Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 40 50 60 |
21. What ******* happened to the balance in this game? - in General Discussions [original thread]
Alena Asakura wrote: I myself have never thought of any of the weapons in the game is "unbalanced". They are what they are. To me, the AR is better than the RR because of the demonstrable superiority for close range encounters - higher ROF, hi...
- by Varoth Drac - at 2016.05.23 19:59:00
|
22. What ******* happened to the balance in this game? - in General Discussions [original thread]
Jenny Tales wrote: Varoth Drac wrote: Rail rifle vs armour: 457 hp/s Assault rifle vs shield: 521 hp/s Assault rifle dps vs shield with Gal assault lvl 5: 599 hp/s Oh your poor, poor shields have a weakness! How awful! It's bad enough y...
- by Varoth Drac - at 2016.05.23 19:36:00
|
23. What ******* happened to the balance in this game? - in General Discussions [original thread]
Just so you guys know, the DPS for rail rifles and assault rifles are as follows (proficiency 5 for both): Rail rifle vs armour: 457 hp/s Assault rifle vs shield: 521 hp/s Assault rifle dps vs shield with Gal assault lvl 5: 599 hp/s I'm showing ...
- by Varoth Drac - at 2016.05.22 23:21:00
|
24. Nova's flaws - in General Discussions [original thread]
Leaving out vehicles at the start won't spell disaster for Nova. In fact it's probably a good idea. My understanding is they've decided to focus resources on making a good infantry shooter first. Yes it's a shame they don't have the resources to ...
- by Varoth Drac - at 2016.05.10 14:18:00
|
25. WHY WHY WHY WHY R U STILL CHEATING - in General Discussions [original thread]
Arkena Wyrnspire wrote: Have you considered that you may just be bad? Behold the appropriate response to 90% of all posts on these forums over the lifetime of Dust.
- by Varoth Drac - at 2016.05.05 14:55:00
|
26. ...This is How the Game Ends? - in General Discussions [original thread]
Not sure I quite follow. Are you saying the matchmaking is bust? I guess this may be due to dwindling player count. It's a shame. Most veterans are trying to blow through their remaining isk. It's best if they can fight each other.
- by Varoth Drac - at 2016.05.05 14:48:00
|
27. Top Dust Videos - in General Discussions [original thread]
Bri Bub wrote: I remember being amazed at Shay's 7162WP back in the day... Jolly's Rise of the Scout has always been a source of inspiration... I have always been a fan of Sax's video, I can't help but admire his skill and he reinforced the pow...
- by Varoth Drac - at 2016.05.04 23:59:00
|
28. Proficiency in NOVA - in General Discussions [original thread]
LHughes wrote: This guy scammed me then told everyone I scammed him. Ignore him at all costs untill he sends my 3 Experimental Sniper Rifles back. QQ Hughes. If you can't play with the big boys don't whine about it on the forums. You'll neve...
- by Varoth Drac - at 2016.05.04 21:35:00
|
29. Top Dust Videos - in General Discussions [original thread]
So with the servers not working how about about we list our top 3 favourite Dust videos? Here's mine in no particular order: I-Shayz-I 7162 wp with rep tool Great match. Great logi teamwork. Game looks great with this mood. Action fits well wit...
- by Varoth Drac - at 2016.05.04 21:32:00
|
30. Proficiency in NOVA - in General Discussions [original thread]
TL/DR: Significant power progression good, vets encouraged to stomp noobs bad, increasing risk vs reward good. I don't think CCP should shy away from a progression system that significantly powers up a character, like it does in Dust. This is an ...
- by Varoth Drac - at 2016.05.04 21:00:00
|
31. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Perhaps the scan precision varies within the circle depending on distance, but there is simply no scanning outside the circle. I guess that could be it. Still seems a bit strange. To maintain variation between heavy an...
- by Varoth Drac - at 2016.04.26 01:02:00
|
32. Scout Registry / Killboard - in General Discussions [original thread]
Cat Merc wrote: CCP Rattati wrote: There is now a Scan range circle on your minimap, its width is your scan range, and it's precision is a fall off curve, so ewar is no longer binary. We also have dynamic scan profiles, crouching lowers, s...
- by Varoth Drac - at 2016.04.24 22:26:00
|
33. Project Nova: Some time with it... - in General Discussions [original thread]
One Eyed King wrote: True Adamance wrote: Fair warning to scouts though that while you guys were super fast in the Nova demonstration your mobility was balanced against your ability to tank damage (which wasn't very much) however there wer...
- by Varoth Drac - at 2016.04.24 22:05:00
|
34. Project Nova: Review by Aeon Amadi - in General Discussions [original thread]
Operative 1174 Uuali wrote: Well, there's my reasons for not playing this new game. Sounds like the same FOTM nullifying features of commando, cloaked shotgun scout and rail rifle imbalance. The commando presently has no drawbacks. I don't car...
- by Varoth Drac - at 2016.04.24 21:49:00
|
35. Good morning spacefriends - in General Discussions [original thread]
Sounds great, thanks for sharing more info. Have you considered that scan range may be irrelevant with a precision falloff curve. If precision decreases with range there may be no need for an absolute scan range cut-off. Might simplify things. I ...
- by Varoth Drac - at 2016.04.24 01:27:00
|
36. Scout Registry / Killboard - in General Discussions [original thread]
Nice to see scouts, cloaks, shotguns and radar are in the demo. What do you think of double jumping? Sounds fun. By the way, if you look closely at the footage you'll see the shotgun is the "nova shotgun". I guess that means we can have nova kniv...
- by Varoth Drac - at 2016.04.22 10:16:00
|
37. Is there a glitch... - in General Discussions [original thread]
Sounds like spawn invulnerability. Working as intended. I feel like I've spoiled the thread by giving a serious answer.
- by Varoth Drac - at 2016.04.22 09:54:00
|
38. PROJECT NOVA ANNOUNCED. - in General Discussions [original thread]
I hope vehicles make it in. There's been no indication that interior maps will be the sole focus of the game. In fact, I'd be happy if they had outdoor maps dominated by vehicles to even out the indoor maps. I too would be very much against CCP r...
- by Varoth Drac - at 2016.04.21 21:28:00
|
39. [Nova] Grenades OP, need a nerf - in General Discussions [original thread]
Let's make a spreadsheet explaining exactly why Nova grenades are OP and all the possible variations on how to fix them . On the cloak, looks good. Let's not return to the rediculous "oh, I can't move my arm, it's so heavy, let me stand here whi...
- by Varoth Drac - at 2016.04.21 18:17:00
|
40. [Project Nova] Questions - in General Discussions [original thread]
Breakin Stuff wrote: Varoth Drac wrote: Rewatched the interview with Rattati and Frame. Rattati says the progression would have the "same freedom" but is not meant to be as confusing. Lots of options and then deciding on specialisation. Expa...
- by Varoth Drac - at 2016.04.21 18:09:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |