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1081. How many people use Scrambler Rifles as weapon of choice? - in General Discussions [original thread]
After I finished my Caldari and Gallente loadouts I'm now working on a proper Amarr setup. The CRW-4 Scrambler Rifle + Breach Scrambler Pistol combo is very enjoyable even on a basic suit. I very much enjoy the change in gameplay style. AR users ...
- by Stefan Stahl - at 2013.08.17 08:37:00
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1082. [Feedback] Shield Extenders, Armor plates and Upcoming Plate buff - in Feedback/Requests [original thread]
I'm also in favor of relative shield and armor bonuses. In general the suits need more suitable (hah! ) role and race bonuses. Why do Caldari Assaults get a bonus to the efficacy of shield extenders when they're supposed to use active shield tan...
- by Stefan Stahl - at 2013.08.16 13:08:00
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1083. Wow... really? LLAV's. - in General Discussions [original thread]
Yesterday I saw an LLAV that had the audacity to do donuts in front of two guys with Swarm Launchers. It was funny and I applaud anyone who breaks the system so CCP can see the error of their ways, but it was also rather discomforting.
- by Stefan Stahl - at 2013.08.16 08:23:00
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1084. Buff Tanks... Please... - in General Discussions [original thread]
Medical Crash wrote: Your damn fault. Similarly, I hate going AV, but I do it as a public service to the other 30 people who don't like having a fun match ruined by an HAV.
- by Stefan Stahl - at 2013.08.15 20:31:00
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1085. The thing that makes you giggle with glee - in General Discussions [original thread]
I love doing the whole "Oh no, I've taken damage, I must flee behind this corner now"-routine where I then wait behind the corner with the Breach Scrambler Pistol aimed head-high for anyone foolish enough to follow me.
- by Stefan Stahl - at 2013.08.15 20:23:00
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1086. Battle Bolas! [Just for fun] - in General Discussions [original thread]
You're doing this all wrong. If I got to fly a Bolas, I'd be picking up a blue HAV as an external, yet cloaked, turret. Also, I imagine it would be great fun picking up red HAVs and dropping them in stupid places.
- by Stefan Stahl - at 2013.08.15 15:48:00
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1087. [Request/Feedback] Remove WP Req. for Orbital Strikes - in Feedback/Requests [original thread]
Any type of OB beacon, whether thrown or deployed, would do a huge favor to the system and give much more freedom of design to how OBs are earned. I'm much in favor of a change similar to this, but not necessarily exactly like your proposition. P...
- by Stefan Stahl - at 2013.08.15 10:20:00
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1088. How do you think Aim Assist will passively affect DUST? - in General Discussions [original thread]
I believe that aim assist will be horribly broken. The aim assist will likely aim at the position where the client thinks the enemy is and therefor continuously miss the target server-side. Wait for 1.6 for a working implementation.
- by Stefan Stahl - at 2013.08.15 09:14:00
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1089. How to correctly fit the Incubus? - in Rookie Training Grounds [original thread]
Armor dropships definitely are not second grade. Their landing gear may be, but the rest isn't. The ability to fit an afterburner while running a competitive tank is a huge feat you should definitely try to incorporate in your playstyle.
- by Stefan Stahl - at 2013.08.14 17:44:00
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1090. heavies are going to be scary again! - in General Discussions [original thread]
Yeah, I'm sure going to love using my newly trained Scrambler Rifle on those heavies with 1000 armor hp. That's going to be a long fight. or a very short one...
- by Stefan Stahl - at 2013.08.14 17:36:00
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1091. What do we want swarm launchers to be like? - in General Discussions [original thread]
1. There needs to be a rocket launcher variant that shoots fast unguided rockets at ranges up to 100 meters. 2. Make the Swarm Launcher similar to all other weapons in that each tier should give a boost of 5% to DPS. Raise standard level damage s...
- by Stefan Stahl - at 2013.08.14 17:33:00
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1092. Can I get a Sanity Check, Please? - in General Discussions [original thread]
I'd just like to know what the QA process at CCP looks like. I sure hope it's not a couple of students playing weekly builds and posting bugs when they find something. Hint: If you modify code, post a QA ticket to check the affected system for c...
- by Stefan Stahl - at 2013.08.14 16:36:00
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1093. [Feedback] Amarr tradeoff - in Feedback/Requests [original thread]
If the armor bonus is increased I demand that the Amarr suits have their style bonus removed. Competitive stats *and* popped collars? OP much?
- by Stefan Stahl - at 2013.08.10 21:46:00
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1094. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
Always tiericide. Forever.
- by Stefan Stahl - at 2013.08.10 21:43:00
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1095. just going to point something out about grenades. - in General Discussions [original thread]
Skyhound Solbrave wrote: Scheneighnay McBob wrote: Was replication the build with Line Harvest Skirmish 1.0, or the build with the godtanks? I get them mixed up. God tanks were just before Uprising. Unless there was a time they were worse...
- by Stefan Stahl - at 2013.08.09 17:21:00
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1096. just going to point something out about grenades. - in General Discussions [original thread]
Good thought. Someone at CCP should definitely review the numbers on the grenades.
- by Stefan Stahl - at 2013.08.09 16:57:00
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1097. Damage mods + kinetics? - in General Discussions [original thread]
Aero Yassavi wrote: The only mods you should use if you want to be competitive are Armor Mods Shield Mods Damage Mods Everything else is worthless at the moment and should only be used if you're trying to goof around or want to intentionally ...
- by Stefan Stahl - at 2013.08.08 19:20:00
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1098. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
1. Yes, I'm all for removing precision strikes as much as possible. 2. Great, Eve players earning orbital strikes makes much more sense. 3. The Eve pilot should get a list of squad leaders with tick boxes to authorize. That way he can authorize on...
- by Stefan Stahl - at 2013.08.08 17:55:00
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1099. Its time for a legit solution to AFKing - in General Discussions [original thread]
My solution: Degressive SP per WP rewards and a reduction in passive SP. Let's assume some numbers: A match lasts 15 minutes, that's 900 seconds. Passive SP goes down to 1 SP per second. That's 900 SP for showing up. Active SP follows a degressiv...
- by Stefan Stahl - at 2013.08.07 19:29:00
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1100. This event is punishing us! - in General Discussions [original thread]
First off: Hell yes, iterative game development. Weekly changes! This is going to move Dust forward in the long run! On this week's development: During one match today I got distracted and didn't participate in the match until it was almost over....
- by Stefan Stahl - at 2013.08.07 19:13:00
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