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Talos Vagheitan
Ancient Exiles.
549
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Posted - 2014.04.18 22:21:00 -
[121] - Quote
Hahaha
Who cares what some sniper has to say
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Jenova Rhapsodos
Fatal Absolution
421
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Posted - 2014.04.18 22:47:00 -
[122] - Quote
Sylwester Dziewiecki wrote:Jenova Rhapsodos wrote:Spent the day using a Caldari State Advanced Tactical Sniper. Sorry, but that is not to much to have objective opinion on subject. I think that you were killing people in MLT/STR suits all day long. Thats really simple - PRO suits have more CPU/PG and slots to tank even better, we get stacking penalties for each dmg mod and they don't really get any penalties for putting in more tanking modules.
Yeah I've used snipers regularly in the past on a different account. I was just mentioning that I've been using one since 1.8 was released. And yes I understand what a Proto suit is. I understand there seems to be diminishing returns at proto level unless you use the Charge Sniper. All I'm saying is I can kill pretty much any Advanced suit with my advanced sniper. Other than tanked heavies, which I don't really care about killing to be honest. But snipers are definitely not 'broken'.
The Scrambler Rifle is dead, long live the Scrambler Rifle!
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Monkey MAC
Rough Riders..
2563
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Posted - 2014.04.18 22:48:00 -
[123] - Quote
Ok, here is why currently your request will not be listened to.
1) Redline Snipers There are people here that are so bad at this game, that sit in the redline in, get this a 1900 EHP sentinel a pop people without a care in the world. This is damn wrong and your first mistake.
2) Your statement "Get gud and use a Sniper Rifle" You clearly do not understand the mechanics of this game, you should not need to use a sniper to kill a sniper. You need a hard counter that differs from the original threat. In the case of snipers the best counter should be shotgun to the rear end of the cranium.
3) You statement "Stop with Risk vs Reward" What you want us to keel over and let you have free kills? Once again your lack of knowledge concerning the games meta is most disturbing, every suit costs that person money, every single suit. The idea of Risk vs Reward is the more risks you take (suit costs, running solo behind redberry lines, using short-ranged weaponry) the better your reward if you pull it off. There is no risk to sniping THROUGH terrain inside your redline to kill people actively part-taking in battle.
So in short, if you want ANY kind of buff to Sniper Rifles then find a way to force them from the redline. Because so long as Snipers abusethe redline their weapon is DESERVEDLY bad.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Jenova Rhapsodos
Fatal Absolution
421
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Posted - 2014.04.18 22:49:00 -
[124] - Quote
Tyjus Vacca wrote: lol I go 20-0 with snipers all the time ...... I'm really good with them, that's how I know they suck just because you had a couple of good games doesn't change that.
Double post here, but YOLO. If you regularly go 20-0. Snipers are not bad. They are a support class anyway. You shouldn't be out-slaying Assaults and Heavies.
The Scrambler Rifle is dead, long live the Scrambler Rifle!
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Atiim
Heaven's Lost Property Dirt Nap Squad.
6875
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Posted - 2014.04.18 22:52:00 -
[125] - Quote
Jenova Rhapsodos wrote:Tyjus Vacca wrote: lol I go 20-0 with snipers all the time ...... I'm really good with them, that's how I know they suck just because you had a couple of good games doesn't change that.
Double post here, but YOLO. If you regularly go 20-0. Snipers are not bad. They are a support class anyway. You shouldn't be out-slaying Assaults and Heavies. Tankers went 20-0 regularly before 1.6. We're HAVs perfectly fine as well?
How are they a support class again? Their main role is killing, and that's all they get rewarded for, killing.
-HAND
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Tau Lai
Seituoda Taskforce Command Caldari State
61
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Posted - 2014.04.18 23:21:00 -
[126] - Quote
Chinese av models
I can see you
Buy a tank
Buy an assault dropship
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
123
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Posted - 2014.04.18 23:29:00 -
[127] - Quote
Jenova Rhapsodos wrote:Tyjus Vacca wrote:Jenova Rhapsodos wrote:Spent the day using a Caldari State Advanced Tactical Sniper. Averaging about 15 kills, 0 deaths per game. I only have Level 1 sniper rifle operations though, so no proficiency or whatever.
Can't say from a PC perspective, but snipers seem to be fine in pubs. The damage seems appropriate, most medium frame suits only get one-shot by a headshot. And I shouldn't be able to solo a heavy with one clip anyway.
