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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
129
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Posted - 2014.04.19 06:06:00 -
[151] - Quote
Spike Slania wrote:This is starting to get annoying, pretty much Snipers are calling out for a buff since their enemies are getting smarter at being able to avoid them and making their suits able to take hits and keep going. Everyone else who doesn't snipe hates on snipers since in all reality they rarely help a team and normally cause a team to lose due to lack of bodies on the front line. Snipers want a buff so they can keep camping the red line and other areas that don't matter to the game. Everyone else wants to remove the Red Line so Snipers actually take part in the game. In the end neither side will get what they want. So best I can say is I will agree that CCP regardless needs to fix the rendering issues/hit detection issues. Sniper Rifles don't need more damage.
It's not that enemies are getting "smarter at being able to avoid snipers"
It's that there has been an increase in health for any suit running armor plates. (combined with)
Proficiency Skill +15% damage versus armor only (instead of flat damage to both shields and armor) (combined with) Damage Mod Decrease getting 12% damage from 3 of these mods instead of 24% (combined with) Gallente Map Packs designed to be unfriendly for snipers who might otherwise be helping to hold an objective (combined with) No Adjustment to the Sniper Rifle in an unbelievable amount of time to keep the weapon up to date. (combined with) Sniping in a Heavy Suit for a 10% bonus to sniper rifle damage. It feels almost forced. (combined with) Stealth Removal of Sniping Locations without warning or patch notes (combined with) Easymode Attack Drop Ships for high rate of fire splash damage anywhere you want it. (combined with) Cloaks and 1500hp Heavies pick one miss a lot more than normal or waste your time chipping away (combined with) Reduced AV Grenades in both damage + amount carried. Used to be decent drop ship defense (combined with)
I can keep coming up with stuff to show you how the game has changed, and not in favor of sniping. I'm probably missing a few easy ones I could have pointed out. Oh well! Nice talk.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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nelo kazuma
Da Short Buss Driving School
25
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Posted - 2014.04.19 07:25:00 -
[152] - Quote
Sir Dukey wrote:Stop with the freking risk/reward. If you are not willing to do sh*t about it, then it's your own fault. My sniper suits costed 130k isk in 1.6 and were easily killable by a standard tactical sniper. Get good you scurbs and stop tying to keep a sh*tty weapon in the dirt. The only viable sniper right now is the thale's.
Snipers are an unliked class but you deserve to be sniped if you don't want to counter them. I kill 90% of sniper I face with level 2 in sniper operation, a scout suit and a tactical sniper rifle and I best most lose over 100k isk per death when I start sniping.
They all need a zoom and damage buff. Tactical needs it's clip size increased. Charge needs a cooler word in front of the name, a damage buff and a huge zoom capability buff. Basic needs a damage buff. wow umm where to start. As a proto scout on my alt and a proto comm both with proto lvl sniper and decent prof i can tell you right now your wrong wanting the whole world handed to you on a silver plater. sniping from the start is meant to be used as a tactical (and i cant stress that enough) overview and SUPRESSION not a one man annahilate whole enemy team from red line badass.1 the thale (and i know im gonna hear complaints) in all honesty needs a reduced scope slightly because you should not be able to snipe clear across the map no other officer weapon even comes close to the lvl that this weapon can do(ext high range high dam). 2 ive had allot of succes killing people with the c 27 that u get as salvage which nobody likes its adv and my proto ish sniper lol well the people who have been killed by me dont like me (medium range med dam). charge isnt not meant to 1 shot anything but low hp char like logi scouts e.t.c which should be your prim targets if it had a longer zoom it would be abused (high dam low range). the tac has a longer zoom which hightens survability because it makes you harder to find and if you have enough hp to survive a shot since your farther means your harder to hit ( high range low dam). if you have it at lvl 2 you need to go higher than that and learn the diff between them all. A sniper again i state is a support/TACTICAL weap not meant to be abused for a reason otherwise it would just be snipers in dust. i do agree charge needs better name lol |
Jenova Rhapsodos
Fatal Absolution
421
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Posted - 2014.04.19 08:12:00 -
[153] - Quote
nelo kazuma wrote:Sir Dukey wrote:Stop with the freking risk/reward. If you are not willing to do sh*t about it, then it's your own fault. My sniper suits costed 130k isk in 1.6 and were easily killable by a standard tactical sniper. Get good you scurbs and stop tying to keep a sh*tty weapon in the dirt. The only viable sniper right now is the thale's.
Snipers are an unliked class but you deserve to be sniped if you don't want to counter them. I kill 90% of sniper I face with level 2 in sniper operation, a scout suit and a tactical sniper rifle and I best most lose over 100k isk per death when I start sniping.
