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Thread Statistics | Show CCP posts - 10 post(s) |
CeeJ Mantis
Mantodea MC
161
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Posted - 2015.04.05 16:45:00 -
[31] - Quote
I have a very small corp consisting of mostly people I know irl, and a few I met who's company I enjoy. Not exactly a super social person, and I made my corp to avoid all of the drama that comes with large corps. I've always dreamed of being aerc for PC, but sine so many ofbthe PC corps are in lsrge alliances, there isn't much demand for players like me. Especially since I want to run my own fits, and from what I've been told you essentially need to run certain fits/playstyles that don't appeal to me (RE/SG scout, hmg sentinel, assault whichever rifle is currently popular, etc). Kinda ruins the fun of it.
I would like to see a role for people such as myself who want to dable a litte into PC, but want to avoid all of the unnecessary drama, huge egos, and lack of fitting diversity that comes from being part of a big PC corp/alliance. I just want to have some fun with my friends. If we could engage in an endevor where maybe once a week we could do something that didn't have suck a high barrier for entry, I'd be more interested in PC. Perhaps quick raids that can reduce clones from their stockpile (and scout out a district/enemy response and sell the intel to potential attackers who want to remain inconspicuous) or net a profit from playing well. Maybe something like an 8v8 style match with minimal warning to the enemy (30 min) where you plant a bomb/sabotage a computer system, where success sabotages their district for a certain amount of time (reduced district clone capacity/creation, mcc doesnt fire missiles, reduced income/bonues from owning the district, etc). I think such a system could be fun, and people like me would have something impactful to do in new eden. And it discourages people from owning too many districts if they can't defend them all from pseudo-surprise attacks.
Longest plasma cannon kill: 236.45m
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1526
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Posted - 2015.04.05 16:59:00 -
[32] - Quote
Bit of thread necro but there are some really solid veins of actual thought in PC buried on the forums.
Check this out from Leither from back in the day...
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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Nothing Certain
Bioshock Rejects
1617
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Posted - 2015.04.05 17:00:00 -
[33] - Quote
CCP Rattati wrote:Cody Sietz wrote:I think it's in a good place right now, but I'm not a CEO.
Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue donut. There is an exploit that needs to be stamped out. If everyone wants to just hold hands and sing kumbaya, I still don't think I have an answer for that
I think there needs to be a ranking of districts. If District A and District B are the same, why fight? Corp. A can keep District A and Corp. B keep B. If District A is better than B though they have a reason to always fight, even if it is just prestige.
The other big problem with PC is the same 16 guys can dominate the whole thing, certainly a 100 or so can, and do. The solution is to force players to be stationed on a limited number of districts and only can defend those districts. Corporations should be able to have unlimited districts, but they have to hold each with different players. This would mean that a 200 man corp wouldn't have the same 16 guys playing every PC and new corps could have a chance against the Team B and Team C districts.
What is being proposed was too complicated for me to figure out but I didn't see those two problems being addressed and they are the two that kept me from PC.
Because, that's why.
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JIMvc2
Consolidated Dust
859
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Posted - 2015.04.05 17:01:00 -
[34] - Quote
LUKE ANDREWS1 wrote:JIMvc2 wrote:CCP Ratatti you should give corps the ability to buy a MCC at a price of 75 million isk.
If the corp wins then they get to keep the mcc but if the corp loses then mcc lost and have to buy another one.
If corp A wants to attack 3 districts then that corp has to buy 3 MCC's.
Please look into this. Thank you :) I don't know who u are but u know nothing about pc... Lol the reason why no corporations are in pc is because clone packs are so expensive so u think making it even more expensive is going to improve pc? Ur mad.. thanks ccp for not looking into this hahaha
Mad how the heck am I mad ? Thats good that clone packs are expensive and I hope Ratatti makes corps pay more for the MCC.
***** please Im talking about PC aka you are taking districts so of course it should be High risk = Greater rewards. But if the corp is to ignorant then they'll suffer greater losses.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!! Die YOU SHADOW BEING IN THE DARK!!!
