Pages: 1 2 3 4 5 6 7 8 9 10 |
301. [Feedback] HotFix Bravo - Assault Suits - in Feedback/Requests [original thread]
I see a lot of people claim scouts have the same or more hp than assaults. This is simply not true. For example, a fully shield tanked advanced caldari assault has about 35% more hp than a fully shield tanked advanced caldari scout. For compari...
- by Varoth Drac - at 2014.06.13 07:08:00
|
302. [Feedback] HotFix Bravo - Assault Suits - in Feedback/Requests [original thread]
I know it's boring but I think the answer is just slight buffs to assault (medium frame) hp and regen. Maybe slightly increase the Gallente hip fire bonus and the Caldari reload bonus. I have very carefully compared scout, assault and logistic su...
- by Varoth Drac - at 2014.06.12 20:47:00
|
303. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
If these changes go though I don't see myself using RE's much any more. There is no way I will be able to fit more than std re's on my min scout. I loved using them for AV but they just won't do enough damage with the proposed nerf. Also, isn't t...
- by Varoth Drac - at 2014.06.10 20:37:00
|
304. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Can I just say that I approve of the reduction of/removal of the scan range bonus for Gal scouts. It never seemed fair considering the powerful dampening bonus and didn't match with the flavour of the suit. Caldari are the passive scan speciali...
- by Varoth Drac - at 2014.05.26 16:37:00
|
305. [Feedback] Minmatar Scout - in Feedback/Requests [original thread]
Makes sense to me. You really need 2 code breakers to speed hack properly, but you will probably need 2 dampeners following the changes. Increased base hack speed may help keep min scouts on the competitive scene. Never done PC though so I don't...
- by Varoth Drac - at 2014.05.24 09:35:00
|
306. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Just realised CCP intend on fixing scouts and scanning meta at a future date. I hope this will only be a short rough patch. edit: By rough patch, I mean my main suit and play-style being potentially nerfed into the ground. Lets hope that is too ...
- by Varoth Drac - at 2014.05.23 21:00:00
|
307. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: In pubs the minscout is usable. But then, so is everything - I use a plasma cannon and ion pistol combo in pubs, sometimes. That doesn't mean they're balanced. I'd very much like to see as many dropsuits and fits as pos...
- by Varoth Drac - at 2014.05.23 19:42:00
|
308. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: The EWAR system needs a rework to have a healthy dynamic - (snip) This way you're incentivised to fit both damps and precision enhancers and even if you can be picked up at some point both will always have a use. ...
- by Varoth Drac - at 2014.05.23 18:44:00
|
309. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Stefan Stahl wrote: Cyrius Li-Moody wrote: Dampening and cloaking go hand in hand because if you are scanned while you are cloaked PEOPLE CAN STILL SEE YOU. This completely negates the point of the cloak. Then fit a dampener. Problem fixed....
- by Varoth Drac - at 2014.05.23 18:03:00
|
310. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Please don't get rid of shared passive scans CCP. I love this feature, it isn't OP. There are better solutions to problems.
- by Varoth Drac - at 2014.05.23 10:16:00
|
311. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
As Moody says, avoiding scans is essential to being a scout. There is no point playing as a scout if you are scanned. Lets consider Minmatar scouts. In order to avoid Caldari scouts with 1 precision mod, scouts with 2 precision mods and Gallente...
- by Varoth Drac - at 2014.05.22 21:59:00
|
312. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
I was always against removing the cloak dampening as I always knew it would mess up the meta, particularly for the already underused min and Am scouts, I was also quite vocal about it. If it has to be done I suggest this: Significantly increase t...
- by Varoth Drac - at 2014.05.22 12:47:00
|
313. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
Stop people farming isk by creating new characters and transferring the isk over before bio massing. Just start characters with 0 isk. It's easy enough for a new player to earn isk for skill books. Why don't you give new players some free aurum ...
- by Varoth Drac - at 2014.05.21 12:37:00
|
314. [Feedback] Scouts - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: It actually was just a modifier on the suit if I recall correctly. I believe there was a logi suit bonus to repair and an Amarr suit repair module bonus. Didn't Cal logis have a bonus to shield extanders? I can't think ...
- by Varoth Drac - at 2014.05.19 20:40:00
|
315. [Feedback] Scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: That would be the simplest way, but I am not sure that the system currently allows for the suit size to dictate module bonuses. I will ask Wolfman tomorrow. I believe before 1.8 Amarr logis got a bonus to repair modules. Th...
- by Varoth Drac - at 2014.05.19 19:27:00
|
316. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
Seriously the whole respec crowd pisses me off. They use any excuse to try to get one. Respecs do nothing but cause trouble with FOTM tryhards plaguing the the game. Half the reason people are getting pissed off with scouts and cloaks is that al...
- by Varoth Drac - at 2014.05.18 21:08:00
|
317. [Suggestion] On Tweaking Cloak - in Feedback/Requests [original thread]
Temias Mercurial -- Gallente Sentinel: 1st plate: 420 HP, 2nd plate: 367.5 HP, 3rd plate: 288.75 HP, 131.25 HP [b wrote: Total HP: 1, 732.5, +Armour Skill, 1,863.75 maximum armour HP[/b] Not too sure how I feel about this... that Gallente Sen...
- by Varoth Drac - at 2014.05.18 18:07:00
|
318. [Feedback] Scouts - in Feedback/Requests [original thread]
The big issue is the fact they are out shined by Gal scouts. I posted I-Shayz-I's idea in the cloak thread for fixing this. Change the Galente and Caldari scout bonuses to bonuses that affect the relevant modules, forcing them to use those module...
- by Varoth Drac - at 2014.05.18 18:01:00
|
319. [Suggestion] On Tweaking Cloak - in Feedback/Requests [original thread]
I agree with the proposal to increase the delay between decloaking and firing to prevent frontal assault, surprise firing whilst still cloaked. Other than that I am strongly against any other changes to cloaks. Please do not mess with the dampen...
- by Varoth Drac - at 2014.05.18 17:41:00
|
320. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Adipem Nothi wrote: Magnus Amadeuss wrote: TLDR: absolutel value increases make it hard to balance across suit types, while percentage based values allow suits to maintain their intended identity without marginalizing other suit classes. ...
- by Varoth Drac - at 2014.05.18 16:57:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |