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81. IQ or age of some players.... - in General Discussions [original thread]
There are a number of reasons to terminate clones. The main reason however, is that it will in fact increase the time it takes for them to repawn in the majority of cases. A non-terminated clone respawns quicker depending on how close the uplink...
- by Varoth Drac - at 2015.12.25 12:58:00
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82. Please add more fitting spaces for hotfix. - in General Discussions [original thread]
Wish I could have a PC set and a pub match set. Without having both loaded.
- by Varoth Drac - at 2015.12.19 00:14:00
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83. See you space cowboy - in General Discussions [original thread]
You're gonna carry that weight.
- by Varoth Drac - at 2015.12.18 21:31:00
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84. Myofibs - in General Discussions [original thread]
It's the new iteration of the super strafe and it is pretty irritating. Just to be clear, it's not really the use of aoe that's a problem. What people do is they fit their assault with a rifle and myofibs. In a shoot/strafe-out with an enemy, on...
- by Varoth Drac - at 2015.12.18 17:35:00
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85. Not to be a fanboy... - in General Discussions [original thread]
Dust has pretty good payment methods. I'd say the warbarge damage bonus is the only real p2w thing. Warbarge components should really be purchasable with isk, or at least tradable. We have no real way of using our isk for any long term progression...
- by Varoth Drac - at 2015.12.17 14:37:00
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86. What fills your rage meter? - in General Discussions [original thread]
The realisation that poor results are because I suck. Things were much easier when I embraced that fact I was bad. Now I'm arrogant enough to feel I could do well, the realisation that I can't causes rage. Must lower expectations.
- by Varoth Drac - at 2015.12.15 12:09:00
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87. What fills your rage meter? - in General Discussions [original thread]
Sgt Kirk wrote: Incompetent Blueberries that try to repair installations that are already at full health. To be fair, rep tools are inexplicably drawn to installations. It's quite irritating.
- by Varoth Drac - at 2015.12.14 19:08:00
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88. What fills your rage meter? - in General Discussions [original thread]
Frame rate drop / lag. Myo jumping assaults. Basically a PC vs PoK.
- by Varoth Drac - at 2015.12.14 13:03:00
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89. Scout Registry / Killboard - in General Discussions [original thread]
Breakin Stuff wrote: I am currently chewing on the bars in the hope of escape so information can be passed! VIVA LA SOMETHINGFRENCH! Biomassed will need to move to another timeframe, or I need to get a sunday off. No promises on the Duke. a...
- by Varoth Drac - at 2015.12.13 21:11:00
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90. Why jumpy suits are game breaking - in General Discussions [original thread]
I agree there's a problem, but I don't agree with slowing jump speed. It would seem really weird from a physics point of view, and wouldn't let you jump further. I suggest increasing the stamina cost of myo jumps to prevent repeated jumping. Perh...
- by Varoth Drac - at 2015.12.13 21:02:00
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91. CCP'd - in General Discussions [original thread]
It would be nice if at least gamesmasters could step in at times like this and fix clone counts etc. Some acknowledgment of the problem from CCP would also be nice. This is the kind of thing that's particularly irritating because of the time inves...
- by Varoth Drac - at 2015.12.11 19:36:00
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92. Valkyrie on a roll - in General Discussions [original thread]
Looking / sounding good.
- by Varoth Drac - at 2015.12.11 01:19:00
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93. MISSION IMPOSSIBLE: No Dom EU server. - in General Discussions [original thread]
Dom is ok but having to play the same game mode over and over again is boring. To clarify, as some people seem to be getting the wrong end of the stick, the problem is you can only get Dom matches on EU servers. Unselecting Dom from the search qu...
- by Varoth Drac - at 2015.12.10 16:18:00
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94. My first game in two years - in General Discussions [original thread]
Glad you came back and had a good match. At times there is still lag, bugs, and uneven matches, like most multiplayer games, but I agree it's a lot better than in the past. Lots of matches are reasonably good ones. Don't expect all matches to be ...
- by Varoth Drac - at 2015.12.10 11:30:00
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95. Heavy vs Assault vs Scout -- Himi's view on kill interaction - in General Discussions [original thread]
Adipem Nothi wrote: Adipem Nothi wrote: I'll try to help find the Dev post. https://forums.dust514.com/default.aspx?g=posts&m=2469069#post2469069 Not 100% certain what ultimately came of this, but the intent to fix uparmored scouts...
- by Varoth Drac - at 2015.12.07 18:16:00
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96. Heavy vs Assault vs Scout -- Himi's view on kill interaction - in General Discussions [original thread]
Adipem Nothi wrote: Adipem Nothi wrote: I'll try to help find the Dev post. https://forums.dust514.com/default.aspx?g=posts&m=2469069#post2469069 Not 100% certain what ultimately came of this, but the intent to fix uparmored scouts...
- by Varoth Drac - at 2015.12.07 17:55:00
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97. Heavy vs Assault vs Scout -- Himi's view on kill interaction - in General Discussions [original thread]
Echo 1991 wrote: Varoth Drac wrote: To be fair, most well fitted suits use ferroscale and reactive over armour plates. It's the double strafe penalty that makes them bad. I understand it was needed to combat the efficiency that plates provid...
- by Varoth Drac - at 2015.12.07 17:34:00
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98. Heavy vs Assault vs Scout -- Himi's view on kill interaction - in General Discussions [original thread]
Adipem Nothi wrote: IIRC, Rattati implemented a scout-specific strafe penalty to plates somewhere around HF Delta. If plate movement penalties can be applied on a frame-by-frame basis, it stands to reason that movement penalties could be lessen...
- by Varoth Drac - at 2015.12.07 17:22:00
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99. Heavy vs Assault vs Scout -- Himi's view on kill interaction - in General Discussions [original thread]
To be fair, most well fitted suits use ferroscale and reactive over armour plates. It's the double strafe penalty that makes them bad. I understand it was needed to combat the efficiency that plates provided for scouts, but it is a bad design and ...
- by Varoth Drac - at 2015.12.07 14:20:00
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100. Perma Scanning - in General Discussions [original thread]
Non-focussed scans I don't know what to think really. The warpoint rewards definately need increasing as they should reflect your contribution to the battle, and scanning provides a huge contribution. I like the concept of the scanner and it would...
- by Varoth Drac - at 2015.12.06 17:07:00
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