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Atiim
Living Like Larry Schwag
6804
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Posted - 2014.04.17 02:43:00 -
[91] - Quote
Cat Merc wrote: I have ZERO problem with snipers that actually leave the redline.
It's the snipers that I literally can't reach, no matter how much I try that annoy me, hard.
Look above ^
Perhaps adjusting map design and creating better vantage points would get Snipers out of the redline? How about moving the redline back to where you can't snipe from there and get kills unless your being red-lined?
That, and making the zoom adjustable. Sniping in 50-100m can be nightmarish with a Thale's.
Those seem to be very reasonable solutions to addressing the Redline Sniping issue that doesn't exacerbate pubstomping.
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Gaurdian Satyr
Glitched Connection
121
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Posted - 2014.04.17 13:31:00 -
[92] - Quote
fragmentedhackslash wrote:2 things that no one has mentioned.
a) As part of the light weapon parity, why where Minmatar Precision Rifles NOT added (Light Weapon/Sniper Rifle - Explosive kinetic with bipod and over the horizon range heavy barrel) Would require prone, and 2 lugg bolt action, 5 magnum rounds.
b) CPM Kane Spero is right now activly seeking to halve the sniper rifle range. This can not be allowed to occur, as seen here previous to this, not a single mention of range is too far... but Kane cut the rail turret range, meaning FG can out gun a rail tank at 300 meters and not even be seen by the tanker, and he is going to do the exact same to the sniper rifle with devastating effect, nerfing all sniper rifles, characters, tactical play styles, the whole lot out the window. It's happening.
If this actually goes through a certain CPM is going to be assainated....with a sniper rifle non the less
**** with my sniper and there will be hell kane....and you will not be standing to see it
-holds arms in O- throw it in the story basket bro
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Gaurdian Satyr
Glitched Connection
121
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Posted - 2014.04.17 13:33:00 -
[93] - Quote
Cat Merc wrote:Sir Dukey wrote:Cat Merc wrote:Sir Dukey wrote:Cat Merc wrote:Risk/Reward is a huge problem and while it is where it is, I wouldn't buff snipers one bit.
You expect to make people lose 200k dropsuits from the safety of your redline while dying maybe once a blue moon? You would think people are smart enough to pick up a sniper themself and kill us glass cannons but they continue to run around. Still it's practically impossible to kill a proto suit without the thales that is moving. Hmm... So basically, you have to bring a tank to counter a tank? no, it requires a weapon of the same type. to kill a tank you use a forgegun (mini railgun or you use swarms which are minny missile launchers.) Stop being lazy, if you are not willing to kill a dude sitting still, you deserve to be killed. Anyway, not everybody snipes from the redline. Stop nerfing the ones that don't. I am willing to kill a dude sitting still. I go sniper hunting all the time, if they come out of the redline. But when they sit deep within it, I'm pretty much stuck with a 400 damage cannon aiming at me that I can't retaliate at.
They guess deep within are actually the easiest to kill...they arent thinking of you till they are dead....and if they get you that means they arent watching your team
-holds arms in O- throw it in the story basket bro
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Everything Dies
Inner.Hell
657
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Posted - 2014.04.17 15:14:00 -
[94] - Quote
Cat Merc wrote:It's funny really, how you say the Thale's is the only viable sniper when it's absurdly OP.
I can one shot nearly every scout bar the most tanked one, I can one shot most non proto medium frames, and it's not problematic to get multiple shots into a heavy.
All so deep within the redline that I didn't lose a single Thale's in a few dozen matches.
The Thale's being OP doesn't change the fact that the non-charged SR's are all underpowered at this point in time. I would happily take a reduction to the Thale's if it meant an increase in damage to the other SRs.
Honestly, though, an easy fix for sniping/counter sniping would be increased zoom/fidelity when scoping. The ability to zoom past your maximum range would go a long way towards identifying where the redliners are camped and allow you to get into position.
Kein Mitleid Für Die Mehrheit.
Eight months has been long enough...guess it's time to learn how to play with a squad.
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Tyjus Vacca
Valor Coalition Red Whines.
214
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Posted - 2014.04.17 22:20:00 -
[95] - Quote
Cat Merc wrote:It's funny really, how you say the Thale's is the only viable sniper when it's absurdly OP.
