2014.10.11 21:22:00 -
[155] - Quote
Shotty, for the last 4 or so pages all you have done is plug your ears and constantly preach about how scouts should be the best at ewar to the exclusion of the rest of the suits, basically this:
Adipem Nothi wrote:[SCOUT SUPREMECY.
At least you admitted that you have no interest in balance, only unchallenged scouts and boring meta-game. You are convinced that EWAR is fine right now, and the first time you admitted that I should have ignored such idiocy, but I guess I can throw you on ignore now. I do appreciate the pointing out of CCPs odd rounding exceptions though.
I'll just wait for a different moron to tell me how an assault who sacrifices 3x midslots for complex precision enhancers (~200HP or ~ 20% damage) shouldn't be able to pick up a 850 HP double damage modded gallente scout. Balance....
Fixing EWAR
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
373
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Posted - 2014.10.11 22:10:00 -
[156] - Quote
Since this thread has reached "brass tacks" level with the establishment that only Scouts evidently are to counter Scout prec/damp except for he GalLogi, who if he carries the top protorype scanner can maybe counter for 5seconds, I'd like to run an idea past everyone. I've asked this before, in other places and times and am curious based on the last 8 pages what the answer would be here.
What if CCP were to add a vehicle scanner that has 10+ db detection, is cheap and has the same fitting stats as the existing scanner? Hell, what if the existing vehicle scanner just had its sensitivity lowered to 10 db? It'd give ALL frames an easily accessible tool to use in the EWARs and maybe balance this whole scenario without major mechanical/statistical recoding.
And before ppl jump up about Heavies in LAVs creeping on them, LAVs, especially with a scannner on, don't creep.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3598
|
Posted - 2014.10.11 22:14:00 -
[157] - Quote
I got hatemail for driving over a cloak scout.
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Adipem Nothi
Nos Nothi
5778
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Posted - 2014.10.11 22:32:00 -
[158] - Quote
Breakin Stuff wrote:Adipem Nothi wrote:Magnus Amadeuss wrote: EDIT: Breaking stuff put it better than i did
You two should put your heads together and work on this ... CCP should put an RNG in so they have something to tweak to make sure scouts aren't undetectable and to insure I don't figure out a way to see you and kill you in a fatsuit 100% of the time. Your fail rate against Scouts is 100%? Magnus, this man need our help. Have you considered trying to pitch permascan?
Shoot scout with yes.
- Ripley Riley
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
3598
|
Posted - 2014.10.11 22:34:00 -
[159] - Quote
Adipem Nothi wrote:Breakin Stuff wrote:Adipem Nothi wrote:Magnus Amadeuss wrote: EDIT: Breaking stuff put it better than i did
You two should put your heads together and work on this ... CCP should put an RNG in so they have something to tweak to make sure scouts aren't undetectable and to insure I don't figure out a way to see you and kill you in a fatsuit 100% of the time. Your fail rate against Scouts is 100%? Magnus, this man need our help. Have you considered trying to pitch permascan? You should train reading comprehension 1. It might help your posting.
1/10 for that one. try again and be funny next time. |
Magnus Amadeuss
Bragian Order Amarr Empire
1143
|
Posted - 2014.10.11 22:41:00 -
[160] - Quote
Breakin Stuff wrote:Adipem Nothi wrote:Breakin Stuff wrote:Adipem Nothi wrote:Magnus Amadeuss wrote: EDIT: Breaking stuff put it better than i did
You two should put your heads together and work on this ... CCP should put an RNG in so they have something to tweak to make sure scouts aren't undetectable and to insure I don't figure out a way to see you and kill you in a fatsuit 100% of the time. Your fail rate against Scouts is 100%? Magnus, this man need our help. Have you considered trying to pitch permascan? You should train reading comprehension 1. It might help your posting. 1/10 for that one. try again and be funny next time. Ever argue with those people who as soon as you suggest the tiniest thing they just throw their hands up in the air claiming the sky is falling?
That's shotty right there.
Reasonable person: Hey maybe we should make it so other suits can still see cloaked scouts if they fit for it and the scout doesn't? Shotty: PERMASCAN!!! PERMASCAN!!! NOOOOO!!!!
Fixing EWAR
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Zombie Knife
31
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Posted - 2014.10.11 23:01:00 -
[161] - Quote
Magnus Amadeuss wrote:... Magnus: Wah, wah, wah scouts have wallhacks, I want them too!
And as soon as assaults have the precision to scan scouts you gonna complain that their scan range is not good enough to keep you from getting shot by a scout and Rail Rifle from 70m away? |
Adipem Nothi
Nos Nothi
5795
|
Posted - 2014.10.11 23:46:00 -
[162] - Quote
Magnus Amadeuss wrote:Hey maybe we should make it so other suits can still see cloaked scouts if they fit for it and the scout doesn't.
