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Tyjus Vacca
Valor Coalition Red Whines.
210
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Posted - 2014.04.16 17:47:00 -
[1] - Quote
Fizzer94 wrote:Sir Dukey wrote:Tau Lai wrote:I bet sniper rifles will get some kind of buff on the next patch iteration, because right now, a prototype sniper cannot take down a prototype suit. a prototype can barley take out a militia. Shoot them twice, or just once in the head.
maybe if hit detection wasn't so crappy
so commandos are good now O_o
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Tyjus Vacca
Valor Coalition Red Whines.
212
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Posted - 2014.04.16 23:09:00 -
[2] - Quote
Arkena Wyrnspire wrote:Sir Dukey wrote:Cat Merc wrote:Risk/Reward is a huge problem and while it is where it is, I wouldn't buff snipers one bit.
You expect to make people lose 200k dropsuits from the safety of your redline while dying maybe once a blue moon? You would think people are smart enough to pick up a sniper themself and kill us glass cannons but they continue to run around. Still it's practically impossible to kill a proto suit without the thales that is moving. Sorry, but your Thale's doesn't render when it's 200m deep in the redline.
Idk why your assault rifle can shoot out to 250 m and RR can still kill at 150m
so commandos are good now O_o
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Tyjus Vacca
Valor Coalition Red Whines.
212
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Posted - 2014.04.17 00:04:00 -
[3] - Quote
Arkena Wyrnspire wrote:Tyjus Vacca wrote:Arkena Wyrnspire wrote:Sir Dukey wrote:Cat Merc wrote:Risk/Reward is a huge problem and while it is where it is, I wouldn't buff snipers one bit.
You expect to make people lose 200k dropsuits from the safety of your redline while dying maybe once a blue moon? You would think people are smart enough to pick up a sniper themself and kill us glass cannons but they continue to run around. Still it's practically impossible to kill a proto suit without the thales that is moving. Sorry, but your Thale's doesn't render when it's 200m deep in the redline. Idk why your assault rifle can shoot out to 250 m and RR can still kill at 150m Would you like to attempt to kill a target at 250m with an assault rifle then? Do tell me how it goes.
not the point the assault rifle ,RR, CR ,ScR all have no probs killing in their effective range , but the Sniper Rifle suffers from hit detection ,rendering, and just overall low damage/zoom and honestly is better from 300m or less but its all fine because I can get maybe 10 kills from the red line with no deaths.......... let me on to a little secret you can do the same or better with the rifles by picking of stragglers
so commandos are good now O_o
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Tyjus Vacca
Valor Coalition Red Whines.
214
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Posted - 2014.04.17 22:20:00 -
[4] - Quote
Cat Merc wrote:It's funny really, how you say the Thale's is the only viable sniper when it's absurdly OP.
I can one shot nearly every scout bar the most tanked one, I can one shot most non proto medium frames, and it's not problematic to get multiple shots into a heavy.
All so deep within the redline that I didn't lose a single Thale's in a few dozen matches.
if your getting headshots then your supposed to kill most suits, short of a heavy or tanked assault .The thales is only OP in pubs in PC its how the proto snipers should be ............... and I can go a few dozen match without losing nova knives all that means is Im playing against scrubs, any half decent player will be able to kill a stationary target if they actually look for them.
so commandos are good now O_o
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Tyjus Vacca
Valor Coalition Red Whines.
218
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Posted - 2014.04.18 01:02:00 -
[5] - Quote
APOPHIS Xxx wrote:Fizzer94 wrote:Remove the redline and I'll talk. Exactly. Get their ***** ass out from the redline and get closer, then you'll do more damage. Other than that, FLUX that!
so sniper rifles should just be broken and ineffective because of a couple of redline campers
so commandos are good now O_o
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Tyjus Vacca
Valor Coalition Red Whines.
218
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Posted - 2014.04.18 20:48:00 -
[6] - Quote
Jenova Rhapsodos wrote:Spent the day using a Caldari State Advanced Tactical Sniper. Averaging about 15 kills, 0 deaths per game. I only have Level 1 sniper rifle operations though, so no proficiency or whatever.
Can't say from a PC perspective, but snipers seem to be fine in pubs. The damage seems appropriate, most medium frame suits only get one-shot by a headshot. And I shouldn't be able to solo a heavy with one clip anyway.
The point raised that Thales are the viable option in PC is a great observation though.
you would do much better with the basic RR
so commandos are good now O_o
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Tyjus Vacca
Valor Coalition Red Whines.
218
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Posted - 2014.04.18 21:03:00 -
[7] - Quote
Jenova Rhapsodos wrote:Tyjus Vacca wrote:Jenova Rhapsodos wrote:Spent the day using a Caldari State Advanced Tactical Sniper. Averaging about 15 kills, 0 deaths per game. I only have Level 1 sniper rifle operations though, so no proficiency or whatever.
Can't say from a PC perspective, but snipers seem to be fine in pubs. The damage seems appropriate, most medium frame suits only get one-shot by a headshot. And I shouldn't be able to solo a heavy with one clip anyway.