The point raised that Thales are the viable option in PC is a great observation though. you would do much better with the basic RR Probably. I'm pretty awesome. I'd make more kills for sure, but more deaths as well. Regularly making 15-0 games in pubs is better than going 17-6 with a basic RR. What do you guys want? To drop 30 kill games every time? Snipers are fine, I feel like you're all just terrible.
What I would like is to 2 shot any suit with the Ishokune, and 3 shot a heavy. I guess that would be thales damage on the basic sniper rifle.. still seems fair since there's recoil. I say this because 3-4 shots on any suit and 5 on heavies is disgusting. Snipers are annoying at best, rarely some kind of real threat that ever must be dealt with.
There are a lot of terrible snipers out there, that's great. I'm just not one of them.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
123
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Posted - 2014.04.18 23:37:00 -
[128] - Quote
Jenova Rhapsodos wrote:Tyjus Vacca wrote: lol I go 20-0 with snipers all the time ...... I'm really good with them, that's how I know they suck just because you had a couple of good games doesn't change that.
Double post here, but YOLO. If you regularly go 20-0. Snipers are not bad. They are a support class anyway. You shouldn't be out-slaying Assaults and Heavies.
Snipers can be slayers. They're not limited to support. The real upside in PC to having a sniper is they usually won't die, and can provide good point defense / rooftop support. If you're low on clones, or trying to clone the enemy they have reach.
That's maybe more my play style, I'm not trying to stop anyone from running a caldari scout with damage mods if they're into quick scoping with a tactical. Fun yes, useful not so much. Die all you want.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Tyjus Vacca
Valor Coalition Red Whines.
219
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Posted - 2014.04.18 23:39:00 -
[129] - Quote
Jenova Rhapsodos wrote:Tyjus Vacca wrote: lol I go 20-0 with snipers all the time ...... I'm really good with them, that's how I know they suck just because you had a couple of good games doesn't change that.
Double post here, but YOLO. If you regularly go 20-0. Snipers are not bad. They are a support class anyway. You shouldn't be out-slaying Assaults and Heavies.
dude the point was 20-0 is no accomplishment this is dust ..... I can "and have" go 12-0 with a PLC and Knives snipers suffer from horrible hit detection and a crappy Dmg model... a couple good players doing good with a crappy weapon doesn't make it good......................... btw a "support weapon" is just another way of saying a weapon is so broken it can't kill
so commandos are good now O_o
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
123
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Posted - 2014.04.18 23:52:00 -
[130] - Quote
Monkey MAC wrote:Ok, here is why currently your request will not be listened to.
1) Redline Snipers There are people here that are so bad at this game, that sit in the redline in, get this a 1900 EHP sentinel a pop people without a care in the world. This is damn wrong and your first mistake.
2) Your statement "Get gud and use a Sniper Rifle" You clearly do not understand the mechanics of this game, you should not need to use a sniper to kill a sniper. You need a hard counter that differs from the original threat. In the case of snipers the best counter should be shotgun to the rear end of the cranium.
3) You statement "Stop with Risk vs Reward" What you want us to keel over and let you have free kills? Once again your lack of knowledge concerning the games meta is most disturbing, every suit costs that person money, every single suit. The idea of Risk vs Reward is the more risks you take (suit costs, running solo behind redberry lines, using short-ranged weaponry) the better your reward if you pull it off. There is no risk to sniping THROUGH terrain inside your redline to kill people actively part-taking in battle.
So in short, if you want ANY kind of buff to Sniper Rifles then find a way to force them from the redline. Because so long as Snipers abusethe redline their weapon is DESERVEDLY bad.
Read my posts about red line snipers.
Dust 514 has many specific roles. Sniping is a very minor specific role. if you're getting killed from the enemy red line you're doing it wrong.
1) You're probably winning already since you're pushing towards it 2) You're probably standing still or moving in predictable patterns 3) You're probably out in the open running around like you own the place
You deserve to get sniped. The enemy team is down a player who can spawn in and focus any objective on the map. They're sacrificing someone who could actively be participating to have them solely focus on a certain half or section of the map.
If you were a sniper you would know what the best hard counter to a sniper is. It's an ADS. They clear rooftops like nobody's business. They can even dive into the red line, get kills, and get out. I'll also cut you off and say if a sniper took time to call in a drop ship and get to a rooftop it's only fair you do the same.
