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Adipem Nothi
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5585
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Posted - 2014.10.09 13:22:00 -
[1] - Quote
Here's the math, folks: https://docs.google.com/spreadsheets/d/1DRR1YkBcze0KNRLh-mQMV7FEC9rbs5BFj3T_f35Uhuo/edit?usp=sharing
In a word, we'd all be further under the "you've been scanned" bus than MinScouts in Alpha.
@ Magnus
Your model undoes all progress made toward EWAR normalization among Scouts in HF Charlie, decentivizes use of EWAR modules among Scouts, and pushes Scouts back in the direction of Assault Lite.
If there's no point to dampening, scouts will run plates instead of damps. We've been here before.
Your model is inferior to the present; it would create far more problems than it'd solve.
Shoot scout with yes.
- Ripley Riley
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5588
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Posted - 2014.10.09 14:40:00 -
[2] - Quote
Magnus Amadeuss wrote: All scouts would still be extremely viable, even with these changes scouts may still be overpowered
Its very kind of you to say this, Magnus. Unfortunately, your math disagrees with your sentiment.
Shoot scout with yes.
- Ripley Riley
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5589
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Posted - 2014.10.09 14:51:00 -
[3] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote:Don't be fooled by the pretty chart or the cherry picked examples. Here's the math, folks: https://docs.google.com/spreadsheets/d/1DRR1YkBcze0KNRLh-mQMV7FEC9rbs5BFj3T_f35Uhuo/edit?usp=sharingIn a word, we'd all be further under the permascan bus than MinScouts in Alpha.
@ Magnus I understand you've been away for awhile, and I hate to come at you aggressively, but what you've proposed here would create far more problems than it'd solve. Your model negates all progress made toward EWAR normalization among scouts in HF Charlie, decentivizes use of EWAR modules among scouts, and pushes scouts back in the direction of Assault Lite. If there's no point to dampening, scouts will run plates instead of damps. We've been here before, and it wasn't for the better. EWAR isn't perfect at present, but its closer to balanced than its been in the past. Your proposal is inferior to the current model. PS: I agree with you 100% that shared passives should be disabled and that undampened Scouts should be more readily detected. 1. Your spreadsheet is wrong. Dust, like eve, truncates values. This means 30.6 = 30 (gallente scout with 1 x cmplx damp) It messes up quite a few figures of yours actually. It also means that unless you make the tradeoff (scan profile for HP) you will be detected. This is the #1 problem with scouts still, they can have HP and be undetected. 2. Scouts are assault lites because they ALWAYS have the initiative against other suits... ever since 1.8. No, my proposal would make it so that if you fit an scout like an assault you will be deteced by suits that have more eHP/reps and you will have to deal with them on equal footing. No more stealthy tanky scouts. It also makes it so that if you want to be undetected, you will fit for it.
1. You're wrong. We've tested every conceivable Scout v Scout permutation. We've concluded that profile and precision values round to the nearest whole number, and ties favor precision. I challenge you to find a single verifiable instance wherein these findings do not apply.
2. Your assertions here are debatable. The math behind your proposal is not. What you've proposed risks permascan; it marginalizes all but heavily damped Gallente Scouts. Your proposal introduces imbalance; it does not fix EWAR.
Shoot scout with yes.
- Ripley Riley
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5589
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Posted - 2014.10.09 15:01:00 -
[4] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote:Magnus Amadeuss wrote: All scouts would still be extremely viable, even with these changes scouts may still be overpowered
Its very kind of you to say this, Magnus. Unfortunately, your math disagrees with your sentiment. 1. Would you like to provide some proof? A poster before you used incorrect values, then posted them for everyone to see how he and his argument were wrong. 2. I am totally open to the fact that my math might be wrong, but don't think for a second I did not double/triple check the figures, and that I will not do the same to you.
1. One example. A single GA Logi with a couple Creodron Flux Active Scanners would clear from entire sockets all Scouts excluding triple damp'd GA. No CA, MN or AM Scout could beat this 200m / 90 degree scan ... and that's not even the focused scanner. Balanced?
2. I've not suggested your math is wrong; all I've done is put it in a spreadsheet. Your premise is what's wrong. If Precision can beat Profile, it will always beat Profile. For this reason, the current EWAR model favors Profile over Precision.
Shoot scout with yes.
- Ripley Riley
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5589
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Posted - 2014.10.09 15:11:00 -
[5] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote:Magnus Amadeuss wrote:Adipem Nothi wrote:Don't be fooled by the pretty chart or the cherry picked examples. Here's the math, folks: https://docs.google.com/spreadsheets/d/1DRR1YkBcze0KNRLh-mQMV7FEC9rbs5BFj3T_f35Uhuo/edit?usp=sharingIn a word, we'd all be further under the permascan bus than MinScouts in Alpha.
@ Magnus I understand you've been away for awhile, and I hate to come at you aggressively, but what you've proposed here would create far more problems than it'd solve. Your model negates all progress made toward EWAR normalization among scouts in HF Charlie, decentivizes use of EWAR modules among scouts, and pushes scouts back in the direction of Assault Lite. If there's no point to dampening, scouts will run plates instead of damps. We've been here before, and it wasn't for the better. EWAR isn't perfect at present, but its closer to balanced than its been in the past. Your proposal is inferior to the current model. PS: I agree with you 100% that shared passives should be disabled and that undampened Scouts should be more readily detected. 1. Your spreadsheet is wrong. Dust, like eve, truncates values. This means 30.6 = 30 (gallente scout with 1 x cmplx damp) It messes up quite a few figures of yours actually. It also means that unless you make the tradeoff (scan profile for HP) you will be detected. This is the #1 problem with scouts still, they can have HP and be undetected. 2. Scouts are assault lites because they ALWAYS have the initiative against other suits... ever since 1.8. No, my proposal would make it so that if you fit an scout like an assault you will be deteced by suits that have more eHP/reps and you will have to deal with them on equal footing. No more stealthy tanky scouts. It also makes it so that if you want to be undetected, you will fit for it. 1. You're wrong. We've tested every conceivable Scout v Scout permutation. We've concluded that profile and precision values round to the nearest whole number, and ties favor precision. 2. Your assertions here are debatable. The math behind your proposal is not. What you've proposed risks permascan; it marginalizes all but heavily damped Gallente Scouts. Your proposal introduces imbalance; it does not fix EWAR. 1. Lets get a DEV in here, because unless this has changed, no CCP truncates values. They do for ammo, they do for HP, they do ranges, so what makes this special? Unless you can provide some type of proof, I think we can maintain the status quo here. 2. Just to be certain I did a search on google with the broad terms "Dust 514" and "truncate" and nothing confirmed what you have said... at all. Not one developer has spoken about a change to this, and there is not one video showing proof otherwise. 3. All of that aside, did you completely forget that active scanners were nerfed pretty hard? There is no 360 spin (unless you use passive scans, then it is always), and the duration of scans has also increased. On top of that, active scanning requires you to fit a module and actually use it, exposing yourself. Passive scanning is ALWAYS on.
1. Nothing has changed. You lack knowledge. Grab a friend and test it for yourself. 2. WTF do you intend to prove with that lazy science? 3. Grab an active scanner and test spin scan for yourself. Tell us what you find.
You're wrong. Do research. Get right. No shortcuts. No ad hominem. No spin.
Get your facts straight, then we can chat. Until then, you're wasting everyone's time.
