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241. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
This idea is still a good one. With the coming changes to PC though this could potentially pave way for increasing accessibility to planetary conquest and potentially allow for a way to simplify the reward structure in PC. Let's give players ea...
- by Kain Spero - at 2015.04.10 01:31:00
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242. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: yes, and if you really want to know I thought of a corporation warbarge that would have the final module a miniature wormhole generator, opening up wormhole space planets. And the next to last, a miniature warpdrive, to rai...
- by Kain Spero - at 2015.04.08 14:28:00
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243. Scout Registry / Killboard - in General Discussions [original thread]
Doesn't seem like this system would stop you hiring a merc corp. CP for clone packs would actually make mercing as a Corp a reality. I have mixed feelings about going after ringers specifically though.
- by Kain Spero - at 2015.04.08 05:13:00
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244. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: that's a self-fulfilling prophecy, it will become awesome because it will be awesome Too true. I will agree that Dust has very fluid power projection when you look at a single merc and with that fluidity is both good ...
- by Kain Spero - at 2015.04.08 03:17:00
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245. Rebalance the LAV's - in Feedback/Requests [original thread]
I'd have to second this. LAVs got the old health but their fitting space is awful.
- by Kain Spero - at 2015.04.08 02:58:00
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246. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Kain Spero wrote: What about a sensible command point cost for each ringer brought into a match? This could work if CP can't be stockpiled by some corps like ISK. The cost needs to be felt, or else it won't be effect...
- by Kain Spero - at 2015.04.08 02:56:00
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247. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Adipem Nothi wrote: Dreis ShadowWeaver wrote: Adipem Nothi wrote: IgniteableAura wrote: ... Why not implement restrictions on a per-player basis rather than per-corp basis? This would allow for a corp to partici...
- by Kain Spero - at 2015.04.08 02:36:00
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248. [Idea] Active Resource Extraction for Planetary Conquest - in Feedback/Requests [original thread]
This is probably more relevant now with the acquisition game mode announced.
- by Kain Spero - at 2015.04.07 17:52:00
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249. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
CCP Rattati wrote: One question, and this is a crazy one. If we were to setup a system that allows a SKIN to take into account the Corporation Name. Would corporations be interested in having CCP customize, based on request, a corp skin that w...
- by Kain Spero - at 2015.04.07 02:53:00
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250. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Components being donated to generate command points was actually taken off the table as far as I know because of the ability to buy components with AUR. If it hasn't been then it should be.
- by Kain Spero - at 2015.04.06 21:33:00
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251. ISK my Corporation was given from EVE is missing! - in General Discussions [original thread]
Eve ISK doesn't equal Dust ISK unless you use a player exchange. Look at your master wallet. You should see the deposit and if it went anywhere. If you don't see the deposit then it never happened.
- by Kain Spero - at 2015.04.06 21:21:00
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252. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Sigourney Reever wrote: Since when are OMS Installations Sockets? They can be removed quite easily from within the 'Sockets' (complexes of buildings/structures that may or may not also contain OMS infrastructure) as evidenced by Ambush mode...
- by Kain Spero - at 2015.04.06 20:38:00
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253. Why don't tanks have any kind of worthwhile endgame? - in General Discussions [original thread]
End game is blow up things didn't you get the memo?
- by Kain Spero - at 2015.04.06 15:26:00
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254. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Sigourney Reever wrote: More broadly, are we conceding that even in PC, OMS will not be allowed to be placed directly by the Defender? As it is, the majority of OMS locations are hardly optimal for defense of Skirmish Maps. It seems obvious to...
- by Kain Spero - at 2015.04.06 15:24:00
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255. Opinion: Evolving the CPM White Paper - in General Discussions [original thread]
Term length should be a hard capped 12 months, with allowance to be shorter if needed. I think an in person summit is also something that should not be given up on. The problem is that CCP has yet to have a summit with the CPM art the start of t...
- by Kain Spero - at 2015.04.06 15:15:00
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256. Lets actually use the Dust IRC again - in General Discussions [original thread]
Soraya Xel wrote: Basically, we all moved to Skype. Yeah, even CCP is on Skype.
- by Kain Spero - at 2015.04.06 14:46:00
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257. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Sigourney Reever wrote: Team Commander is outside the scope of these changes: https://trello.com/c/Hb4bmjI0/197-team-commander-role That was for a complex in match commander. Luther'a idea is more of an out of match cat herder. The ...
- by Kain Spero - at 2015.04.06 14:33:00
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258. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Thor Odinson42 wrote: The thing we've been doing with putting your squads in corp squad finder to build squads is pretty ingenious, but it wouldn't work in most corps because you'd have jackasses jumping in those squads. We need a team builde...
- by Kain Spero - at 2015.04.06 05:37:00
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259. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
CCP Rattati wrote: Joseph Ridgeson wrote: I find myself unable to be interested in PC. You have stated that it is "what all mercs should strive for" but I see it only as a more work intensive game mode that requires more planning, time, and ...
- by Kain Spero - at 2015.04.06 02:23:00
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260. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Looking forward to the collaboration!
- by Kain Spero - at 2015.04.05 17:52:00
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