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221. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
KGB Sleep wrote: What happened to militia tier drop uplinks? they aren't listed? Does that mean no more BPO? They listed the other militia variants like MLT Nanohive. Templar isn't listed either (and it has a slight bonus over standard).
- by Zeylon Rho - at 2014.01.22 08:16:00
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222. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Hmm... he mentioned weapon/equipment swapping drops cloak, but... Will melee drop cloak, or to put it another way, can you melee straight from being cloaked with no delay? Can you hack or switch fits at a supply depot while cloaked? Get in a veh...
- by Zeylon Rho - at 2014.01.22 08:11:00
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223. [Request] Green flash for plasma weapons - in Feedback/Requests [original thread]
I'd like Purple for Amarr. Lots of colors work though. Mostly I dislike yellow/white, because it seems like almost all our weapons are in that color range.. and it's f'ing boring.
- by Zeylon Rho - at 2014.01.21 01:15:00
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224. [Request] More stats on the fitting screen - in Feedback/Requests [original thread]
Did this get called out last year in a Feedback post? I mean, I know other stuff was that hasn't been implemented, but aside from the devs mentioning that damage mod displays were removed from the UI temporarily (and still gone now) because they m...
- by Zeylon Rho - at 2014.01.20 15:00:00
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225. [Request] Proposed Assault/Logi suit stats and bonuses for context - in Feedback/Requests [original thread]
Given that stats on existing suits (Amarr Heavy, Gallente Scout, etc.) have changes proposed, it seems quite likely that the medium suit stats have shifted as well. In making recommendations or weighing the relative strengths of these Scout/Comman...
- by Zeylon Rho - at 2014.01.18 19:10:00
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226. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: I think the light weapons aren't classified as AV but "Launchers" in which case you have SL, PC, MD, and [Amarr pending]. Still, I'm curious to see what Amarr is gonna get. I know the SL and PC don't have the normal "...
- by Zeylon Rho - at 2014.01.18 04:06:00
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227. [Request] Move racial role/suit bonuses to suits - in Feedback/Requests [original thread]
With more info on role bonuses released, I feel it's important to note that we can still do something like this, and it's not too late to make basic frames useful in some way as something other than a stepping stone.
- by Zeylon Rho - at 2014.01.18 04:04:00
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228. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
I think this is becoming somewhat relevant again, especially given the limitations of our AV options.
- by Zeylon Rho - at 2014.01.18 03:55:00
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229. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
This is still relevant, given the lack of racial differences on starter fits... but existence of racial gear that could fill those slots. With the release of 1.8 we'll see the Ion and Bolt Pistol. Every race will have a sidearm. It's time to fix t...
- by Zeylon Rho - at 2014.01.18 03:51:00
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230. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
I concur.
- by Zeylon Rho - at 2014.01.18 03:49:00
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231. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Indeed.
- by Zeylon Rho - at 2014.01.18 03:48:00
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232. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
I feel like the Minny Nova Damage boost IS pretty niche, even if it's a ridiculously high bonus. Rather than try to knock down the bonuses of the other scouts with their effective "multiple mods" worth of bonuses, I'd rather just beef up the Amarr...
- by Zeylon Rho - at 2014.01.17 22:11:00
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233. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Jack McReady wrote: Zeylon Rho wrote: Jack McReady wrote: Zeylon Rho wrote: As noted in Aero's thread in General , the three of the scout suits are getting the equivalent of multiple/complex mods for their suit bonuses (Caldari, Galle...
- by Zeylon Rho - at 2014.01.17 16:45:00
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234. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Jack McReady wrote: Zeylon Rho wrote: As noted in Aero's thread in General , the three of the scout suits are getting the equivalent of multiple/complex mods for their suit bonuses (Caldari, Gallente, Minmatar). The Amarr Scout suit is gett...
- by Zeylon Rho - at 2014.01.17 14:17:00
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235. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
As noted in Aero's thread in General , the three of the scout suits are getting the equivalent of multiple/complex mods for their suit bonuses (Caldari, Gallente, Minmatar). The Amarr Scout suit is getting the equivalent of a basic cardiac regula...
- by Zeylon Rho - at 2014.01.17 13:50:00
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236. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
What exactly does the Rate of Fire number represent (the in-game metric is Rounds Per Minute iirc)? What is the "max range modifier" variable about? Are the damage stats here representative of the downward adjustments being made to weapon stats to...
- by Zeylon Rho - at 2014.01.17 12:12:00
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237. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Just noticed that all scouts have an innate 5% hacking bonus... except the Minmatar scout who gets a 10% bonus. However, the Minmatar suit-skill-role bonus is also 5% hacking speed per level, right? Is it necessary to double up on the bonuses like...
- by Zeylon Rho - at 2014.01.17 11:55:00
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238. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Django Quik wrote: NK Scout wrote: scouts need more hp HP is the last thing scouts need - those new stats will do us just fine. I think there's a very good chance the stats/slots on the medium suits are changing too. These suits seem to...
- by Zeylon Rho - at 2014.01.17 09:22:00
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239. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
An observation : The Amarr Commando's stats break a trend from the other suits. It has 650 ehp, which is the same as both the Gallente and Caldari . So, the Amarr Commando has no hp advantage, the same number of slots, but is the slowest Comma...
- by Zeylon Rho - at 2014.01.17 09:10:00
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240. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
350 dmg for a STD Ion pistol charge shot?! 12 round-clip? Even with the 20m range, that'll be a bit much unless I'm missing something. The new Amarr Scout (the tankiest) for example has 230 ehp, toss a couple of complex shield extenders on there ...
- by Zeylon Rho - at 2014.01.17 08:45:00
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