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Cat Merc
Ahrendee Mercenaries EoN.
4063
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Posted - 2013.11.06 19:53:00 -
[1] - Quote
Since I was unbanned, it's time for the flood of ideas I had in those 3 months!
And here is the first one: Tie the active scanner precision to the suit's scan precision, and then put a 10% bonus on it. (As an example, CCP can take any % they like, I just think 10% is a nice number :P)
So let's say your suit scan precision is 50? Your active scanner gives you a scan precision of 45.
What this achieves: -Stops scouts from being detected by brick suits. If you want to detect a scout, use some scan precision stuff, no 348953284932 shield and damage mods for you.
-Makes scouts important, since they have the lowest scan precision (the lower the better).
-Stops scanner spam, since you now actually have to sacrifice a part of your suit to detect people properly, which not everyone is willing to do.
-Balances the scanning mechanics, where it was way too much in favor of the scanner. You have to put on two profile damps which means your suit is less powerful in combat, to stay out of a brick suit user's scanner who will just destroy you regardless.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6928
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Posted - 2013.11.06 19:59:00 -
[2] - Quote
+1 / faved I completely agree.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads Gû¦Gû+
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4661
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Posted - 2013.11.06 20:01:00 -
[3] - Quote
+1.
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Vrain Matari
ZionTCD Public Disorder.
1196
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Posted - 2013.11.06 20:02:00 -
[4] - Quote
Good to have you back, Cat Merc. m'row =)
And +1 for your proposal. I like the idea of equipment that leverages suit stats and native bonuses. Seems like this idea applied to different modules could go a long way with logis also. |
Cat Merc
Ahrendee Mercenaries EoN.
4067
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Posted - 2013.11.06 20:05:00 -
[5] - Quote
Vrain Matari wrote:Good to have you back, Cat Merc. m'row =)
And +1 for your proposal. I like the idea of equipment that leverages suit stats and native bonuses. Seems like this idea applied to different modules could go a long way with logis also. m'row =^.^=
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Stefan Stahl
Seituoda Taskforce Command Caldari State
337
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Posted - 2013.11.06 21:18:00 -
[6] - Quote
I really dislike how the active scanner has made passive scanning completely obsolete, especially since the passive scanning game has really nice numbers attached to it - I enjoy toying around with scan precision, profile and range numbers. The system is very well designed. However since we have active scanners it's all very moot since nothing short of complex dampeners has any actual effect in the field.
This looks like it would fix this problem, so I support this suggestion. |
Lanius Pulvis
Bojo's School of the Trades
41
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Posted - 2013.11.06 21:37:00 -
[7] - Quote
+1 nuff said
Not new, just new to you.
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Cosgar
ParagonX
7413
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Posted - 2013.11.06 22:10:00 -
[8] - Quote
I could live with this, but as a stipulation, the different tiers of scanners should be based on a multiplier of your suit's precision level.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cat Merc
Ahrendee Mercenaries EoN.
4088
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Posted - 2013.11.06 22:13:00 -
[9] - Quote
Cosgar wrote:I could live with this, but as a stipulation, the different tiers of scanners should be based on a multiplier of your suit's precision level. Can you explain what you just said better? Might be because I'm tired but I don't understand it.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Cosgar
ParagonX
7413
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Posted - 2013.11.06 22:21:00 -
[10] - Quote
Cat Merc wrote:Cosgar wrote:I could live with this, but as a stipulation, the different tiers of scanners should be based on a multiplier of your suit's precision level. Can you explain what you just said better? Might be because I'm tired but I don't understand it. Just pulling numbers out of my ass but with your example of 50 base precision:
Standard -10% Advanced -20% Prototype -30%
Scouts will be better at using scanners since their precision is the lowest, but any suit with max precision 5 and a proto scanner would still be able to pick up an improperly dampened scout.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cat Merc
Ahrendee Mercenaries EoN.