Shoot scout with yes.
- Ripley Riley
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5589
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Posted - 2014.10.09 15:26:00 -
[6] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote: 1. One example. A single GA Logi with a couple Creodron Flux Active Scanners would clear from entire sockets all Scouts excluding triple damp'd GA. No CA, MN or AM Scout could beat this 200m / 90 degree scan ... and that's not even the focused scanner. Balanced?
Flux active scanner can be completely avoided by scouts, forever, permanently. The flux would have a 20 dB resolution on a max skilled gallente logi, a triple damped gal would avoid it. The thing is you would have to fit for it though.... Please for the love of god look up what you are writing.
By your model, the Creodron Flux Active Scanner scans at 20 dB when wielded by GA Logi.
Scans: Max-skilled AM Scout running straight Complex Dampeners in Lows (20 dB). Scans: Max-skilled CA Scout running straight Complex Dampeners in Lows (20 dB). Scans: Max-skilled MN Scout running straight Complex Dampeners in Lows (21dB). Scans: Max-skilled GA Scout running 2 Complex Dampeners in Lows (20 dB).
The only configuration of Scout which could beat this scanner is a Gallente with 3 damps (18 dB) or 4 damps (17 dB) both of whom can still be scanned by GA Logi + Focused.
Shoot scout with yes.
- Ripley Riley
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5596
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Posted - 2014.10.09 15:32:00 -
[7] - Quote
Magnus Amadeuss wrote:"go find it yourself."
Precisely. Please and thank you.
We did the research, and we tested our findings exhaustively. Our findings were later independently tested and verified by the Haerr himself. Getting scanned is life-or-death to a Scout; we don't take the math lightly, and we certainly don't make sh*t up.
If these rules are wrong, you shouldn't find much difficulty at all disproving them:
#1 - Profile and Precision values are rounded to the nearest whole number. #2 - If Profile and Precision values are tied, Precision wins (ties go to the scanner).
Shoot scout with yes.
- Ripley Riley
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5599
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Posted - 2014.10.09 15:54:00 -
[8] - Quote
Magnus Amadeuss wrote: Honestly, thank you. I will admit I must have been wrong. So while a very few tweaks to the numbers will be required, such as changing the proto active scanners to 25-26 dB rather than 24, the underlying logic of the post I think is solid.
Let us know when your new numbers are available; I'll update the Amadeuss EWAR spreadsheet with your changes.
Also, Rattati has already looked into disabling Shared Squad Sight; seems this would require a client-side update. Not sure how big a part this plays in your proposal, but its something to keep in mind.
Shoot scout with yes.
- Ripley Riley
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5610
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Posted - 2014.10.09 16:34:00 -
[9] - Quote
Magnus Amadeuss wrote:I have just logged in and tested it agaiIn, just as CCP said, scanners now take snapshots of the range that they are pointed at when they activate, this means that you get what you are pointed at. To do this I suicided into the middle of a domination match (where we were getting destroyed) a few times with a 60 degree scanner. Try maxing your sensitivity; this controls your rotation speed. I'm testing in-game as we speak and getting different results.
Using a DS3 at max in-game sensitivity and a Creodron Flux Active Scanner ...
Expectation: Targets within +/- 45 degrees of center at start-of-scan should blink on TacNet following scan. If "snapshot" works, no other targets should blink on TacNet after scan, whether I rotate while scanning or not.
Observations: When I hold still while scanning, targets within my 90 degree scan arc blink on TacNet for 8 seconds. Working as intended. When I rotate while scanning, targets within ~180 degree degree scan arc blink on TacNet for 2-3 seconds. Not working as intended.
Wish I had a capture card for you, but these results should easy for you to reproduce.
Shoot scout with yes.
- Ripley Riley
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5646
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Posted - 2014.10.10 12:21:00 -
[10] - Quote
Izlare Lenix wrote:I really hope CCP is smarter than the OP ... There is no question.
Shoot scout with yes.
- Ripley Riley
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5696
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Posted - 2014.10.11 00:22:00 -
[11] - Quote
Magnus Amadeuss wrote: How is it balanced that the only participants in EWAR are scouts?
Fun Time ... with Facts!
Assault + 1 Cmp Dampener (34 dB): Dodges max-skilled passive scans of CA and MN Scout. Assault + 2 Cmp Dampener (26 dB): Dodges max-skilled passives scans of all Scouts (even Amarr). Logi + 1 Cmp Precision Amp (32 dB): Scans all undampened MN and CA Scouts. Logi + 2 Cmp Precision Amp (27 dB): Scans all undampened Scouts (even Gallente).
Shoot scout with yes.
- Ripley Riley
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5700
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Posted - 2014.10.11 02:16:00 -
[12] - Quote
You claimed that only Scouts can participate in EWAR. I've demonstrated that your claim is false.
Why are you flaming?
Shoot scout with yes.
- Ripley Riley
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5707
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Posted - 2014.10.11 04:44:00 -
[13] - Quote
You think I'm losing this argument?
Hit me up when you have something of substance to discuss.
But know that if you need a page of text to pitch your point, you likely don't have a point worth pitching. So dig deep. And try to get your math straight next time.
Shoot scout with yes.
- Ripley Riley
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5709
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Posted - 2014.10.11 05:21:00 -
[14] - Quote
Magnus Amadeuss wrote: Come up with a compelling argument as to why the scouts shouldn't have to compete in EWAR ...
Scouts are intended to be superior at EWAR. It's what they're good at. There is no actual balance problem here; you have provided no legitimate basis for an EWAR overhaul, and the overhaul you've proposed is painfully ill-thought.
You've pitched a bad plan based upon bad premise. And now you want me and everyone else to argue the finer points of your bad plan with you. While you stomp about all frothy? No thank you. I can think of better ways to waste time.
The fact of the matter is that Scouts compete constantly to beat one another's scans and to avoid the supreme scans of the GA Logi. MedFrames and even Heavies receive benefit from EWAR modules, whether or not their profile/precision/range values match those of Scouts.
Could non-Scout EWAR module benefits be improved upon to encourage build diversity? Sure. We've discussed doing exactly that with Cross Atu. Could EWAR mechanics themselves be improved upon? Absolutely. We've been discussing this in great detail.
Do these opportunities for improvement represent basis for outright overhauling a carefully constructed EWAR system? LolNo. Should Scouts be made worse at EWAR on the basis that you said so? I don't think so.
Shoot scout with yes.
- Ripley Riley
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5710
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Posted - 2014.10.11 05:42:00 -
[15] - Quote
Adipem Nothi wrote:... while you stomp about all frothy and indignant? No thank you. I can think of better ways to waste time.
PS: The current system isn't broken. There's no need to screw with it. Especially not if we're all worked up.
Shoot scout with yes.
- Ripley Riley
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5721
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Posted - 2014.10.11 13:49:00 -
[16] - Quote
Varoth Drac wrote:I know I said we should not mess with EWAR, but what if we just reduced medium suit profile to 45db and left everything else the same? This would make them much easier to damp below common scanning threats if people wanted to.
It might even make active scanners better in competitive play as at proto they generally have better precision than scout passive scans.
Would Support:
* moderate improvement Assault Profile * moderate increase Logi scan radius slight
Neither change create imbalance would result in role overlap.
Shoot scout with yes.
- Ripley Riley
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5723
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Posted - 2014.10.11 13:56:00 -
[17] - Quote
Breakin Stuff wrote:Bluntly scanning ranges should START at 50m minimum. This 10m crap is pretty much the most useless inception of the personal radar I have ever seen in a game.
Would increase CA Scout max passive scan range from around 90m to around 220m. Pretty sure that'd break stuff, Breakin Stuff.
Shoot scout with yes.
- Ripley Riley
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5724
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Posted - 2014.10.11 15:07:00 -
[18] - Quote
Magnus Amadeuss wrote: Hell these two ALONE would fix 99% of the problems
1)Profile damps to 20% from 25%
2) profile/precision "scouts go to 40/40, logis go to 45/45, assaults to 50/50 (no change), heavies to 55/55
To compensate for the changes: amarr precision goes to 3% (unless you want it scanning all suits including gall/cal scouts with 3 damps)
Amadeuss EWAR, Part Deux
Here are a few reasons why the existing system is superior to yours:
* GA Logi + Prototype Scanner (21 dB) scans all MN/AM Scouts (even if running straight dampeners) * Anyone + Focused Scanner (20 dB) scans MN/AM Scouts (even if running straight dampeners) * GA Logi + Focused Scanner (15 dB) scans all; 1 EQ (of 4) defeats an entire Class * GA Scout and AM Scout precision is seperated by 1 only dB. AM Scout loses its primary benefit. * The fitting flexible, oft tanked and soon-to-be-buffed Logi is only one Damp removed from the Scout
Food for thought:
If Precision can beat Profile, Precision will always beat Profile. Permascan is EZ Mode, Magnus. Permascan is bad for Scouts and its bad for Dust. Quit lobbying for permascan.
Suggestion:
Retooling Profile/Precision/Range of non-Scouts is one thing, but don't mess with low-dB profile/precision interplay. It's a delicate balance which happens to be working fine at moment.
Magnus Amadeuss wrote:But thanks again for insulting me, what is that, your 5th time insulting me in this thread? Reported. You get frothy each and every time someone disagrees with you. Pointing that out is not a violation of Rules of Conduct. How 'bout not throwing fits and sticking to the facts?
Shoot scout with yes.
- Ripley Riley
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5724
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Posted - 2014.10.11 15:22:00 -
[19] - Quote
Breakin Stuff wrote:Jebus McKing wrote:I will not support anything that makes scanning easier or increase the number of of red dots on your radar.
Scanning is a mechanic only made for those too lazy to check their corners and flanks with their eyes and ears.
I will support anything that makes avoiding to be scanned easier though. Scout player detected. I will not support anything related to making anyone immune to being detected.
You've got fully 4x a Scout's base HP, before you plate up. Your HMG can kill 2-3 EWAR Scouts every second. And you want squishy EWAR Scouts (who've committed their Lows to beating scans) painted on your and everyone else's radar?
In a world of 1000+HP MedFrames and 1500+HP Heavies, I see no problem with 300HP Scouts being able to beat scans.
Shoot scout with yes.
- Ripley Riley
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5725
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Posted - 2014.10.11 15:35:00 -
[20] - Quote
Breakin Stuff wrote:Adipem Nothi wrote:Breakin Stuff wrote:Jebus McKing wrote:I will not support anything that makes scanning easier or increase the number of of red dots on your radar.
Scanning is a mechanic only made for those too lazy to check their corners and flanks with their eyes and ears.
I will support anything that makes avoiding to be scanned easier though. Scout player detected. I will not support anything related to making anyone immune to being detected. You've got fully 4x our base HP, before you plate up. Your HMG can kill three EWAR Scouts per second. And you want 300HP EWAR Scouts (who've committed their fit to beating scans) painted on your radar? A thin-ass chance that they might be seen for one second as a blip isn't unreasonable, nor is it insurmountable. Do I want them PAINTED? No, that's about the stupidest idea ever. it would guarantee annihilation. there needs to be a chance of failure. But the "Always wins/always fails" binary equation is crap, cannot be balanced and has to have been the laziest game design i have ever seen. Cloaks don't bother me. Utter immunity to being detected on scans doesn't bother me. Combining the two bothers me.
The bottom line (as far as this thread goes) is that EWAR-oriented Scouts aren't causing problems, and there is no legitimate basis for subjecting them to permascan, which is what Magnus appears to be peddling.
On the other hand, "Assault Lite" beating scans while running near 1000HP was absolutely a problem. But to the best of our knowledge that problem has been largely resolved. Should Rattati suggest otherwise, we'll push for greater penalties for HP modules on Scouts. Tweaks to cloak are also in order; ideally, future Scouts will decloak in advance of engagement.
Shoot scout with yes.
- Ripley Riley
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5727
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Posted - 2014.10.11 16:11:00 -
[21] - Quote
Breakin Stuff wrote:My thought is that if I choose to forgo tank on my fatsuits in order to rock range and precision mods I should have a CHANCE to catch that little turd coming at me with the knives.
In practice, nearly all MinScout knifers run Damps now; they get smashed when they don't. Heavies scanning dampened scouts would likely be bad for balance.
PS: If your Logi runs one Complex Precision Enhancer he will spot any undampened MN or CA Scout. If he runs two, he'll spot all undampened Scouts. Pretty sure Cross is working on a Scan Range buff for the Logi as well.
Shoot scout with yes.
- Ripley Riley
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5729
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Posted - 2014.10.11 16:53:00 -
[22] - Quote
xAckie wrote: in practice, the game is full of scouts running as assaults ...
If high-HP Scouts are still outperforming actual Assault, we need only increase penalties for HP mods on Scouts.
xAckie wrote:One part of the solution is to bring EWAR to other suits by bleeding it across the classes. This forces the scout to use EWAR modules to counter fits used by other EWAR suit set ups - and then play to the supposed scout strengths.
We're probably close to being on the same page here. I agree that undampened Scouts should be readily scanned. I agree that EWAR could and should be improved upon for non-scout classes.
Shoot scout with yes.
- Ripley Riley
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5731
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Posted - 2014.10.11 17:53:00 -
[23] - Quote
Breakin Stuff wrote:But there needs to be a chance that detection could happen randomly. The scoits need to have that "**** did he see me?" Butt pucker moment on approach. Like when a heavy insta-spins at random to check his six? Catches you all purple, 10 meters out with nowhere to run. Yeah, I hate those butt pucker moments.
Breakin Stuff wrote:It needs to be more cautious and more thoughtful. Scouts currently have fear of nothing. Plus all of the "just roll a scout. The assault better than assaults." We can't balance around hyperbole. If it were as EZ and foolproof as you describe, Scout KDRs would be through the roof. The very best "slayer scouts" seldom sustain 5.0 weeklies; squishy scouts like myself and Musturd average a good 'bit lower.
Shoot scout with yes.
- Ripley Riley
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5734
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Posted - 2014.10.11 18:57:00 -
[24] - Quote
Magnus Amadeuss wrote: Can you please quit lying now Adipem? I am getting really tired of you being deceitful.
Dude, if I were trying to deceive anyone, I wouldn't be providing spreadsheets. How 'bout you put together the progressions for yourself instead of peddling platitudes and ad hominem?
Feel free to use my math.
Shoot scout with yes.
- Ripley Riley
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5734
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Posted - 2014.10.11 19:14:00 -
[25] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote:Magnus Amadeuss wrote: Can you please quit lying now Adipem? I am getting really tired of you being deceitful.
Dude, if I were trying to deceive anyone, I wouldn't be providing spreadsheets. How 'bout you put together the progressions for yourself instead of peddling platitudes and ad hominem? Feel free to use my math. I already did, last page, go look. Then come back here and say something. Fact of the matter is you ARE being misleading and you know it, that is known as lying.
You're right. I forgot to account for +10% proto cloak. Here are the new figures:
19 dB -Proto MN Scout, Straight Damps, Max Skilled, Proto Cloak Active 18 dB - Proto CA/AM Scout, Straight Damps, Max Skilled, Proto Cloak Active 15 dB - Proto GA Scout, Straight Damps, Max Skilled, Proto Cloak Active
Your model still isn't reasonable. You can't require an entire class to always run proto gear, always run proto cloak, and always run straight damps to avoid being permascanned. The only way to pitch this is to do away with the GA Logi bonus and to find a new bonus for the GA Scout.
Shoot scout with yes.
- Ripley Riley
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5736
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Posted - 2014.10.11 19:37:00 -
[26] - Quote
Those are some fantastic opinions, Magnus.
Shoot scout with yes.
- Ripley Riley
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5741
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Posted - 2014.10.11 19:50:00 -
[27] - Quote
I suggest we improve MedFrame and Commando base capacity for EWAR, but in doing so, we must avoid potential role overlap with the EWAR Scout. We all agreed that HP-tanked Scouts out-assaulting Assaults was bad. Same logic holds for EWAR Scouts and EWAR.
Suggestion: * Scan Range: +3m Logi, +5m Assault, +5m Commando * Scan Profile: -5 dB Assault * Scan Precision: -5 dB Commando (equal to Assault)
Shoot scout with yes.
- Ripley Riley
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5741
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Posted - 2014.10.11 19:55:00 -
[28] - Quote
Breakin Stuff wrote:Adipem Nothi wrote:Those are some fantastic opinions you have there. But because Magnus says so is not a legitimate basis for change. I'm afraid I must counterpoint that "Because Adipem Nothi says so" is not a valid reason for things to remain as they are.
I didn't put things where they are. Rattati did.
Shoot scout with yes.
- Ripley Riley
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5741
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Posted - 2014.10.11 19:58:00 -
[29] - Quote
Breakin Stuff wrote:No change to status quo at all.
Absolutely correct. Status quo holds that competitive EWAR is the realm of the Scout and the GA Logi. Other roles can benefit from EWAR -- moreso if buffed -- but they can't expect to compete in those capacities with EWAR specialists.
Just like Assaults can't expect to wield HMGs. Just like Scouts can't expect to wield 2000HP.
Shoot scout with yes.
- Ripley Riley
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5749
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Posted - 2014.10.11 20:23:00 -
[30] - Quote
Magnus Amadeuss wrote: How about you defend your position:
1. Is it ok that an assault with 3x complex enhancers will never see a caldari/gallente scout with a cloak, a cloak that also makes it so direct line of sight doesn't show on tacnet?
2. Is it ok that 1 cloak and 1 damp make caldari/gallente scout LITERALLY undetectable for ALL medium suits (sans gallogi with one specific, narrow, mostly inactive (87.5% of the time inactive) scanner?
3. Is it ok for a 900 eHP scout suit to be faster, run longer and more often, harder to hit (hitbox), do the same amount of damage, have an extra equipment slot, see farther, use OHK weapons directly from cloak, and remain completely hidden to an assault?
4. Is it ok that medium suits can never really take part in the passive (scan/range) EWAR game because they are just SOO hopelessly worse?
5. Is it a problem that EWAR in it's current stat has VERY little interplay outside of the scout suit?
6. Is it a problem that no one uses medium suits for EWAR?
1. Absolutely. Counter recon is a specialty and squad sight is shared. If everyone were great at counter recon, we'd detract from the benefit of having an EWAR-fitted Scout or GA Logi in squad.
2. Yes.
3. Knives don't mix with plates, and Shotguns don't OHK much outside of other Scouts. No Scout has been good at all things at once since the pre-Alpha GalScout.
4. MedFrames engage in meaningful EWAR against other MedFrames, though this is an area we can improve upon to encourage EWAR module usage and build diversity.
5. Can't comment. I don't know that this is true.
6. I see little problem. If a merc wants to compete in EWAR games, he'd do well to use an EWAR suit.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5766
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Posted - 2014.10.11 20:59:00 -
[31] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote:Magnus Amadeuss wrote: How about you defend your position:
1. Is it ok that an assault with 3x complex enhancers will never see a caldari/gallente scout with a cloak, a cloak that also makes it so direct line of sight doesn't show on tacnet?
2. Is it ok that 1 cloak and 1 damp make caldari/gallente scout LITERALLY undetectable for ALL medium suits (sans gallogi with one specific, narrow, mostly inactive (87.5% of the time inactive) scanner?
3. Is it ok for a 900 eHP scout suit to be faster, run longer and more often, harder to hit (hitbox), do the same amount of damage, have an extra equipment slot, see farther, use OHK weapons directly from cloak, and remain completely hidden to an assault?
4. Is it ok that medium suits can never really take part in the passive (scan/range) EWAR game because they are just SOO hopelessly worse?
5. Is it a problem that EWAR in it's current stat has VERY little interplay outside of the scout suit?
6. Is it a problem that no one uses medium suits for EWAR?
1. Absolutely. Counter Recon is a specialty and squad sight is shared. If everyone were great at counter-recon, we'd detract from the benefit of having an EWAR-fitted Scout or GA Logi in squad. 2. Yes. 3. Knives don't mix with plates, and Shotguns don't OHK much outside of other Scouts. No Scout has been good at all things at once since the pre-Alpha GalScout. 4. MedFrames engage in meaningful EWAR against other MedFrames, though this is an area we can improve upon to encourage EWAR module usage and build diversity. 5. Can't comment. I don't know that this is true. 6. I see little problem. If a merc wants to compete in EWAR games, he'd do well to use an EWAR suit. 1) So you are saying go scout or go home.. thanks. I was pretty sure that was your position, it is just good to here you say it. 2) So you are saying for nearly no sacrifice you get to be the undisputed best, with no interplay. Yep, that should definately lead to more interesting gameplay..... 3) Thanks for not answering my question..... with a creodon and 2x dmg mods, it rarely takes two hits to kill non sentinels, and you can fire 2 shots before a sentinel can turn around.... 4) Also a non-answer 5) Why would you, you only run scouts. 6) Once again, go scout or go home. Can anyone name for me the suits that are DAMPENING specialized... oh right that would be the caldari/gallente scouts. 7) I appreciate it, you have illuminated your position quite well.
1. Correct. Precision-enhanced AM Scouts or GA Scouts and GA Logis are all good at scanning dampened Scouts. Its their specialty. If you want to scan dampened Scouts, add one of these specialists to your squad. His scan results are shared with the rest of you, so you can focus on doing what you do best ... whatever that may be.
2. If uparmored GA Scouts or shield-tanked CA Scouts are in fact causing problems, we're more than willing to discuss means by which to fix those problems. I think I've made that much clear.
3. How's the uber scout in your original scenario going to reach 900 HP if he's running damage amps and dampeners?
4. OK.
5. Correct. I only run Scouts. And I share my passive and active scan results with my squadmates. Go team!
6. Right. EWAR specialists are Scouts and GA Logis. If you want to be the best at EWAR, you're best off using an EWAR specialist. Nothing sinister about it.
7. No prob, cupcake. Glad to clear things up for you.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5769
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Posted - 2014.10.11 21:18:00 -
[32] - Quote
Magnus Amadeuss wrote: EDIT: Breaking stuff put it better than i did
You two should put your heads together and work on this ...
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5778
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Posted - 2014.10.11 22:32:00 -
[33] - Quote
Breakin Stuff wrote:Adipem Nothi wrote:Magnus Amadeuss wrote: EDIT: Breaking stuff put it better than i did
You two should put your heads together and work on this ... CCP should put an RNG in so they have something to tweak to make sure scouts aren't undetectable and to insure I don't figure out a way to see you and kill you in a fatsuit 100% of the time. Your fail rate against Scouts is 100%? Magnus, this man need our help. Have you considered trying to pitch permascan?
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5795
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Posted - 2014.10.11 23:46:00 -
[34] - Quote
Magnus Amadeuss wrote:Hey maybe we should make it so other suits can still see cloaked scouts if they fit for it and the scout doesn't.
Fun Facts, again:
Logi + 1 Precision Enhancer scans undampened MN/AM Scouts Logi + 2 Precision Enhancers scans any undampened Scout
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5802
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Posted - 2014.10.12 02:57:00 -
[35] - Quote
Magnus Amadeuss wrote:Apocalyptic Destroyer wrote:If you change it to three, there would be no need to skill into it. You're better off skilling into gallente In reference too? Do you mean the amarr precision bonus? Actually with the adjustments, the amarr precision bonus would be able to scan a cal/gallente scout with two damps and no cloak, or with one damp and 1 cloak. The caldari/gallente scouts would remain hidden with two damps and a cloak.
What could an AM Scout scan that a GA Scout couldn't?
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5802
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Posted - 2014.10.12 03:09:00 -
[36] - Quote
Breakin Stuff wrote:Adipem Nothi wrote:Breakin Stuff wrote: CCP should put an RNG in so they have something to tweak to make sure scouts aren't undetectable and to insure I don't figure out a way to see you and kill you in a fatsuit 100% of the time.
Your fail rate against Scouts is 100%? Magnus, this man need our help. Have you considered trying to pitch permascan? You should train reading comprehension 1. It might help your posting.
"to see you and kill you in a fatsuit 100% of the time."
^ Your exact words, sport. What else could this possibly mean?
Scout sees and kills fatsuit 100% of the time? Fatsuit sees and kills Scout 100% of the time?
That 100% of the time part sure is exciting. But what exactly do mean by 100% of the time?
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5802
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Posted - 2014.10.12 03:30:00 -
[37] - Quote
Simple question, restated:
What specific unit(s) could an AM Scout with 2 cmp precision enhancers scan that a max-skill GA Scout with 2 cmp precision enhancers could not scan?
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5802
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Posted - 2014.10.12 03:42:00 -
[38] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote: Simple question, restated:
What specific unit(s) could an AM Scout with 2 cmp precision enhancers scan that a max-skill GA Scout with 2 cmp precision enhancers could not scan?
Caldari/Gallente scouts with 2 dampners and no cloaks When you and I first met prior to 1.8, you were very upset that AM Scout had no meaningful role or specialty. In your mind today, do the two lone instances above constitute a specialty?
PS: You were right about the AM Scout. From 1.8 through 1.8 Bravo, there was no function is could perform substantially better than the GA Scout. It just got a meaningful role in Hotfix Charlie.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5807
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Posted - 2014.10.12 06:16:00 -
[39] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote:Magnus Amadeuss wrote:Adipem Nothi wrote: Simple question, restated:
What specific unit(s) could an AM Scout with 2 cmp precision enhancers scan that a max-skill GA Scout with 2 cmp precision enhancers could not scan?
Caldari/Gallente scouts with 2 dampners and no cloaks In your mind, do those two lone instances constitute a specialty? When you and I first met, you were very upset that AM Scout had no meaningful role or specialty. I think it is about the same usefulness as the bonuses are now, and a good reason why cal/gal remain the dominant scouts on the field. Giving any scout more than 1 EWAR bonus was always a horrible decision, especially considering that there are only 3 EWAR attributes. I stand by it being absolutely the wrong decision, and that won't change. Unfortunately I have battered wife syndrome, I am so used to amarr stuff just being underwhelming/missing at this point that I'll take what I can get. In reality, I think, it should go like this: All scouts should be 40/40 precision/damp Dampeners/enhancers should be of equal stregnth Amarr get precision, gallente get dampening, caldari get range, and minmatar get 39/39 precision/damp and hacking (thereby making them solely invisible by default and the definitive stealthy scouts.) 2nd bonus: Amarr get stamina, minmatar knives..... I haven't worked out the other two yet... I realized this proposal was a fools errand. This proposal would fall on deaf ears as the scout community has a collective aneurysm. EDIT: hell you could even make all of the secondary bonuses to the main pistol sidearm damage/blast radius... IDK. I think it would be pretty cool though. EDIT 2: hell even those EWAR bonuses could be module based, and probably should be. The damage/blast radius/ammo/charge up or whatever to racial pistol though... golden.
That reminds me ...
A few months back, we racked our brains in the barbershop trying to come up with distinct roles for the four scouts. Ideas differed wildly for what would be ideal (or outright unacceptable) for each scout's role and racial bonuses. It got ugly fast. No two scouts saw eye-to-eye on much of anything, but we all agreed that the big problems facing our class had to be addressed:
* AM Scout had no meaningful role and was underutilized. * MN Scout could not compete on account of always being scanned. * CA/GA "assault lite" Scouts were out-assaulting Assaults. * CA Scout scans were too damn strong.
We pitched what consensus we had to Rattati; he heard us out, then he shook things up in ways we hadn't even considered. Several of us (myself included) were concerned that his plan wouldn't work. Turned out, we were wrong. Rattati's EWAR model has proven to be better than any of us expected.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5818
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Posted - 2014.10.12 15:04:00 -
[40] - Quote
el OPERATOR wrote:And why did this thread suddenly go from being about expanding ewar access to frames outside of Scouts to being about balancing ewar amongst just Scouts? This thread has always been about nerfing Scouts.
Shoot scout with yes.
- Ripley Riley
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Nos Nothi
5823
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Posted - 2014.10.12 16:58:00 -
[41] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote: OP isn't interested in better EWAR interplay among MedFrames or fixing "assault lite". His goal is to make all Scouts easier to scan, even low-HP dampened ones.
This thread is and has always been about nerfing Scouts. All Scouts. Not just the problematic ones.
* Nerf Profile Dampeners by 5% * Nerf Scout Scan Profile by 5 dB * Nerf AM Scout Precision by 10%
If precision can beat profile, it will always beat profile. We witnessed this prior to 1.8 with spin scanning Logis, and we saw it again prior to Charlie with CA Scout spam. If low-dB profile/precision interplay is shifted to favor precision, precision scans will become the norm and counter-recon units will lock Scouts out of play. This is the precise cause of MinScout underutilization prior to Charlie. This proposal is an attempt to replace the best EWAR system we've seen to date with one which repeats past failures. The underlined statement is so incredible mouthbreathing dumb I don't even know how to approach it.... care to expand on that or are you actually proud of that mindnumbing statement? I mean, there are like a few thousands of ways to fit each suit, and each suit has different bonuses, and there are variation of each module, and you somehow pull out this nugget of idiocy? You are so full of crap it isn't funny, all you have done all thread is obfuscate and misdirect in order to keep complaining about something you obviously don't even fully understand. Why would I say you don't fully understand it? As Gavr1lo Pr1nc1p highlighted, you thought that 3 complex precision enhancers picking up a scout with 1 cloak and 1 damp was "reasonable" when you were under the delusion of that being possible right now. When I pointed out your failure of simple arithmetic and how your fudged "reasonable" numbers you changed the subject. You couldn't care less about balance, and you have proven that over and over. This thread is about keeping the interplay between scouts more or less the same, with a small BUFF to amarr scout (which for some reason you can't comprehend), and allowing medium suits to detect poorly fir scouts with cloaks. I am sure your next response will be "PERMASCAN!!!" which has already been disproven.
Throwing tantrums again, I see? Please report me again for pointing out that you conduct yourself like a spoiled toddler.
EWAR tables are currently structured such that at max values, Profile beats Precision. Meaning a max-skilled Scout who commits his lows to damps can beat all scans. Competitive scans "keep Scouts honest" by encouraging them to run damps over plates. The current system could use some tuning here-and-there, but it is fundamentally healthy.
Your system shifts interplay to favor Precision over Profile, meaning a max-skilled non-Gallente Scout who commits his lows to damps will still be scanned. If a Scout is going to get scanned whether or not he's running damps, he won't run damps. This is what I mean in the underlined portion above, if Precision can beat Profile it will always beat Profile. When Precision trumps Profile, the dynamic will ultimately shift from healthy hunter/hunted interplay for all Scouts to always being scanned unless you're in a GalScout. This is why your proposal is fundamentally flawed and unhealthy.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5823
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Posted - 2014.10.12 17:21:00 -
[42] - Quote
Opinions, hyperbole and ad hominem in response to plain-and-simple facts.
You're bad at this, Magnus. And you should feel bad.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5823
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Posted - 2014.10.12 17:27:00 -
[43] - Quote
Magnus Amadeuss wrote: When a extremely specialized scanner on a specialized suit just might be able to pick up some non-specialized scouts for 12.5% of the time if the scanner's extremely narrow view is pointed in the right direction. You claim "Permascan"
Narrow view? Ever get around to testing spin scan? Or is that on your list of inconvenient facts to ignore?
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5823
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Posted - 2014.10.12 17:32:00 -
[44] - Quote
Apart for your "12.5% narrow view" claim, there is nothing of substance in your response to debate. Explain for me again how overhauling EWAR to marginalize all but GA Scouts is good for balance?
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5823
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Posted - 2014.10.12 17:44:00 -
[45] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote: EWAR tables are currently structured such that at max values, Profile beats Precision. Meaning a max-skilled Scout who commits his lows to damps can beat all scans. Competitive scans "keep Scouts honest" by encouraging them to run damps over plates. The current system could use some tuning here-and-there, but it is fundamentally healthy.
Your system shifts interplay to favor precision over profile, meaning a max-skilled non-Gallente Scout who commits his lows to damps will still be scanned. If a Scout is going to getting scanned whether or not he's running damps, he won't run damps. This is what I mean in the underlined portion above, and this is why your proposal is fundamentally flawed and unhealthy.
1. No, the way EWAR is set up right now is so OVERWHELMINGLY in favor of dampening it isn't funny. By default ONLY scouts have a profile that is 12.5% lower than precision, all other suits are either equal or precision is better than profile. 2. By default, precision enhancers are 20% less powerful than profile dampners. On top of all of these insanely unbalanced mechanics, cloaks also add a 10% non-stacking-penalized reduction to profile. 3. The funniest part about all of this though? In my proposal (which you agreed the results of are "reasonable") dampening specialized suits can always win... always. But no, you act like this huge entitled baby when the absolutel supremecy of scouts is challenged: 4. When a extremely specialized scanner on a specialized suit just might be able to pick up some non-specialized scouts for 12.5% of the time if the scanner's extremely narrow view is pointed in the right direction. You claim "Permascan" 5. When a specialized scout suit (amarr) would be able to see specialized hiding suits some of the time (cal/gallente) you claim"permascan". 6. All you have done all thread is plug your ears and stomp your feet, fail at arithmetic, and then agree with the OP on accident. 1. Opinion 2. Opinion 3. Ad Hominem 4. Hyperbole 5. Hyperbole 6. Ad Hominem
Shoot scout with yes.
- Ripley Riley
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Nos Nothi
5825
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Posted - 2014.10.12 18:30:00 -
[46] - Quote
Magnus Amadeuss wrote:you wrote: Opinions, hyperbole and ad hominem in response to plain-and-simple facts. You're bad at this, Magnus. And you should feel bad.
That would be an ad hominem because you do not address the arguments you purely dismiss it based upon character assassination. This is something you have done repeatedly in this thread.
Correct, Line 1 is a fact and Line 2 is ad hominem (just to keep things spicy between us).
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5825
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Posted - 2014.10.12 19:07:00 -
[47] - Quote
Cherry picking facts does not fix a fundamentally flawed premise.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5825
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Posted - 2014.10.12 19:17:00 -
[48] - Quote
I refuse to respond on the grounds that it'll eventually make you flame.
For EWAR to work, all scouts need to be able to beat all scans.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5826
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Posted - 2014.10.12 20:04:00 -
[49] - Quote
el OPERATOR wrote:Adipem Nothi wrote:
For EWAR to work for one class, in favor of one class and to perpetuate gross overall game imbalance all scouts need to be able to beat all scans as well as retain all the other advantages of the class.
FTFY. Because scouts are running rampant, wholly unchecked, and pushing KDRs substantially higher than every other class. It is a proven fact that all slayers now run scout suits all the time.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5831
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Posted - 2014.10.13 00:11:00 -
[50] - Quote
el OPERATOR wrote:Adipem Nothi wrote:el OPERATOR wrote:Adipem Nothi wrote:
For EWAR to work for one class, in favor of one class and to perpetuate gross overall game imbalance all scouts need to be able to beat all scans as well as retain all the other advantages of the class.
FTFY. Because scouts are running rampant, wholly unchecked, and pushing KDRs substantially higher than every other class. It is a proven fact that all slayers now run scout suits all the time. If performance stats suggest otherwise, it's because performance stats are lies. Again with the distraction kd leaderboard garbage? Feel free to post ANY actual performance statistics you're privy to. I didn't think that I would have to actually explain why the kdr leaderboards aren't relevent since anyone with even a basic actual understanding of statistical analysis would see that 1. The KDR leaderboard only goes for a couple thousand positions ( for a game with, by most estimates a population of roughly 12 thousand at any given point) which automatically excludes record of thousands of players. disclaimer: 12k is, yes, an estimate, based from threads on the topic and personal observation of the Tranquility player counter which, I know, is mostly EVE players. 2. In a game, such as Call of Duty or maybe HALO, where the overwhelming objective is killing the opponent solely using a kdr datapool could give a reasonable assessment of player activity. In a game like DUST514 however, since the perogative is not exclusively the killing of the opponent but rather the winning of the game by any of a number of means (elimination of clones being just one) focusing on kdrs solely ignores the other methods and the means of achieving them. 3. Your continuous insistence of focus on not just the kdr leaderboard but the top of it limits not just the scope of a sad datapool but also its breadth . You are pointing at statistical OUTLIERS and claiming that an average of them is an average of the entire group. Statistical outliers and any anomoly among them is proof of little nothing in general for the actual average and proof of ABSOLUTLEY NOTHING here. A couple of times you have claimed or insinuated some knowledge or possession of "performance statistics". If you actually have either I invite, encourage and at this point demand you provide them here or in the words of Magnus^, " STFU and GTFO". So tired of theorycraft idiots trying to pony stupidity around as evidence. You affirm with every. Single. Self-interested Post. Exactly why crowdsourcing game improvement ideas from the playerbase can be such a **** idea. Thank you for that digest.
In reality, if scout suits were super duper OP, we'd see nothing on the field but scout suits. Believe whatever you want broseph. Not my job to teach you to think straight.
Shoot scout with yes.
- Ripley Riley
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5837
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Posted - 2014.10.13 02:22:00 -
[51] - Quote
Idea!
Believe it or not, I very much agree with the notion that more mercs should be able to scan undampened Scouts.
The problem is, we can't make it easier to scan undampened scouts at the high-end of the dB spectrum without also mucking up interplay at the low-end of the dB spectrum.
So how can we address the high-end of the spectrum (where "assault lite" lives) without kicking properly dampened Scouts in the pants?
I'm wondering how a buff to the 28 dB scanners might play out. The Focused Active Scanner is expensive and terrible, which is why it rarely used. The 28 dB scanners on the other hand are pretty dang sweet (especially the 200 meter / 90 degree one). If those could scan undampened Scouts, do you guys think people would use them?
Shoot scout with yes.
- Ripley Riley
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5840
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Posted - 2014.10.13 03:20:00 -
[52] - Quote
Magnus Amadeuss wrote: Ok, so if you want to actually work with me, I would be more than willing to discuss scanners as I already admitted those stats are rough.
I agree that undampened Scouts should be easier to scan, but I believe that adjusting EWAR tables to accomplish this goal would create more problems than it'd solve. I like the idea of improving upon active scanners to satisfy the goal; fewer moving parts means less risk of unintended consequences.
Plus, Active Scanners are presumably underutilized, so we'll potentially solve two problems at once.
Some maths:
The undampened GA/CA Scout Profile is 27 dB uncloaked, 25 dB advance cloaked and 24 dB proto cloaked. If the 28 dB scanner were buffed to 24 dB, it would scan dampened MN/AM Scouts. It is not our goal to scan dampened Scouts; on these grounds I'd posit that 24 dB is too much.
If it were buffed to 25 dB, it would not scan dampened scouts unless wielded by the counter-recon specialist (i.e. GA Logi). A 25 dB proto scanner would scan at 19 dB when wielded by a GA Logi. MN/AM Scouts would need two dampeners to beat this specialist's scans; CA/GA Scouts would need two dampeners or one dampener and a proto cloak.
* Exception: An undampened GA/CA Scout running a proto cloak would duck a 25 dB scan. In my estimation and experience, however, "assault lite" do not run proto cloaks as they cannot afford the fitting costs without making substantial sacrifice to their weaponry and/or HP.
28 dB scanners being buffed to 25 dB seems reasonable to me. I believe it'd satisfy the demand of non-Scouts to be able to scan undampened Scouts, and I believe it'd encourage more Scouts to run damps instead of Plates. It'd also likely improve Active Scanner utilization rates, and would buff the GA Logi's counter-recon capabilities.
What do you think?
Shoot scout with yes.
- Ripley Riley
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5840
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Posted - 2014.10.13 03:31:00 -
[53] - Quote
Magnus Amadeuss wrote: [snip] Active Scanner Improvements [/snip]
I'd propose we hold off on overhauling Active Scanners until they make it onto a Hotfix agenda.
For Echo, I'd pitch just one change: 28 dB Active Scanners --> 25 dB.
Easiest on the Devs this way, and it'd solve one of the biggest issues at the heart of this thread.
Edit: I'd probably append that one change with a 5 dB reduction to Assault Scan Profile so they can still beat Proto Scans with two complex damps; we don't want to nerf them by accident.
Shoot scout with yes.
- Ripley Riley
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Nos Nothi
5843
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Posted - 2014.10.13 12:21:00 -
[54] - Quote
Jebus McKing wrote:Instead of buffing the active scanners which would have unforseen consequences for the medium suit ewar I again propose to make scout bonuses modify ewar module efficiency.
Et voila!
Undampened scouts can be seen by a proto active scanner even when they use a proto cloak. Drop Logi/Assault Profile by 5 dB. No unforeseen consequences. Buff actually.
Shoot scout with yes.
- Ripley Riley
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5843
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Posted - 2014.10.13 12:35:00 -
[55] - Quote
[quote=Magnus Amadeuss Actually I just finished a really nifty spreadsheet for passives.[/quote] We can't satisfy demand to scan at high end of the spectrum (where assault lite lives) without interfering with interplay at the low end of the spectrum. The baseline must remain where it is. Hence the compromise with Active Scanners.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
5843
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Posted - 2014.10.13 13:10:00 -
[56] - Quote
Jebus McKing wrote:Adipem Nothi wrote:Jebus McKing wrote:Instead of buffing the active scanners which would have unforseen consequences for the medium suit ewar I again propose to make scout bonuses modify ewar module efficiency.
Et voila!
Undampened scouts can be seen by a proto active scanner even when they use a proto cloak. We're only tweaking one variable here. Easy to check for unintended consequences. Drop Logi/Assault Profile by 5 dB. No unforeseen consequences. 2 damps (24 dB) beats proto scans just like before (no change w/GA Logi either). Efficacy bonuses made more sense prior to EWAR normalization. I'm not altogether opposed to the concept, but I believe there are cleaner ways to solve the "assault lite" problem (if it is in fact a problem). Make the profile 44db so mediums with 2x damps can hide from scouts (cal/min) with 2x precision. Stats would then be: Assault 44/50 profile/precision Logi 44/44 profile/precision STD Active scanner 44db
100% agreed on all points.
Shoot scout with yes.
- Ripley Riley
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5847
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Posted - 2014.10.13 13:34:00 -
[57] - Quote
xAckie wrote:Jebus McKing wrote:
Stats would then be:
Assault 44/50 profile/precision Logi 44/44 profile/precision STD Active scanner 44db
why would the logi be better than the assault when the assault should be the hunter?
Logi Precision is currently 5 better than Assault.
Shoot scout with yes.
- Ripley Riley
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5848
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Posted - 2014.10.13 13:49:00 -
[58] - Quote
xAckie wrote: not sure I understand what you mean by EWAR normalisation.
Pre Charlie, two Scouts were EWAR competitive; the CA Scout and the GA Scout. AM/MN Scouts were marginalized by CA Scout scan intensity, which was required to keep pace with the GA Scout's extremely low profile. MN Scouts were scanned regardless of how many damps they ran. AM Scouts were largely unused. Unhealthy.
Post Charlie, each scout can reach similar Profile, Precision and Scan Range values, assuming they commit all their slots to doing so. Values at the extremes are now much closer to one another; hence "normalization" "normalisation".
xAckie wrote: I realise that precision amp skills etc affects all suits - so the base stats need to be reviewed and there are more variables in play....