They all need a zoom and damage buff. Tactical needs it's clip size increased. Charge needs a cooler word in front of the name, a damage buff and a huge zoom capability buff. Basic needs a damage buff. Wow, umm where to start? As both a proto scout and a proto commando, both with proto Sniper Rifles and decent proficiency, I can tell you right now that you're wrong wanting the whole world handed to you on a silver platter. Sniping from the start is meant to be used for tactical ( I cant stress this enough) overview and SUPPRESSION. Not a one man, annihilate whole enemy team from the redline badass. I know I'm gonna hear complaints but the Thale's in all honesty needs a slightly reduced scope. You should not be able to snipe clear across the map, no other officer weapon even comes close to the level that this weapon can do (extremely high range, high damage). I've had a lot of success killing people with the C-27 that you get as salvage which nobody seems to like, as well as with proto snipers.Well the people who have been killed by me don't like me. The Charge Sniper Rifle isn't meant to 1-shot anything, except low HP dropsuits such as Logis and Scouts. These should be your primary targets. If the Sniper Rife had a longer zoom it would be abused. The tac has a longer zoom which heightens survivability because it makes you harder to find. Also if you have enough HP to survive a shot since you're further away, meaning you're harder to hit. If you only have it at Operations 2, you need to go higher than that, to learn the difference between them all. A sniper again, I state is a support/TACTICAL weapon, not meant to be abused. Otherwise there would just be Snipers in dust. Although I agree that the Charge needs better name lol.
I've tried to fix this post up for you a bit.
The Scrambler Rifle is dead, long live the Scrambler Rifle!
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Monkey MAC
Rough Riders..
2575
|
Posted - 2014.04.19 10:16:00 -
[154] - Quote
Symbioticforks wrote:Monkey MAC wrote: Also I am a Sniper (every now and again) I operate from the ground not some rooftop where I can get a free shooting gallery.
Your opinion as a sniper means nothing in comparison. Sniping from the ground? Yeah, I do that too. While I'm waiting for my drop ship to land. You're the same narrow minded garbage I had described earlier. Just a cog in the meat grinder. If you had things your way there would be no mountains, no buildings, no vantage points. Just flat terrain and boxes. Get the **** out.
If I had my way there would be , ladders to every "vantage point" Uplinks wouldn't deploy from a certain altitude and the better view your "vantage point" gives you the easier it is for someone else to get there.
Why shouldn't my opinion mean nothing because I like to put my suit on the line and givemy enemy the chamce to flank me. When I snipe I play a combat sniper, picking a nest a little further out from the action and supporting my team, I don't find the least accessible place and pop what I see, I actually benifit my team when I snipe, I seriously believe you can't say the same.
So as I said your entire attitude is invictive of why you won't get buffs, the effort you need to put into kill someone is equal to effort they need to as well. And that is called BALANCE.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
129
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Posted - 2014.04.19 11:00:00 -
[155] - Quote
Monkey MAC wrote:Symbioticforks wrote:Monkey MAC wrote: Also I am a Sniper (every now and again) I operate from the ground not some rooftop where I can get a free shooting gallery.
Your opinion as a sniper means nothing in comparison. Sniping from the ground? Yeah, I do that too. While I'm waiting for my drop ship to land. You're the same narrow minded garbage I had described earlier. Just a cog in the meat grinder. If you had things your way there would be no mountains, no buildings, no vantage points. Just flat terrain and boxes. Get the **** out. If I had my way there would be , ladders to every "vantage point" Uplinks wouldn't deploy from a certain altitude and the better view your "vantage point" gives you the easier it is for someone else to get there. Why shouldn't my opinion mean nothing because I like to put my suit on the line and givemy enemy the chamce to flank me. When I snipe I play a combat sniper, picking a nest a little further out from the action and supporting my team, I don't find the least accessible place and pop what I see, I actually benifit my team when I snipe, I seriously believe you can't say the same. So as I said your entire attitude is invictive of why you won't get buffs, the effort you need to put into kill someone is equal to effort they need to as well. And that is called BALANCE.
I just want to strangle you.
"why shouldn't my opinion mean nothing" - you're right it really should mean nothing.
"I play a combat sniper" - as opposed to a non combat sniper?
what the hell is "invictive?"
The game isn't fun at all if you're hiding in your own red line sniping. Let's not claim to know my sniping methodologies until you're on the receiving end of it. Also that comment about uplinks.. not sure what that has to do with anything really. Snipers shouldn't be using uplinks. I've deployed them no more than 10 times total in 40,000 kills.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Monkey MAC
Rough Riders..