4090
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Posted - 2013.11.06 22:23:00 -
[11] - Quote
Cosgar wrote:Cat Merc wrote:Cosgar wrote:I could live with this, but as a stipulation, the different tiers of scanners should be based on a multiplier of your suit's precision level. Can you explain what you just said better? Might be because I'm tired but I don't understand it. Just pulling numbers out of my ass but with your example of 50 base precision: Standard -10% Advanced -20% Prototype -30% Scouts will be better at using scanners since their precision is the lowest, but any suit with max precision 5 and a proto scanner would still be able to pick up an improperly dampened scout. While the numbers are a bit high, yeah that's what I meant in the first place. 10% is what I thought for the proto. Again, I pulled that number out of my ass myself.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Cosgar
ParagonX
7413
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Posted - 2013.11.06 22:24:00 -
[12] - Quote
double post
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cat Merc
Ahrendee Mercenaries EoN.
4090
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Posted - 2013.11.06 22:26:00 -
[13] - Quote
I just noticed your sig. I lol'd.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Cosgar
ParagonX
7413
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Posted - 2013.11.06 22:27:00 -
[14] - Quote
Cat Merc wrote:I just noticed your sig. I lol'd. I think I might be tied with Keri Starlight for best sig.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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SponkSponkSponk
The Southern Legion The Umbra Combine
481
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Posted - 2013.11.07 04:31:00 -
[15] - Quote
This is a good suggestion and you should feel good.
"Pulvis et umbra sumus. (We are but dust and shadow.)"
GÇò Horace, The Odes of Horace
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Cat Merc
Ahrendee Mercenaries EoN.
4121
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Posted - 2013.11.07 04:37:00 -
[16] - Quote
SponkSponkSponk wrote:This is a good suggestion and you should feel good. Silly human. You are no shadow, only cats are.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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zibathy numbertwo
Nox Aeterna Security
255
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Posted - 2013.11.07 07:40:00 -
[17] - Quote
Down with the active scanner, down with the oppression, scouts, rise. Rise in unity! I'll eat popcorn and watch the tears.
Long Live Freedom; Long Live the Federation.
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6971
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Posted - 2013.11.08 04:33:00 -
[18] - Quote
Definitely should happen
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Vulpes Dolosus
SVER True Blood Public Disorder.
182
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Posted - 2013.11.08 05:17:00 -
[19] - Quote
+1
This is basically like active mods for dropsuits. I'd like to see a longer cool down time as well, though.
As an aside but still related, the active scanner HUD results need a nerf as well. Instead of a constant chevron above the head of the merc, I think in needs to be a stationary blip that refreshes every second or so during the scan duration.
Dropship Specialist: AKA Clinically Insane
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SponkSponkSponk
The Southern Legion The Umbra Combine
488
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Posted - 2013.11.08 06:10:00 -
[20] - Quote
Did I mention that this was good?
"Pulvis et umbra sumus. (We are but dust and shadow.)"
GÇò Horace, The Odes of Horace
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Cat Merc
Ahrendee Mercenaries EoN.
4172
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Posted - 2013.11.08 11:45:00 -
[21] - Quote
Vulpes Dolosus wrote:+1
This is basically like active mods for dropsuits. I'd like to see a longer cool down time as well, though.
As an aside but still related, the active scanner HUD results need a nerf as well. Instead of a constant chevron above the head of the merc, I think in needs to be a stationary blip that refreshes every second or so during the scan duration. heh, I had that idea for a different idea I had. There is more than one way to fix the active scanner, and I had a more complex idea that also fixes passive scanning as well.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Matticus Monk
Ordus Trismegistus
666
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Posted - 2013.11.08 12:02:00 -
[22] - Quote
I like this idea as well, and definitely think it's appropriate that the value of the scan precision modifier scales with the tier of the scanner.
I would like it so that to detect a proto scout with no dampening modules you need to use at least 1 proto precision enhancer (maybe 2?) on a medium logi suit (base scan precision 50db), as well as be running a proto scanner. If that happened, then I'd know that the person who lit me up had actually made a reasonable trade-off to find me and kill me.
Then I'd spawn back in with a dampened fit and absolutely ruin his ******* day.
Good idea, cat. |
Cat Merc
Ahrendee Mercenaries EoN.
4172
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Posted - 2013.11.08 12:04:00 -
[23] - Quote
Matticus Monk wrote:I like this idea as well, and definitely think it's appropriate that the value of the scan precision modifier scales with the tier of the scanner.