I can one shot nearly every scout bar the most tanked one, I can one shot most non proto medium frames, and it's not problematic to get multiple shots into a heavy.
All so deep within the redline that I didn't lose a single Thale's in a few dozen matches.
if your getting headshots then your supposed to kill most suits, short of a heavy or tanked assault .The thales is only OP in pubs in PC its how the proto snipers should be ............... and I can go a few dozen match without losing nova knives all that means is Im playing against scrubs, any half decent player will be able to kill a stationary target if they actually look for them.
so commandos are good now O_o
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Delta 749
Kestrel Reconnaissance
2835
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Posted - 2014.04.17 22:29:00 -
[96] - Quote
If you are getting killed by the standard tactical sniper rifle then your fit sucks, Im sorry but its true when you think about how much armor you can stack to survive counter shots
Also all the rifle really needs is a significant head shot bonus and variable zoom scopes not all the easy mode buffs you want across the board
Sincerely someone who loves counter sniping redline cowards
I'll start my own war, with hookers, and blackjack!
In fact forget the war and the blackjack.
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Rusty Shallows
1536
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Posted - 2014.04.17 22:34:00 -
[97] - Quote
Fizzer94 wrote:Sir Dukey wrote:Tau Lai wrote:I bet sniper rifles will get some kind of buff on the next patch iteration, because right now, a prototype sniper cannot take down a prototype suit. a prototype can barley take out a militia. Shoot them twice, or just once in the head. The Sunday before last my ADV Logi with half buffer fit died to two shots by a proto-SR on the monkey bars and that was at a partially perpendicular angle while moving. It was a faster Time-To-Kill than my proto Mass Driver.
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
114
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Posted - 2014.04.17 23:37:00 -
[98] - Quote
Eko Sol wrote:Sir Dukey wrote:Stop with the freking risk/reward. If you are not willing to do sh*t about it, then it's your own fault. My sniper suits costed 130k isk in 1.6 and were easily killable by a standard tactical sniper. Get good you scurbs and stop tying to keep a sh*tty weapon in the dirt. The only viable sniper right now is the thale's.
Snipers are an unliked class but you deserve to be sniped if you don't want to counter them. I kill 90% of sniper I face with level 2 in sniper operation, a scout suit and a tactical sniper rifle and I best most lose over 100k isk per death when I start sniping.
They all need a zoom and damage buff. Tactical needs it's clip size increased. Charge needs a cooler word in front of the name, a damage buff and a huge zoom capability buff. Basic needs a damage buff. Is it me or is the reality that this game doesn't need snipers EVERY MAP. I'm sick of people thinking that every match they should be able to snipe. It just doesn't make sense. Don't buff anything with sniper rifles. I run ADV Tactical and, on the right maps, break 10 kills without dying on a bad day. Some maps aren't good for sniping either because they know where people snipe from or just have bad angles for the action. People just need to get over it. I can't run Heavy HMG every match and can't run Logi every match and can't run scout every match. I have to go between what will work in that match and sniping doesn't always work.
Oh but you can! HMG + LAV = A THING PEOPLE DO THAT WORKS. TRY IT.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
115
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Posted - 2014.04.17 23:40:00 -
[99] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:SNIPER'S UNITE !!!!!!!!
Alright I'm here now.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
115
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Posted - 2014.04.17 23:53:00 -
[100] - Quote
I really do not understand why people complain about red line snipers.
I'm sorry what is the problem?
You want to kill red dots until the very end of the match, but the enemy team is red lined and refuses to come out and play? How pathetic, you have zero skills in sniping and refuse to go to a supply depot to counter. Cry more, your tears are delicious.
Let's flip this around.
You're losing, but those pesky snipers in their own red line are keeping you pinned down and combat ineffective. You can't hack any of the five objectives, because they've got snipers in the red line.
Your issue must be that someone has a chance to kill you without you being able to kill them. The same can be said of an ADS or a TANK. You need to counter otherwise they're not going to die and will have an opportunity to kill you instead. With the current state of AV a sniper is something you can actually easily solo in comparison.
Are roles unfair?
Rock - Paper -Scissors
Just too difficult?
Would you like it if there were no buildings, no mountains, just boxes on flat terrain?
I bet you bread and butter meat grinding cogs would love that. Alas, it is not so!
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Heavenly Daughter
the Aurum Grinder and Company
382
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Posted - 2014.04.18 00:01:00 -
[101] - Quote
Sir Dukey wrote:Nocturnal Soul wrote:Sir Dukey wrote:Nocturnal Soul wrote:Commando. Commando my ass. In 1.6 I was dealing 300 damage + per shot with my ishukone at the price of my tank not Im barley doing 270 with a commando. Charged sniper rifle charge does like 410 damage max. barley a bit more damage than militia suits and thats with over 5 million sp + investment.
lol, not, this rifle can hit over 2000 damage
The Organ Grinder & Co. EVE
Heavenly Daughter-Merc Records
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
115
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Posted - 2014.04.18 00:36:00 -
[102] - Quote
Cat Merc wrote:It's funny really, how you say the Thale's is the only viable sniper when it's absurdly OP.
I can one shot nearly every scout bar the most tanked one, I can one shot most non proto medium frames, and it's not problematic to get multiple shots into a heavy.
All so deep within the redline that I didn't lose a single Thale's in a few dozen matches.
If you're deep in your redline you aren't generally combat effective. You're not protecting anything, providing overwatch, and you're actually missing out on a lot of kills. You can always do better with a charge sniper rifle out of the redline than with a Thale's in the red line. This is truth.
Thanks to the new gallente "anti-sniping" map packs. *can't snipe into objectives at all* The role isn't always effective. You're complaining about a rare and limited variant of a gun that isn't always effective. Either due to the map, or the fact that the guy sniping is hiding up in the red line trying to keep his shiny toy.
The real problem is in PC.
Snipers need a Thale's to be effective. This is what has been said for a very long time. Almost every prototype suit people run is tanked out heavily. Combined with lag and that nobody ever stands still. This is the gun you need.
It could take more than 5 shots from a tactical sniper rifle to down a heavy. This type of gun you're not lining up headshots on a moving target. You're trying to land every shot. On an assault you'd need to land all 3 shots, meaning still you're going to have to reload most likely to kill one person.. and then a second reload to have a full clip for your 2nd kill of the game. 2 Reloads per kill on anything except a scout. Even with scouts 3 shots could be the case. With their speed and cloaks, screw that.
It could take more than 5 shots from an Ishokune sniper rifle to down a heavy. The clip size is larger, and head shots are rewarded a little more since this gun hits harder. Having the 5 shots helps a lot.. but you still have to shoot any assault at least 3 times.. not factoring in misses.. and if they opt to take cover and get shield regen. Shooting an assault 3x in a row, add in misses, and everything else. That's a lot of rounds and time dedicated. I'm pretty sure they could hack an objective before they're dead. Scouts stacking health, like they sometimes do same story 3 shots from the regular old ishokune sniper rifle.
It often takes 4 shots from a charge sniper rifle to kill a tanked out heavy. Factor in a miss or two.. that's a clip and half. Add in charge time. They have 7 seconds at least to take cover. And if you're going for headshots you'll need at least two of those. That's the downside on trying to headshot moving targets.. They take notice, and move even more, usually denying you the kill.
Sniper rifle damage hasn't really changed. Nobody looks at this role. They balance things around assault rifles, and figure 99% of the work is done. If you combine the damage mod nerf with stacking those fat armor mods. People generally do not have to die to snipers. Just assume there's someone trying to snipe you all the time, and you'll die a lot less to precision skill shot over watch opportunists.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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APOPHIS Xxx
The Sound Of Freedom Dirt Nap Squad.
36
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Posted - 2014.04.18 00:41:00 -
[103] - Quote
Fizzer94 wrote:Remove the redline and I'll talk.
Exactly. Get their ***** ass out from the redline and get closer, then you'll do more damage. Other than that, FLUX that!
Win or lose....I bring out the best in you!
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Tyjus Vacca
Valor Coalition Red Whines.
