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1. CCP Begging unsubbed Eve player to Come back - in General Discussions [original thread]
EVE began failing when they allowed griefing to be normal play and pushed the 'Welcome to New Eden' attitude. DUST has had the same basic issues 1. The SP gap 2. Experienced players abusing new players. It isnt fixed because its treated with the s...
- by IceShifter Childhaspawn - at 2016.02.23 03:58:00
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2. I decided to play some Dust 514 today - in General Discussions [original thread]
He makes it clear what we have all acknowledged at one point or another. There needs to be some sort of campaign to train Newbros in these very real situations.
- by IceShifter Childhaspawn - at 2015.12.16 04:08:00
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3. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
I would recommend that all items in inventory be assigned a sell value. For myself my shock assault suits and one of my forge gun variants were unsellable. Getting rid of server switching would be a boon. Oh and FOLDERS for fittings.
- by IceShifter Childhaspawn - at 2015.11.30 03:27:00
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4. Ok... the community needs a boost - in General Discussions [original thread]
Train left the station. We are all starting to find our way back. CCP gave us all of EVEs ruthlessness, griefing, politics and real sense of loss but left out the most important part of that game: the PVE that lets people get away from the suck. G...
- by IceShifter Childhaspawn - at 2015.11.20 01:34:00
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5. FRANCE ATTACKS (BREAKING NEWS) - in General Discussions [original thread]
Edit
- by IceShifter Childhaspawn - at 2015.11.14 03:18:00
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6. Veterans Day! - in General Discussions [original thread]
As a vet: I'm going to celebrate for taking a shot for every shipmate I lost in the war on terror. I really do not like the idea of a skin as a reward. The whole my skin for their skin or vice versa is creepy and hits to close to home.
- by IceShifter Childhaspawn - at 2015.11.11 01:54:00
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7. wtf?????? - in General Discussions [original thread]
The Electors shall meet in their respective States, and vote by Ballot for two Persons, of whom one at least shall not be an Inhabitant of the same State with themselves. And they shall make a List of all the Persons voted for, and of the Numbe...
- by IceShifter Childhaspawn - at 2015.11.09 02:31:00
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8. Question to CPM (and Playerbase) - in General Discussions [original thread]
The essence of the complaints sum up to perceptions of advantage (or inversely a state of being disadvantaged.) OGear and stomping are all symptoms as are ,again inversely, quitting and afking. The problem is power creep in a capitalistic sense. ...
- by IceShifter Childhaspawn - at 2015.11.08 00:13:00
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9. Yeah, about that vehicle repair tool nobody knew about... - in General Discussions [original thread]
Way to situational to be all that useful with a regular fit. A relic from a different time
- by IceShifter Childhaspawn - at 2015.11.07 04:01:00
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10. Log in, shut down - in General Discussions [original thread]
Nope.
- by IceShifter Childhaspawn - at 2015.11.06 00:59:00
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11. [Request] Surrender option idea - in Feedback/Requests [original thread]
Derpty Derp wrote: [quote=IceShifter Childhaspawn][quote=Derpty Derp] Truncated to avoid pyramid posting iaw tos Honestly, after the last few days I don't care a damn about the lazy blueberry community... They are the reason for stomps, not th...
- by IceShifter Childhaspawn - at 2015.11.02 19:42:00
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12. [Request] Surrender option idea - in Feedback/Requests [original thread]
I also acknowledge that this option would not be available outside of pubs.
- by IceShifter Childhaspawn - at 2015.11.01 17:49:00
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13. [Request] Surrender option idea - in Feedback/Requests [original thread]
Derpty Derp wrote: How about the people who vote to surrender get no payment... I like the 4 v 12 matches, you can have a lot of fun trying to get out of the redzone. Honestly, what's wrong with just quitting the match? Let me stick around as ...
- by IceShifter Childhaspawn - at 2015.11.01 17:46:00
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14. [Request] Surrender option idea - in Feedback/Requests [original thread]
Avallo Kantor wrote: Correct me if I am wrong, but the system you are suggesting (with no payouts for either side) is the ability for the losing side in a fight to dictate the ability to invalidate time and effort put into something because... ...
- by IceShifter Childhaspawn - at 2015.11.01 17:44:00
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15. [Request] Surrender option idea - in Feedback/Requests [original thread]
The option would essentially expand the punish feature to include one sided matches. Consider it revoking the public contract. It also gives victims of a steamroll recourse toward the stomping.
- by IceShifter Childhaspawn - at 2015.11.01 17:42:00
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16. [Request] Change the color of the sights - in Feedback/Requests [original thread]
Back when the game was dark the reticles were fine but now with the washed out and bright environment the sights have a tendency to be invisible. Could they be changed to the milspec Green daylight color? Irl combat the red holographic sights are...
- by IceShifter Childhaspawn - at 2015.11.01 17:38:00
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17. [Request] Surrender option idea - in Feedback/Requests [original thread]
And let it be a blind system. Like the punish option.
- by IceShifter Childhaspawn - at 2015.10.30 11:50:00
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18. [Request] Surrender option idea - in Feedback/Requests [original thread]
The point is that at any time the match could be for all intents -voided. Think of it like FF for pubs. Sure one could screw over the enemy team, but will they? We have a punish feature in FW- I rarely see it used. My train of thought is that the...
- by IceShifter Childhaspawn - at 2015.10.30 11:30:00
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19. [Request] Surrender option idea - in Feedback/Requests [original thread]
Some matches are just painful to play. Allow a vote option called 'Surrender.' where if just under half the team wants the match to end- it does, without payout, reimbursement, sp award or stat recording -For either side. It will certainly become...
- by IceShifter Childhaspawn - at 2015.10.30 00:49:00
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20. Awesome new bug encountered yesterday - in General Discussions [original thread]
I see it pretty often in unbalanced matches (15v 9) the side with the most players will start losing them and it seems to stop when a new player on that side joins. Example 16Bv 8R 3 B will drop 1 R will join 2 more B will drop and 2 more R will j...
- by IceShifter Childhaspawn - at 2015.10.27 15:14:00
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