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121. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Have you considered a small hp nerf plus a small speed nerf (smaller than proposed) as a compromise for getting assaults onto the hp/speed curve? Since there's lots of opposition to speed nerfs.
- by Varoth Drac - at 2015.05.29 10:35:00
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122. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Booby Tuesdays wrote: Tweak Min Assault to 4.95 base and I think you have a bingo. Google Doc Tweaked! Looks pretty good. Personally, don't like that the MN Assault is a faster sprinter than the AM Scout, but your ...
- by Varoth Drac - at 2015.05.28 18:29:00
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123. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Pretty much all suit's primary role is killing, logis are the main exception. It's how they do it that differentiates them. I always felt that commandos slay by being slow, tough and powerful. Assaults slay by being fast. Scouts slay by being ...
- by Varoth Drac - at 2015.05.28 18:19:00
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124. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Varoth Drac wrote: Adipem Nothi wrote: Varoth Drac wrote: Why do all your sprint speeds have an extra 5% multiplier? I interpreted Rattati's latest comment to suggest +0.5 logi speed, - 0.3 assaults speed, not +/-...
- by Varoth Drac - at 2015.05.28 17:14:00
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125. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Assault vs slayer logi You will have to replace that ferroscale plate on the logi for a cardiac regulator for a fair comparison. With the proposed changes you could fit a complex plate on the logi instead of a reactive and...
- by Varoth Drac - at 2015.05.28 16:56:00
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126. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Varoth Drac wrote: Why do all your sprint speeds have an extra 5% multiplier? I interpreted Rattati's latest comment to suggest +0.5 logi speed, - 0.3 assaults speed, not +/- 0.3. Looking at the OP, Min assault speeds ...
- by Varoth Drac - at 2015.05.28 16:45:00
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127. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Varoth Drac wrote: Why do all your sprint speeds have an extra 5% multiplier? I interpreted Rattati's latest comment to suggest +0.5 logi speed, - 0.3 assaults speed, not +/- 0.3. Looking at the OP, Min assault speeds ...
- by Varoth Drac - at 2015.05.28 16:40:00
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128. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Varoth Drac wrote: Adipem Nothi wrote: > Google Doc < How about reducing assault movement by 0.3 rather than 0.5, like Rattati said he was thinking of doing. Sheet added! Instances of overlap highlighte...
- by Varoth Drac - at 2015.05.28 16:34:00
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129. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: So what's the bridge going to be between the Scout and the Assault after this? What if I want a suit that has mobility without as much of an EHP hit of a Scout and EHP without the mobility hit of the Assault? What am I suppo...
- by Varoth Drac - at 2015.05.28 16:21:00
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130. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Booby Tuesdays wrote: Adipem Nothi wrote: Booby Tuesdays wrote: Adipem Nothi wrote: > Google Doc < This actually nerfs Logi sprint speed? Por que? As I understand it, it is a desired parameter...
- by Varoth Drac - at 2015.05.28 16:07:00
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131. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Adipem Nothi wrote: Varoth Drac wrote: Adipem Nothi wrote: Varoth Drac wrote: ... as the latest proposal from Rattati would leave assault sprint the same . So the MN Assault will still sprint faster than the AM...
- by Varoth Drac - at 2015.05.28 14:19:00
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132. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: So it's a problem that I would prefer to have movement speed over sprint speed? Is that why you're mockingly posting rolley-eyed smileys? Prototype Gallente Assault (oh nooos he's talking about his playstyle, something he's...
- by Varoth Drac - at 2015.05.28 14:06:00
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133. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Varoth Drac wrote: Adipem Nothi wrote: Varoth Drac wrote: ... as the latest proposal from Rattati would leave assault sprint the same . So the MN Assault will still sprint faster than the AM Scout? If we're stic...
- by Varoth Drac - at 2015.05.28 13:29:00
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134. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: I'll take the movement speed over the sprint speed -ANY- day. Why am I not surprised. But I concede it's not a worthless stat, though I suspect the proposed reduction will have only moderate in game effect. Too slow and...
- by Varoth Drac - at 2015.05.28 13:23:00
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135. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Varoth Drac wrote: ... as the latest proposal from Rattati would leave assault sprint the same . So the MN Assault will still sprint faster than the AM Scout? If we're sticking to the figures on Page 1, this overlap w...
- by Varoth Drac - at 2015.05.28 13:16:00
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136. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: I mean for real, it's like, yeah, Assaults are over-used and Logis/Commandos are under-used. Why is it 100% necessary to change all of them when a comparable buff to Logis/Commandos might just be all that's needed? What evide...
- by Varoth Drac - at 2015.05.28 13:01:00
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137. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Varoth Drac wrote: To Aeon: Rattati posted dropsuit KDR showing assaults to have considerably better KDR than other suits. The market data shows that assault suit sales vastly outstrip other dropsuits. This all includes G...
- by Varoth Drac - at 2015.05.28 12:25:00
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138. Lets Talk Assault bonuses - in Feedback/Requests [original thread]
Caldari assault bonus: +5% rail reload speed per level. -5% rail spool time per level. Gallente assault bonus: -10% plasma dispersion per level.
- by Varoth Drac - at 2015.05.28 11:51:00
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139. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: Just throwing this out there Amarr logi is 3 HS / 1 L / 1 S /1G /3 EQ /4 LS Instead of removing a low slot or the side arm, i propose trading the high slot 2 HS / 1 L / 1 S / 1 G / 4 EQ / 4 LS Unless anybody can tel...
- by Varoth Drac - at 2015.05.28 10:39:00
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140. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Another thought. A more accurate version of the brick fit plot would be to use 1/2 of slots as hp mods. Shields for Caldari and Minmatar, ferroscale for Amarr and Gallente light and medium, plate for Amarr and Gallente sentinels. This would give ...
- by Varoth Drac - at 2015.05.28 10:06:00
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