218
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Posted - 2014.04.18 01:02:00 -
[104] - Quote
APOPHIS Xxx wrote:Fizzer94 wrote:Remove the redline and I'll talk. Exactly. Get their ***** ass out from the redline and get closer, then you'll do more damage. Other than that, FLUX that!
so sniper rifles should just be broken and ineffective because of a couple of redline campers
so commandos are good now O_o
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Jenova Rhapsodos
Fatal Absolution
419
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Posted - 2014.04.18 01:04:00 -
[105] - Quote
Spent the day using a Caldari State Advanced Tactical Sniper. Averaging about 15 kills, 0 deaths per game. I only have Level 1 sniper rifle operations though, so no proficiency or whatever.
Can't say from a PC perspective, but snipers seem to be fine in pubs. The damage seems appropriate, most medium frame suits only get one-shot by a headshot. And I shouldn't be able to solo a heavy with one clip anyway.
The point raised that Thales are the viable option in PC is a great observation though.
The Scrambler Rifle is dead, long live the Scrambler Rifle!
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
117
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Posted - 2014.04.18 01:20:00 -
[106] - Quote
Let me repeat this in other words.
Imagine the enemy team is stacked in a public match.. (one or two squads in prototype gear)
Pull out your prototype sniper rifle.. you're an annoyance at best.
Oh! you'll still get kills, but generally it's going to be against the remaining teammates not wearing prototype.
Rinse and repeat. You maybe killed 2 people who were important to the outcome of the match wearing prototype.
This is where sniping can feel rather underwhelming. I'm not asking for broken, just equally balanced.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Sylwester Dziewiecki
Interregnum.
274
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Posted - 2014.04.18 01:55:00 -
[107] - Quote
Befor 1.8 I was not able to kill with one headshot some proto ASSA/LOGI and of course Heavy(with is actually normal) with my ChargeSR, prof on 5, and 5x10% dmg mods.. In 1.8 dmg mods and prof skill were nerf, Heavy suit were buff, medium suit are pretty much in the same spot, and I get more often dmg registration bug.
If you do not understand my point - this is stupid as frack to have every-possible-thing that game offer on top level, and receive pretty much the same stuff what guy with average character and fit is receiving. And of course it costed him much less sp.
The first thing that need to go away are bugs, secondly before touching snipers dmg, accuracy, kick, range ... I would change sway mechanics so instead of being force to sit still like a duck, snipers can be more mobile and anytime they want to do precision shot they can "hold breath" that consume some of dropsuit regenable thing, like stamina.
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
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Jaed D'jaegweir
Kirkinen Risk Control Caldari State
11
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Posted - 2014.04.18 02:11:00 -
[108] - Quote
um is 10.0 KDR any good?
that's all I seem to get
"We do not live in a world of reality. We live in a world of perceptions." -Gerald Simmons
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Auris Lionesse
Kang Lo Directorate Gallente Federation
732
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Posted - 2014.04.18 02:23:00 -
[109] - Quote
Jaed D'jaegweir wrote:um is 10.0 KDR any good?
that's all I seem to get
Only if it's all headshots.
Gallente Heavy Ninja Turtles! Gallente Heavy Ninja Turtles!
Heroes in a half Gank!
TURTLE POWER!!!
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Auris Lionesse
Kang Lo Directorate Gallente Federation
732
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Posted - 2014.04.18 02:27:00 -
[110] - Quote
Sylwester Dziewiecki wrote:Befor 1.8 I was not able to kill with one headshot some proto ASSA/LOGI and of course Heavy(with is actually normal) with my ChargeSR, prof on 5, and 5x10% dmg mods.. In 1.8 dmg mods and prof skill were nerf, Heavy suit were buff, medium suit are pretty much in the same spot, and I get more often dmg registration bug.
If you do not understand my point - this is stupid as frack to have every-possible-thing that game offer on top level, and receive pretty much the same stuff what guy with average character and fit is receiving. And of course it costed him much less sp.
The first thing that need to go away are bugs, secondly before touching snipers dmg, accuracy, kick, range ... I would change sway mechanics so instead of being force to sit still like a duck, snipers can be more mobile and anytime they want to do precision shot they can "hold breath" that consume some of dropsuit regenable thing, like stamina.
Scope Sway needs to be taken out of first person shooters completely. Battlefield 3 had the bipod and the gol magnum had no scope sway in bad company 2. Those 2 games were the best sniping fps has ever had.
