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981. [Feedback] Redline Shield - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Lex DOCIEL wrote: Still, I would not extend the shield to the entire red-zone either. I would only provide such a shield under the MCC (which is currently the only consistent orbital strike safe place in red-zone). ...
- by Meee One - at 2014.02.04 00:00:00
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982. Request:Ability to close all chat channels - in Feedback/Requests [original thread]
My request: -let players close all chat channels (local,corp,alliance,notification) -with an ability to toggle them back on in the options menu
- by Meee One - at 2014.02.03 21:22:00
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983. Request:Reduce WP earned for the first 10 seconds out of a vehicle - in Feedback/Requests [original thread]
You've seen them...players that use LAVs/HAVs to chase you...they hop out,kill you,then speed off. It doesn't seem fair does it? It isn't. My request: -Reduce WP earned for the first 10 seconds right after getting out of any vehicle by 75% Dust d...
- by Meee One - at 2014.02.03 15:39:00
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984. Request: Reduction in WP received for "road kill" - in Feedback/Requests [original thread]
Everyone knows running people over is easy mode with almost 0 risk. My request: -Reduce WP earned from "roadkills" from 50 (normal) to 5 (new) There is no valid defense for making the same as someone who actually has to work for their kills.
- by Meee One - at 2014.02.03 15:27:00
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985. Request:Vehicle auto self destruction in the redline - in Feedback/Requests [original thread]
This would apply to all vehicles but flying ones.(i understand flying is much harder than being ground bound) Isn't it annoying when you are in your own redline fighting desperately to get out,when suddenly an enemy LAV runs you over or HAV(s) rol...
- by Meee One - at 2014.02.03 15:19:00
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986. Request:FOTM kdr swap - in Feedback/Requests [original thread]
Atiim wrote: ............................................________ ....................................,.-'"...................``~., .............................,.-"..................................."-., .........................,/...............
- by Meee One - at 2014.02.03 04:35:00
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987. Feedback:Massdriver - in Feedback/Requests [original thread]
bamboo x wrote: i really haven't even seen people use these in months And now you know why.
- by Meee One - at 2014.02.03 01:25:00
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988. Request:Avg WP earned stat. - in Feedback/Requests [original thread]
Ok we all know about the 'killer' stat. But what about the support stat? As a logi i make my WPs mainly by support (reps,refills,rez) but my kdr sucks. So as the standard with KDR i'am looked upon as a "bad player" but as a WP standard i'am a "goo...
- by Meee One - at 2014.02.02 22:48:00
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989. Request:Buff installations - in Feedback/Requests [original thread]
As we all know... Installations feel as though they are made from fine tissue paper,being destroyed in 2-3 shots by HAVs,even dropships (main roll non combat troop transport,assault versions are meant to clear a landing zone then go back and ferry...
- by Meee One - at 2014.02.02 22:27:00
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990. Feedback:Massdriver - in Feedback/Requests [original thread]
So far as i have seen... Grenades can do 500+ damage,even MLT. Massdrivers can do about 20-30ish splash damage per shot. And other times on direct hits do about 50~ if you're lucky. As locus grenades are min,and massdrivers are min...i don't know ...
- by Meee One - at 2014.02.02 22:10:00
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991. Request:FOTM kdr swap - in Feedback/Requests [original thread]
Before you go "hurr eets not da plyurs falt it's CCPs fer making dem dat wye". If i set a stick of dynamite out on a table with a box of matches nearby,and you light the dynamite and kill someone with it, whose fault is that? Exactly,it's your own...
- by Meee One - at 2014.02.02 21:52:00
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992. switch logi and cammando on skill trees and tweak their stats - in Feedback/Requests [original thread]
I know i'm going to regret saying this... But it makes sense with the obscene amount of gear logis can carry. It would make sense that a heavy logi could carry it all. They could retexture the suits and change colors,then swap suit layout. The onl...
- by Meee One - at 2014.02.02 10:43:00
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993. [Request]Make the Red-line Competitive. - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: or just remove the redline altogether Yep,and instead of afkers you'll have players calling in vehicles and driving/flying in the opposite direction of the battle. Good idea,really.
- by Meee One - at 2014.02.02 01:47:00
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994. Petition: relocate module placement - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: it is in my strong belief that moving certain modules to a different slot will help game balance, and help create more defined roles while leaving creativity open for dropsuits damage mods-move from high slots to ...
- by Meee One - at 2014.02.02 01:36:00
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995. [CCP] Shotgun love please - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: MLT-good STD-good ADV-ok, unless going up against armor tanked frames, or anything that isn't STD but is still ok PRO-useless on anything that isn't STD. proposed fix-add 2 pellets to ADV, 4 to PRO, and the shotgun is no...
- by Meee One - at 2014.02.02 01:27:00
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996. Feedback: Updated Commando Stats and Bonuses (Ultimate Suppression Fighter) - in Feedback/Requests [original thread]
The current bonuses make the commando seem like a fatter assault. I suggest replacing the current buffs (except reload) with the ones you've suggested. -reload -regen -capacity Commandos came pre nerfed so i (generally) support any suggestions m...
- by Meee One - at 2014.02.01 22:49:00
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997. [Request]Make the Red-line Competitive. - in Feedback/Requests [original thread]
Bethhy wrote: 1:nothx 2:Vehicles on both sides would be in the same situation and supply depots need to be a little more tactically thought out in general with the whole vehicle ammo thing. 3: Protostomping or dominating one side becomes an iss...
- by Meee One - at 2014.02.01 22:23:00
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998. Ambush - in Feedback/Requests [original thread]
Gaunja Man wrote: Meee One is so cool! Thank You! How about instead of removing vehicles from ambush... Add another version of ambush which specialises in structure fighting.(inside buildings and cities without vehicle access) Or an infantry ...
- by Meee One - at 2014.02.01 15:15:00
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999. nanohives shouldn't give grenades. - in Feedback/Requests [original thread]
As a logi that runs nanos it makes me mad when i throw out one for allies to use,and a ******** blueberry starts spamming grenades and uses it up in about 2-6 seconds. I'm ok with refilling mass drivers,but not grenades they cost too many nanites.
- by Meee One - at 2014.02.01 15:05:00
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1000. [Request]Make the Red-line Competitive. - in Feedback/Requests [original thread]
Bethhy wrote: 1.I want Meee One to be my man! 2.The shield should only allow one pass through, meaning once you leave the safety of the shield barrier it cannot recognize you. 3.Furthermore if you are in the red-line for 2 minutes+ they can jus...
- by Meee One - at 2014.02.01 14:48:00
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