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781. @ Kevall - in The Council's Chamber [original thread]
+10000000 Also, could we please get commas for when we are setting the value of a transaction?
- by Kain Spero - at 2014.12.28 20:31:00
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782. Game Mode: Planetary Conquest Raid - in Feedback/Requests [original thread]
Being able to attack a district for something other than the territory is VITAL to increasing the access PC. Some ideas I had about how districts could be structured to allow raids: https://forums.dust514.com/default.aspx?g=posts&t=186091&a...
- by Kain Spero - at 2014.12.28 20:16:00
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783. [Idea] Active Resource Extraction for Planetary Conquest - in Feedback/Requests [original thread]
I agree that if districts have some upkeep associated with them then it makes sense that interactions like paying someone to extract resources would be a natural development. I think the players could handle their own 'contract' system initially b...
- by Kain Spero - at 2014.12.28 19:58:00
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784. [Idea] Active Resource Extraction for Planetary Conquest - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Playing devil's advocate, just finding ways to break this. Honestly it looks like a good idea, just some kinks. Biggest thing I see is a return of the district-locking problem. Basically, a district-owning corp can either...
- by Kain Spero - at 2014.12.28 10:31:00
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785. Request: please remove auto inertia dampeners - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Atleast allow a toggle. A toggle would be the best solution I think. It would allow new players to avoid the splat out of the MCC and veterans to have control.
- by Kain Spero - at 2014.12.28 09:29:00
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786. [Idea] Active Resource Extraction for Planetary Conquest - in Feedback/Requests [original thread]
Active Resource Extraction Game Mode Goal: To add dynamic timerless gameplay to Planetary Conquest and give Dust a more open-world feel. Also, to add resource production to districts that makes ownership desirable while scaling rewards with effo...
- by Kain Spero - at 2014.12.28 05:13:00
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787. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Reserved to explain active resource game mode (using either domination or skirmish).
- by Kain Spero - at 2014.12.28 02:16:00
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788. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Stefan Stahl wrote: Two quick comments: - Personally I don't think I will look into PC as long as timers are a thing that exist. I'm just not that committed to Dust to schedule a match. Take that feedback for what it is, a subjective opinion. -...
- by Kain Spero - at 2014.12.28 02:10:00
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789. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Ares 514 wrote: Thor Odinson42 wrote: To me it's easy to give a district a window. You can upgrade it for stronger defenses thus allowing the window for attack to be smaller. Unless you are an idiot you'd set the timers for your corporatio...
- by Kain Spero - at 2014.12.27 00:25:00
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790. Announcement:[Event] 12 Days of DUST! - in Announcement and Events [original thread]
Logged in and checked the daily missions and the rewards seem the same as they have been before.
- by Kain Spero - at 2014.12.25 18:30:00
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791. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Zaria Min Deir wrote: While I agree that a metric to measure actual activity would be very useful for removing, at least somewhat , blatant alt corporations and related shenanigans from planetary conquest, for what it's worth. I would entreat y...
- by Kain Spero - at 2014.12.24 17:44:00
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792. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Kevall Longstride wrote: Kain Spero wrote: At the same time talent pooling is a very real and problematic part of planetary conquest even today. One of my concerns is that by giving 'corp-wide' bonuses to compel people into corps you could v...
- by Kain Spero - at 2014.12.24 16:34:00
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793. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Kevall Longstride wrote: Just glad that you good people have a clearer idea of what some of the terms in the roadmap Trello now mean. One of the things I'm most looking forward to is a greater sense of being in a Corporation that these featur...
- by Kain Spero - at 2014.12.24 15:55:00
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794. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Thor Odinson42 wrote: In my opinion making these attackable in Eve would be a TERRIBLE idea. There's just not enough interest overall for there to be the type of Eve support necessary to protect such assets. You'd end up needing every single D...
- by Kain Spero - at 2014.12.24 15:46:00
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795. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Something that I really hope doesn't get missed is adding an ability to transfer a district from one corp to another outside of combat. It's something that has been missing from this game for a long time.
- by Kain Spero - at 2014.12.24 15:41:00
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796. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
STYLIE77 wrote: Cat Merc wrote: I would suggest to require moving your warbarge to above the district before you can initiate attack, and have that move take time depending on distance. Battles shouldn't happen from thin air, you should be r...
- by Kain Spero - at 2014.12.24 15:28:00
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797. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
One question I have is will you be able to trade BPOs, Boosters, and Salvage boxes? Are certain items going to be untradeable?
- by Kain Spero - at 2014.12.24 15:10:00
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798. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
It seems like it would make much more sense for Warbarges to be a corp owned asset and have these personal bonuses be something that applies to your merc quarters. When you join a corporation you then can move your merc quarters aboard the corp-ow...
- by Kain Spero - at 2014.12.24 14:45:00
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799. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Corbina Ninja wrote: simple trading is too simple but better than nothing Looks like CCP is going to introduce one the easiest way to scam in New Eden.
- by Kain Spero - at 2014.12.24 14:12:00
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800. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
SILENTSAM 69 wrote: My first thought and hope is that with our own Warbarges we will be able to move around. I really want some way to get out of the one starbase in one star system. I would love to see mercs moving to differwnt systema and usi...
- by Kain Spero - at 2014.12.24 14:02:00
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