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901. [Request] Increase flux carry amount back to 3 - in Feedback/Requests [original thread]
In CCP's blanket nerf to grenades, you guys reduced the flux carry amount to 2. I have to ask: What on Earth were you thinking? Locus grenades already decimate the shields of pretty much any suit except for maybe a Cal Heavy with extenders, so it...
- by Cat Merc - at 2014.06.06 11:20:00
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902. Sentinels are WP starved - in Feedback/Requests [original thread]
Fox Gaden wrote: Cat Merc wrote: I honestly see no problem with that. The Heavy is EXTREMELY devastating, nothing can beat it in terms of sheer raw power and HP. Drawbacks like WP generation IMO are needed. It makes it dam hard to get the...
- by Cat Merc - at 2014.06.05 17:18:00
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903. [Suggestion] Assault Frame Priority - in Feedback/Requests [original thread]
I still believe assaults should have super fast regeneration. This allows them to respond to threats faster than any other unit after a battle, since they don't have to wait to regenerate or get logistics support, they can charge straight in, kno...
- by Cat Merc - at 2014.06.05 15:13:00
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904. Sentinels are WP starved - in Feedback/Requests [original thread]
I honestly see no problem with that. The Heavy is EXTREMELY devastating, nothing can beat it in terms of sheer raw power and HP. Drawbacks like WP generation IMO are needed.
- by Cat Merc - at 2014.06.05 15:05:00
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905. [Suggestion] Assault Frame Priority - in Feedback/Requests [original thread]
http://img3.wikia.nocookie.net/__cb20130629185308/thelastofus/images/9/92/Tumblr_inline_mm163uHay91qz4rgp.gif
- by Cat Merc - at 2014.06.05 15:02:00
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906. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
[16:15:00] Schr+¦dinger's Cat: They removed the blaster buffs [16:15:13] Schr+¦dinger's Cat: But kept the rail buffs [16:15:18] Schr+¦dinger's Cat: What the actual **** is wrong with them [16:15:21] Midnight(Mobius): ... [16:15:26] Midnight(Mobius...
- by Cat Merc - at 2014.06.03 13:17:00
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907. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
Bumped by request
- by Cat Merc - at 2014.06.02 08:57:00
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908. Dampening nerf to cloaks only makes the caldari scout stronger... - in Feedback/Requests [original thread]
Appia Nappia wrote: Cat Merc wrote: HOWDIDHEKILLME wrote: A proto cal scout with 4 complex mods should be able to see a gal scout with 4 complex damps unless he also runs a cloak.... Then only a gal logi with a focused scanner should see ...
- by Cat Merc - at 2014.06.01 18:12:00
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909. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
lloyder EIRE wrote: would just like to point out every update is focused on armour mods armour reps CCP ARE U FORGETING ABOUT THE SHEILD TANKERS us mimitar and cadri are being forced to use armour plates and armour repairs to keep up with the...
- by Cat Merc - at 2014.06.01 10:00:00
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910. Dampening nerf to cloaks only makes the caldari scout stronger... - in Feedback/Requests [original thread]
HOWDIDHEKILLME wrote: A proto cal scout with 4 complex mods should be able to see a gal scout with 4 complex damps unless he also runs a cloak.... Then only a gal logi with a focused scanner should see him. But a gal scout should be able to to ...
- by Cat Merc - at 2014.06.01 04:39:00
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911. Repair Tools are a little TOO dominant - in Feedback/Requests [original thread]
Look at how much a proto repair tool repairs. Look at how much DPS an unskilled STD rifle does. So where would the logi be more useful in battle, with a repair tool out or with a gun out?
- by Cat Merc - at 2014.06.01 04:37:00
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912. Idea for Hotfix Beta - in Feedback/Requests [original thread]
trollface dot jpg wrote: Cat Merc wrote: No. It's very much balanced with the rest of the assault suits. It seems like no one on these forums has any clue on how to use these properly. Here's a little something my friend once said: "It's li...
- by Cat Merc - at 2014.05.31 15:29:00
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913. Idea for Hotfix Beta - in Feedback/Requests [original thread]
No. It's very much balanced with the rest of the assault suits. It seems like no one on these forums has any clue on how to use these properly. Here's a little something my friend once said: "It's like these people think this: HOW FIT SUIT, I ONL...
- by Cat Merc - at 2014.05.31 14:34:00
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914. Can we please cut vehicle/module/turret prices in half? - in Feedback/Requests [original thread]
Here's a little tip for you: You put the enemy in the red too, because vehicles can destroy SOOO much more ISK with a sneeze.
- by Cat Merc - at 2014.05.31 14:31:00
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915. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Personally I believe a proto HMG should kill a militia LAV given 3/4th of a clip.
- by Cat Merc - at 2014.05.30 03:40:00
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916. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Rattati, I would like to point out that HMG damage against LAV's isn't the problem. Before 1.7, you could kill an LAV with an HMG without much hassle given a few seconds. However, with the shield regeneration damage threshold thingy, shields woul...
- by Cat Merc - at 2014.05.29 19:31:00
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917. Massive Battles 100 on 100 - in Feedback/Requests [original thread]
Coming to you Fall 2019Gäó
- by Cat Merc - at 2014.05.29 19:27:00
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918. [10 minutes of nothing] - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cat Merc wrote: I am COMPLETELY 100% fine with requiring two damps. But according to the math I saw around here, it will require three damps. That's crossing the line IMHO. As far as I know, Cat, two damps on a GalSco...
- by Cat Merc - at 2014.05.27 20:33:00
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919. [10 minutes of nothing] - in Feedback/Requests [original thread]
Adipem Nothi wrote: Appia Vibbia wrote: If 2 complex dampeners and a proto cloak don't get you below the extreme then there becomes no difference in any scout type in that regards. Which is dumb if the Gallente scout get a bonus to dampeni...
- by Cat Merc - at 2014.05.27 20:30:00
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920. [10 minutes of nothing] - in Feedback/Requests [original thread]
dzizur wrote: Why all the balancing is assuming all people run proto all the time? I mean c'mon, i run adv most of the time, sometimes std to make some cash and very rarely proto as you only need to die about 3-4 times to go negative. so the b...
- by Cat Merc - at 2014.05.27 18:16:00
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