2576
|
Posted - 2014.04.19 11:05:00 -
[156] - Quote
Symbioticforks wrote:Monkey MAC wrote:Symbioticforks wrote:Monkey MAC wrote: Also I am a Sniper (every now and again) I operate from the ground not some rooftop where I can get a free shooting gallery.
Your opinion as a sniper means nothing in comparison. Sniping from the ground? Yeah, I do that too. While I'm waiting for my drop ship to land. You're the same narrow minded garbage I had described earlier. Just a cog in the meat grinder. If you had things your way there would be no mountains, no buildings, no vantage points. Just flat terrain and boxes. Get the **** out. If I had my way there would be , ladders to every "vantage point" Uplinks wouldn't deploy from a certain altitude and the better view your "vantage point" gives you the easier it is for someone else to get there. Why shouldn't my opinion mean nothing because I like to put my suit on the line and givemy enemy the chamce to flank me. When I snipe I play a combat sniper, picking a nest a little further out from the action and supporting my team, I don't find the least accessible place and pop what I see, I actually benifit my team when I snipe, I seriously believe you can't say the same. So as I said your entire attitude is invictive of why you won't get buffs, the effort you need to put into kill someone is equal to effort they need to as well. And that is called BALANCE. I just want to strangle you."why shouldn't my opinion mean nothing" - you're right it really should mean nothing. "I play a combat sniper" - as opposed to a non combat sniper? what the hell is "invictive?" The game isn't fun at all if you're hiding in your own red line sniping. Let's not claim to know my sniping methodologies until you're on the receiving end of it.
I don't need to know your methodologies, you want to 3 shot heavies, who are supposed to be resistant to infantry weaponry. You want to 1 shog the majority of suits, me and my friggin autocorrecting tablet are here to tell you to get lost. By all means come and strangle me, my shotgun is dying to meet you.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Tyjus Vacca
Valor Coalition Red Whines.
223
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Posted - 2014.04.19 11:36:00 -
[157] - Quote
Monkey MAC wrote:Symbioticforks wrote:Monkey MAC wrote:Symbioticforks wrote:Monkey MAC wrote: Also I am a Sniper (every now and again) I operate from the ground not some rooftop where I can get a free shooting gallery.
Your opinion as a sniper means nothing in comparison. Sniping from the ground? Yeah, I do that too. While I'm waiting for my drop ship to land. You're the same narrow minded garbage I had described earlier. Just a cog in the meat grinder. If you had things your way there would be no mountains, no buildings, no vantage points. Just flat terrain and boxes. Get the **** out. If I had my way there would be , ladders to every "vantage point" Uplinks wouldn't deploy from a certain altitude and the better view your "vantage point" gives you the easier it is for someone else to get there. Why shouldn't my opinion mean nothing because I like to put my suit on the line and givemy enemy the chamce to flank me. When I snipe I play a combat sniper, picking a nest a little further out from the action and supporting my team, I don't find the least accessible place and pop what I see, I actually benifit my team when I snipe, I seriously believe you can't say the same. So as I said your entire attitude is invictive of why you won't get buffs, the effort you need to put into kill someone is equal to effort they need to as well. And that is called BALANCE. I just want to strangle you."why shouldn't my opinion mean nothing" - you're right it really should mean nothing. "I play a combat sniper" - as opposed to a non combat sniper? what the hell is "invictive?" The game isn't fun at all if you're hiding in your own red line sniping. Let's not claim to know my sniping methodologies until you're on the receiving end of it. I don't need to know your methodologies, you want to 3 shot heavies, who are supposed to be resistant to infantry weaponry. You want to 1 shog the majority of suits, me and my friggin autocorrecting tablet are here to tell you to get lost. By all means come and strangle me, my shotgun is dying to meet you.
I want my shots to always register, I want my enemies to render, I want to be viable in pc without a thales......... I don't want to have to hit multiple headshots to kill medium frames, or however many it takes to kill a proto gal sentinel (I think its 8 bodyshots or 5 headshots with the ishukone)
so commandos are good now O_o
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Louis Domi
Pradox One Proficiency V.
203
|
Posted - 2014.04.19 14:52:00 -
[158] - Quote
Liquid Fox88 wrote:Decrease the range to limit redline sniping and increase damage to make the weapon a viable option. Without a damage increase, if shot, most people like myself will simply ignore the sniper. Their contribution is so insignificant that they fall under the label: nonfactor. Face it, headshots don't kill most pub assaults or logis, and at a competitive level you'd be better off running with a militia shotgun and playing point defense.
Decreasing the range would put out alot of redliners, but there are also some sniper spots that need those 500m+ and are not in the redline, id just say change the way the redline works so people cant just sit and feel cool. Other than that I agree with you. |
Louis Domi
Pradox One Proficiency V.