Gallente Heavy Ninja Turtles! Gallente Heavy Ninja Turtles!
Heroes in a half Gank!
TURTLE POWER!!!
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Atiim
Heaven's Lost Property Dirt Nap Squad.
6845
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Posted - 2014.04.18 03:12:00 -
[111] - Quote
Jenova Rhapsodos wrote:And I shouldn't be able to solo a heavy with one clip anyway.
The point raised that Thales are the viable option in PC is a great observation though. And why shouldn't you again?
No, the Thale's being a viable option in PC is not a great observation; it's not even a relevant one due to the fact that not everyone has one, and they cannot be re-purchased when lost.
Just imagine if the only way to get kills in PC with an AR would be to use the Balac's.
Heaven's Lost Swarmer
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Jenova Rhapsodos
Fatal Absolution
419
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Posted - 2014.04.18 03:44:00 -
[112] - Quote
Atiim wrote:Jenova Rhapsodos wrote:And I shouldn't be able to solo a heavy with one clip anyway.
The point raised that Thales are the viable option in PC is a great observation though. And why shouldn't you again? No, the Thale's being a viable option in PC is not a great observation; it's not even a relevant one due to the fact that not everyone has one, and they cannot be re-purchased when lost. Just imagine if the only way to get kills in PC with an AR would be to use the Balac's.
This is why noone likes you Attim.
The Scrambler Rifle is dead, long live the Scrambler Rifle!
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
118
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Posted - 2014.04.18 17:17:00 -
[113] - Quote
boop
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Jaed D'jaegweir
Kirkinen Risk Control Caldari State
11
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Posted - 2014.04.18 17:23:00 -
[114] - Quote
Auris Lionesse wrote:Jaed D'jaegweir wrote:um is 10.0 KDR any good?
that's all I seem to get Only if it's all headshots.
dam 7 headshotas out of 10 last time. Will try harder sir
"We do not live in a world of reality. We live in a world of perceptions." -Gerald Simmons
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Outer Raven
warravens League of Infamy
221
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Posted - 2014.04.18 20:35:00 -
[115] - Quote
Symbioticforks wrote:Let me repeat this in other words.
Imagine the enemy team is stacked in a public match.. (one or two squads in prototype gear)
Pull out your prototype sniper rifle.. you're an annoyance at best.
Oh! you'll still get kills, but generally it's going to be against the remaining teammates not wearing prototype.
Rinse and repeat. You maybe killed 2 people who were important to the outcome of the match wearing prototype.
This is where sniping can feel rather underwhelming. I'm not asking for broken, just equally balanced. Honestly if the majority of mercs in pub matches represented this game at its highest level of play you could probably say that the sniper rifle is fine as it does well enough in pub matches even now par the stress inducing hit detection.
However this is not the case nor has it been for a while now. As you mentioned be it pubs or PC facing proto squads almost fully nullifies the rifles use at all ranges. When a headshot can be shrugged off by a scout before even getting to the more tanked suits the weapon definitely feels incomplete.
Truth be told in order to make the rifle viable in all aspects of the game an change it to be an actual mobile weapon, would require a real revamp from the ground up. An I don't think that is going to happen any time soon for multiple reasons.
Going 0-0 or 2-0 in PC or any match because your struggling to take down targets that can out tank all your damage is not being effective. Camping out in the redline an taking the occasional pot shot at people because your tired of dealing with the overly sensitive sway even when ads is also not being effective either.
___-öGûêGûêGêƒ________________
GûêGûêGûêGòÜGûêa»½GòáGûê Gûæ Gûæ Gûæ Gûæ Gûæ Gûæ Gûæ GûÆ PEW
¯¯GùÑGò¥GûêGûêGùñ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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Tyjus Vacca
Valor Coalition Red Whines.
218
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Posted - 2014.04.18 20:48:00 -
[116] - Quote
Jenova Rhapsodos wrote:Spent the day using a Caldari State Advanced Tactical Sniper. Averaging about 15 kills, 0 deaths per game. I only have Level 1 sniper rifle operations though, so no proficiency or whatever.