Risk versus reward is still there as well. As I mentioned before, you'll always get way more kills with a charge sniper rifle out of the red line than with a thale's in the red line. You're also a lot more likely to die. It could be an ADS, anyone with a drop ship and a gun really. It's way easier to snipe people at 250m than 450m.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Monkey MAC
Rough Riders..
2566
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Posted - 2014.04.19 00:18:00 -
[131] - Quote
Symbioticforks wrote:Monkey MAC wrote:Ok, here is why currently your request will not be listened to.
1) Redline Snipers There are people here that are so bad at this game, that sit in the redline in, get this a 1900 EHP sentinel a pop people without a care in the world. This is damn wrong and your first mistake.
2) Your statement "Get gud and use a Sniper Rifle" You clearly do not understand the mechanics of this game, you should not need to use a sniper to kill a sniper. You need a hard counter that differs from the original threat. In the case of snipers the best counter should be shotgun to the rear end of the cranium.
3) You statement "Stop with Risk vs Reward" What you want us to keel over and let you have free kills? Once again your lack of knowledge concerning the games meta is most disturbing, every suit costs that person money, every single suit. The idea of Risk vs Reward is the more risks you take (suit costs, running solo behind redberry lines, using short-ranged weaponry) the better your reward if you pull it off. There is no risk to sniping THROUGH terrain inside your redline to kill people actively part-taking in battle.
So in short, if you want ANY kind of buff to Sniper Rifles then find a way to force them from the redline. Because so long as Snipers abusethe redline their weapon is DESERVEDLY bad. Read my posts about red line snipers. Dust 514 has many specific roles. Sniping is a very minor specific role. if you're getting killed from the enemy red line you're doing it wrong. 1) You're probably winning already since you're pushing towards it 2) You're probably standing still or moving in predictable patterns 3) You're probably out in the open running around like you own the place You deserve to get sniped. The enemy team is down a player who can spawn in and focus any objective on the map. They're sacrificing someone who could actively be participating to have them solely focus on a certain half or section of the map. If you were a sniper you would know what the best hard counter to a sniper is. It's an ADS. They clear rooftops like nobody's business. They can even dive into the red line, get kills, and get out. I'll also cut you off and say if a sniper took time to call in a drop ship and get to a rooftop it's only fair you do the same. Risk versus reward is still there as well. As I mentioned before, you'll always get way more kills with a charge sniper rifle out of the red line than with a thale's in the red line. You're also a lot more likely to die. It could be an ADS, anyone with a drop ship and a gun really. It's way easier to snipe people at 250m than 450m.
Hold on rewind did you say I deserve to get sniped from the redline? Wow, just wow I might have conceeded your other points but, you deserve to get sniped by a guy siting in the redline, because your winning?
This 1 statement shows exactly why Snipers won't get buffed period. Also I am a Sniper (every now and again) I operate from the ground not some rooftop where I can get a free shooting gallery.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Gaurdian Satyr
Glitched Connection
128
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Posted - 2014.04.19 00:25:00 -
[132] - Quote
Monkey MAC wrote:Symbioticforks wrote:Monkey MAC wrote:Ok, here is why currently your request will not be listened to.
1) Redline Snipers There are people here that are so bad at this game, that sit in the redline in, get this a 1900 EHP sentinel a pop people without a care in the world. This is damn wrong and your first mistake.
2) Your statement "Get gud and use a Sniper Rifle" You clearly do not understand the mechanics of this game, you should not need to use a sniper to kill a sniper. You need a hard counter that differs from the original threat. In the case of snipers the best counter should be shotgun to the rear end of the cranium.
3) You statement "Stop with Risk vs Reward" What you want us to keel over and let you have free kills? Once again your lack of knowledge concerning the games meta is most disturbing, every suit costs that person money, every single suit. The idea of Risk vs Reward is the more risks you take (suit costs, running solo behind redberry lines, using short-ranged weaponry) the better your reward if you pull it off. There is no risk to sniping THROUGH terrain inside your redline to kill people actively part-taking in battle.
