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221. CPM tab in Contacts - in Feedback/Requests [original thread]
Just thought of another tab that would be super useful for corp leaders. Add a tab for current applicants.
- by Kain Spero - at 2015.04.16 23:11:00
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222. CPM tab in Contacts - in Feedback/Requests [original thread]
Personally I think this a great idea to let people know who the current CPM are and give an easy way to contact them.
- by Kain Spero - at 2015.04.16 16:30:00
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223. Announcement:Changes to Planetary Conquest Reward Mechanics - in General Discussions [original thread]
I don't know. Getting the ISK value of what you killed on the enemy side plus 50% of all equipment lost in the match seems like a pretty good deal for a win. I do have to agree about the trade fee. The picture from the blog was from a test and CC...
- by Kain Spero - at 2015.04.16 00:15:00
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224. Announcement:Changes to Planetary Conquest Reward Mechanics - in General Discussions [original thread]
Okay, after playing a PC in the new system it does seem to be working as intended. Both teams went all out with proto gear. The end result was that we won and received a bit over 1.3m ISK per merc and the enemy team got just over 900k ISK. In eff...
- by Kain Spero - at 2015.04.15 23:51:00
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225. Announcement:Dev Blog: Introducing Player Trading - in General Discussions [original thread]
CCP Rattati wrote: The fee is much lower than 10%, we haven't really decided on a final fee. That screenshot was just some QA test. At most it really should be is 2% for such an unsecured transaction. For example, the base sales tax fee in E...
- by Kain Spero - at 2015.04.15 10:32:00
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226. STOP THE TRADING FEE BEFORE IT HAPPENDS! - in General Discussions [original thread]
CCP Rattati wrote: The fee is much lower than 10%, we haven't really decided on a final fee. That screenshot was just some QA test. At most it really should be is 2% for such an unsecured transaction. For example, the base sales tax fee in E...
- by Kain Spero - at 2015.04.15 10:09:00
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227. Feedback for player trading. - in Feedback/Requests [original thread]
Going by what is in the picture the trade fee is 10%. This was obviously a test shot so no telling what it's going to be when it goes live (hopefully no fee really).
- by Kain Spero - at 2015.04.15 04:39:00
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228. Announcement:Changes to Planetary Conquest Reward Mechanics - in General Discussions [original thread]
With player trading coming I think it might be safe to consider setting ISK values of BPOs to 0. I would seriously consider at least switching BPO LAV isk values to 0.
- by Kain Spero - at 2015.04.15 03:42:00
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229. Announcement:Changes to Planetary Conquest Reward Mechanics - in General Discussions [original thread]
Interested to see how this will play out.
- by Kain Spero - at 2015.04.15 02:11:00
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230. Announcement:Dev Blog: Introducing Player Trading - in General Discussions [original thread]
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!! I hope this feature gets filled out more in the future though. It's a start. Scamming might get a bit insane.
- by Kain Spero - at 2015.04.15 01:46:00
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231. Feedback regarding the changes to PC payouts. - in Feedback/Requests [original thread]
This is pretty exciting new if accurate. It sounds like the "keep what you kill" system may have been implemented.
- by Kain Spero - at 2015.04.15 01:20:00
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232. Vehicles cost too much in the LP store - in Feedback/Requests [original thread]
Yeah, the LP values for the store as a whole are kinda terrible.
- by Kain Spero - at 2015.04.14 20:55:00
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233. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
As long as ISK is added to FW I see no issue going this route.
- by Kain Spero - at 2015.04.14 06:24:00
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234. CPM Feedback Requestion - Myofibril Stimulant - in Feedback/Requests [original thread]
Primary play mode(s) - Ambush, Skirm, Dom, Planetary Conquest Top role(s) used since the change - Varies, I run whatever is needed in a match but usually a scout or logi Have you tried the Myofibril Stimulant since the change? Yes - Do you c...
- by Kain Spero - at 2015.04.13 20:14:00
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235. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
tritan abbattere wrote: In there was a thing called Orbital construction for MCC. Would be cool if eve players could attack this so eve can help out the ground troops. IDK if this could be a cool way to make eve - dust coop thing going again. ...
- by Kain Spero - at 2015.04.12 02:37:00
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236. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
Spectral Clone wrote: Sotp necr0ing my thr3adzzzzzzz!!!1 :) "RISE FROM YOUR GWRAVE!" https://www.youtube.com/watch?v=hihEhsdwiIk I guess what I'm getting at Alena. Is that it would be better to flatten the slots first and then go from t...
- by Kain Spero - at 2015.04.11 16:38:00
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237. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Kain Spero wrote: If you have max skills you probably shouldn't be running militia. If I have max skills and still can't run militia, I can't see how a newberry is supposed to cope. Plus, personally I like to run c...
- by Kain Spero - at 2015.04.11 16:29:00
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238. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
If you have max skills you probably shouldn't be running militia. http://www.protofits.com/fittings/view/840/10050
- by Kain Spero - at 2015.04.11 16:22:00
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239. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Kain Spero wrote: In terms of "fitting" PG and CPU would be left the same. The only thing that would change would be slots. But that fit will only work if you have max skills. Look at this fit with all milit...
- by Kain Spero - at 2015.04.11 15:51:00
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240. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I am all for this, but I think we should get a hard look at how much more fitting the lower tiered suits would get. IF for instance you can run a full proto setup on an advanced suit, then having the proto suit would be ...
- by Kain Spero - at 2015.04.11 02:37:00
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