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41. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
KDR is not really relevant to balance. There are two goals in a match. Goal 1 is to win. Goal 2 is to make isk. Most matches come down to MCC, rather than clones. In such cases KDR is pretty irrelevant. Kills and warpoints are much more accurat...
- by Varoth Drac - at 2015.09.25 22:48:00
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42. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
CCP Rattati wrote: People who complain about Scrambler Hipfire kick going from 0.025 to 0.1 as "OMG 400% nerf" need to play the game. This is intended to stop spam and nothing else. Currently the 0.025 is so little it literally does nothing. T...
- by Varoth Drac - at 2015.09.25 06:58:00
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43. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Only on page 15, but can I just say that hitting a moving vehicle at range with a forge does take skill. You do have to lead your target, and hitting a dropship is actually quite difficult. Though I would t say it's too difficult, considering the ...
- by Varoth Drac - at 2015.09.25 06:24:00
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44. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
I'll go through each change and provide my feedback. There is a lot and I am really excited to see the meta get shaken up. Mostly good things but there are some things I'm not sure about, and some I don't like. Trade - nice. Small blaster - nice...
- by Varoth Drac - at 2015.09.24 17:57:00
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45. @Rattati-PLEASE READ-Shield Recharge Hotfix Suggestions - in Feedback/Requests [original thread]
Sigh. We are getting stuck on terminology. No need to be accusing people of dishonesty. Breakin' is right. Nerfing something generally refers to directly modifying it in some way. So buffing assaults, logis and commandos isn't actually a "nerf" t...
- by Varoth Drac - at 2015.09.24 09:23:00
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46. To Rattati: Balancing the ARR - in Feedback/Requests [original thread]
Sounds good to me. A modest few tweaks. It does seem to be edging out the other weapons a bit at the moment.
- by Varoth Drac - at 2015.09.23 22:54:00
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47. Amarr Scout Bonus Proposal - in Feedback/Requests [original thread]
Do they not already? I'm pretty sure the have a profile of 45 - 36 - 28. The same as scanners.
- by Varoth Drac - at 2015.09.21 10:24:00
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48. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Protected Void wrote: Adipem Nothi wrote: Breakin Stuff wrote: Hence Why I'm asking ... Understood. Some suggestions: Quick and Dirty Band-Aid Fix Set AM Scout base scan range equal to Logi base scan range. Would help the AM Scout a ...
- by Varoth Drac - at 2015.09.03 17:42:00
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49. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Adipem Nothi wrote: Perhaps, but I don't know that I'd call that a competitive strength or unique advantage . Once EWAR modules are in play, GA and CA Scouts can do the same if not better. Competitively speaking, long range passives are inf...
- by Varoth Drac - at 2015.09.02 16:24:00
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50. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Adipem Nothi wrote: Absolutely fair, Varoth. Still, the point remains: The AM Scout's "competitive edge" is limited to a very narrow middle ring. I still think the Amarr scout's unique ability to detect assaults at 30m, without fitting any m...
- by Varoth Drac - at 2015.09.02 15:52:00
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51. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Breakin Stuff wrote: Let's look at the triangle here. The scout skills are range, dampening and precision. so why not put range and precision to Amarr, Dampening and precision to gallente, dampening and range to Caldari, and Melee and biotics t...
- by Varoth Drac - at 2015.09.02 15:38:00
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52. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Adipem Nothi wrote: The "AM Scout Edge" translates to the ability to detect four loadouts ... * 3x damped Assaults * 4x damped Assaults * 2x damped MN Scouts * 2x damped AM Scouts ... and only between 7 and 15 meters (a little more if you'r...
- by Varoth Drac - at 2015.09.02 15:16:00
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53. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
I put in a little edit, which is this: I don't know about scanning. There's no reason to buff it though. At least I know that much.
- by Varoth Drac - at 2015.09.01 00:13:00
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54. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Alena Ventrallis wrote: That is something to think about. I think another part of the problem is the power curve between scanners and dampening. Ideally, dampening should beat scanning, but it should be neck-and-neck the entire way. So a level...
- by Varoth Drac - at 2015.09.01 00:06:00
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55. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
In response to Alena: Perhaps dampened assaults would be OP. Though I suspect not. Since 1.8, scouts have had nerfs to cloak duration, (cloak regen?), cloak dampening, bonuses and profile. The ability to scan whilst cloaked has been effectively ...
- by Varoth Drac - at 2015.08.31 23:41:00
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56. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Just to add: If you think of things from a new player's perspective I think we'll have a better idea of game design that makes sense. So newish player A goes into a match in his medium suit. Sees the "you have been scanned" message a lot, and no...
- by Varoth Drac - at 2015.08.31 22:26:00
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57. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Alena Ventrallis wrote: The way active scanners work needs some tweaking, but I don't see why it's a bad thing for a suit not designed to be sneaky (assaults) can be found by a suit designed to find sneaky suits (GalLogi). Why should assaults t...
- by Varoth Drac - at 2015.08.31 21:56:00
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58. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Mobility is useful for the laser due to it's range. You can also get away with less hp as you can be so far away. It's not a subtle weapon though. There's no benefit to stealth with the laser, so not really any point using it with a scout. I just...
- by Varoth Drac - at 2015.08.31 18:59:00
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59. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Breakin Stuff wrote: I'm not talking about using the laser rifle on a minmatar suit. I'm talking about the amarr scout, commando and logi. The fact that none of THEM can use the laser rifle particularly well is a problem in mine eyes. Perha...
- by Varoth Drac - at 2015.08.31 11:21:00
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60. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Breakin Stuff wrote: Right now what are the biggest failure points of the scanning side, and what are the biggest failure points of the dampening side? I think it's reasonably balanced to be honest. It's been a lot worse, and a lot of work we...
- by Varoth Drac - at 2015.08.30 14:31:00
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