So in short, if you want ANY kind of buff to Sniper Rifles then find a way to force them from the redline. Because so long as Snipers abusethe redline their weapon is DESERVEDLY bad. Read my posts about red line snipers. Dust 514 has many specific roles. Sniping is a very minor specific role. if you're getting killed from the enemy red line you're doing it wrong. 1) You're probably winning already since you're pushing towards it 2) You're probably standing still or moving in predictable patterns 3) You're probably out in the open running around like you own the place You deserve to get sniped. The enemy team is down a player who can spawn in and focus any objective on the map. They're sacrificing someone who could actively be participating to have them solely focus on a certain half or section of the map. If you were a sniper you would know what the best hard counter to a sniper is. It's an ADS. They clear rooftops like nobody's business. They can even dive into the red line, get kills, and get out. I'll also cut you off and say if a sniper took time to call in a drop ship and get to a rooftop it's only fair you do the same. Risk versus reward is still there as well. As I mentioned before, you'll always get way more kills with a charge sniper rifle out of the red line than with a thale's in the red line. You're also a lot more likely to die. It could be an ADS, anyone with a drop ship and a gun really. It's way easier to snipe people at 250m than 450m. Hold on rewind did you say I deserve to get sniped from the redline? Wow, just wow I might have conceeded your other points but, you deserve to get sniped by a guy siting in the redline, because your winning? This 1 statement shows exactly why Snipers won't get buffed period. Also I am a Sniper (every now and again) I operate from the ground not some rooftop where I can get a free shooting gallery. You read it wrong...he basically said " if you get snipped you were probly be stupid or predictable"
-holds arms in O- throw it in the story basket bro
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Monkey MAC
Rough Riders..
2568
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Posted - 2014.04.19 00:43:00 -
[133] - Quote
Gaurdian Satyr wrote:Monkey MAC wrote:Symbioticforks wrote:Monkey MAC wrote:Ok, here is why currently your request will not be listened to.
1) Redline Snipers There are people here that are so bad at this game, that sit in the redline in, get this a 1900 EHP sentinel a pop people without a care in the world. This is damn wrong and your first mistake.
2) Your statement "Get gud and use a Sniper Rifle" You clearly do not understand the mechanics of this game, you should not need to use a sniper to kill a sniper. You need a hard counter that differs from the original threat. In the case of snipers the best counter should be shotgun to the rear end of the cranium.
3) You statement "Stop with Risk vs Reward" What you want us to keel over and let you have free kills? Once again your lack of knowledge concerning the games meta is most disturbing, every suit costs that person money, every single suit. The idea of Risk vs Reward is the more risks you take (suit costs, running solo behind redberry lines, using short-ranged weaponry) the better your reward if you pull it off. There is no risk to sniping THROUGH terrain inside your redline to kill people actively part-taking in battle.
So in short, if you want ANY kind of buff to Sniper Rifles then find a way to force them from the redline. Because so long as Snipers abusethe redline their weapon is DESERVEDLY bad. Read my posts about red line snipers. Dust 514 has many specific roles. Sniping is a very minor specific role. if you're getting killed from the enemy red line you're doing it wrong. 1) You're probably winning already since you're pushing towards it 2) You're probably standing still or moving in predictable patterns 3) You're probably out in the open running around like you own the place You deserve to get sniped. The enemy team is down a player who can spawn in and focus any objective on the map. They're sacrificing someone who could actively be participating to have them solely focus on a certain half or section of the map. If you were a sniper you would know what the best hard counter to a sniper is. It's an ADS. They clear rooftops like nobody's business. They can even dive into the red line, get kills, and get out. I'll also cut you off and say if a sniper took time to call in a drop ship and get to a rooftop it's only fair you do the same. Risk versus reward is still there as well. As I mentioned before, you'll always get way more kills with a charge sniper rifle out of the red line than with a thale's in the red line. You're also a lot more likely to die. It could be an ADS, anyone with a drop ship and a gun really. It's way easier to snipe people at 250m than 450m. Hold on rewind did you say I deserve to get sniped from the redline? Wow, just wow I might have conceeded your other points but, you deserve to get sniped by a guy siting in the redline, because your winning? This 1 statement shows exactly why Snipers won't get buffed period. Also I am a Sniper (every now and again) I operate from the ground not some rooftop where I can get a free shooting gallery. You read it wrong...he basically said " if you get snipped you were probly be stupid or predictable"
"1) You're probably winning already . . . " Winning is not excuse for your opponent to snipe from the redline. 2 and 3 apply the majority of the time you get sniped not just from the redline, which is basically what snipers do pick off straglers.
There is NO EXCUSE for redline sniping, period. Also 3 shot heavies? You realise you will one shot the majority of suits (about 55-60%) in this game with that. The only way you would be permitted that much power is if every sniper had a long charge time, full blown ballistics and giant "I'm here" sign everytime you pulled that damn trigger.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Ghost Kaisar
Fatal Absolution Dirt Nap Squad.
4288
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Posted - 2014.04.19 00:51:00 -
[134] - Quote
Fizzer94 wrote:You guys are pathetic. Do you really want OHK sniper rifles?
CoD---------------->
If I shoot someone in the head, they should die.
But yes, OHK bodyshots should never happen in Dust.
I got my cloak and daggers, I'm a very happy Ghost
I hack at Mach V
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Everything Dies
Inner.Hell
661
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Posted - 2014.04.19 00:56:00 -
[135] - Quote
Monkey MAC wrote:There is NO EXCUSE for redline sniping, period.
Aside from being completely helpless in a firefight, you mean? You know, wielding a weapon that doesn't even give you an estimate of where a hip-fired shot would land? All those poor snipers out there, we have no idea how to aim at a target directly in front of us unless we're looking down the scope.
Kein Mitleid Für Die Mehrheit.
Eight months has been long enough...guess it's time to learn how to play with a squad.
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Everything Dies
Inner.Hell
661
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Posted - 2014.04.19 01:00:00 -
[136] - Quote
Ghost Kaisar wrote: But yes, OHK bodyshots should never happen in Dust.
Agreed...excluding scout suits that knowingly choose to avoid shield/armor in favor of speed/stealth.
This actually raises the biggest issue with giving SRs a flat "buff"--players that can't afford to run better suits/haven't skilled into them would be affected much more than proto/tankers. I believe the better option would be to increase the zoom and slightly increase the effectiveness of headshots; a OHK should be the result of landing a well-placed shot and not the ability to rapidly plug away at a target.
Kein Mitleid Für Die Mehrheit.
Eight months has been long enough...guess it's time to learn how to play with a squad.
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lrian Locust
Chatelain Rapid Response Gallente Federation
389
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Posted - 2014.04.19 02:02:00 -
[137] - Quote
Monkey MAC wrote:There is NO EXCUSE for redline sniping, period. Sure there is. On certain maps, the best sniping spots are from the redline. In one of them you have full view of the hacking terminal, plus 2 of the enemy's bases. Great for surpressing fire, holding one objective, and seriously lower their clone count.
If it's the best way to contribute to your team winning, why the hell not?
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lrian Locust
Chatelain Rapid Response Gallente Federation
389
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Posted - 2014.04.19 02:05:00 -
[138] - Quote
Monkey MAC wrote:Also I am a Sniper (every now and again) I operate from the ground not some rooftop where I can get a free shooting gallery. Why not? Dust isn't about playing fair (exceptions occur, such as abusing glitches and locking districts). If you can use the terrain to your advantage, do it. Chances are that you'll be noticed and countersniped quickly anyway.
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J0LLY R0G3R
Dirt Nap Squad.
740
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Posted - 2014.04.19 02:09:00 -
[139] - Quote
Nerf Redline XD
Gentlemanly Scout
XD Indeed, chase me friend XD
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ugg reset
Molon Labe. General Tso's Alliance
567
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Posted - 2014.04.19 02:13:00 -
[140] - Quote
agreed. get rid of the red line first.
Thr33 is the magic number.
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
126
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Posted - 2014.04.19 02:15:00 -
[141] - Quote
Ghost Kaisar wrote:Fizzer94 wrote:You guys are pathetic. Do you really want OHK sniper rifles?
CoD----------------> If I shoot someone in the head, they should die. But yes, OHK bodyshots should never happen in Dust.
Yes they should! Once someone is no longer wearing militia gear it almost always takes 2 shots. There's a huge gap between the 200hp - 1500hp suits. If you can't body shot a militia suit, I guess taking 8 shots to kill a proto heavy is okay? You can shrink those numbers a bit, and it's still way too much. Bring trash to a match, get stomped, buy aurum, buy proto, get stomped less?
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
126
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Posted - 2014.04.19 02:19:00 -
[142] - Quote
Just had a faction warfare match, where the entire enemy team got one total kill. We had 3 prototype tanks camping the enemy red line. I was sniping way up high, each tank had 30+ kills. I had maybe 15 kills. I would have been so upset if someone on the enemy team managed to escape the meat grinder and sniped back at me.
They couldn't escape the red line. They're allowed to fight back, but God forbid with a sniper rifle...
