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1001. REQ:REDLINE MOUNTAIN SNIPERS - in Feedback/Requests [original thread]
HECATONCHIRES COTTUS wrote: im sorry bro but witf does that have to do with pushing the redline back? It's a DIFFERENT solution to the SAME problem. And more than a few other problems while they're at it.
- by Garrett Blacknova - at 2012.11.12 04:33:00
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1002. CCP give everyone who's in the beta black ops BP. - in Feedback/Requests [original thread]
Just hand the BPO that was specifically for tournament winners out to everyone in the beta? No thanks. Give everyone in the beta more chances to get one? Definitely.
- by Garrett Blacknova - at 2012.11.12 04:30:00
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1003. charging up Rail ARs - in Feedback/Requests [original thread]
Honestly, now your idea is sounding like a chaingun's wind-up time, but with a different explanation behind it. Could be an interesting idea. Sorry for not really getting the point at first.
- by Garrett Blacknova - at 2012.11.12 00:27:00
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1004. [REQUEST] Push To Talk Button as a Toggle between Team chat and Squad Chat - in Feedback/Requests [original thread]
I think it would be better than we currently have if voice chat defaulted to the team channel instead of just squad, personally. Having a tutorial that covers this would also help. And +1 for this thread.
- by Garrett Blacknova - at 2012.11.12 00:14:00
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1005. charging up Rail ARs - in Feedback/Requests [original thread]
You're talking about adding a handheld weapon based on railgun tech. I was pointing out that they already have one. It's kind of like a really slow-firing, high damage tactical AR... kind of. And it has a charge mechanic - just not on every vari...
- by Garrett Blacknova - at 2012.11.11 23:58:00
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1006. [REQUEST] Racial HUDs For Dropsuits - in Feedback/Requests [original thread]
I think your base HUD style should be decided by race, or by the suit you're wearing, but you should be able to adjust this in-game. There should be BPO mods that you can equip (either a HUD-specific slot or something you can set separate from fi...
- by Garrett Blacknova - at 2012.11.11 23:48:00
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1007. [Request] Corp Launch - in Feedback/Requests [original thread]
Players should have a "form team" option where they can invite another player (must be squad leader) to their team.
- by Garrett Blacknova - at 2012.11.11 23:39:00
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1008. charging up Rail ARs - in Feedback/Requests [original thread]
Handheld railgun tech is already in the game. It's called a "Sniper Rifle" - maybe you've heard of them? Low RoF, and a chargeable version with variable damage based on charge time.
- by Garrett Blacknova - at 2012.11.11 23:37:00
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1009. Feedback on Snipers and Experimental Sniper - in Feedback/Requests [original thread]
From what I've heard, the experimental sniper is there so CCP can test the new mechanics. It's basically the blueprint from which the new sniper mechanics are supposed to be designed.
- by Garrett Blacknova - at 2012.11.11 21:37:00
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1010. The Mercenary Couch. - in Feedback/Requests [original thread]
This would be nice. It would be nicer to be able to put your currently-selected character to bed and swap to someone else.
- by Garrett Blacknova - at 2012.11.11 21:16:00
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1011. Sell unwanted supplies - in Feedback/Requests [original thread]
By release, there's supposed to be a full player-managed marketplace. People will be building and buying gear from other players instead of through the CCP-run marketplace we currently use. They probably won't add a "sell" functionality until th...
- by Garrett Blacknova - at 2012.11.11 19:59:00
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1012. More detailed building interiors! - in Feedback/Requests [original thread]
Novas Prime wrote: Ah ok, lol slight over reaction. so used to people with the constant sarcasm. Oh and i regularly get ownd by some guy with a shotgun popping up round the corner of some COMPLETELY random and uselessly placed stack of crates...
- by Garrett Blacknova - at 2012.11.11 19:56:00
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1013. More detailed building interiors! - in Feedback/Requests [original thread]
Novas Prime wrote: Garrett Blacknova wrote: How awesome would it be if you spotted a sniper, and when you went in close, you realised he was camped on the roof of a building. So you bust into the building, ready with your AR, and get one-sho...
- by Garrett Blacknova - at 2012.11.11 19:25:00
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1014. More detailed building interiors! - in Feedback/Requests [original thread]
How awesome would it be if you spotted a sniper, and when you went in close, you realised he was camped on the roof of a building. So you bust into the building, ready with your AR, and get one-shotted by some guy camped out in the corner with a S...
- by Garrett Blacknova - at 2012.11.11 19:08:00
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1015. is there any way to join battles with starter corp? - in Feedback/Requests [original thread]
Liuetenant wrote: where is the menu for changing corp? annywhere i can search for corps? since i am in a starter corp i am asking, do i have to change that to get anything going on, in general and in corp battle window? L1 brings up the Neoc...
- by Garrett Blacknova - at 2012.11.11 18:54:00
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1016. missiles reprised for CCP - in Feedback/Requests [original thread]
EnglishSnake wrote: Missiles have flight time and and can easily be avoided Missile blast radius is enough that unless you're well into mid-range, they CAN'T be easily avoided. And at extreme ranges, missiles don't show up except as random ...
- by Garrett Blacknova - at 2012.11.11 15:36:00
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1017. is there any way to join battles with starter corp? - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Squads are random players unless you join a corp NOT true. You can invite friends to a squad before joining a battle. Press select to bring up the "chat" screen, and one of the options is "squad" When you look the...
- by Garrett Blacknova - at 2012.11.11 14:34:00
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1018. [Request] make it so people can't hear me in squad chat - in Feedback/Requests [original thread]
If you want to say something about someone in your squad's voice chat without that person hearing, swtich to a private voice channel which you've invited the other players in the squad into. Switch back to the squad chat right after, talk normall...
- by Garrett Blacknova - at 2012.11.11 13:42:00
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1019. IED's/Traps - in Feedback/Requests [original thread]
The extra item slot makes Logi suits basically the designated "trap class" Dropsuit already.
- by Garrett Blacknova - at 2012.11.11 13:39:00
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1020. Special Edition Quafe SP bonus! - in Feedback/Requests [original thread]
A temporary WHAT bonus? SK? Did you mean SP or ISK?
- by Garrett Blacknova - at 2012.11.11 13:36:00
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