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1. Fix no show PCs... - in General Discussions [original thread]
Aeon Amadi wrote: Kain Spero wrote: Karras Hearn wrote: I'm not saying there shouldn't be consequences for no-showing, I'm saying that those consequences should be in the form of the cost of attacking not by punishing them after the fac...
- by Kain Spero - at 2015.08.03 04:56:00
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2. Fix no show PCs... - in General Discussions [original thread]
Karras Hearn wrote: I'm not saying there shouldn't be consequences for no-showing, I'm saying that those consequences should be in the form of the cost of attacking not by punishing them after the fact. Because punishing after the fact won't ...
- by Kain Spero - at 2015.08.02 23:08:00
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3. Fix no show PCs... - in General Discussions [original thread]
Karras Hearn wrote: There shouldn't be a punishment for a valid tactic. Increase the cost of launching an attack, but don't punish anyone for no showing, thats not how new eden works The if its a valid tactic should we go back to the days wh...
- by Kain Spero - at 2015.08.02 22:26:00
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4. Fix no show PCs... - in General Discussions [original thread]
Again, Alakia, no shows have always been seen as a bad thing in Planetary Conquest. I specifically pushed for the re-up mechanic to address it from the attacker's side. Now we are seeing it become an issue on the defender side, so it's time to add...
- by Kain Spero - at 2015.08.02 21:59:00
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5. Fix no show PCs... - in General Discussions [original thread]
Aeon, I'm not against the ability to no show. I'm against it having no cost or consequence. And this isn't an issue of more land than can be defended. This issue is cropping up for those with low district counts and high district counts alike. Th...
- by Kain Spero - at 2015.08.02 21:50:00
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6. Fix no show PCs... - in General Discussions [original thread]
Benjamin Ciscko wrote: Since some of you believe this is working as intended I will tell you why it is flawed since the first step to solving a problem is identifying it. The whole idea of PC is huge risk huge reward, so why is their a no risk ...
- by Kain Spero - at 2015.08.02 21:41:00
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7. Fix no show PCs... - in General Discussions [original thread]
Benjamin Ciscko wrote: Devadander wrote: Omg the tear collection factor in this thread is impossible to gauge! My HAV are fueled for the next millennium. Honestly. All I see is "why are so tuff to hold 20 districts? Stahp making us du th...
- by Kain Spero - at 2015.08.02 20:42:00
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8. Fix no show PCs... - in General Discussions [original thread]
Eh, except a mechanic that only has the effect of "wasting time" is bad design really. This is an FPS game built around instances of matches. If a defender no shows they loose their district. If an attacker no shows? No consequence really at all e...
- by Kain Spero - at 2015.08.02 14:48:00
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9. Uplink backpack - in Feedback/Requests [original thread]
Devadander wrote: Thokk Nightshade wrote: .... I turn this on, 5 heavies 2, assaults, 2 logis, a scout, and a partridge and a pear tree spawn in within 2 seconds..... Made me lol so hard Seriously, it has to be UP and tweaked up, or i...
- by Kain Spero - at 2015.07.30 20:36:00
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10. Making Alliances more Tangible - in Feedback/Requests [original thread]
Heimdallr69 wrote: Also dik points should be received by alliance members, maybe like 100 for a loss and 300 for a win When fighting for other corps within your alliance..hell I didn't even get dik points last night and I thought I was in NF..t...
- by Kain Spero - at 2015.07.22 00:32:00
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11. Xer is dead, long live Xer! - in General Discussions [original thread]
Hey, if you are going to use an escrow service for this endeavor you might as well use the oldest escrow service in Dust. x)
- by Kain Spero - at 2015.07.22 00:30:00
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12. Making Alliances more Tangible - in Feedback/Requests [original thread]
A simple but effective way to make alliances feel more tangible without conferring any overpowering benefits would be to have Alliance districts attacks and defenses show in other contracts. Also alliance battles should be sorted to the top of t...
- by Kain Spero - at 2015.07.20 13:18:00
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13. New District State: Offline - in Feedback/Requests [original thread]
Currently the only way to know if a district isn't producing clones is to view it on the star map or through a secondary site like Dotlan or Stuff514.com. When a district isn't producing clones it should enter a new state called offline. These di...
- by Kain Spero - at 2015.07.20 12:58:00
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14. Port dust to next gen - in General Discussions [original thread]
Heimdallr69 wrote: Why aren't we talking about this more? Legion obviously flopped..dust on PS3 is barely alive the only real chance we have is on ps4/PC..I'd like it on ps4 then I could play it on my vita..Rat its time to stop leaving us in th...
- by Kain Spero - at 2015.07.13 23:18:00
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15. An issue all CPM Candidates should take on - in General Discussions [original thread]
I have to say a lot of the issues in pubs for veteran or higher end players is due to those player pools being of a greatly reduced size. For public play match leaving is still a really big issue as well.
- by Kain Spero - at 2015.07.12 19:44:00
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16. The Sniper Rifle is Obsolete - in General Discussions [original thread]
Eh, removing sway is double edged. We don't want to end up with the sniper rifle being just a bunch of quick-scoping.
- by Kain Spero - at 2015.07.10 15:41:00
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17. The Sniper Rifle is Obsolete - in General Discussions [original thread]
Aeon, I have a challenge for you and me. Let's hunt down sniper videos and log the kill ranges and see what the average kill distance is. My hypothesis is we'll find that the average kill is for sure under 400m and more than likely under 300m. I...
- by Kain Spero - at 2015.07.10 14:42:00
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18. The Sniper Rifle is Obsolete - in General Discussions [original thread]
https://www.youtube.com/watch?v=H-1qUgw1rMk As a point here is a video of a sniper getting kills in PC. The range of the kills are as follows: 144m, 248m, 254m, 375m, 284m, 345m, 153m, 357m, 277m, 276m, 168m, 62m, 151m, 386m, 123m, 164m, 149m, ...
- by Kain Spero - at 2015.07.10 11:51:00
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19. The Sniper Rifle is Obsolete - in General Discussions [original thread]
jace silencerww wrote: Kain Spero wrote: CCP Rattati wrote: I have no objection to increasing Zoom. Give me feedback. Again, I think the sniper rifle more often encourages bad game play due it's range being such an outlier and it's mec...
- by Kain Spero - at 2015.07.10 11:22:00
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20. lets talk about sockets - in General Discussions [original thread]
CCP Rattati wrote: This is true, it was a beautiful fevre dream that doesn't deliver enough value for the technical cost. . Speaking as an fps player I prefer to learn my maps, and have those maps designed so there is not a single "win" strateg...
- by Kain Spero - at 2015.07.10 06:02:00
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