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
126
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Posted - 2014.04.19 02:25:00 -
[143] - Quote
Monkey MAC wrote: Also I am a Sniper (every now and again) I operate from the ground not some rooftop where I can get a free shooting gallery.
Your opinion as a sniper means nothing in comparison. Sniping from the ground? Yeah, I do that too. While I'm waiting for my drop ship to land.
You're the same narrow minded garbage I had described earlier. Just a cog in the meat grinder. If you had things your way there would be no mountains, no buildings, no vantage points. Just flat terrain and boxes. Get the **** out.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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lrian Locust
Chatelain Rapid Response Gallente Federation
391
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Posted - 2014.04.19 02:29:00 -
[144] - Quote
Symbioticforks wrote:Ghost Kaisar wrote:If I shoot someone in the head, they should die. But yes, OHK bodyshots should never happen in Dust. There's a huge gap between the 200hp - 1500hp suits. If you can't body shot a militia suit, I guess taking 8 shots to kill a proto heavy is okay? You can shrink those numbers a bit, and it's still way too much. It currently takes up to 14 bodyshots and 4 reloads (or 8 headshots with 2 reloads) with a PROTO sniper rifle to kill a merc. Despite the extremely low zoom level. And he doesn't waddle away in the 25 seconds that it takes. Provided you land every shot on target.
That's just ridiculous!
By the way, from the Dust wiki:
Quote:Unless facing a high-level Sentinel Dropsuit that is armour tanking, a head-shot will always kill the target. Yeah, right! |
Tau Lai
Seituoda Taskforce Command Caldari State
62
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Posted - 2014.04.19 03:22:00 -
[145] - Quote
lrian Locust wrote:Symbioticforks wrote:Ghost Kaisar wrote:If I shoot someone in the head, they should die. But yes, OHK bodyshots should never happen in Dust. There's a huge gap between the 200hp - 1500hp suits. If you can't body shot a militia suit, I guess taking 8 shots to kill a proto heavy is okay? You can shrink those numbers a bit, and it's still way too much. It currently takes up to 14 bodyshots and 4 reloads (or 8 headshots with 2 reloads) with a PROTO sniper rifle to kill a merc. Despite the extremely low zoom level. And he doesn't waddle away in the 25 seconds that it takes. Provided you land every shot on target. That's just ridiculous! By the way, from the Dust wiki: Quote:Unless facing a high-level Sentinel Dropsuit that is armour tanking, a head-shot will always kill the target. Yeah, right! That is a lie. Fix that wiki.
I can see you
Buy a tank
Buy an assault dropship
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Dexter307
The Unholy Legion Of DarkStar
1395
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Posted - 2014.04.19 03:35:00 -
[146] - Quote
No buffs until redline sniping is removed |
Duran Lex
Fraternity of St. Venefice Amarr Empire
719
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Posted - 2014.04.19 04:14:00 -
[147] - Quote
Sniping in this game is as easy as it gets
How about snipers get a damage buff when their bullets have a travel time and bullet drop.
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Tectonic Fusion
1490
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Posted - 2014.04.19 04:41:00 -
[148] - Quote
I think snipers depending on their tier should be a 2 hit KO on their own tier. Also if CCP would just fix aiming with the controller I wouldn't have a problem with it that much to be honest.
Solo Player
Squad status: Locked
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
129
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Posted - 2014.04.19 04:47:00 -
[149] - Quote
Combat Rifle with aim assistance is about as easy as it gets.
As for bullet drop.. it's at 601m. Rail technology is so crazy!
This is not a combat simulator that prides itself on aspects of realism.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Spike Slania
CREATURES OF THE NIGHT
30
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Posted - 2014.04.19 04:48:00 -
[150] - Quote
This is starting to get annoying, pretty much Snipers are calling out for a buff since their enemies are getting smarted at being able to avoid them and making their suits able to take hits and keep going. Everyone else who doesn't snipe hates on snipers since in all reality they rarely help a team and normally cause a team to lose due to lack of bodies on the front line. Snipers want a buff so they can keep camping the red line and other areas that don't matter to the game. Everyone else wants to remove the Red Line so Snipers actually take part in the game. In the end neither side will get what they want. So best I can say is I will agree that CCP regardless needs to fix the rendering issues/hit detection issues. Sniper Rifles don't need more damage.
I'm not too far from you, I can't wait to see you, again and again
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