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181. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: Meee One wrote: i have mentioned this idea before but... Is it possible to have a non-combat variety of logistics? Drawbacks: -no weapon -no grenade -no res or proxies -no melee But its draws would be: -sent eHP -scout r...
- by Meee One - at 2014.12.09 00:35:00
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182. [Discussion] Vehicles and their role - Logi vehicles? - in Feedback/Requests [original thread]
Pokey Dravon wrote: I think in general vehicles need to thought of providing "Large Scale Support Functions" in that they effectively are able to perform similar support functions that infantry have, but on a larger scale. So as you pointed out...
- by Meee One - at 2014.12.09 00:32:00
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183. [Discussion] Vehicles and their role - Logi vehicles? - in Feedback/Requests [original thread]
Cat Merc wrote: So, scratching my head about trying to figure out a place for vehicles on the battlefield without making them super dropsuits that massacre infantry without a care in the world, I thought of something. Vehicles need a role, a re...
- by Meee One - at 2014.12.09 00:26:00
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184. Team based objectives - in Feedback/Requests [original thread]
I would suggest 2 daily mission pages. 1.Solo play -For non squads 2.Squad/team play-For squads Team daily missions such as: -Join a squad (small isk award,small (100-500)SP award) -Win a match(s) in squad -etc. If players join squads,they ca...
- by Meee One - at 2014.12.08 00:08:00
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185. Dust port to ps4 - in Feedback/Requests [original thread]
RogueTrooper 2000AD wrote: Please can we have this. Dust 514 is the first game of its kind. The questions CCP should ask themselves is: -Will we be the first in history to make this work,going down in gaming history? -Will we go be just li...
- by Meee One - at 2014.12.07 23:57:00
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186. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: So...I really don't understand why it is imperative for the AmLogi to keep its sidearm: no other Logi has a sidearm but can fit Swarms/PLC/Laser yet I haven't seen heaps of complaints about the other Logis being defencele...
- by Meee One - at 2014.12.07 22:01:00
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187. To Rattati: Bandwidth numbers make no sense. - in Feedback/Requests [original thread]
Finn Colman wrote: Why are people still upset about a typo? Because they refuse to read the Dev response. Skimming =/= R-¦-¬|)-íng. (reading) -¼_-¼
- by Meee One - at 2014.12.07 14:17:00
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188. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Basically, follow through with your slot change proposal shown in this spreadsheet, except: Remove Amarr Logi sidearm.
Make equipment slot progression 3/4/4.
Just throwing this out there, but perhaps a slight in...
- by Meee One - at 2014.12.07 14:08:00
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189. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: Breakin Stuff wrote: Prevention of death is in all ways superior to assisting a respawns. Best justification for returning sidearms to Logis I've heard all day. >prevention of death. Sidearms don't preven...
- by Meee One - at 2014.12.04 22:46:00
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190. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mad Syringe wrote: Well adaptation to changes is part of this game. So I made some suits to compensate the EQ BW. Mostly I reduced the amount of Uplinks on my first spawn to 4 deployed. Than I can spawn a commando without loosing too much (if ...
- by Meee One - at 2014.12.04 07:22:00
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191. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Z3dog wrote: Hmmm. Rattati locked the equipment bandwidth sticky, but not before raising scout bandwidth and reducing RE bandwidth. And increasing triage hive BW. 8 per? Max deployed is 2,Pro logistics has 32 BW. So it costs 1/2 a Pr...
- by Meee One - at 2014.12.04 07:16:00
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192. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: Meee One wrote: Just going to add on about rep tools cooldown. I hope the class wide cooldown is significant,because if it isn't,you'll see a resurgence of killer bees. Not because they want to be killers,but because the...
- by Meee One - at 2014.12.03 02:24:00
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193. [Request] Nanohive Adjustments - in Feedback/Requests [original thread]
Atiim wrote: A long standing problem with Nanohives, is that their reward is minimal. Even if you were to resupply the entire team, you'd only receive 160 WP. Given how repairing even a single person can net anywhere between 500-700 WP (if th...
- by Meee One - at 2014.12.03 02:12:00
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194. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
So,now that colors can be changed. Can we assume shield rep tools are coming? With blue beams instead of yellow. And maybe hybrids? With 1 blue and 1 gold beam.(seeing as each beam has 1 straight beam and 1 that moves around). This would let e...
- by Meee One - at 2014.12.02 23:12:00
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195. (Request) Repair Tools to deal damage - in Feedback/Requests [original thread]
Riptalis wrote: I really don't know why but I think this will be a new thing plus something to laugh about. They would have the same damage range as the repair range. Damage would do more to armor than to shields. Bonuses will not apply. Someth...
- by Meee One - at 2014.12.01 20:24:00
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196. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Stile451 wrote: With no dev feedback for over 10 days I'm guessing they're not interested in community responses or ideas that aren't in line with the original post. Well,if the responses consisted of more than BW work around suggestions (BW ...
- by Meee One - at 2014.11.30 06:53:00
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197. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Breakin Stuff wrote: Switching to a suit with no equipment slots should not allow you to retain equipment. Sentinel bandwidth should be zero. Squad bandwidth makes no sense. 1. Agreed...but you can keep your deplo...
- by Meee One - at 2014.11.29 21:00:00
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198. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Just going to add on about rep tools cooldown. I hope the class wide cooldown is significant,because if it isn't,you'll see a resurgence of killer bees. Not because they want to be killers,but because they now have so much more free time. -scans...
- by Meee One - at 2014.11.29 20:48:00
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199. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Imp Smash wrote: Meee One wrote: Imp Smash wrote: Funny you should mention that...because about an hour ago this was said. Honestly if reptools were nerfed as far as either rep speed or time allowed for usage continually (I would go ...
- by Meee One - at 2014.11.29 20:16:00
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200. Medium Frame Improvement Proposal (Spreadsheet inside) - in Feedback/Requests [original thread]
Fizzer XCIV wrote: I think a second equipment slot across the board would be perfect. Even at Standard. That would solidify their place between Assault and Logistics and help the NPE A LOT . Not sure about the other stuff though... I'm not su...
- by Meee One - at 2014.11.28 21:58:00
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