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Cat Merc
Negative-Feedback. Negative-Feedback
15816
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Posted - 2015.04.05 17:13:00 -
[35] - Quote
CCP Rattati wrote:Joseph Ridgeson wrote:I find myself unable to be interested in PC. You have stated that it is "what all mercs should strive for" but I see it only as a more work intensive game mode that requires more planning, time, and ISK in order to play (IE, less fun). "Your corporation has 10 districts!" doesn't really make the individual want to do it. Allow me to paraphrase Ben 'Yahtzee' Croshaw:
(Speaking about World of Warcraft): "I asked a raider 'why do you raid?'. They replied 'to get the best equipment.' I followed with 'what do you use the best equipment for?'. Their response: 'to raid with'."
That is kind of the same thing with PC except you don't get any of the best equipment so it is "I need the best equipment/tactics/SP/fittings to PC" but you don't get anything out of it. It only requires without giving. I understand that PC with Capsuleers being able to drop the hammer (and deliver some indiscriminate justice) is one of the unique selling points in DUST but I really have to ask why it is something that "all mercs should aspire (to do)"?
Glad to see that it is being worked on. Thanks for the update and for reaching out to the community for assistance! A part of this revamp is finding a unique, non power creep, reward, such as but not limited to district unique customization f.ex. Thing about raiding, and difficult things, is that the fun is in the doing, it's not for everyone, but there is meaning in it, even if others find it repetitive or boring. Some of my best gaming experiences were WoW raids, but not "just for the loot to get better loot", it's not as simple as that. I also play W40k that takes hours to plan, even more hours to paint (if you do that) , make terrain, get your stuff to a friends house, all for a battle that may be lost in the first round. It's still fun. Raids are about finding how to beat a challenge with a large party of friends. You make mistakes, you learn from them, and you jump right back in to try again, and again, and again. During the raid, you learn about your friends, their quirks, their habits, etc'.
The satisfaction of finally beating one with those very people is astounding.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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Lady MDK
Kameira Lodge Amarr Empire
346
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Posted - 2015.04.05 17:21:00 -
[36] - Quote
Will any other areas of New Eden be opened up in the new version of PC? eg Syndicate/Aridia/Outer ring etc.
Also give us materials that people holding districts can move around and make equipment as a reward for holding the area, this can then be a supply chain that can be broken if someone attacks and breaks the supply line.
Also provides lore for materials that can be rewards if a raid is carried out.
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
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Thor Odinson42
Negative-Feedback
6475
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Posted - 2015.04.05 17:37:00 -
[37] - Quote
CCP Rattati wrote:Cody Sietz wrote:I think it's in a good place right now, but I'm not a CEO.
Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue donut. There is an exploit that needs to be stamped out. If everyone wants to just hold hands and sing kumbaya, I still don't think I have an answer for that
Make raid defense a big part of district ownership. Multiple no-shows on raids work on clone reserves. If you don't have the numbers to maintain your districts they become vulnerable to attack and easy flip.
I'd even go so far as to put a corporation ranking for district maintenance. If they no-show enough, raids become available on their districts through special public contracts. This would eliminate the ability of small corporations from holding too much land. I think there would be a large number of corps that only focused on raiding. District owning corps would have ripe targets constantly as the current population in PC don't have the numbers to maintain 245 districts.
This constant state of action would lead to raiding corps to fill the vacuum and take up land ownership. Those corps would then have to focus more on district maintenance and clone management. Thus creating another vacuum in the raiding sector.
I think this creates the necessary progression and accessabilty to get people into PC. |
Kain Spero
Negative-Feedback.
4952
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Posted - 2015.04.05 17:52:00 -
[38] - Quote
Looking forward to the collaboration!
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Cypher Nil
Fireteam Tempest
188
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Posted - 2015.04.05 18:04:00 -
[39] - Quote
Himiko Kuronaga wrote:I'm a fan of Total War style games.
Honestly, if we could build a game mode like that which had a more intricate ground map and rules associated with it, instead of this wheel of districts.... that'd be something worth playing.
This idea right here!!!!
Don't just give us a bland wheel, give us actual maps on the planets surface. you'd be fighting to take terrain, it would feel more real, like the way a picture from space lets you see your country and it brings the thought of home to your mind. put us IN new eden.
I'd imagine districts planned out like a game of risk, each with its own resources both strategic and monetary.
And its a pain in the ass to hold russia :D
n++pâçGòÉS+Ç +23 Million SP Merc n++pâçGòÉS+Ç
Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ Caldari Loyalist Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ
Of course we won, now when do I get paid?
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shaman oga
Dead Man's Game
4323
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Posted - 2015.04.05 18:14:00 -
[40] - Quote
Any chanche that people who has stolen billions of isk with old PC rules will be sanctioned?
