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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2514
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Posted - 2013.08.14 15:56:00 -
[1] - Quote
CCP Wolfman wrote:
ItGÇÖs bad because right now strafe speed is at least 1:1 with run speed and this was not our intention. In keeping with normal physical limitations strafe was intended to be slower than run. We had planned to raise the strafe speed from the 1.1 build to around 80% of run speed (it was lurking around 60-70% or so depending on frame). After seeing how popular (and fun) the higher strafe speeds have been we changed our minds.
Annnd on July 4th...
CCP Wolfman wrote:Hi guys,
There have been no changes to strafe speed. The movement settings in 1.2 are the same as they were before. I suspect it simply feels a little different because performance is now so much better :-)
CCP Wolfman
..... Wait.... wat?
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Buddha Brown
Factory Fresh
261
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Posted - 2013.08.14 15:57:00 -
[2] - Quote
CANCEL'd! |
DUST Fiend
OSG Planetary Operations Covert Intervention
5707
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Posted - 2013.08.14 15:58:00 -
[3] - Quote
Classic DUST |
Vulcanus Lightbringer
Eyniletti Rangers Minmatar Republic
85
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Posted - 2013.08.14 15:58:00 -
[4] - Quote
So strafe speed and run speed are the same speed, and now they're lowering strafe speed.
Problem? |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1083
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Posted - 2013.08.14 16:00:00 -
[5] - Quote
This a bug turned feature also quoting without context is dirty and wrong please make a point clearly and stop with ******* troll bait on devs we have a hard enough time getting comm lines open with out people trolling them.
No problem u pointing out mistakes just don't be doush about it |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2516
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Posted - 2013.08.14 16:02:00 -
[6] - Quote
Vulcanus Lightbringer wrote:So strafe speed and run speed are the same speed, and now they're lowering strafe speed.
Problem?
Think the premise of this thread went waaaaayyyyy over your head mate. |
Rynoceros
Rise Of Old Dudes
493
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Posted - 2013.08.14 16:05:00 -
[7] - Quote
You can't polish a terd. You'll just end up smearing **** all over the place. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2516
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Posted - 2013.08.14 16:08:00 -
[8] - Quote
steadyhand amarr wrote:This a bug turned feature also quoting without context is dirty and wrong please make a point clearly and stop with ******* troll bait on devs we have a hard enough time getting comm lines open with out people trolling them.
No problem u pointing out mistakes just don't be doush about it
Kay, here's my point:
Convey the information correctly. Wasn't the only thing that came in 1.2 that was screwy - Mass Driver stealth buff, Sniper Rifle stealth nerf were also some big examples.
People were running around believing that the strafe speeds -were not- changed because of that quote and it was hard as HELL to convince them of otherwise. It makes our job harder because we have to sit here and scour over information from previous builds to try and explain to you that there is a difference despite devs saying that there wasn't.
Edit: Also, you can say it was a bug but he did say they -intended- to increase the strafe speed. So, yeah. Just saying, at least know what's happening in the game otherwise it just makes us feel like we're playing a game that the Developer's aren't even aware of. The thread wasn't meant to come off as "douche baggy" but if you want to turn it around that way, be my guest. Can't fix things you aren't aware of. |
Mamertine Son
R.E.B.E.L.S
127
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Posted - 2013.08.14 16:13:00 -
[9] - Quote
Aeon Amadi wrote:Vulcanus Lightbringer wrote:So strafe speed and run speed are the same speed, and now they're lowering strafe speed.
Problem? Think the premise of this thread went waaaaayyyyy over your head mate.
Kind of went over my head too (please excuse the stupid), are we upset they're changing strafe speed? |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2516
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Posted - 2013.08.14 16:19:00 -
[10] - Quote
Mamertine Son wrote:Aeon Amadi wrote:Vulcanus Lightbringer wrote:So strafe speed and run speed are the same speed, and now they're lowering strafe speed.
Problem? Think the premise of this thread went waaaaayyyyy over your head mate. Kind of went over my head too (please excuse the stupid), are we upset they're changing strafe speed?
Nah, dude....
They said strafe speeds weren't changed, so everyone is running around saying "dev said they weren't changed, it was a performance update" when in reality it -was- changed. Much like the Mass Driver stealth buff and the Sniper Rifle stealth nerf in the same update: 1.2
I understand Dev communication is important, but christ if it's not correct information we might as well have the entire database on hand between builds so that we at least know what is being changed. |
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Aisha Ctarl
The Generals EoN.
1042
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Posted - 2013.08.14 16:24:00 -
[11] - Quote
I remember when 1.2 first hit, the first thing I posted on the forums was that the new strafe speeds were ludicrously fast. Shotgunning (at the time, I've now since 'adapted') became impossible because people could just strafe all over the place.
Everyone kept saying that "nope strafe speeds weren't touched."
I knew I wasn't going crazy. |
Reav Hannari
Red Rock Outriders
947
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Posted - 2013.08.14 16:27:00 -
[12] - Quote
Rynoceros wrote:You can't polish a terd. You'll just end up smearing **** all over the place.
I take it you don't watch Mythbusters. You can polish a turd. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2516
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Posted - 2013.08.14 16:28:00 -
[13] - Quote
Aisha Ctarl wrote:I remember when 1.2 first hit, the first thing I posted on the forums was that the new strafe speeds were ludicrously fast. Shotgunning (at the time, I've now since 'adapted') became impossible because people could just strafe all over the place.
Everyone kept saying that "nope strafe speeds weren't touched."
I knew I wasn't going crazy.
Exactly my point.
There's a significant difference between conveying information and conveying information correctly. |
Mirataf
WARRIORS 1NC
42
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Posted - 2013.08.14 16:31:00 -
[14] - Quote
With regard to your thread title,
Yes for some reason we are all here still playing this game
All hoping and arguing that it will get better and wondering about it's future |
Stefan Stahl
Seituoda Taskforce Command Caldari State
190
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Posted - 2013.08.14 16:36:00 -
[15] - Quote
I'd just like to know what the QA process at CCP looks like.
I sure hope it's not a couple of students playing weekly builds and posting bugs when they find something.
Hint: If you modify code, post a QA ticket to check the affected system for consistency with the design document. Close QA ticket once the system works as documented. |
Acezero 44
Ikomari-Onu Enforcement Caldari State
144
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Posted - 2013.08.14 16:40:00 -
[16] - Quote
Aeon Amadi wrote:Aisha Ctarl wrote:I remember when 1.2 first hit, the first thing I posted on the forums was that the new strafe speeds were ludicrously fast. Shotgunning (at the time, I've now since 'adapted') became impossible because people could just strafe all over the place.
Everyone kept saying that "nope strafe speeds weren't touched."
I knew I wasn't going crazy. Exactly my point. There's a significant difference between conveying information and conveying information correctly.
I agree, It was kinda obvious to players putting in 2-5 hours a day. They pretty much just insulted peoples intelligence.
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Spycrab Potato
Hold-Your-Fire
223
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Posted - 2013.08.14 16:56:00 -
[17] - Quote
inb4 Lock |
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