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81. To Rattati: Help the logis PLEASE - in Feedback/Requests [original thread]
Adipem Nothi wrote: el OPERATOR wrote: Especially with a GalLogi who is quite likely detectable itself. And very likely underpowered for any sort of direct confrontation against a combat-superior frame that capitalizes. Those arguments ...
- by Meee One - at 2015.03.03 17:28:00
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82. To Rattati: Help the logis PLEASE - in Feedback/Requests [original thread]
Varoth Drac wrote: Adipem Nothi wrote: Assert Dominance wrote: gal scan bonus is broken Agreed. To fix, swap Gal precision bonus with cooldown bonus. Alena Ventrallis wrote: add 1 equipment slot to basic tier logis adjust PG/CPU to...
- by Meee One - at 2015.03.03 17:26:00
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83. Assault Speed fits Min OP? - in Feedback/Requests [original thread]
Tesfa Alem wrote: I put together speed tanked fits, ADV Assaults, with enh kincats. The goal was to compare the fits of the same tier and see what i could get out of them. They are fit for max speed, if fitting does not allow for kin cat then a...
- by Meee One - at 2015.03.03 16:44:00
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84. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mister Goo wrote: Meee One wrote: The main problem with costs of equipment is that there's such a huge gap in tier performance. BDR-8:75 on a single target Six Kin:88 on two targets. Thats 13x2 hp/s loss. On weapons the change in damag...
- by Meee One - at 2015.03.03 16:36:00
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85. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
My suggestion? Add a shield rep tool. Then see how the numbers add up. P.S. A 20m SG is a terrible idea,and sounds like it was given by a scout who can't be bothered to sneak up on a repping logi.
- by Meee One - at 2015.03.03 16:26:00
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86. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
The main problem with costs of equipment is that there's such a huge gap in tier performance. BDR-8:75 on a single target Six Kin:88 on two targets. Thats 13x2 hp/s loss. On weapons the change in damage is maybe 1 point per tier. I think AD...
- by Meee One - at 2015.03.03 03:13:00
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87. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Mad Syringe wrote: 1. Maybe we should put the scout discussion somewhere else, but I think right now, the scouts are not recon, but infiltration units. 2. For that I've proposed a special EQ for them: Stealth Uplinks, t...
- by Meee One - at 2015.03.01 19:07:00
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88. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Gyn Wallace wrote: Jebus McKing wrote: - Another thing we might consider is switching Assault movement speed with Logi movement speed. This would make sense becasue of two reasons: 1. A suit that has less HP should probably be quicker than ...
- by Meee One - at 2015.03.01 03:30:00
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89. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Pseudogenesis wrote: Oh dear, I'm sorry I stumbled on your private thread and started ruining your discussion by talking about balance. I suppose it would be best to never interact with the logistics community then, as you are clearly the o...
- by Meee One - at 2015.03.01 03:21:00
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90. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: Adjusted the original google docs to reflect some of my feelings for a more survivable logi, I backed off on the better shield recharge (that seemed more like an Assault thing) to add better hacking and better ewar. ...
- by Meee One - at 2015.02.27 18:12:00
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91. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Gyn Wallace wrote: Why should stealth get to be the bargain instead of detection? I don't know that this is a reasonable premise, Gyn Wallace. Stealth isn't getting a bargain as running around in a 400HP Scout Suit is ...
- by Meee One - at 2015.02.26 07:06:00
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92. Optional bonus to cal logi idea! - in Feedback/Requests [original thread]
Balamob wrote: Add 1 meter per level on range of nanite injectors or even better, give injectors range and the cal logi a bonus to it. PTT: Let revived teamates move their camera when they are revived, that can help a lot on the use of nanite ...
- by Meee One - at 2015.02.24 03:30:00
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93. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
One Eyed King wrote: @Meee One. Logis were overperforming as slayers, that is what got them into trouble, not that they were killing anyone at all. All suits should have some viability with shooting other players. A balanced Logi should be ab...
- by Meee One - at 2015.02.24 03:26:00
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94. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Don't forget,a logistics repping is a logistics not shooting. Even if they are latched onto a fully healed ally. Logistics got in trouble for shooting,now players want to punish them for repping. It's absolutely stupid. It's getting to the p...
- by Meee One - at 2015.02.23 23:59:00
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95. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mad Syringe wrote: Well, I proposed a relatively long period of constant repping (1min) that should be enough to fight of several incoing mercs (more than 2-3). If you play the overheated tool right, you would have even better chances to fight ...
- by Meee One - at 2015.02.23 23:48:00
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96. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Dementia Maniaclease wrote: Cass Caul wrote: - Caldari Logistics: +10% to nanohive maximum nanites and +5% to supply rate and repair amount per level. and +2% to active scan angle per level. and 5% to repair amount per leveland +2 to maxim...
- by Meee One - at 2015.02.23 23:36:00
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97. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Hi Mr Goo, I suspect that my goals and your goals are more intimately connected than you realize. OP Heavy/Logi blobs and OP GalLogi scans are two very goods reasons why not to buff the Logistics class, and the Logistics cl...
- by Meee One - at 2015.02.23 23:34:00
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98. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mister Goo wrote: Adipem Nothi wrote: I came here to try to solve a problem, not to play games with trolls. I don't know and don't care to know whatever it is you're getting at above. If you've something constructive to contribute, I'm all...
- by Meee One - at 2015.02.23 23:33:00
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99. [IDEA: REQUEST] Rearrange payout structure toward Winning/Losing - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: "Warlords" is proving to be a very appropriate name for where the Patch-progress has brought Dust, and for what new issues are beginning to be introduced in our gameplay. A lot of EVE-Online is about the hunger for "wealth...
- by Meee One - at 2015.02.23 23:25:00
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100. Dust development for ps4 - in Feedback/Requests [original thread]
KA24DERT wrote: GLOBAL RAGE wrote: KA24DERT wrote: Actually AWS's EC2 instances are pretty famous for having terrible performance and IO in general, especially for their smaller instances. It's so bad they actually started advertising "F...
- by Meee One - at 2015.02.22 16:46:00
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