203
|
Posted - 2014.04.19 14:54:00 -
[159] - Quote
Symbioticforks wrote:Just had a faction warfare match, where the entire enemy team got one total kill. We had 3 prototype tanks camping the enemy red line. I was sniping way up high, each tank had 30+ kills. I had maybe 15 kills. I would have been so upset if someone on the enemy team managed to escape the meat grinder and sniped back at me.
They couldn't escape the red line. They're allowed to fight back, but God forbid with a sniper rifle...
If the game goes that bad, it needs to end faster, or pretty much ends almost as soon as a team gets redlined |
Monkey MAC
Rough Riders..
2579
|
Posted - 2014.04.19 19:58:00 -
[160] - Quote
Tyjus Vacca wrote:Monkey MAC wrote:Symbioticforks wrote:Monkey MAC wrote:Symbioticforks wrote: Your opinion as a sniper means nothing in comparison. Sniping from the ground? Yeah, I do that too. While I'm waiting for my drop ship to land.
You're the same narrow minded garbage I had described earlier. Just a cog in the meat grinder. If you had things your way there would be no mountains, no buildings, no vantage points. Just flat terrain and boxes. Get the **** out.
If I had my way there would be , ladders to every "vantage point" Uplinks wouldn't deploy from a certain altitude and the better view your "vantage point" gives you the easier it is for someone else to get there. Why shouldn't my opinion mean nothing because I like to put my suit on the line and givemy enemy the chamce to flank me. When I snipe I play a combat sniper, picking a nest a little further out from the action and supporting my team, I don't find the least accessible place and pop what I see, I actually benifit my team when I snipe, I seriously believe you can't say the same. So as I said your entire attitude is invictive of why you won't get buffs, the effort you need to put into kill someone is equal to effort they need to as well. And that is called BALANCE. I just want to strangle you."why shouldn't my opinion mean nothing" - you're right it really should mean nothing. "I play a combat sniper" - as opposed to a non combat sniper? what the hell is "invictive?" The game isn't fun at all if you're hiding in your own red line sniping. Let's not claim to know my sniping methodologies until you're on the receiving end of it. I don't need to know your methodologies, you want to 3 shot heavies, who are supposed to be resistant to infantry weaponry. You want to 1 shog the majority of suits, me and my friggin autocorrecting tablet are here to tell you to get lost. By all means come and strangle me, my shotgun is dying to meet you. I want my shots to always register, I want my enemies to render, I want to be viable in pc without a thales......... I don't want to have to hit multiple headshots to kill medium frames, or however many it takes to kill a proto gal sentinel (I think its 8 bodyshots or 5 headshots with the ishukone)
In thag case your problem is with brick tanking and bugs, NOT the power of your weapon.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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keno trader
Resheph Interstellar Strategy Gallente Federation
60
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Posted - 2014.04.19 22:28:00 -
[161] - Quote
Monkey MAC wrote: "1) You're probably winning already . . . " Winning is not excuse for your opponent to snipe from the redline. 2 and 3 apply the majority of the time you get sniped not just from the redline, which is basically what snipers do pick off straglers.
There is NO EXCUSE for redline sniping, period. Also 3 shot heavies? You realise you will one shot the majority of suits (about 55-60%) in this game with that. The only way you would be permitted that much power is if every sniper had a long charge time, full blown ballistics and giant "I'm here" sign everytime you pulled that damn trigger.
Yo you self righteous proto stomper. When people are getting crushed because you're abusing the terrible matchmaking with your all proto fits, you can't just expect people to sit there and get stomped for fun. They're either going to go cloaked scout/militia/sniper.
Deal with it.
Just like how we have to put up with the proto elite.
1.8 --- Still getting spawntrapped by boxes.
1.8 --- Smart deployment = letting a 2 year old handle spawns.
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Gaurdian Satyr
Glitched Connection
137
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Posted - 2014.04.20 04:05:00 -
[162] - Quote
lrian Locust wrote:Symbioticforks wrote:Ghost Kaisar wrote:If I shoot someone in the head, they should die. But yes, OHK bodyshots should never happen in Dust. There's a huge gap between the 200hp - 1500hp suits. If you can't body shot a militia suit, I guess taking 8 shots to kill a proto heavy is okay? You can shrink those numbers a bit, and it's still way too much. It currently takes up to 14 bodyshots and 4 reloads (or 8 headshots with 2 reloads) with a PROTO sniper rifle to kill a merc. Despite the extremely low zoom level. And he doesn't waddle away in the 25 seconds that it takes. Provided you land every shot on target. That's just ridiculous! By the way, from the Dust wiki: Quote:Unless facing a high-level Sentinel Dropsuit that is armour tanking, a head-shot will always kill the target. Yeah, right!
1. Im retracting all previous statements 2. Bullshit i just got 2 shoted by a militia sniper and i was running a heavy sniper with 1300ehp
-holds arms in O- throw it in the story basket bro
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keno trader
Resheph Interstellar Strategy Gallente Federation
60
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Posted - 2014.04.20 05:18:00 -
[163] - Quote
Gaurdian Satyr wrote:lrian Locust wrote:Symbioticforks wrote:Ghost Kaisar wrote:If I shoot someone in the head, they should die. But yes, OHK bodyshots should never happen in Dust. There's a huge gap between the 200hp - 1500hp suits. If you can't body shot a militia suit, I guess taking 8 shots to kill a proto heavy is okay? You can shrink those numbers a bit, and it's still way too much. It currently takes up to 14 bodyshots and 4 reloads (or 8 headshots with 2 reloads) with a PROTO sniper rifle to kill a merc. Despite the extremely low zoom level. And he doesn't waddle away in the 25 seconds that it takes. Provided you land every shot on target. That's just ridiculous! By the way, from the Dust wiki: Quote:Unless facing a high-level Sentinel Dropsuit that is armour tanking, a head-shot will always kill the target. Yeah, right! 1. Im retracting all previous statements 2. Bullshit i just got 2 shoted by a militia sniper and i was running a heavy sniper with 1300ehp
You, my kind sir, just failed. Failed hard.
1.8 --- Still getting spawntrapped by boxes.
1.8 --- Smart deployment = letting a 2 year old handle spawns.
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Universal Decimator
Interstellar Legionnaires
9
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Posted - 2014.04.20 05:25:00 -
[164] - Quote
Sir Dukey wrote:Stop with the freking risk/reward. If you are not willing to do sh*t about it, then it's your own fault. My sniper suits costed 130k isk in 1.6 and were easily killable by a standard tactical sniper. Get good you scurbs and stop tying to keep a sh*tty weapon in the dirt. The only viable sniper right now is the thale's.
Snipers are an unliked class but you deserve to be sniped if you don't want to counter them. I kill 90% of sniper I face with level 2 in sniper operation, a scout suit and a tactical sniper rifle and I best most lose over 100k isk per death when I start sniping.
They all need a zoom and damage buff. Tactical needs it's clip size increased. Charge needs a cooler word in front of the name, a damage buff and a huge zoom capability buff. Basic needs a damage buff.
I have a full proficiency to level 5 in sniper rifle, I was using a caldari logie with 5 complex damage mods and a charge sniper rifle. Was not able to kill jack! When ever I was lucky enough to hit something, It would not freaking die. Then I get hit one time and I am dead and lost over 200k. I want a respect on weapons. sniper rifles are not good. |
Jenova Rhapsodos
Fatal Absolution
438
|
Posted - 2014.04.20 05:53:00 -
[165] - Quote
Universal Decimator wrote:Sir Dukey wrote:Stop with the freking risk/reward. If you are not willing to do sh*t about it, then it's your own fault. My sniper suits costed 130k isk in 1.6 and were easily killable by a standard tactical sniper. Get good you scurbs and stop tying to keep a sh*tty weapon in the dirt. The only viable sniper right now is the thale's.
Snipers are an unliked class but you deserve to be sniped if you don't want to counter them. I kill 90% of sniper I face with level 2 in sniper operation, a scout suit and a tactical sniper rifle and I best most lose over 100k isk per death when I start sniping.
They all need a zoom and damage buff. Tactical needs it's clip size increased. Charge needs a cooler word in front of the name, a damage buff and a huge zoom capability buff. Basic needs a damage buff. I have a full proficiency to level 5 in sniper rifle, I was using a caldari logie with 5 complex damage mods and a charge sniper rifle. Was not able to kill jack! When ever I was lucky enough to hit something, It would not freaking die. Then I get hit one time and I am dead and lost over 200k. I want a respect on weapons. sniper rifles are not good.
I don't think Sniper Rifles are for you haha...
With that set up you should have been one hit killing most STD medium frames even with a bodyshot. And 2 shots from that should take out most ADV suits to be honest.
Why not run 3 damage mods tops, and then 2 complex shields. Put some plates in your lows and you should survive a headshot from all but a Thales.
You could also consider using a KB/M whilst sniping. It's generally pretty terrible in dust, but the precision and fine-tuned input of a mouse is superior to a DS3 controller for sniping.
Also you shouldn't get a respec just because you spent so much SP on a weapon that you are not adept at using, the weapon is not 'broken'. I'd understand if you were talking about Flaylocks or something else that was nerfed to hell.
The Scrambler Rifle is dead, long live the Scrambler Rifle!