Fun Facts, again:
Logi + 1 Precision Enhancer scans undampened MN/AM Scouts Logi + 2 Precision Enhancers scans any undampened Scout
Shoot scout with yes.
- Ripley Riley
|
Magnus Amadeuss
Bragian Order Amarr Empire
1145
|
Posted - 2014.10.11 23:58:00 -
[163] - Quote
Adipem Nothi wrote:Magnus Amadeuss wrote:Hey maybe we should make it so other suits can still see cloaked scouts if they fit for it and the scout doesn't. Fun Facts, again: Logi + 1 Precision Enhancer scans undampened MN/AM Scouts Logi + 2 Precision Enhancers scans any undampened Scout Fun lies again (you know, misrepresenting the truth) always neglecting the cloak
Truth:
Logi + 2 complex enhancer for amarr/minmatar with only cloak Logi + 3 complex enahancer with only cloak for cal/gal Logi... never for 1 damp 1 cloak on any scout.
yeah that's balance.....
Fixing EWAR
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2532
|
Posted - 2014.10.12 00:57:00 -
[164] - Quote
Magnus Amadeuss wrote: Ever argue with those people who as soon as you suggest the tiniest thing they just throw their hands up in the air claiming the sky is falling?
That's shotty right there.
Reasonable person: Hey maybe we should make it so other suits can still see cloaked scouts if they fit for it and the scout doesn't? Shotty: PERMASCAN!!! PERMASCAN!!! NOOOOO!!!!
Oh, the irony.
*Chokes while laughing and dies*
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2532
|
Posted - 2014.10.12 01:05:00 -
[165] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote:Magnus Amadeuss wrote:Hey maybe we should make it so other suits can still see cloaked scouts if they fit for it and the scout doesn't. Fun Facts, again: Logi + 1 Precision Enhancer scans undampened MN/AM Scouts Logi + 2 Precision Enhancers scans any undampened Scout Fun lies again (you know, misrepresenting the truth) always neglecting the cloak Truth: Logi + 2 complex enhancer for amarr/minmatar with only cloak Logi + 3 complex enahancer with only cloak for cal/gal Logi... never for 1 damp 1 cloak on any scout. yeah that's balance..... Why don't we look at math for a second here...theres a site called proto fits so that you won't make silly little politically biased and very convenient mistakes like this in the future to help your position.
http://www.protofits.com says
1x ComPrec-32.4 dB prec. 2x ComPrec-26.77 dB prec.
M/A scout-35 dB unskilled dampening, 31.5 dB fully skilled Full skilled with proto cloak-28.35 (note: this won't fit on any minmitar scout unless serious sacrifices are made) +1 CompDamp-23.63 requires 3 ComPrec on a Logi, which seems reasonable
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
|
Magnus Amadeuss
Bragian Order Amarr Empire
1147
|
Posted - 2014.10.12 01:54:00 -
[166] - Quote
Gavr1lo Pr1nc1p wrote:Magnus Amadeuss wrote:Adipem Nothi wrote:Magnus Amadeuss wrote:Hey maybe we should make it so other suits can still see cloaked scouts if they fit for it and the scout doesn't. Fun Facts, again: Logi + 1 Precision Enhancer scans undampened MN/AM Scouts Logi + 2 Precision Enhancers scans any undampened Scout Fun lies again (you know, misrepresenting the truth) always neglecting the cloak Truth: Logi + 2 complex enhancer for amarr/minmatar with only cloak Logi + 3 complex enahancer with only cloak for cal/gal Logi... never for 1 damp 1 cloak on any scout. yeah that's balance..... Why don't we look at math for a second here...theres a site called proto fits so that you won't make silly little politically biased and very convenient mistakes like this in the future to help your position. http://www.protofits.com says 1x ComPrec-32.4 dB prec. 2x ComPrec-26.77 dB prec. M/A scout-35 dB unskilled dampening, 31.5 dB fully skilled Full skilled with proto cloak-28.35 (note: this won't fit on any minmitar scout unless serious sacrifices are made) +1 CompDamp-23.63 requires 3 ComPrec on a Logi, which seems reasonable
Lets do the calculations free hand:
35 (base damp) * 0.9 (lvl 5 skill) * 0.75 (complex dampner) * 0.9 (prototype cloak) = 21.265
Not sure what planet 28.35 * 0.75 = 23.63, but not on this one.
Congrats, you just failed at simple, simple math.