Pimp my Barge
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Luther Mandrix
WASTELAND JUNK REMOVAL
475
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Posted - 2015.04.05 18:16:00 -
[41] - Quote
CCP Rattati wrote:Cody Sietz wrote:I think it's in a good place right now, but I'm not a CEO.
Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue donut. There is an exploit that needs to be stamped out. If everyone wants to just hold hands and sing kumbaya, I still don't think I have an answer for that Sansha,Jove, NPCs like Pirates should start battles using Pub Base as needed. To keep things moving. Npcs should be able to take districts also.Maybe someone in CCP Shanghi can start attacks for NPCS in PC |
Himiko Kuronaga
Fatal Absolution Negative-Feedback
5615
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Posted - 2015.04.05 18:19:00 -
[42] - Quote
Nothing Certain wrote:CCP Rattati wrote:Cody Sietz wrote:I think it's in a good place right now, but I'm not a CEO.
Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue donut. There is an exploit that needs to be stamped out. If everyone wants to just hold hands and sing kumbaya, I still don't think I have an answer for that I think there needs to be a ranking of districts. If District A and District B are the same, why fight? Corp. A can keep District A and Corp. B keep B. If District A is better than B though they have a reason to always fight, even if it is just prestige. The other big problem with PC is the same 16 guys can dominate the whole thing, certainly a 100 or so can, and do. The solution is to force players to be stationed on a limited number of districts and only can defend those districts. Corporations should be able to have unlimited districts, but they have to hold each with different players. This would mean that a 200 man corp wouldn't have the same 16 guys playing every PC and new corps could have a chance against the Team B and Team C districts. What is being proposed was too complicated for me to figure out but I didn't see those two problems being addressed and they are the two that kept me from PC.
On point 1, no. No one will care about the prestige of anything. We don't now, and we won't later.
on point 2, you will never stop people from holding lots of land through artificial player limitation. We will just use alts, and we will hate CCP for making us do that. But we will do it all the same. You'll be pissed off, we'll be pissed off. That's a lose-lose suggestion.
Usually banned for being too awesome.
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Luther Mandrix
WASTELAND JUNK REMOVAL
475
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Posted - 2015.04.05 18:21:00 -
[43] - Quote
Luther Mandrix wrote:CCP Rattati wrote:Cody Sietz wrote:I think it's in a good place right now, but I'm not a CEO.
Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue donut. There is an exploit that needs to be stamped out. If everyone wants to just hold hands and sing kumbaya, I still don't think I have an answer for that Sansha,Jove, NPCs like Pirates should start battles using Pub Base as needed. To keep things moving. Npcs should be able to take districts also.Maybe someone in CCP Shanghai can start attacks for NPCS in PC Pirates attack all the time in Eve,Pirates attack we players fight for them.Remember there are Pirate Clone Transports in Eve that are for Recruiting Dust Mercs. |
Himiko Kuronaga
Fatal Absolution Negative-Feedback
5615
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Posted - 2015.04.05 18:22:00 -
[44] - Quote
Are you having a conversation with yourself?
Stop that immediately.
Usually banned for being too awesome.
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Luther Mandrix
WASTELAND JUNK REMOVAL
475
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Posted - 2015.04.05 18:23:00 -
[45] - Quote
Luther Mandrix wrote:Luther Mandrix wrote:CCP Rattati wrote:Cody Sietz wrote:I think it's in a good place right now, but I'm not a CEO.
Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue donut. There is an exploit that needs to be stamped out. If everyone wants to just hold hands and sing kumbaya, I still don't think I have an answer for that Sansha,Jove, NPCs like Pirates should start battles using Pub Base as needed. To keep things moving. Npcs should be able to take districts also.Maybe someone in CCP Shanghai can start attacks for NPCS in PC Pirates attack all the time in Eve,Pirates attack we players fight for them.Remember there are Pirate Clone Transports in Eve that are for Recruiting Dust Mercs. https://forums.eveonline.com/default.aspx?g=posts&t=316188
At first I thought this an odd question however I quickly realised that my knowledge of the mercenaries is somewhat limited but I now know that they are not transported and merely jump from clone to clone. As this makes transport unnecessary I brings at least one vessel, the Clone Soldier Transporter into question, what does this vessel transport if not the clone soldiers.
