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581. [REQUEST] Tabs in the Fitting Selection Menus - in Feedback/Requests [original thread]
Be great to see this.
- by Zeylon Rho - at 2013.08.29 18:31:00
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582. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: DeadlyAztec11 wrote: Reactive plates are not meant to be used as an alternative to regular armor plates. They are supposed to be used instead of a repper, on mostly non Gallante suits. Why would anyone choose t...
- by Zeylon Rho - at 2013.08.29 10:59:00
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583. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
Sounds interesting.
- by Zeylon Rho - at 2013.08.29 10:58:00
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584. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
Tal-Rakken wrote: KEROSIINI-TERO wrote: No no no please don't... I bought the omegas within five minutes they were added to market. And hated them from that moment... Next there would be Omega^2 +£berBoosters which all serious players would...
- by Zeylon Rho - at 2013.08.29 10:57:00
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585. [Feedback] *Weapon* Fitting Optimization Skill - in Feedback/Requests [original thread]
Larger thread about this here. The Dev response has thus far only addressed a couple things (re: 1.4 patch notes).
- by Zeylon Rho - at 2013.08.28 19:01:00
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586. Avatar change option for 1.5... - in Feedback/Requests [original thread]
I'd only care about having a different set of racial starter fits, since everyone had the same stuff pre-launch.
- by Zeylon Rho - at 2013.08.28 18:59:00
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587. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
Their absence provides an edge to everyone that stocked up I guess - they can all get SP faster than the rest of the playerbase and any new players that have joined since then.
- by Zeylon Rho - at 2013.08.28 18:58:00
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588. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
BL4CKST4R wrote: Aero Yassavi wrote: Definitely agree that changes to armor modules should have come with a change to dropsuit base attributes. It is not just the Amarr either in case anyone thinks I'm bias, I'd like to point towards that "I...
- by Zeylon Rho - at 2013.08.28 12:51:00
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589. new cam view for dropships 1.4 - in Feedback/Requests [original thread]
Having an adjustable gun on Heli-type craft is completely normal. I don't know how backward the EVE universe is, but we've had that tech since... the 1960s at least? I'm stasis, cloning, and teleportation are a lot easier than figuring out how to ...
- by Zeylon Rho - at 2013.08.28 02:45:00
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590. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
Zeylon Rho wrote: reydient wrote: Thanks guys for reving this thread- lets continue to push bringing back the omega booster or even adding the omega active booster - Hey, maybe in today's storefront update... (or not) The storefront ...
- by Zeylon Rho - at 2013.08.28 02:05:00
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591. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
trigonomics wrote: Commando suits are fun but not competitive. I skilled into Adv suits because I was bored of 7 months of HMG/FG monotony. It's fun to run around in pubs with Adv MD as a main weapon and a GEK as a side arm and actually get WP ...
- by Zeylon Rho - at 2013.08.27 14:53:00
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592. [Feedback] CCP's choice of starter fits make the game look boring - in Feedback/Requests [original thread]
Points for racism! (I should add that I think people with pre-Dust-Launch characters should be offered at least a one-time chance to change their race and associated starter-fit availability... or the latter if nothing else). I think racial varie...
- by Zeylon Rho - at 2013.08.27 14:07:00
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593. [Request] More stats on the fitting screen - in Feedback/Requests [original thread]
Flogged this issue a few times by now. Really would like to see it. Reload speed, Shield delay times, etc. CCP needs to know that doing math shouldn't be required when you're calculating effects of modules. The bad part is the math here is obtus...
- by Zeylon Rho - at 2013.08.27 13:40:00
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594. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
Dehlia Metii wrote: Commandos are so rare that I think they became a "New Coke" sort of thing. People rushed out and tried them, figured out they sucked, then dropped them. Anyone that's played for any length of time knows how long the Logi th...
- by Zeylon Rho - at 2013.08.27 11:28:00
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595. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
reydient wrote: Thanks guys for reving this thread- lets continue to push bringing back the omega booster or even adding the omega active booster - Hey, maybe in today's storefront update... (or not)
- by Zeylon Rho - at 2013.08.27 11:18:00
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596. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
They could just fix it so it matches the theory on the Dev Blog/in-universe/etc. The Scrambler is not a conceptually horrible weapon or anything like that, but there's a definite mismatch between their intent on the relative supremacy of tech and ...
- by Zeylon Rho - at 2013.08.27 11:17:00
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597. Fitting folders, increased fitting cap - in Feedback/Requests [original thread]
I agree, but it should be with the provision of some sort of organizational system (folders, pages, etc.) so it doesn't get out of hand. I haven't skilled into any suits or any weapons (saving SP since May respec for new content), and I still run...
- by Zeylon Rho - at 2013.08.27 11:15:00
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598. Beeing able to fit more suits - in Feedback/Requests [original thread]
I hit this limit all the time. It does get to be a pain scrolling through them though. It would be nice if there were a folder sub-structure to organize fits as well, or maybe pages.
- by Zeylon Rho - at 2013.08.27 07:48:00
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599. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
padraic darby wrote: Zeylon Rho wrote: It's more than a slight difference by the numbers: Caldari/Gallente Ehp comes out to 330, and Amarr Ehp is 360 base. So the Amarr get 30 more hp, THIRTY. For this 30 hp, their speed is 4% slower t...
- by Zeylon Rho - at 2013.08.26 09:55:00
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600. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Ranges should be switched This is a fine solution in my mind.
- by Zeylon Rho - at 2013.08.26 09:53:00
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