Do me a favor, type out all the formulas you use to come to your conclusion in the future. Mine was wrong based not upon my math, but a CCP deciding truncating is only useful sometimes.
You can see yourself out now.
Fixing EWAR
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1071
|
Posted - 2014.10.12 01:56:00 -
[167] - Quote
Why does EWAR need to be fixed? Its perfectly fine as is
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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Apocalyptic Destroyer
KILL-EM-QUICK RISE of LEGION
175
|
Posted - 2014.10.12 02:34:00 -
[168] - Quote
If you change it to three, there would be no need to skill into it. You're better off skilling into gallente
\\CPM's Are Forum Warriors//
Pain is weakness leaving the body.
You Underestimate Me, ADS, Tanker, Heavy, Scout
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Magnus Amadeuss
Bragian Order Amarr Empire
1147
|
Posted - 2014.10.12 02:54:00 -
[169] - Quote
Apocalyptic Destroyer wrote:If you change it to three, there would be no need to skill into it. You're better off skilling into gallente In reference too?
Do you mean the amarr precision bonus?
Actually with the adjustments, the amarr precision bonus would be able to scan a cal/gallente scout with two damps and no cloak, or with one damp and 1 cloak. The caldari/gallente scouts would remain hidden with two damps and a cloak.
Fixing EWAR
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Adipem Nothi
Nos Nothi
5802
|
Posted - 2014.10.12 02:57:00 -
[170] - Quote
Magnus Amadeuss wrote:Apocalyptic Destroyer wrote:If you change it to three, there would be no need to skill into it. You're better off skilling into gallente In reference too? Do you mean the amarr precision bonus? Actually with the adjustments, the amarr precision bonus would be able to scan a cal/gallente scout with two damps and no cloak, or with one damp and 1 cloak. The caldari/gallente scouts would remain hidden with two damps and a cloak.
What could an AM Scout scan that a GA Scout couldn't?
Shoot scout with yes.
- Ripley Riley
|
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Adipem Nothi
Nos Nothi
5802
|
Posted - 2014.10.12 03:09:00 -
[171] - Quote
Breakin Stuff wrote:Adipem Nothi wrote:Breakin Stuff wrote: CCP should put an RNG in so they have something to tweak to make sure scouts aren't undetectable and to insure I don't figure out a way to see you and kill you in a fatsuit 100% of the time.
Your fail rate against Scouts is 100%? Magnus, this man need our help. Have you considered trying to pitch permascan? You should train reading comprehension 1. It might help your posting.
"to see you and kill you in a fatsuit 100% of the time."
^ Your exact words, sport. What else could this possibly mean?
Scout sees and kills fatsuit 100% of the time? Fatsuit sees and kills Scout 100% of the time?
That 100% of the time part sure is exciting. But what exactly do mean by 100% of the time?
Shoot scout with yes.
- Ripley Riley
|
Magnus Amadeuss
Bragian Order Amarr Empire
1147
|
Posted - 2014.10.12 03:25:00 -
[172] - Quote
Adipem Nothi wrote:Magnus Amadeuss wrote:Apocalyptic Destroyer wrote:If you change it to three, there would be no need to skill into it. You're better off skilling into gallente In reference too? Do you mean the amarr precision bonus? Actually with the adjustments, the amarr precision bonus would be able to scan a cal/gallente scout with two damps and no cloak, or with one damp and 1 cloak. The caldari/gallente scouts would remain hidden with two damps and a cloak. What could an AM Scout scan that a GA Scout couldn't? * Assuming 2 complex precision enhancers.
PS: You do realize that simply equipping cloak doesn't apply a dampening bonus, right? Cloak has to be active for the bonus to apply. Basic Cloak offers no bonus. Advanced offers 5% (when active). Proto offers 10% (when active). Just in case you weren't aware. Yep I knew that damps are bonused only when on, which is why they beat suits that are equally bonused at finding them when otherwise fitted equally. Also, you always balanced around proto, always. If the lower tiered stuff is underpowered (like swarms were) then you can just boost those a little, if the higher tier stuff is OP... everything might need to get nerfed. Thats why you balanced with max stats and proto.
Let me think of a good way to say this:
The amarr bonus allows the amarr to scan out the caldari/gallente suits with equal dampening and no cloak The gallente bonus does not.
The gallente bonus allows it to see non-dampening-specialized suit with a cloak and no damp.