I would like it so that to detect a proto scout with no dampening modules you need to use at least 1 proto precision enhancer on a medium logi suit (base scan precision 50db), as well as be running a proto scanner. If that happened, then I'd know that the person who lit me up had actually made a reasonable trade-off to find me and kill me.
Then I'd spawn back in with a dampened fit and absolutely ruin his ******* day.
Good idea, cat. I approve of this :)
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Keri Starlight
0uter.Heaven Proficiency V.
1854
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Posted - 2013.11.08 12:10:00 -
[24] - Quote
Cosgar wrote:Cat Merc wrote:Cosgar wrote:I could live with this, but as a stipulation, the different tiers of scanners should be based on a multiplier of your suit's precision level. Can you explain what you just said better? Might be because I'm tired but I don't understand it. Just pulling numbers out of my ass but with your example of 50 base precision: Standard -10% Advanced -20% Prototype -30% Scouts will be better at using scanners since their precision is the lowest, but any suit with max precision 5 and a proto scanner would still be able to pick up an improperly dampened scout.
I like these numbers. They are not too high, Cat. They really sound ok.
-Caldari Achura - One with the Universe
-Tac AR Specialist
"I load my gun with love instead of bullets"
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Cat Merc
Ahrendee Mercenaries EoN.
4173
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Posted - 2013.11.08 12:18:00 -
[25] - Quote
Keri Starlight wrote:Cosgar wrote:Cat Merc wrote:Cosgar wrote:I could live with this, but as a stipulation, the different tiers of scanners should be based on a multiplier of your suit's precision level. Can you explain what you just said better? Might be because I'm tired but I don't understand it. Just pulling numbers out of my ass but with your example of 50 base precision: Standard -10% Advanced -20% Prototype -30% Scouts will be better at using scanners since their precision is the lowest, but any suit with max precision 5 and a proto scanner would still be able to pick up an improperly dampened scout. I like these numbers. They are not too high, Cat. They really sound ok. 50dB suit + proto scanner = 35 scan precision. So you could still stay a brick suit and detect most targets except for people with two dampeners... Dunno, kinda eliminates what I was after.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Keri Starlight
0uter.Heaven Proficiency V.
1854
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Posted - 2013.11.08 12:21:00 -
[26] - Quote
Cat Merc wrote: 50dB suit + proto scanner = 35 scan precision. Dunno, kinda eliminates what I was after.
It's a Proto Scanner and it won't pick a dampened Proto Scout. Sounds perfect to me.
-Caldari Achura - One with the Universe
-Tac AR Specialist
"I load my gun with love instead of bullets"
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Cat Merc
Ahrendee Mercenaries EoN.
4174
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Posted - 2013.11.08 12:24:00 -
[27] - Quote
Keri Starlight wrote:Cat Merc wrote: 50dB suit + proto scanner = 35 scan precision. Dunno, kinda eliminates what I was after.
It's a Proto Scanner and it won't pick a dampened Proto Scout. Sounds perfect to me. That's the problem. The scout needs dampeners to evade it.
The whole point of this is that the user has to sacrifice his suit too to be able to see dampened people.
I was thinking more about giving proto scanners more range, less scan time, targets show up for longer etc' instead of just lower dB.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6978
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Posted - 2013.11.09 05:07:00 -
[28] - Quote
Still very very very much love this idea
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Cat Merc
Ahrendee Mercenaries EoN.
4220
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Posted - 2013.11.09 08:57:00 -
[29] - Quote
KAGEHOSHI Horned Wolf wrote:Still very very very much love this idea meow
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Sgt Buttscratch
R 0 N 1 N
963
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Posted - 2013.11.09 14:41:00 -
[30] - Quote
I like the OP's idea.
I think scout suits should have lower base scan profile to begin with, scanners cooldown should be LONGER than it scan effect. for instance: the 16second scanner should have a 32 second cooldown. No point in a cooldown if you can actually have a scan up 100%. I have seen sad ******* hid in corner non stop spinning in circles scanning, its ridiculous. If it were upto me a scanner would be: Scout only item or Counted as a side arm.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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