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1161. The Laser Rifle - in General Discussions [original thread]
The other day I was firing my laser at someone in the distance when a Caldari scout appeared in front of me and shotgunned me at point blank. Thing is, I had built up a fair amount of heat/dps with the rifle at this point and the scout managed to ...
- by Varoth Drac - at 2014.04.14 13:10:00
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1162. I've noticed something about scout QQ threads... - in General Discussions [original thread]
The thing is, 1.8 scouts are not ******* overpowered! I am seriously starting to get pissed off about the whole thing. Maybe Gallente scouts get slightly too much from their bonuses but that is all I will concede. In short, FFS. That is all.
- by Varoth Drac - at 2014.04.13 18:13:00
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1163. Commando VS Scout - in General Discussions [original thread]
Trouble is you are facing an armor tanked opponent with laser weapons, whilst your enemy is facing you being armor tanked with a projectile weapon. This automatically gives your opponent a massive advantage, particularly where proficiency comes in...
- by Varoth Drac - at 2014.04.13 12:29:00
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1164. Scouts dont need Cloaks - in General Discussions [original thread]
There are far more heavies on the field than scouts. I think things are fairly balanced at the moment, at least between scouts heavies and logis. That said. I understand people's frustration about assault suits. They do seem a bit lacking compare...
- by Varoth Drac - at 2014.04.12 13:37:00
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1165. The gallante scout needs a nerf... - in General Discussions [original thread]
This is getting a bit silly. Scouts are fine generally, it's just that, as King Barbar agrees, the Gallente scout maybe needs tweaking slightly since both bonuses are great (range and dampening) plus it gets free armor repair. It's a shame every...
- by Varoth Drac - at 2014.04.08 16:04:00
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1166. The gallante scout needs a nerf... - in General Discussions [original thread]
People would complain a lot but I think if you remove the Gallente scout's bonus to scan range it would balance things whilst maintaining the theme of the different scouts. With the armor repair and dampening, the scan range bonus is just another ...
- by Varoth Drac - at 2014.04.08 10:03:00
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1167. Scanning Table 1.8 - in General Discussions [original thread]
I love the table and use it a lot, so thanks very much. Just one point though. I have heard that profiles and precision get rounded to the nearest whole number and that a tie will favor the scanner, i'm not sure if this is true or not though. Does...
- by Varoth Drac - at 2014.04.07 10:05:00
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1168. CPM cloak discussion - in General Discussions [original thread]
Sorry to double post, but one more thing about the profile/scanning situation. I like it now as there are many more options and uncertainty. Before 1.8 it was easy to calculate or look up exactly what level of dampening you need. Now it is situati...
- by Varoth Drac - at 2014.04.06 12:14:00
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1169. CPM cloak discussion - in General Discussions [original thread]
TL/DR: If you have to change something change decloak speed, not fitting, charge, and definitely not profile reduction. Having read the OP edit this is my feedback. Although I am still of the opinion that cloaks are ok, people are adapting and i...
- by Varoth Drac - at 2014.04.06 12:04:00
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1170. CPM cloak discussion - in General Discussions [original thread]
The counter was and still is the focused active scanner. In 1.7 scouts always dampened below any scanners on the field. Cloaks affect the frequency of flanking attacks not the nature of them. Now it is arguably harder to avoid scans as passive sca...
- by Varoth Drac - at 2014.04.05 21:03:00
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1171. CPM cloak discussion - in General Discussions [original thread]
The more 1.8 I play, as a scout or otherwise, the less cloak QQ I hear and the less of a problem it seems. People are adapting.
- by Varoth Drac - at 2014.04.05 17:20:00
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1172. Scout Registry / Killboard - in General Discussions [original thread]
Playing today I am even more of the opinion that cloak plus shotgun isn't overpowered. I was playing with my std min logi with a combat rifle and on numerous occasions, when a scout shotgunned me in the back, I was able to turn around and kill the...
- by Varoth Drac - at 2014.04.04 21:52:00
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1173. [Poll] General Consensus about Cloaks - in General Discussions [original thread]
I don't think there is a problem with cloaks and shotguns. If attacked from the front you can see the enemy, if attacked from the rear you would have died whether the opponent was cloaked or not. With all the scouts around you need to stick toge...
- by Varoth Drac - at 2014.04.04 16:06:00
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1174. Scout Registry / Killboard - in General Discussions [original thread]
So I have a question about countering scouts. On the scanning table it appears very hard to passively scan cloaked scouts, leading me to believe it is a worthless endeavour unless you are a cal scout. Then I watched one of CEO pyrex's vids where ...
- by Varoth Drac - at 2014.04.04 12:10:00
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1175. A message to cloaked scouts - in General Discussions [original thread]
calisk galern wrote: auto aim doesn't work on moving cloaked scout, if you can see me good for you, doing something about it became alot harder =) Aim assist does seem to work on cloaked scouts.
- by Varoth Drac - at 2014.04.03 07:19:00
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1176. Need Advice: Catching cloaks with Medium frames - in General Discussions [original thread]
Played a few games with my heavy alt, had another heavy with me and a min logi. We all stuck together, keeping an eye out for that blue shimmer, whenever any of us spotted it we called out and all sprayed in the scout's general area. Was very effe...
- by Varoth Drac - at 2014.04.02 14:19:00
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1177. Brick-Tanked Scouts with Cloaks - in General Discussions [original thread]
Maybe they should add stacking penalties to plates like damage mods. That way people would be discouraged from fitting more than two plates. Plates have high hp values as they are designed to be used with armor repairers. Trouble is people bypass ...
- by Varoth Drac - at 2014.04.01 21:08:00
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1178. Ranking order of best looking (NEW) driopsuits - in General Discussions [original thread]
I love the Minmatar and Gallente heavies. I would put them first and second, then the scouts. I would have to see the amarr scout in game a bit more before I could decide on it, they are quite rare.
- by Varoth Drac - at 2014.04.01 11:48:00
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1179. Scout Registry / Killboard - in General Discussions [original thread]
Finally feel like I'm getting the hang of 1.8 scout play, well at least cqc socket shotgun combat. Managed 41-6 today in a domination match, which I think is my highest ever score (I know, I'm not that good), in my advanced minmatar scout. Was g...
- by Varoth Drac - at 2014.03.31 21:56:00
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1180. CPM cloak discussion - in General Discussions [original thread]
I posted this idea in King Barbar's thread about cloaked scouts. All the infantry balance issues seem to revolve around brick tanking. If CCP implemented a "damage-mod-style" stacking penalty (100%-87%-~45% efficiency) on armor plates it would b...
- by Varoth Drac - at 2014.03.31 13:54:00
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