Here let me put it another way: e=enhancers and d=dampeners and c=cloak (advanced or better) Amarr bonus can see cal/gal suits as long as e=d, c=0 amarr bonus can see cal/gal suits as long as e=(d-1)+c
This interplay allows for complex fitting arrangements and even a pretty cool standoff between caldari/amarr scouts (since they each have two, the amarr scout can see it without cloak on, but can't see it without)
Gallente bonus can see AM/Min suits with e=(d-1)+cloak
Does this make sense? The gallente bonus is still very useful, but not competitive like the amarr bonus is.
Fixing EWAR
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Adipem Nothi
Nos Nothi
5802
|
Posted - 2014.10.12 03:30:00 -
[173] - Quote
Simple question, restated:
What specific unit(s) could an AM Scout with 2 cmp precision enhancers scan that a max-skill GA Scout with 2 cmp precision enhancers could not scan?
Shoot scout with yes.
- Ripley Riley
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Magnus Amadeuss
Bragian Order Amarr Empire
1147
|
Posted - 2014.10.12 03:34:00 -
[174] - Quote
Adipem Nothi wrote: Simple question, restated:
What specific unit(s) could an AM Scout with 2 cmp precision enhancers scan that a max-skill GA Scout with 2 cmp precision enhancers could not scan?
Caldari/Gallente scouts with 2 dampners and no cloaks
I am sure there is more, but this is what you want right?
Fixing EWAR
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Adipem Nothi
Nos Nothi
5802
|
Posted - 2014.10.12 03:42:00 -
[175] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote: Simple question, restated:
What specific unit(s) could an AM Scout with 2 cmp precision enhancers scan that a max-skill GA Scout with 2 cmp precision enhancers could not scan?
Caldari/Gallente scouts with 2 dampners and no cloaks When you and I first met prior to 1.8, you were very upset that AM Scout had no meaningful role or specialty. In your mind today, do the two lone instances above constitute a specialty?
PS: You were right about the AM Scout. From 1.8 through 1.8 Bravo, there was no function is could perform substantially better than the GA Scout. It just got a meaningful role in Hotfix Charlie.
Shoot scout with yes.
- Ripley Riley
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Magnus Amadeuss
Bragian Order Amarr Empire
1147
|
Posted - 2014.10.12 03:51:00 -
[176] - Quote
Adipem Nothi wrote:Magnus Amadeuss wrote:Adipem Nothi wrote: Simple question, restated:
What specific unit(s) could an AM Scout with 2 cmp precision enhancers scan that a max-skill GA Scout with 2 cmp precision enhancers could not scan?
Caldari/Gallente scouts with 2 dampners and no cloaks In your mind, do those two lone instances constitute a specialty? When you and I first met, you were very upset that AM Scout had no meaningful role or specialty. I think it is about the same usefulness as the bonuses are now, and a good reason why cal/gal remain the dominant scouts on the field.
Giving any scout more than 1 EWAR bonus was always a horrible decision, especially considering that there are only 3 EWAR attributes. I stand by it being absolutely the wrong decision, and that won't change.
Unfortunately I have battered wife syndrome, I am so used to amarr stuff just being underwhelming/missing at this point that I'll take what I can get.
In reality, I think, it should go like this:
All scouts should be 40/40 precision/damp
Dampeners/enhancers should be of equal stregnth
Amarr get precision, gallente get dampening, caldari get range, and minmatar get 39/39 precision/damp and hacking (thereby making them solely invisible by default and the definitive stealthy scouts.)
2nd bonus: Amarr get stamina, minmatar knives..... I haven't worked out the other two yet... I realized this proposal was a fools errand.
This proposal would fall on deaf ears as the scout community has a collective aneurysm.
EDIT: hell you could even make all of the bonuses to the main pistol sidearm damage/blast radius... IDK. I think it would be pretty cool though.
