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301. Scouts losing a slot? - in Feedback/Requests [original thread]
There is only 1 slot that needs to be removed. An equipment slot,down to 1.
- by Meee One - at 2014.10.28 04:00:00
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302. Remove needles from Starter-fits, replace with Rep tool - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Rather, why not give basic frames another equipment with pg/cpu, and then the medic fit has both a rep tool and a needle? Logi light with scouts having 2. Logi durable with 2 weapons,better base stats and 2 equipment? ...
- by Meee One - at 2014.10.28 03:15:00
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303. CPM input request: Commandos - in Feedback/Requests [original thread]
Be for warned,i don't use lolmandos but i just thought of this crazy idea. Everyone says commandos are suppression fighters,i think this is very vague. Snipers can suppress,scouts can suppress,assaults can suppress,etc. How about refining that d...
- by Meee One - at 2014.10.26 18:39:00
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304. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Getting back from a 30 day ban. During that time i received a YoLD.So,this will be one of the last posts i make ITT seeing as my experience will soon be outdated,until Dust comes to PS4 anyway. Let's talk about hoops,the figurative kind of cours...
- by Meee One - at 2014.10.26 18:25:00
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305. [FEEDBACK]Grenade count - in Feedback/Requests [original thread]
It's amazing your lack of foresite is. In the future there will be modules introduced to boost equipment efficiency. Logistics must use all of its slots to compensate its horrendously low eHP. When those modules are introduced,they won't be wort...
- by Meee One - at 2014.09.22 20:38:00
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306. [FEEDBACK]Grenade count - in Feedback/Requests [original thread]
Breakin Stuff wrote: Meee One wrote: OHK ruins games,look at destiny. -5 for lack of consideration for logistics. Actually I AM considering logistics. I'm considering the Logi + sentinel chain of death. I also don't believe for a spli...
- by Meee One - at 2014.09.22 19:31:00
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307. [FEEDBACK]Grenade count - in Feedback/Requests [original thread]
Breakin Stuff wrote: With the most recent series of balance passes every single suit in the game has had it's tankability increased , and the grenade generation capacity on nanohives reduced. I believe it is time to bring grenade carrying cap...
- by Meee One - at 2014.09.22 19:12:00
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308. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Sgt Kirk wrote: In summary for those who are just catching up to this thread; not only does Mee One make make the assertion that he actually knows about EVE even though it's quite obvious that he doesn't but he's also quite ignorant when it com...
- by Meee One - at 2014.09.22 18:47:00
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309. Assault Dropsuits need lovin' - in Feedback/Requests [original thread]
Devadander wrote: With me being pretty much the only person tossing hives, and my cal assault V RR reload V. I can chew through my stock of ammo in no time flat. My options are; 1 hope a blue drops a hive (ever wonder why I ran at you punc...
- by Meee One - at 2014.09.22 15:25:00
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310. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I honestly find the idea of a weaponless logistics awful. Specialisation is one thing, but there is a point where you take it far too far. Weaponless isn't defenseless. It would be a durable tank with high resists. H...
- by Meee One - at 2014.09.22 00:02:00
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311. Introduce 5 second decloak delay for scouts. - in Feedback/Requests [original thread]
iKILLu osborne wrote: i'm a cal ewar shotty with 200 ehp ar-8 bullets-1s cr-9 bullets-1s acr-14 bullets-less than 1s rr-7 bullets-2s arr- 13 bullets-2s sg-1 round-instant md-1 round-instant lr-depends on your aim- 2s scr-3 rounds- less than 1...
- by Meee One - at 2014.09.21 10:20:00
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312. Request To CCP - in Feedback/Requests [original thread]
roblox098 wrote: I want a reward without earning it,ccp That's like getting a job,never showing up,then trying to get them to pay you for skipping work.
- by Meee One - at 2014.09.21 10:10:00
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313. Dividing Scout Class - in Feedback/Requests [original thread]
Omega Black Zero wrote: Instead of giving Scouts the best of both worlds, why not split the current scout into two separate suits, one that currently has the combat ability of scouts, but reduced to a single equipment slot to the way it was, re...
- by Meee One - at 2014.09.21 10:06:00
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314. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Zaria Min Deir wrote: Meee One wrote: Zaria Min Deir wrote: @Meee One You're secksy! Aw shucks,you're pretty too. You must have ignored the parts about sentinel level eHP and scout level speed and regen. And from personal experience,...
- by Meee One - at 2014.09.21 09:57:00
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315. Are RE's OP? - in Feedback/Requests [original thread]
One Eyed King wrote: deezy dabest wrote: One Eyed King wrote: That isn't an issue because you cannot have more than 3 or 4 active at the same time. Using them after your max is redundant. I don't know where people are seeing REs as a p...
- by Meee One - at 2014.09.21 09:11:00
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316. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Zaria Min Deir wrote: @Meee One You're secksy! Aw shucks,you're pretty too. You must have ignored the parts about sentinel level eHP and scout level speed and regen. And from personal experience,i'm never expected to kill anything,i am how...
- by Meee One - at 2014.09.20 15:44:00
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317. Hey CCP Rattati, what's my Mu rating? (New balancing system feed... - in Feedback/Requests [original thread]
Cat Merc wrote: Because I've just had 3 matches in a row with complete dominations of the enemy team. I want a proper fight dammit :< The matches looked like the usual stomp fests where one team has people with high scores while the enemy...
- by Meee One - at 2014.09.20 09:40:00
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318. Genius IDEA!! Rattati take a peep. - in Feedback/Requests [original thread]
Peeping is illegal ya know.
- by Meee One - at 2014.09.20 09:23:00
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319. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
i've learned heavies of all races are weak to the bolt pistol. The more you know
- by Meee One - at 2014.09.20 09:21:00
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320. Are RE's OP? - in Feedback/Requests [original thread]
Vegetation Monster wrote: What should be done about them if yes? What makes them balanced if no? OP mainly because they can be refilled at hives and thrown huge distances.
- by Meee One - at 2014.09.20 09:14:00
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