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lrian Locust
Chatelain Rapid Response Gallente Federation
394
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Posted - 2014.04.22 23:56:00 -
[166] - Quote
Gaurdian Satyr wrote:Bullshit i just got 2 shoted by a militia sniper and i was running a heavy sniper with 1300ehp I call bullshit.
Here's the math:
hits x base damage x brick damage bonus x max proficiency bonus x Calmando bonus x headshot bonus x 3 damage mods 2 x 109 x 110% x 115% x 115% x 175% x 115% = 638 HP
So unless you received 5 instead of 2 headshots, you would have survived.
Note: I didn't account for decreased efficiency of damage mods, so the damage would have been less.
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Henrietta Unknown
Sooper Speshul Ponee Fors Dropsuit Samurai
153
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Posted - 2014.04.23 00:10:00 -
[167] - Quote
I like the occasional sniping round, don't get me wrong, but a long term devotion becomes boring quickly. I run an alt.
You need a Caldari Commando for the job. Reload is best, plus the extra damage bonus really helps. I run a C-1 with Tactical and NT-511 for when I'm certain I'm in a secure spot. 10/0, but because everyone ran MLT suits that match.
Not bad; a headshot is an OHK. I'm fine with snipers as they are. (LOL, I held down C and a nearby CRU, but a Frontline suit with nova knives is too speedy for me) My peeve is not the Thale, it's the Charged ones (only one Thale's death ever).
I don't run KB/M, though I could.
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Duran Lex
Fraternity of St. Venefice Amarr Empire
778
|
Posted - 2014.04.23 00:11:00 -
[168] - Quote
Symbioticforks wrote:Jenova Rhapsodos wrote:Tyjus Vacca wrote:Jenova Rhapsodos wrote:Spent the day using a Caldari State Advanced Tactical Sniper. Averaging about 15 kills, 0 deaths per game. I only have Level 1 sniper rifle operations though, so no proficiency or whatever.
Can't say from a PC perspective, but snipers seem to be fine in pubs. The damage seems appropriate, most medium frame suits only get one-shot by a headshot. And I shouldn't be able to solo a heavy with one clip anyway.
The point raised that Thales are the viable option in PC is a great observation though. you would do much better with the basic RR Probably. I'm pretty awesome. I'd make more kills for sure, but more deaths as well. Regularly making 15-0 games in pubs is better than going 17-6 with a basic RR. What do you guys want? To drop 30 kill games every time? Snipers are fine, I feel like you're all just terrible. What I would like is to 2 shot any suit with the Ishokune, and 3 shot a heavy. I guess that would be thales damage on the basic sniper rifle.. still seems fair since there's recoil. I say this because 3-4 shots on any suit and 5 on heavies is disgusting. Snipers are annoying at best, rarely some kind of real threat that ever must be dealt with. There are a lot of terrible snipers out there, that's great. I'm just not one of them.
I would like sniper rifles bullets to have travel speed and bullet drop.
Only then would it deserve such a buff to damage.
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Monkey MAC
Rough Riders..
2618
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Posted - 2014.04.23 00:24:00 -
[169] - Quote
keno trader wrote:Monkey MAC wrote: "1) You're probably winning already . . . " this is not excuse for your opponent to snipe from the redline. 2 and 3 apply the majority of the time you get sniped not just from the redline, which is basically what snipers do pick off straglers.
There is NO EXCUSE for redline sniping, period. Also 3 shot heavies? You realise you will one shot the majority of suits (about 55-60%) in this game with that. The only way you would be permitted that much power is if every sniper had a long charge time, full blown ballistics and giant "I'm here" sign everytime you pulled that damn trigger.
Yo you self righteous proto stomper. When people are getting crushed because you're abusing the terrible matchmaking with your all proto fits, you can't just expect people to sit there and get stomped for fun. They're either going to go cloaked scout/militia/sniper. Deal with it. Just like how we have to put up with the proto elite.
Mate, please look me up, I am by no means a proto stomper. The fact you assume this, just shows arrogance to the views of your victims. I run adv approximately 95% of the time and have the terrible KDR of 1.14 to show for it.
I play my matches as fairly as possible, yet when Im 1 shotted in 480 EHP suit by a Sentinel with a Sniper so far in his own redline you can't even get a dropship to him, I'm told its my fault for winning.
As I said to your friend the more effort required to counter something, the harder it should be to commit the act in the firstplace. This one of the fundamentals of balance, if he can kill me quickly, easily and safely then something else should find it just as quick, easy and safe to kill, this something else must not be the thing that killed me.