Models wherein low-dB profiles are dominated by low-dB precision haven't worked in the past, and we can't tweak one end of the spectrum without affecting the other.
I'm not saying that base stats shouldn't be improved upon, but I will say that shifting low-dB profile/precision interplay to favor precision will result in unhealthier utilization rates among Scouts (lots of GA, lots less of the others).
Shoot scout with yes.
- Ripley Riley
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5849
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Posted - 2014.10.13 15:06:00 -
[59] - Quote
Magnus Amadeuss wrote: 1. No, you are the one who only wants to tweak one variable. 2. You are the only one who thinks it is fine that an assault CANNOT see an undamped scout with just a cloak on it. 3. The interplay between passives is still utter garbage, and that needs to change. 4. Basically the tool will make it easier to show how completely broken passive EWAR system still is. 5. Medium suits need to be part of this discussion, the fact you think they don't is the problem.
1. Which would give more mercs means to scan undampened Scouts, yes. 2. Nonsense. I just handed you the solution. 3. Does restating your opinion eventually make it a fact? 4. Your premise if fundamentally flawed. Spreadsheet cannot fix this for you. 5. Logis can already scan undampened scouts; assaults could too with the 25dB AS buff. If you want scan properly dampened scouts at low dB, add a counter-recon unit to your squad.
Shoot scout with yes.
- Ripley Riley
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5849
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Posted - 2014.10.13 15:19:00 -
[60] - Quote
I've already told you several times, Magnus. Because tweaking the top-end of the spectrum impacts the low-end of the spectrum. The only realistic workaround is the Active Scanner.
Shoot scout with yes.
- Ripley Riley
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5849
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Posted - 2014.10.13 15:26:00 -
[61] - Quote
Jebus McKing wrote: The solution is not buffing precision, it is buffing damps.
This might come in handy for Haerr's cloak concept ...
If cloak is active, set precision = 99 (scouts are effectively blind while cloaked).
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
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5850
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Posted - 2014.10.13 16:00:00 -
[62] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote:I've already told you several times, Magnus. Because we can't tweak the top-end of the spectrum without impacting the low-end of the spectrum.
The Active Scanner change would be an effective work around. It'd permit you to solve top-end issues without creating new imbalance at the low end. Why would I ever expect you to give me a direct answer... ever. No that would mean you want to have a discussion. Correct. I'm not here to debate the benefits of bad ideas, or to debunk each and every opinion you state as fact. I've explained why you're proposal is flawed. Whether or not you agree with my explanation does not make it less right. Take it or leave it. Happy or sad. Makes no difference to me, friend.
That said, you have stumbled upon a legitimate issue which I believe we can solve without creating new, bigger issues. If you wish to participate, feel free. In fact, when we're done crunching numbers, you can put your name on this solution and call it your own. After all, the solution originated in your thread.
Shoot scout with yes.
- Ripley Riley
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5850
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Posted - 2014.10.13 16:39:00 -
[63] - Quote
Magnus Amadeuss wrote: You refuse to directly answer questions, you refuse to expand on ideas, you refuse to clarify reasoning. You are not here for discussion, and because of that you need to leave.
Whether or not I leave, your House of Cards will fail because its foundation is flawed. I'm not going help you expand upon an unsound idea or waste time answering your cherry-picked questions. I've been very clear as to my reasoning:
Shifting profile/precision interplay to address concerns at the high end of the dB spectrum will create significant issues at the low end of the dB spectrum.
This isn't my opinion. This is simple math. We witnessed the effects very recently with pre-Charlie CA Scout v MN Scout interplay.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
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5850
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Posted - 2014.10.13 16:43:00 -
[64] - Quote
Magnus Amadeuss wrote:... but when they only commit 1-2 lows to damps, are they really committed to dampening, or is that a token effort that should be negated by another suit that sacrifices more?
A) Undampened Scouts are not making sacrifices and can't be scanned by Assaults. Its unfair.
B) Scouts running 2 damps aren't making a sacrifice. They can't be scanned by Assaults, which is unfair.
So which is it, Magnus? If you're going to blow hard, at least be consistent about.
Shoot scout with yes.
- Ripley Riley
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5850
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Posted - 2014.10.13 16:45:00 -
[65] - Quote
Breakin Stuff wrote: It has to be rebuilt to be fixed
Client-side updates are currently off the table. I do wish you'd catch up.
Shoot scout with yes.
- Ripley Riley
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5863
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Posted - 2014.10.13 19:52:00 -
[66] - Quote
I challenge you!
Prove my hyperbole to be wrong! Line by line!
If you don't, we'll assume that my hyperbole is fact (whether or not its hogwash). If you do, each counterpoint you offer will be challenged with new hogwash hyperbole.
Rinse, Repeat.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
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5868
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Posted - 2014.10.13 21:55:00 -
[67] - Quote
@ Jebus
May have found a way to make Haerr's idea work. Would you mind spot-checking this for potential problems?
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
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5869
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Posted - 2014.10.13 22:50:00 -
[68] - Quote
One Eyed King wrote: Well argued.
Indeed, but to what end? Consider the audience.
Shoot scout with yes.
- Ripley Riley
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5869
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Posted - 2014.10.13 22:53:00 -
[69] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote:@ Jebus May have found a way to make Haerr's cloak nerf work. Would you mind spot-checking this for potential problems? Why are dampners @ 28% on your thing? Also, here is the link to the tool I made, try it out.
We're looking to yank cloak's dampening bonus and point it at something else (nerfing scan precision ... so when a scout is cloaked he'll be blind). Also buffed GA/CA Scout racial dampening bonus by 1%. This way, status quo at the baseline is maintained.
In case you missed it, we've also worked in the Proto Scanner buff. At 25 dB, it'll ping every Scout who isn't running damps.
Edit: The tool looks like fun. It appears to be read-only though.
Shoot scout with yes.
- Ripley Riley
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5869
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Posted - 2014.10.13 23:00:00 -
[70] - Quote
Magnus Amadeuss wrote: How did you make your data anonymous?
Not sure what you mean here.
Shoot scout with yes.
- Ripley Riley
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5869
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Posted - 2014.10.13 23:02:00 -
[71] - Quote
Magnus Amadeuss wrote:Adipem Nothi wrote:Magnus Amadeuss wrote: How did you make your data anonymous?
Not sure what you mean here. Does the document have personal information about the people viewing it?
The icons up at the top right?
If a viewer is logged in, it'll display his user name. Otherwise, it'll assign the unauthenticated user an anonymous creature.
Shoot scout with yes.
- Ripley Riley
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5870
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Posted - 2014.10.13 23:41:00 -
[72] - Quote
Magnus Amadeuss wrote: 1. You really need to stop acting like you give one bit of a care about EWAR interplay. You care about scout superiority and that is it, this has been proven time and again, so please for everyone's sanity stop.
2. I mean are you freaking kidding with those numbers? OH good, now dampeners are even more powerful than precision!!
3. lol @ that sheet. Complete garbage.
1. Ad Hominem 2. You bet, and EWAR baseline is intact. Does it make you angry? 3. Which parts aren't balanced?
Shoot scout with yes.
- Ripley Riley
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5872
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Posted - 2014.10.13 23:57:00 -
[73] - Quote
Let's not forget that the advantage is shared among squadmates.
In Magnus terms, that's a 600% benefit ... 100% of the time!
:: Flails About, Moaning ::
Shoot scout with yes.
- Ripley Riley
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