The point raised that Thales are the viable option in PC is a great observation though. you would do much better with the basic RR Probably. I'm pretty awesome. I'd make more kills for sure, but more deaths as well. Regularly making 15-0 games in pubs is better than going 17-6 with a basic RR. What do you guys want? To drop 30 kill games every time? Snipers are fine, I feel like you're all just terrible.
lol I go 20-0 with snipers all the time ...... I'm really good with them, that's how I know they suck just because you had a couple of good games doesn't change that.
so commandos are good now O_o
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Tyjus Vacca
Valor Coalition Red Whines.
219
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Posted - 2014.04.18 23:39:00 -
[8] - Quote
Jenova Rhapsodos wrote:Tyjus Vacca wrote: lol I go 20-0 with snipers all the time ...... I'm really good with them, that's how I know they suck just because you had a couple of good games doesn't change that.
Double post here, but YOLO. If you regularly go 20-0. Snipers are not bad. They are a support class anyway. You shouldn't be out-slaying Assaults and Heavies.
dude the point was 20-0 is no accomplishment this is dust ..... I can "and have" go 12-0 with a PLC and Knives snipers suffer from horrible hit detection and a crappy Dmg model... a couple good players doing good with a crappy weapon doesn't make it good......................... btw a "support weapon" is just another way of saying a weapon is so broken it can't kill
so commandos are good now O_o
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Tyjus Vacca
Valor Coalition Red Whines.
223
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Posted - 2014.04.19 11:36:00 -
[9] - Quote
Monkey MAC wrote:Symbioticforks wrote:Monkey MAC wrote:Symbioticforks wrote:Monkey MAC wrote: Also I am a Sniper (every now and again) I operate from the ground not some rooftop where I can get a free shooting gallery.
Your opinion as a sniper means nothing in comparison. Sniping from the ground? Yeah, I do that too. While I'm waiting for my drop ship to land. You're the same narrow minded garbage I had described earlier. Just a cog in the meat grinder. If you had things your way there would be no mountains, no buildings, no vantage points. Just flat terrain and boxes. Get the **** out. If I had my way there would be , ladders to every "vantage point" Uplinks wouldn't deploy from a certain altitude and the better view your "vantage point" gives you the easier it is for someone else to get there. Why shouldn't my opinion mean nothing because I like to put my suit on the line and givemy enemy the chamce to flank me. When I snipe I play a combat sniper, picking a nest a little further out from the action and supporting my team, I don't find the least accessible place and pop what I see, I actually benifit my team when I snipe, I seriously believe you can't say the same. So as I said your entire attitude is invictive of why you won't get buffs, the effort you need to put into kill someone is equal to effort they need to as well. And that is called BALANCE. I just want to strangle you."why shouldn't my opinion mean nothing" - you're right it really should mean nothing. "I play a combat sniper" - as opposed to a non combat sniper? what the hell is "invictive?" The game isn't fun at all if you're hiding in your own red line sniping. Let's not claim to know my sniping methodologies until you're on the receiving end of it. I don't need to know your methodologies, you want to 3 shot heavies, who are supposed to be resistant to infantry weaponry. You want to 1 shog the majority of suits, me and my friggin autocorrecting tablet are here to tell you to get lost. By all means come and strangle me, my shotgun is dying to meet you.
I want my shots to always register, I want my enemies to render, I want to be viable in pc without a thales......... I don't want to have to hit multiple headshots to kill medium frames, or however many it takes to kill a proto gal sentinel (I think its 8 bodyshots or 5 headshots with the ishukone)
so commandos are good now O_o
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Tyjus Vacca
Valor Coalition Red Whines.
227
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Posted - 2014.04.23 12:14:00 -
[10] - Quote
Symbioticforks wrote:It's not that enemies are getting "smarter at being able to avoid snipers"
It's that there has been an increase in health for any suit running armor plates. (combined with)
Proficiency Skill +15% damage versus armor only (instead of flat damage to both shields and armor) (combined with) Damage Mod Decrease getting 12% damage from 3 of these mods instead of 24% (combined with) Gallente Map Packs designed to be unfriendly for snipers (combined with) No Adjustment to the Sniper Rifle in an unbelievable amount of time to keep the weapon up to date. (combined with) Sniping in a Heavy Suit for a 10% bonus to sniper rifle damage. It feels almost forced. (combined with) Stealth Removal of Sniping Locations without warning or patch notes (combined with) Easymode Attack Drop Ships for high rate of fire splash damage anywhere you want it. (combined with) Cloaks and 1500hp Heavies pick one miss a lot more than normal or waste your time chipping away (combined with) Reduced AV Grenades in both damage + amount carried. Used to be decent drop ship defense (combined with) Increased Drop Ship Health so much so that you can't even carry enough AV grenades to kill one! (combined with) Fog of War /ON to no longer see what your squad sees. Waste time scanning over teammates(combined with) Z-fighting enemies render invisible against certain surfaces, what a huge waste of time (combined with) Removal of Mountains forcing snipers to relocate to more ground level or obvious positions. (combined with)
I can keep coming up with stuff to show you how the game has changed, and not in favor of sniping. I'm probably missing a few easy ones I could have pointed out. Oh well! Nice talk.
CCP made 2 changes to Sniper Rifles since uprising.... they changes the Dmg profile from neutral to the hybrid model and they increased the pg...... no buffs since the 10% dmg bonus every weapon got
so commandos are good now O_o
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