So far I have some very loose theories but I thought I would open this up for contribution.
Clone Soldier Trainer - Possibly a ship where people aspiring to become clone mercenaries are taken to train.
Clone Soldier Recruiter-As the name suggest's a vessel that carries a crew who try to recruit people into becoming clone mercenaries.
Clone Soldier Transporter-Maybe a ship that carries new recruits.
Clone Soldier Negotiator-These I believe are the one's who negotiate the contracts made available to the clone mercenaries at large.
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5615
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Posted - 2015.04.05 18:25:00 -
[46] - Quote
He really is. He's having a conversation with himself.
Crazy bastard, stop. In the name of all that is decent, quit being weird.
Usually banned for being too awesome.
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Luther Mandrix
WASTELAND JUNK REMOVAL
475
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Posted - 2015.04.05 18:26:00 -
[47] - Quote
Luther Mandrix wrote:Luther Mandrix wrote:Luther Mandrix wrote:CCP Rattati wrote:Cody Sietz wrote:I think it's in a good place right now, but I'm not a CEO.
Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue donut. There is an exploit that needs to be stamped out. If everyone wants to just hold hands and sing kumbaya, I still don't think I have an answer for that Sansha,Jove, NPCs like Pirates should start battles using Pub Base as needed. To keep things moving. Npcs should be able to take districts also.Maybe someone in CCP Shanghai can start attacks for NPCS in PC Pirates attack all the time in Eve,Pirates attack we players fight for them.Remember there are Pirate Clone Transports in Eve that are for Recruiting Dust Mercs. https://forums.eveonline.com/default.aspx?g=posts&t=316188At first I thought this an odd question however I quickly realised that my knowledge of the mercenaries is somewhat limited but I now know that they are not transported and merely jump from clone to clone. As this makes transport unnecessary I brings at least one vessel, the Clone Soldier Transporter into question, what does this vessel transport if not the clone soldiers. So far I have some very loose theories but I thought I would open this up for contribution. Clone Soldier Trainer - Possibly a ship where people aspiring to become clone mercenaries are taken to train. Clone Soldier Recruiter-As the name suggest's a vessel that carries a crew who try to recruit people into becoming clone mercenaries. Clone Soldier Transporter-Maybe a ship that carries new recruits. Clone Soldier Negotiator-These I believe are the one's who negotiate the contracts made available to the clone mercenaries at large. How to Raise your Security Status - Part 2 - Tags for Security Evelopedia With the release of Odyssey four new classes of NPC to each of the five pirate factions that populate low-sec areas: Sansha, Guristas, Angels, Serpentis and Blood Raiders. Each faction will be getting the following new NPCs:
[FACTION] Clone Soldier Trainer: In charge of funds, equipment and locales used in the preparation and deployment of clone soldiers loyal to the faction. [FACTION] Clone Soldier Recruiter: In charge of scouting vulnerable areas - remote planets, isolated outposts, interstellar colonies and other places that hold human life - with the aim of bringing in new recruits for the pirates' clone soldier programs. [FACTION] Clone Soldier Transporter: Responsible for the swift conveyance of clone soldiers to their intended destination. [FACTION] Clone Soldier Negotiator: A fixer who establishes contracts between pirate-trained clone soldiers and those who might employ their services. These NPCs will be found according to the regular faction distributions, but only in asteroid belts in low security space. The different classes will vary in difficulty and rarity. They will be more common than office/faction spawns, but less common than the regular pirate NPCs that you see in the belts. They will put up a reasonable fight (including using warp-scrambling effects) so come prepared!
What's important to keep in mind though, is that all of those NPC's will drop special tags. These tags can be handed in at your nearest Security Office along with an ISK fee in exchange for the raising of your Security Status. Keep in mind also that the tags will be appearing on the market, once players start trading them through the market order system.
Hand-In Tags for Security |
Luther Mandrix
WASTELAND JUNK REMOVAL
475
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Posted - 2015.04.05 18:28:00 -
[48] - Quote
Himiko Kuronaga wrote:He really is. He's having a conversation with himself.
Crazy bastard, stop. In the name of all that is decent, quit being weird. Yep |
Himiko Kuronaga
Fatal Absolution Negative-Feedback
5615
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Posted - 2015.04.05 18:28:00 -
[49] - Quote
I don't want my children learning how to post wrong because they saw this guy doing unethical stuff on the dust forums.
