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261. cant do FW - in General Discussions [original thread]
What times in game are you trying to play? FW doesn't start until at least after 2200 usually.
- by Kain Spero - at 2015.04.03 13:09:00
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262. whats with the mass quitting - in General Discussions [original thread]
Ann Brighton wrote: CCP Rattati wrote: [...] but if you quit, and rejoin, the chances are you just go back into the battle you came from. Can we please get rid of getting back to the previous battle? I'm believe nobody wants that, so ever...
- by Kain Spero - at 2015.04.03 13:07:00
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263. [Idea] Penalty for people leaving battle / Updated Pub Contracts - in Feedback/Requests [original thread]
Carrot's could work but a I think a stick with an explanation of the stick would be a good addition. Also, something I posted in the main feedback thread was this: Kain Spero wrote: So, I was brainstorming ideas about the whole leaving match ...
- by Kain Spero - at 2015.04.03 12:50:00
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264. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
CCP Rattati wrote: Henrietta Unknown wrote: I've always wondered why WP's value weren't given out on a tiered basis. 50 WP for MLT/STD, 100 WP for ADV, 150 for PRO. Would shrink protoplayers' payouts/SP if they grab mainly easy kills, and...
- by Kain Spero - at 2015.04.03 12:49:00
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265. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Adipem Nothi wrote: Kain Spero wrote: Also, it seems that Planet Raiding has been taken off the backlog and put on 1.2 (huray! ), so that will hopefully expose corps to fights that can happen within 24 hours. Within 24 hours? I was hopin...
- by Kain Spero - at 2015.04.03 12:40:00
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266. Announcement:[Event] Accelerated LP Week! - in Announcement and Events [original thread]
This is a big improvement over the last FW event! Really looking forward to it!
- by Kain Spero - at 2015.04.03 09:23:00
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267. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
CCP AquarHEAD wrote: May work, but what if when they left some other players got refilled into this battle, then we can't just simply lock those left to an unjoinable battle - because it's now full - I would rather first fix the issue where a ...
- by Kain Spero - at 2015.04.03 07:49:00
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268. Test Server Screenshots (New stuff :3) - in General Discussions [original thread]
OH SNAP!!! Good find! Remember though that crystal ball rules apply.
- by Kain Spero - at 2015.04.03 06:38:00
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269. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
So, I was brainstorming ideas about the whole leaving match issue. Why not just keep putting the people that leave back into that same match until they get the idea? Flag their MU rating as a squad. If they left because they needed to pick up s...
- by Kain Spero - at 2015.04.03 06:31:00
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270. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
CCP Rattati wrote: Thanks for the work and update. This is in line with what we are expecting. Once the system has run for a few weeks, the heavyweights will graduate to the upper bracket, and vice versa. In a few threads, the idea of a "leav...
- by Kain Spero - at 2015.04.03 04:52:00
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271. This matchmaking fix is horrendeus - in General Discussions [original thread]
Derpty Derp wrote: The Dark Cloud wrote: Running solo? Why should i do that? Why should people play against you? I don't leave matches against Negative-Feedback (or anyone else,) but damn you guys play a boring game... What makes you so s...
- by Kain Spero - at 2015.04.01 22:08:00
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272. This matchmaking fix is horrendeus - in General Discussions [original thread]
The Dark Cloud wrote: Running solo? Why should i do that? I like to be in a squad with similar minded people. I might be mean but im surely not unsocial. And my post was not to farm n00bs. It should punish the "good squads" that leave on purpo...
- by Kain Spero - at 2015.04.01 22:00:00
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273. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Can someone sticky this already?
- by Kain Spero - at 2015.04.01 21:58:00
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274. This matchmaking fix is horrendeus - in General Discussions [original thread]
Ahkhomi Cypher wrote: A lot of times matches start evenly matched ON PAPER. Then people dont wanna fight the tags/names on the other team and either give up on the match from the start or leave. There have been a bunch of times when ive seen bo...
- by Kain Spero - at 2015.04.01 21:50:00
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275. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
CCP Rattati wrote: On a related "stomp mentality" that I find absolutely pathetic. Story time: I was playing as a new character this morning, to try out the lower Mu bracket. After a while, I start seeing familiar names on the killscreen, go...
- by Kain Spero - at 2015.04.01 21:40:00
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276. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Yeah, I've been seeing full squads leave battle and then we end up with 12 v 3.
- by Kain Spero - at 2015.04.01 15:39:00
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277. Announcement:[SNEAK PEEK] DUST 514 Filters - in General Discussions [original thread]
The Carbon filter has all the original features Dust was supposed to have like player controlled MCCs! The only problem is my PS3 seems to have melted.
- by Kain Spero - at 2015.04.01 06:33:00
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278. How is Dust these days? - in General Discussions [original thread]
CCP Rattati wrote: VAHZZ wrote: CCP Rattati wrote: New matchmaking logic is ready to be deployed So, hotfix foxtrot? Nono, it's just a stand-alone no-named server change. Hotfix Echo 0.1 will have Echo tweaks as soon as we can, an...
- by Kain Spero - at 2015.03.29 15:13:00
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279. Fanfest 2015: My thoughts - in General Discussions [original thread]
Cross Atu wrote: So I'll be sticking around, in fact as of now the only thing I can see getting in the way of my seeking the communities approval for a second term as CPM is if my IRL job demands so much of my time that I feel I could not adeq...
- by Kain Spero - at 2015.03.27 01:07:00
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280. CCP!! Unreal Engine 4 is free to use now =ƒÿ» - in General Discussions [original thread]
Dust's engine has been heavily customized and optimized for PS3. This could actually make it harder to move to UE4. Hopefully not though.
- by Kain Spero - at 2015.03.26 00:09:00
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