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921. Amarr Logistics Dropsuit is God (Experience) - in General Discussions [original thread]
Ryme Intrinseca wrote: Why is the Amarr logi so amazing at advanced level? Did no one look at a 3-3-3+sidearm layout and think it was OP for advanced? Especially compared to the 2-2-1+sidearm layout of the Amarr Assault. I know the Assault sui...
- by Stefan Stahl - at 2013.11.17 15:37:00
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922. Amarr Culture - in General Discussions [original thread]
This may not be the best in-lore answer, but anyways: For the same reasons that real life spiritual people in history arrived at the conclusion that slavery is a good thing.
- by Stefan Stahl - at 2013.11.17 15:31:00
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923. Its the players fault??? - in General Discussions [original thread]
Assert Dominance wrote: real life... Video game... Your arguement is more flawed then mine. Troll better. "We're on the internet so ethics don't apply." You really need to improve on that logic-thing you're trying to get going here.
- by Stefan Stahl - at 2013.11.17 13:22:00
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924. Its the players fault??? - in General Discussions [original thread]
Assert Dominance wrote: Ive gotten over 5 peopl sending me butthurt messages over this past week saying people like me are ruining dust. So because i do really well and use good gear im ruining the game? I usually dont say this but htfu ffs. I ...
- by Stefan Stahl - at 2013.11.17 12:11:00
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925. Complex profile dampening on assault suits - in Rookie Training Grounds [original thread]
Hey, I'm considering skilling into complex profile dampening to make my medium frame suits get under advanced scanners, but before I commit those 900k SP I'd like to ask what everyone else thinks about the relative value of this investment. I de...
- by Stefan Stahl - at 2013.11.16 23:51:00
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926. Why is it that CCP needs a freaking video to acknowledge that there's someth... - in General Discussions [original thread]
My explanation is that CCP's QA-department can't actually read (english at least).
- by Stefan Stahl - at 2013.11.16 14:01:00
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927. Help with Scramber Rifle/Pistol - in General Discussions [original thread]
Arkena Wyrnspire wrote: Breach is just hilarious to use as well. Besides its comedy value the one thing the breach has going for it is it's ammo efficiency. If you're running an all-amarr setup - like you should - you'll likely want to not ca...
- by Stefan Stahl - at 2013.11.15 21:59:00
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928. So.... I done it..... - in General Discussions [original thread]
Knight Soiaire wrote: Knight Soiaire (Melee) Dont ask how, I really dont know. You're a first gen templar, right?
- by Stefan Stahl - at 2013.11.15 21:35:00
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929. Idea - Squad MEMBERS get radial buttons - in Feedback/Requests [original thread]
And that's exactly why we used to have team vision.
- by Stefan Stahl - at 2013.11.14 18:34:00
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930. Need Help: Scrambler Pistol/SMG Combo? - in Rookie Training Grounds [original thread]
CaveCav wrote: I f*****g love it!! They need to put this as the description of the TT-3 in the Dust market.
- by Stefan Stahl - at 2013.11.14 18:07:00
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931. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
I would be in favor of a diminishing returns scheme of active SP accrual. The idea is that game design sits down and says how many SPs they think their median active player should be earning for their content-strategy to work out long-term. Below...
- by Stefan Stahl - at 2013.11.13 19:58:00
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932. Need Help: Scrambler Pistol/SMG Combo? - in Rookie Training Grounds [original thread]
With the SCPs it's either headshot or nothing. If you score the headshot even heavy suits die in 3-4 shots, so no need to switch weapons here. For comedy I'd go with the breach SCP. With some proficiency there's well over 600 damage to a headshot...
- by Stefan Stahl - at 2013.11.13 19:31:00
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933. [Feedback] I don't even care about Triple SP Week anymore. - in Feedback/Requests [original thread]
I also overdosed on Dust this week. 300k SP left to go and I just can't look at it anymore. In the future I will avoid playing Dust this much, regardless of the reward. On the other hand I don't feel bad about it and I don't blame the devs for te...
- by Stefan Stahl - at 2013.11.12 17:06:00
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934. Purify - A Scrambler Rifle Guide - in Rookie Training Grounds [original thread]
Talos Alomar wrote: Great guide - +1 from a day one scrambler rifle user. I'll add one thing, though. My favorite piece of equipment to run with the ScR is the active scanner. It lets you find enemies that are in cover and get your charge shot...
- by Stefan Stahl - at 2013.11.11 18:10:00
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935. Tie active scanners to your suit's scan precision. - in Feedback/Requests [original thread]
I really dislike how the active scanner has made passive scanning completely obsolete, especially since the passive scanning game has really nice numbers attached to it - I enjoy toying around with scan precision, profile and range numbers. The sy...
- by Stefan Stahl - at 2013.11.06 21:18:00
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936. WTF kind of lag - in Technical Support/Bugs [original thread]
CCP OverRainbow wrote: Hi, Yesterday after DT you played 2 battles. Which battle the lag occurred? I noticed that your ping is 440 ms when you just joined in the first battle, and then your ping were always 70-90 ms. Did the lag occur in the f...
- by Stefan Stahl - at 2013.11.06 17:05:00
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937. I have solved the problem of proto stomping. - in Feedback/Requests [original thread]
I definitely support the notion of restricting suits based on contract type. We have it in Eve and we can have it in Dust. In Eve too the character's and the player's skills both add to the advantage that Vets have over new players, that doesn't ...
- by Stefan Stahl - at 2013.11.05 14:52:00
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938. We need more satisfying sounds to weaponry - in General Discussions [original thread]
From a first person perspective the sounds are pretty ok, I think, but there's a lot of room for improvement of course. The weapon sound assets surely aren't one of Dust's strenght. More troubling to me are sound in the third person. Often times ...
- by Stefan Stahl - at 2013.11.05 08:08:00
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939. Purify - A Scrambler Rifle Guide - in Rookie Training Grounds [original thread]
Arkena Wyrnspire wrote: Stick at it - aiming properly is the hardest part of the SCR. Also, have you tried it with aim assist off? Occasionally it can mess up your shots more than it can help, though it probably depends on how good you really a...
- by Stefan Stahl - at 2013.11.05 07:50:00
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940. so what subliminal message does ccp put in this game - in General Discussions [original thread]
steadyhand amarr wrote: Anyone else had this For me it's the slow progression. Every one or two weeks I have something new to play with. Last week I finally got complex armor plates and made a bunch of new fittings. This week I skilled into af...
- by Stefan Stahl - at 2013.11.04 16:27:00
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