Can't say from a PC perspective, but snipers seem to be fine in pubs. The damage seems appropriate, most medium frame suits only get one-shot by a headshot. And I shouldn't be able to solo a heavy with one clip anyway.
The point raised that Thales are the viable option in PC is a great observation though.
you would do much better with the basic RR
so commandos are good now O_o
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Jenova Rhapsodos
Fatal Absolution
421
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Posted - 2014.04.18 20:59:00 -
[117] - Quote
Tyjus Vacca wrote:Jenova Rhapsodos wrote:Spent the day using a Caldari State Advanced Tactical Sniper. Averaging about 15 kills, 0 deaths per game. I only have Level 1 sniper rifle operations though, so no proficiency or whatever.
Can't say from a PC perspective, but snipers seem to be fine in pubs. The damage seems appropriate, most medium frame suits only get one-shot by a headshot. And I shouldn't be able to solo a heavy with one clip anyway.
The point raised that Thales are the viable option in PC is a great observation though. you would do much better with the basic RR
Probably. I'm pretty awesome. I'd make more kills for sure, but more deaths as well. Regularly making 15-0 games in pubs is better than going 17-6 with a basic RR. What do you guys want? To drop 30 kill games every time? Snipers are fine, I feel like you're all just terrible.
The Scrambler Rifle is dead, long live the Scrambler Rifle!
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Tyjus Vacca
Valor Coalition Red Whines.
218
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Posted - 2014.04.18 21:03:00 -
[118] - Quote
Jenova Rhapsodos wrote:Tyjus Vacca wrote:Jenova Rhapsodos wrote:Spent the day using a Caldari State Advanced Tactical Sniper. Averaging about 15 kills, 0 deaths per game. I only have Level 1 sniper rifle operations though, so no proficiency or whatever.
Can't say from a PC perspective, but snipers seem to be fine in pubs. The damage seems appropriate, most medium frame suits only get one-shot by a headshot. And I shouldn't be able to solo a heavy with one clip anyway.
The point raised that Thales are the viable option in PC is a great observation though. you would do much better with the basic RR Probably. I'm pretty awesome. I'd make more kills for sure, but more deaths as well. Regularly making 15-0 games in pubs is better than going 17-6 with a basic RR. What do you guys want? To drop 30 kill games every time? Snipers are fine, I feel like you're all just terrible.
lol I go 20-0 with snipers all the time ...... I'm really good with them, that's how I know they suck just because you had a couple of good games doesn't change that.
so commandos are good now O_o
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Sylwester Dziewiecki
Interregnum.
274
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Posted - 2014.04.18 21:37:00 -
[119] - Quote
Jenova Rhapsodos wrote:Spent the day using a Caldari State Advanced Tactical Sniper. Sorry, but that is not to much to have objective opinion on subject.
I think that you were killing people in MLT/STR suits all day long. Thats really simple - PRO suits have more CPU/PG and slots to tank even better, we get stacking penalties for each dmg mod and they don't really get any penalties for putting in more tanking modules.
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
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Snake Sellors
Hellstorm Inc League of Infamy
23
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Posted - 2014.04.18 22:05:00 -
[120] - Quote
The reason sniper rifles beed a buff is because it takes a proto rifle to be effective in a pub match and there's no viable option for pc matches, thales are only valid if you have them. There are a rediculous amount of bugs in sniping, the majority of the community hates snipers, and as mr symbioteforks quote says, ccp ignore snipers. You want us out of the red line, give us vantage points in map, you want us closer, give us sr guns we can also shoot without aiming, you don't want fair people so stop acting like you do, what you want is for us to be standin in front of your gun barrel tryin to guess where our shot will land or you just want us with a rr,cr or ar even then you'd ***** about cover. You want close range snipers? Bull. Snipers are not close range. You want weak sniper rifles? Bull, sniper rifles are not weak. The reasons snipers are not a good support role is too many people ***** about us rather than sort it out in game, used to be a sniper could cover a point, light up enemies, and kill easily from far away. But people don't like real tactical thinking they want to spray and pray and kill without needing to try. Sirry folks we just want to be able to do our part again, it shouldn't be the way it is now. It's not all about kills and kdr means nothing, it's doing your prefered gameplay in a social mmo we should have our choices count too. |
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