So long as Sniper can hide in an inaccessible location he has no right to complain about his weapon. As for friends supposed buffs, 1 shotting most suits is purely ridiculous, not even shotguns are capable of that, the only weapon consistently capable of a OHK is the nova knife and that's because they are bloody hard to use.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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IceShifter Childhaspawn
DUST University Ivy League
545
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Posted - 2014.04.23 01:44:00 -
[170] - Quote
ITT: 1. Snipers wanting their jobs back. 2. Stompers complaining that they stomp so well everyone hides.
EP 1.8: Revenge of the Scouts.
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Charlotte O'Dell
Sooper Speshul Ponee Fors Dropsuit Samurai
2427
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Posted - 2014.04.23 01:46:00 -
[171] - Quote
Sir Dukey wrote:Stop with the freking risk/reward. If you are not willing to do sh*t about it, then it's your own fault. My sniper suits costed 130k isk in 1.6 and were easily killable by a standard tactical sniper. Get good you scurbs and stop tying to keep a sh*tty weapon in the dirt. The only viable sniper right now is the thale's.
Snipers are an unliked class but you deserve to be sniped if you don't want to counter them. I kill 90% of sniper I face with level 2 in sniper operation, a scout suit and a tactical sniper rifle and I best most lose over 100k isk per death when I start sniping.
They all need a zoom and damage buff. Tactical needs it's clip size increased. Charge needs a cooler word in front of the name, a damage buff and a huge zoom capability buff. Basic needs a damage buff.
While I agree with you in some regards, you might want to consider rewriting this so you don't come off as a whiny *****.
Charlotte O'Dell is the highest level unicorn!
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Appia Vibbia
Molon Labe. General Tso's Alliance
2211
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Posted - 2014.04.23 02:37:00 -
[172] - Quote
I love it when people call out "hell no. it needs to work exactly as I demand it to before t deserves to be balanced."
How many times has this happened in 9 pages? How many times does this happen in every thread. Balance isn't what they want, and they'll use any excuse to keep the sniper from being useful.
I ran a Mk.0 Scout today. 367 shields. Survived a shot from a thales with 60hp left on my shields. Yeah. Real balanced. The guy was using 2-3 danage mods on a Gal-Logi
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Vargralor
Mikramurka Shock Troop Minmatar Republic
30
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Posted - 2014.04.23 02:43:00 -
[173] - Quote
I do a fair bit of sniping. The proto tactical sniper rifles work a hell of a lot better for me that the ish or charge ones. I can reliably take out most medium and scout suits with two shots. Commandos are often dropped with thee. Proto logis and sentinels can be virtually impossibly to take down as they often require several reloads worth of shots to kill and have often fully repped or been repped in between. All that being said I am a bit ambivalent about the idea of sniper weapons being good against all suit types. There are pros and cons to it and I can see both sides of the argument. If they are buffed, I personally would like to see either a zoom increase or damage but not both at once. |
Thokk Nightshade
Onuoto Uakan Huogaatsu Lokun Listamenn
84
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Posted - 2014.04.23 03:42:00 -
[174] - Quote
Duran Lex wrote:Symbioticforks wrote:Jenova Rhapsodos wrote:Tyjus Vacca wrote:Jenova Rhapsodos wrote:Spent the day using a Caldari State Advanced Tactical Sniper. Averaging about 15 kills, 0 deaths per game. I only have Level 1 sniper rifle operations though, so no proficiency or whatever.
Can't say from a PC perspective, but snipers seem to be fine in pubs. The damage seems appropriate, most medium frame suits only get one-shot by a headshot. And I shouldn't be able to solo a heavy with one clip anyway.
The point raised that Thales are the viable option in PC is a great observation though. you would do much better with the basic RR Probably. I'm pretty awesome. I'd make more kills for sure, but more deaths as well. Regularly making 15-0 games in pubs is better than going 17-6 with a basic RR. What do you guys want? To drop 30 kill games every time? Snipers are fine, I feel like you're all just terrible. What I would like is to 2 shot any suit with the Ishokune, and 3 shot a heavy. I guess that would be thales damage on the basic sniper rifle.. still seems fair since there's recoil. I say this because 3-4 shots on any suit and 5 on heavies is disgusting. Snipers are annoying at best, rarely some kind of real threat that ever must be dealt with. There are a lot of terrible snipers out there, that's great. I'm just not one of them. I would like sniper rifles bullets to have travel speed and bullet drop. Only then would it deserve such a buff to damage.
Why don't we throw in wind currents, crosswinds, altitude, air density, moisture, and updraft while we're at it? All of those are real life things that affect bullet trajectory. My point of that? We are not playing a physics game. We are playing a combat simulator supposedly set how far in the future? I didn't realize it was inconceivable they have built weapons to account for travel speed/bullet drop. I have an answer for that. Auto scope dope. When the person is put in the crosshairs, the scope reads distance and auto-corrects for distance. Problem solved. Because, other than the flaylock, what weapon in this game is required to use these parameters? The AR out at 250 m? Nope, it still flies straight as a board. But snipers, oh hell no, you don't have it hard enough with your 2 power P.O.S. scopes. Let's make it nigh impossible for you so you have to pick up a different weapon and bring yourself down to the meat grinder.