Fixing EWAR
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2538
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Posted - 2014.10.12 05:16:00 -
[177] - Quote
Magnus Amadeuss wrote:Gavr1lo Pr1nc1p wrote:Magnus Amadeuss wrote:Adipem Nothi wrote:Magnus Amadeuss wrote:Hey maybe we should make it so other suits can still see cloaked scouts if they fit for it and the scout doesn't. Fun Facts, again: Logi + 1 Precision Enhancer scans undampened MN/AM Scouts Logi + 2 Precision Enhancers scans any undampened Scout Fun lies again (you know, misrepresenting the truth) always neglecting the cloak Truth: Logi + 2 complex enhancer for amarr/minmatar with only cloak Logi + 3 complex enahancer with only cloak for cal/gal Logi... never for 1 damp 1 cloak on any scout. yeah that's balance..... Why don't we look at math for a second here...theres a site called proto fits so that you won't make silly little politically biased and very convenient mistakes like this in the future to help your position. http://www.protofits.com says 1x ComPrec-32.4 dB prec. 2x ComPrec-26.77 dB prec. M/A scout-35 dB unskilled dampening, 31.5 dB fully skilled Full skilled with proto cloak-28.35 (note: this won't fit on any minmitar scout unless serious sacrifices are made) +1 CompDamp-23.63 requires 3 ComPrec on a Logi, which seems reasonable Lets do the calculations free hand: 35 (base profile) * 0.9 (lvl 5 skill) * 0.75 (complex dampner) * 0.9 (prototype cloak) = 21.265 Not sure what planet 28.35 * 0.75 = 23.63, but not on this one. Congrats, you just failed at simple, simple math. Do me a favor, type out all the formulas you use to come to your conclusion in the future. Mine was wrong based not upon my aritmetic, but a variable that CCP deciding truncating is only useful sometimes, something you helped point out and I admitted to. I did not make any simple arithmetic mistakes. You can see yourself out now. EDIT: Also I am glad that you at least admit that a logi with 3 complex precision enhancers should be able to scan a scout with just a cloak and one damp on. Hey guess what, you just agreed with one of the results of my OP, thanks man. How would you get that "reasonable" result? Scout default profile goes to 40, complex damps go to 20%. Tell you what, since you think it is "reasonable" for the situation above, why don't we jointly make a new OP that details that, along with scanner changes ? I would be completely willing to work with you on this to have a good counter-view. The game does math weird. Protofits is hooked up to the SDE so it gives you the correct numbers.
You are wrong.
Also, the 23.63 is without a cloak. +Cloak should put scout under 3x precision
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2538
|
Posted - 2014.10.12 05:18:00 -
[178] - Quote
Zindorak wrote:Why does EWAR need to be fixed? Its perfectly fine as is Because scouts are still almost as viable to run as medium or heavy frames.
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
|
Adipem Nothi
Nos Nothi
5807
|
Posted - 2014.10.12 06:16:00 -
[179] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote:Magnus Amadeuss wrote:Adipem Nothi wrote: Simple question, restated:
What specific unit(s) could an AM Scout with 2 cmp precision enhancers scan that a max-skill GA Scout with 2 cmp precision enhancers could not scan?
Caldari/Gallente scouts with 2 dampners and no cloaks In your mind, do those two lone instances constitute a specialty? When you and I first met, you were very upset that AM Scout had no meaningful role or specialty. I think it is about the same usefulness as the bonuses are now, and a good reason why cal/gal remain the dominant scouts on the field. Giving any scout more than 1 EWAR bonus was always a horrible decision, especially considering that there are only 3 EWAR attributes. I stand by it being absolutely the wrong decision, and that won't change. Unfortunately I have battered wife syndrome, I am so used to amarr stuff just being underwhelming/missing at this point that I'll take what I can get. In reality, I think, it should go like this: All scouts should be 40/40 precision/damp Dampeners/enhancers should be of equal stregnth Amarr get precision, gallente get dampening, caldari get range, and minmatar get 39/39 precision/damp and hacking (thereby making them solely invisible by default and the definitive stealthy scouts.) 2nd bonus: Amarr get stamina, minmatar knives..... I haven't worked out the other two yet... I realized this proposal was a fools errand. This proposal would fall on deaf ears as the scout community has a collective aneurysm. EDIT: hell you could even make all of the secondary bonuses to the main pistol sidearm damage/blast radius... IDK. I think it would be pretty cool though. EDIT 2: hell even those EWAR bonuses could be module based, and probably should be. The damage/blast radius/ammo/charge up or whatever to racial pistol though... golden.
That reminds me ...
A few months back, we racked our brains in the barbershop trying to come up with distinct roles for the four scouts. Ideas differed wildly for what would be ideal (or outright unacceptable) for each scout's role and racial bonuses. It got ugly fast. No two scouts saw eye-to-eye on much of anything, but we all agreed that the big problems facing our class had to be addressed:
* AM Scout had no meaningful role and was underutilized. * MN Scout could not compete on account of always being scanned. * CA/GA "assault lite" Scouts were out-assaulting Assaults. * CA Scout scans were too damn strong.
We pitched what consensus we had to Rattati; he heard us out, then he shook things up in ways we hadn't even considered. Several of us (myself included) were concerned that his plan wouldn't work. Turned out, we were wrong. Rattati's EWAR model has proven to be better than any of us expected.
Shoot scout with yes.
- Ripley Riley
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
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Posted - 2014.10.12 07:03:00 -
[180] - Quote
Breakin Stuff wrote:I got hatemail for driving over a cloak scout.
I hope you reminded him that if he doesn't know how to play in the street then he should stay inside.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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