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161. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
Scouts are more about speed, and the Amarr advantage of "hp" is pointless in the scout class of suits. Sacrificing speed to get 30hp on a non-tanking suit is utterly pointless, like putting thick layers of bulletproof glass on racing car. I say t...
- by Zeylon Rho - at 2014.02.25 03:16:00
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162. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Aerius Corius wrote: Zeylon Rho wrote: NextDark Knight wrote: Any Devs still monitoring this thread. I'm very interested if the basic frames will varied in slot layout. It would be great if the Caldari Basic Heavy frame can have two low...
- by Zeylon Rho - at 2014.02.25 03:02:00
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163. 1.8 Amarr scout vs Gal scout - in Feedback/Requests [original thread]
Vell0cet wrote: Give it the originally proposed cloaking bonus. There needs to be some reason to choose it over the other racial scouts. It doesn't increase the duration of cloak, but allows for less downtime. Of all racial scouts, the Amarr wi...
- by Zeylon Rho - at 2014.02.25 02:56:00
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164. 1.8 Amarr scout vs Gal scout - in Feedback/Requests [original thread]
I think most people that looked at the Amarr scout already reached the conclusion that it's the crappiest (assault speed, poor bonuses, EWAR disadvantage vs. 50% of the scouts, negligible hp bonus in a suit that shouldn't be tanking, etc.). Many ...
- by Zeylon Rho - at 2014.02.24 19:41:00
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165. [Request] Move racial role/suit bonuses to suits - in Feedback/Requests [original thread]
Celus Ivara wrote: I actually really like this idea. I gives the devs more options for balancing and diversifying the suits (which may also lead to Basic suits having a use for vets), gives a purpose to the basic suit skills other than just t...
- by Zeylon Rho - at 2014.02.24 09:03:00
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166. [Suggestion] Add wallet balance to Matchmaking - in Feedback/Requests [original thread]
Hmm... even with assets counting, it's problematic. Would AUR items count? A person who bought 50000 standard rifles would show up as richer than a person with one STD Rifle BPO, but they're the same in practical terms. Similar story for cosmeti...
- by Zeylon Rho - at 2014.02.23 10:13:00
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167. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
NextDark Knight wrote: Any Devs still monitoring this thread. I'm very interested if the basic frames will varied in slot layout. It would be great if the Caldari Basic Heavy frame can have two lows at some level "Advanced or higher" to be di...
- by Zeylon Rho - at 2014.02.22 17:09:00
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168. Weapon damage reductions - in Feedback/Requests [original thread]
Crimson ShieId wrote: As it currently stands, most weapons in the game have a penalty to either shield or armor in an attempt to make some variations in their performance (That's my guess anyways) against certain enemy types. A good idea and al...
- by Zeylon Rho - at 2014.02.21 20:02:00
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169. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Sole Fenychs wrote: We already have five AV weapons. Three are Caldari - Swarmer, AV grenade and FG One is Gallente - PLC One is Minmatar - REs Each has different strengths and weaknesses. AV grenades have low range and fill the grenade slot. ...
- by Zeylon Rho - at 2014.02.19 18:56:00
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170. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
CCP Saberwing wrote: hoo! (pt 2 of 2) EDIT: Now, with something useful: Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assau...
- by Zeylon Rho - at 2014.02.19 14:49:00
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171. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
This got revisited somewhat recently when IWS asked for suggested builds for starter fits that incorporated racial weapons. One thing that was made clear is that the Amarr MLT setup in general is very awkward for an armor tanking race (2H no Lows...
- by Zeylon Rho - at 2014.02.19 14:41:00
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172. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Zeylon Rho wrote: Logibro posted that Swarm, Plasma Cannon, and MD are all listed as "Launcher", but that it doesn't preclude an actual Minmatar AV weapon... but doesn't mean they're make one either. The fact the Amarr don't have an AV weapon O...
- by Zeylon Rho - at 2014.02.19 14:39:00
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173. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Texs Red wrote: As it standing the fitting cost is prohibitively high for inferior defense/regeneration. As they currently stand either the bonuses need to go up or the fitting costs need to go down, like way down to below current plate costs, ...
- by Zeylon Rho - at 2014.02.19 14:37:00
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174. [Request] Move racial role/suit bonuses to suits - in Feedback/Requests [original thread]
Still got a bit before 1.8 drops, I hope this is still being considered.
- by Zeylon Rho - at 2014.02.19 14:34:00
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175. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Ronan Elsword wrote: Sending my likes. Thank you for your support.
- by Zeylon Rho - at 2014.02.19 14:33:00
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176. I hope RE's and PM's are on the to do list for 1.8. - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Your request is reasonable but experience is the tell all and I have no reason to make up a story , read comments and respond to those said comments for what ..??.. I know just like others who have expe...
- by Zeylon Rho - at 2014.02.18 14:51:00
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177. I hope RE's and PM's are on the to do list for 1.8. - in Feedback/Requests [original thread]
Hagintora wrote: Shinobi MumyoSakanagare ZaShigurui wrote: I understand how PM's and RE's work and in every instance my vehicles health was totally full. I'm speaking about a weapon that I see from experience .. is doing 4 and 5 times the da...
- by Zeylon Rho - at 2014.02.18 14:24:00
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178. I hope RE's and PM's are on the to do list for 1.8. - in Feedback/Requests [original thread]
When damage is displayed after death, it doesn't actually display the damage of "1 Proxy", it's the sum total of all damage done within a certain time period. Proxies have actually been some of the weakest and most questionable items in the game ...
- by Zeylon Rho - at 2014.02.18 14:07:00
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179. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I've been against respecs previously, but I figure if you're changing, slots, stats, and bonuses on suits... it seems like you've basically completely altered any of the basis people maybe have had for choosing suits originally. Weapon and module ...
- by Zeylon Rho - at 2014.02.18 07:49:00
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180. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Yes. It highlights the fact that the BPO era existed prior to the any sort of variety in suits, and it would be something I'd look for. I'd also like a service to change player race/starting race/starter BPOs... they're even crappier than most ...
- by Zeylon Rho - at 2014.02.17 09:06:00
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