Somebody stop this monster.
Usually banned for being too awesome.
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Cross Atu
OSG Planetary Operations Covert Intervention
4216
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Posted - 2015.04.05 18:31:00 -
[50] - Quote
CCP Rattati wrote:Cody Sietz wrote:I think it's in a good place right now, but I'm not a CEO.
Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue donut. There is an exploit that needs to be stamped out. If everyone wants to just hold hands and sing kumbaya, I still don't think I have an answer for that Kumbaya makes drones very angry I mean, that requires drones which we don't have right now but hey, drones hate peace and tend to have suddenly violent AI so it makes some kind of sense right?
See a cool idea thread? Mail me the title and I'll take a look =)
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5618
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Posted - 2015.04.05 18:33:00 -
[51] - Quote
Assuming drone AI worked that would be a funny solution honestly.
Usually banned for being too awesome.
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DUST Fiend
16252
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Posted - 2015.04.05 18:35:00 -
[52] - Quote
Cross Atu wrote:CCP Rattati wrote:Cody Sietz wrote:I think it's in a good place right now, but I'm not a CEO.
Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue donut. There is an exploit that needs to be stamped out. If everyone wants to just hold hands and sing kumbaya, I still don't think I have an answer for that Kumbaya makes drones very angry I mean, that requires drones which we don't have right now but hey, drones hate peace and tend to have suddenly violent AI so it makes some kind of sense right? I used to want nothing more than drones in this game.
Now?
I PRAY we never get them. Poorly animated drones with Turret AI? Lmfao
No.
Contests, Sales, Writing etc
Fly Safe
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Maken Tosch
DUST University Ivy League
11421
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Posted - 2015.04.05 18:37:00 -
[53] - Quote
Cross Atu wrote:CCP Rattati wrote:Cody Sietz wrote:I think it's in a good place right now, but I'm not a CEO.
Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue donut. There is an exploit that needs to be stamped out. If everyone wants to just hold hands and sing kumbaya, I still don't think I have an answer for that Kumbaya makes drones very angry I mean, that requires drones which we don't have right now but hey, drones hate peace and tend to have suddenly violent AI so it makes some kind of sense right?
Technically Dust does have drones... in the trailers.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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DiablosMajora
87
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Posted - 2015.04.05 18:38:00 -
[54] - Quote
Drone false flag operations, all while sporting a corp logo!
Prepare your angus
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JJ'S
Krusual Covert Operators Minmatar Republic
67
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Posted - 2015.04.05 18:39:00 -
[55] - Quote
Beside giving PC purpose... and a reason to actually exist in the New Eden Galaxy Sandbox...
One of the main problems with PC is map construction. Maps just where never built with the idea that extremely experienced, talented and smart FPS players where going to be competing at the limits of what the game offers.
From high up points, to ladders that go absolutely no where relevant.. To choke points terribly conceptualized... The lack of competently designed cover points... The lack of elevator mechanics..
Starting positions being largely unbalanced in a majority of maps...
Supply depot placements,
CRU placements.
Turret placements...
Everything about the maps don't benefit competitive game play in almost anyway.... Players have literally had to design entire team tactics to counter poor map design.
It would be a start.... If players who owned the districts got to choose where installations are placed... Turrets, CRU's and supply depots...
Further it would make a huge difference if you guys made actual PC maps and tailored sockets and letter placements around an ultra competitive game mode....
Your guys few actual maps and randomized socket idea is awesome in concept... But you would need 10-15 more sockets ATLEAST... 50ish to start getting somewhere... and a much better randomized selection process to make that type of map building actually work... It is a great concept it just never had enough work put into it to realize the execution.
Where static maps that are well built will be played competitively on for 15 years straight... Like counter-strike maps.. |
VALCORE72
Dead Man's Game RUST415
261
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Posted - 2015.04.05 18:41:00 -
[56] - Quote
hold on rat plays 40k ......... WTF .... just earned my respect . ive played gw games for 22 year now ..... lol getting rdy to dive in to x-wing . rat you have to try it its sooooooo good .
asian haters united lol .
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MINA Longstrike
Kirjuun Heiian
2476
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Posted - 2015.04.05 18:45:00 -
[57] - Quote
I do not have much experience with pc and that is large a product of my first experiences with it while I was a director in 2shitz1giggle. Now, most of our players in that corp weren't amazing in fact I was probably one of the best in their roster, and I only consider myself to be marginally above average. The a large number aspired to pc like we have been 'told' we should, however there are/were huge barriers to entry.