A sniper's job is to reach out and touch someone. If you want to go real life with bullet drop etc, lets go real world distances. A sniper should have at MINIMUM 3 times the distance, not 2.5 If an AR can shoot, 250, a Sniper should be able to shoot 1000. An M4 has a max range for point targets (ie a human target) of 500 meters. A Barrett 50 cal is 1800 meters. If you don't want to call that a "real" sniper rifle because it's used to punch through engine blocks, the M40A1 (Marines) has a max range of 1000 yards). That is also throwing out a 7.62 vs. a 5.56 so it's more weight at a longer distance. That should mean more damage. A .50 is throwing out a 750 GRAIN so it should be a OHK to anyone it hits. |
Symbioticforks
Ancient Exiles. Dirt Nap Squad.
145
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Posted - 2014.04.23 10:14:00 -
[175] - Quote
I would not agree completely on changing the magnification on sniper rifles. It's not something I feel is absolutely needed. It would certainly make red line sniping a little easier.
I just want the sniper to be useful in PC. (or whatever future end game content awaits DUST 514)
Increased damage seems logical because of increased suit health / armor + no updates to the weapon. It's antiquated. Additional Functionality could be another answer. Allow anyone with a sniper rifle the ability to "spot" targets for their squad.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Monkey MAC
Rough Riders..
2628
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Posted - 2014.04.23 10:17:00 -
[176] - Quote
Symbioticforks wrote:I would not agree completely on changing the magnification on sniper rifles. It's not something I feel is absolutely needed. It would certainly make red line sniping a little easier.
I just want the sniper to be useful in PC. (or whatever future end game content awaits DUST 514)
Increased damage seems logical because of increased suit health / armor + no updates to the weapon. It's antiquated. Additional Functionality could be another answer. Allow anyone with a sniper rifle the ability to "spot" targets for their squad.
Much more sensible, Ill give you a plus 1 for that!
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
145
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Posted - 2014.04.23 10:17:00 -
[177] - Quote
It's not that enemies are getting "smarter at being able to avoid snipers"
It's that there has been an increase in health for any suit running armor plates. (combined with)
Proficiency Skill +15% damage versus armor only (instead of flat damage to both shields and armor) (combined with) Damage Mod Decrease getting 12% damage from 3 of these mods instead of 24% (combined with) Gallente Map Packs designed to be unfriendly for snipers (combined with) No Adjustment to the Sniper Rifle in an unbelievable amount of time to keep the weapon up to date. (combined with) Sniping in a Heavy Suit for a 10% bonus to sniper rifle damage. It feels almost forced. (combined with) Stealth Removal of Sniping Locations without warning or patch notes (combined with) Easymode Attack Drop Ships for high rate of fire splash damage anywhere you want it. (combined with) Cloaks and 1500hp Heavies pick one miss a lot more than normal or waste your time chipping away (combined with) Reduced AV Grenades in both damage + amount carried. Used to be decent drop ship defense (combined with)
I can keep coming up with stuff to show you how the game has changed, and not in favor of sniping. I'm probably missing a few easy ones I could have pointed out. Oh well! Nice talk.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Asha Starwind
818
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Posted - 2014.04.23 10:25:00 -
[178] - Quote
First off, the sway that needs to go off the bat.
Mad Bomber - 50% less profile
Return dumbfire to Swarms
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Jack McReady
DUST University Ivy League
1340
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Posted - 2014.04.23 10:26:00 -
[179] - Quote
IceShifter Childhaspawn wrote:ITT: 1. Snipers wanting their jobs back. 2. Stompers complaining that they stomp so well everyone hides.
I fear that the majority of the forum readers will not understand your point, they are too busy tunnelvisioning like a scrub |
IceShifter Childhaspawn
DUST University Ivy League
554
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Posted - 2014.04.23 10:37:00 -
[180] - Quote
Jack McReady wrote:IceShifter Childhaspawn wrote:ITT: 1. Snipers wanting their jobs back. 2. Stompers complaining that they stomp so well everyone hides.
I fear that the majority of the forum readers will not understand your point, they are too busy tunnelvisioning like a scrub Im used to it. One does not wade through the caustic bowels of hell to make change. We preach that some might have hope.
EP 1.8: Revenge of the Scouts
Hiding in the redline means: I want to play, just not with you
+25 = I'm helping
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