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1101. its not the lav hit box , its the player in the lav (also may affect scout suits) - in Technical Support/Bugs [original thread]
Shotty GoBang wrote: Aeon Amadi has proven that the Scout hitbox isn't expanding with speed; rather, it's being dragged behind the player model at a distance determined by that player's land speed: https://forums.dust514.com/default.aspx?g=pos...
- by Stefan Stahl - at 2013.08.07 17:54:00
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1102. I'll bet cha they are about to release some new stuff - in General Discussions [original thread]
DUST Fiend wrote: I strongly doubt any potential new items will be very exciting or overwhelming. CCP has a wonderful habit of viciously murdering the hopes and dreams they themselves instil in others, so I'm staying awake for this one. Has...
- by Stefan Stahl - at 2013.08.06 19:12:00
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1103. Opinion on Plasma Cannon: I'm insulting you. - in General Discussions [original thread]
I used it on an alt, was kind of fun, even outside the academy. I also once got killed by a plasma cannon. I wasn't even mad. It's like getting killed by a door gunner from a dropship. It's more of a donation of warpoints rather than defeat.
- by Stefan Stahl - at 2013.08.06 17:40:00
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1104. Dropships in 1.5 - in General Discussions [original thread]
Plane-mode needs to go away! I originally thought I'd get used to it, but I still hate the transition from flying brick to plane-mode. It's unintuitive and a mess to handle, especially when turning/tilting while it's transitioning from one mode...
- by Stefan Stahl - at 2013.08.05 17:07:00
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1105. Two bugs one thread - Can't leave end of match screen and UI-freeze on "... - in Technical Support/Bugs [original thread]
Hello. Today I got to witness two bugs at once. Here's what I did: On my second game of the day a few minutes ago, without a squad, I queued for an instant skirmish. The first attempt failed after a long "Waiting for deployment" phase and a final...
- by Stefan Stahl - at 2013.08.05 16:17:00
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1106. Content Vs Polish. - in General Discussions [original thread]
Both mechanics and content need polish. Better polished models mean better performance. Better polished terrain means more strategic gameplay. Better polished sockets mean better performance and gameplay improvements. Better polished items simpli...
- by Stefan Stahl - at 2013.08.04 16:38:00
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1107. Lost that loving feeling? - in General Discussions [original thread]
Much like with everything in life, enjoyment is sustainable only in moderation. Take a break, it's fine. Don't play for a week, no worries. Dust is (hopefully) not going away anytime soon, so come back when you think you'll enjoy it more.
- by Stefan Stahl - at 2013.08.04 13:24:00
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1108. (feedback) Assault class-from a scout's veiw - in Feedback/Requests [original thread]
D legendary hero wrote: HERE IS THE POINT TO A SCOUT: USELESS IN FRONTLINE COMBAT BUT GREAT AT EVERYTHING ELSE. I concur. Always remember, there is no weapon beside the shotgun that has enough alpha damage to make a sneak attack worthwhile. ...
- by Stefan Stahl - at 2013.08.04 11:25:00
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1109. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
Good suggestions, I'm very bored of precision strikes. Also, I honestly don't care at all about the Eve-aspect of any of this. We don't have any significant link between Dust and Eve and we won't for the foreseeable future, so let's discuss those...
- by Stefan Stahl - at 2013.07.31 10:34:00
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1110. Can't seem to understand, why so many Gallentes? - in General Discussions [original thread]
I've skilled into Gallente suits because the playstyle is different and I was fed up with doing the same thing for months. Also, in a 1-v-1 Caldari players tend to overcommit a lot. "He's into armor, I can finish him off!" That's always fun.
- by Stefan Stahl - at 2013.07.31 10:12:00
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1111. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
It's always nice to see how CCP has this very firm vision of what Dust 514 is supposed to be like. And then it's disheartening to see that the game as it is being played on the servers right now runs directly against that vision. This is even mo...
- by Stefan Stahl - at 2013.07.30 19:11:00
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1112. How to stop pubstomping and make matchmaking balanced - in Feedback/Requests [original thread]
Keep posting the idea. At some point it'll sink into CCP's heads.
- by Stefan Stahl - at 2013.07.28 18:38:00
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1113. Why do you lonewolf?? - in General Discussions [original thread]
If I'm going to fight against randoms I think I should play as a random too. I even downgraded to standard gear for fairness' sake. I'd be more interested in squadding up if I could play with squads against squads, in an otherwise casual environm...
- by Stefan Stahl - at 2013.07.28 18:37:00
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1114. [Fix/suggestion] Turret installations - in Feedback/Requests [original thread]
Just remove turrets from the game. I can see no gameplay advantage to them. Yes, I use them to destroy vehicles and kill infantry, but it'd be much for fun if I did it by foot, both for me and the guy getting shot at. Removing turrets in a few b...
- by Stefan Stahl - at 2013.07.27 17:29:00
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1115. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
The Scrambler Pistol is fine, hit detection isn't however. Just wait for a few more patches to fix some more performance and aiming issues and the Scrambler Pistol will be perfect.
- by Stefan Stahl - at 2013.07.27 17:22:00
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1116. [Feedback] nanohives & supply dumps shouldn't resupply grenades - in Feedback/Requests [original thread]
I have nothing against the notion of restocking grenades, but I really hate it when some bluedots single-handedly sucks dry my advanced nanohive by throwing militia grenades in the general direction of red dots. Perhaps grenades should only be re...
- by Stefan Stahl - at 2013.07.27 12:46:00
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1117. The removal of tiers - in Feedback/Requests [original thread]
Yes to tiericide. It worked for Eve, it'll work for Dust.
- by Stefan Stahl - at 2013.07.25 19:51:00
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1118. Amarr Jump Gates.... - in General Discussions [original thread]
gbghg wrote: I wanna fly thought it in a dropship. The building could be a wash tunnel and the dropship would still burst into flames.
- by Stefan Stahl - at 2013.07.25 19:40:00
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1119. How do you fit the advanced Gallente Assault suit? - in Rookie Training Grounds [original thread]
Well, I took this as motivation to make a spreadsheet, because we can't have a CCP-game without spreadsheets, can we? So, regarding the question of the high-slots: The scenario is a 1-v-1 standoff between my advanced Gallente with a GEK, two armo...
- by Stefan Stahl - at 2013.07.25 19:33:00
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1120. Different colored versions of the Laser Rifle for different ranges - in Feedback/Requests [original thread]
This seems like a simple concept that should've been implemented before, but anyways: Let's have different versions of the Laser Rifle with different maximum ranges and different DPS output. I'm sure even the Amarr realize that sometimes enemies...
- by Stefan Stahl - at 2013.07.25 18:09:00
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