A rogue director ended up going ahead and purchasing 3 clone packs taking about 35% of the total corp wallet for battles none of the other directors were even sure that people could show up for. The people we fought ended up talent pooling - grabbing 'the best' players from several other corps, and the battles themselves were a combination of every single 'easiest' and most frustrating to deal with 'tactics' from perma-spin scanning to insane equipment spam to other things.
We lost all of the matches due to 'established' pc corps being able to draw from a much larger pool of players while my corp was stuck trying to work with much lower sp 'free agents'. The worst part however is that we were fighting in the era of the blue donut isk fountain - even if we had won, corps with infinite isk could easily grind us down. Players in the corp ruined themselves financially for an unwinnable fight and promptly quit shortly after. There are too many defenders advantages even today without infinite isk being a thing.
I have ringed in about three pc matches at various times since and it's still really a question only of 'who can get the 'best' players to exploit the most mechanics, the hardest, the fastest'. Be it cru camping, re flinging, extreme highspot uplinks or any other thing (walls of heavies with hmgs & logis that are nigh impossible to fight etc)
I am extremely opposed to passive isk coming back to pc, or with costs for mcc's/clone packs being increased. I am extremely in favor of low cost raids (10million or less, maybe even something generated by corporate warbarges) that allow asymmetric warfare (you get 8 players, we get 12) especially with the intent of reducing the strength of talent pooling. I want to see reasons to hire neutral parties for attacks (without resorting to talent pooling) that are diversionary or sabotage oriented.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Luther Mandrix
WASTELAND JUNK REMOVAL
475
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Posted - 2015.04.05 18:46:00 -
[58] - Quote
Cross Atu wrote:CCP Rattati wrote:Cody Sietz wrote:I think it's in a good place right now, but I'm not a CEO.
Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue donut. There is an exploit that needs to be stamped out. If everyone wants to just hold hands and sing kumbaya, I still don't think I have an answer for that Kumbaya makes drones very angry I mean, that requires drones which we don't have right now but hey, drones hate peace and tend to have suddenly violent AI so it makes some kind of sense right? Drone or Pirate Attacks in PC 1.Players could play as drones (Gears of War has two sides one locust one humans)All CCP has to do is give players 4 drone suits that players can use only for Drone attack or defend. A.Medic(Repair)Drone B.Heavy Drone AV C.Front Line Drone D.Recon Drone
2.Pirates Factions (New source of Money selling BPOs Dropsuits and Arms) A.Faction Warfare deploys Pirates into PC B.The Raiding could be based on the qying in FW just add to Faction Ware Raid PC |
xxwhitedevilxx M
Maphia Clan Unit Pwnycorn
3058
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Posted - 2015.04.05 18:46:00 -
[59] - Quote
The thing is pretty much the same for anyone: framerate and lag. Anything else is secondary. KingBabar nailed it.
It would be like building a wonderful tower without considering the foundation: the tower of Pisa docet.
Guinea Dust Bunnies are watching you, CCP Rouge.
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Thor Odinson42
Negative-Feedback
6476
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Posted - 2015.04.05 18:55:00 -
[60] - Quote
Luther Mandrix wrote:Cross Atu wrote:CCP Rattati wrote:Cody Sietz wrote:I think it's in a good place right now, but I'm not a CEO.
Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the days of nobody fighting and the big blue donut. There is an exploit that needs to be stamped out. If everyone wants to just hold hands and sing kumbaya, I still don't think I have an answer for that Kumbaya makes drones very angry I mean, that requires drones which we don't have right now but hey, drones hate peace and tend to have suddenly violent AI so it makes some kind of sense right? Drone or Pirate Attacks in PC 1.Players could play as drones (Gears of War has two sides one locust one humans)All CCP has to do is give players 4 drone suits that players can use only for Drone attack or defend. A.Medic(Repair)Drone B.Heavy Drone AV C.Front Line Drone D.Recon Drone 2.Pirates Factions (New source of Money selling BPOs Dropsuits and Arms) A.Faction Warfare deploys Pirates into PC B.The Raiding could be based on the qying in FW just add to Faction Ware Raid PC
How about jet fighters, speeders, and taking over Titans while we are at it!! Think big! |
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