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181. [Module Idea] Dropsuit Damage Control - in Feedback/Requests [original thread]
Pokey Dravon wrote: Cat Merc wrote: A low slot module that is intended to increase overall survivability of the suit. Effects: +5hp/s on armor for 10 seconds after taking fire +35% hp/s on shields for 10 seconds once shield recharge starts ...
- by Cat Merc - at 2015.02.13 16:49:00
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182. [Module Idea] Dropsuit Damage Control - in Feedback/Requests [original thread]
Atiim wrote: Cat Merc wrote: Intended to multiply the power of a Logi in a squad outfitted with these modules. Which is sad because almost none of the effects you proposed actually accomplish that. The only things effects 1,2, and 5 do is...
- by Cat Merc - at 2015.02.13 14:11:00
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183. [Module Idea] Dropsuit Damage Control - in Feedback/Requests [original thread]
A low slot module that is intended to increase overall survivability of the suit. Effects: +5hp/s on armor for 10 seconds after taking fire +35% hp/s on shields for 10 seconds once shield recharge starts +50% increased clone death timer +200% inc...
- by Cat Merc - at 2015.02.13 13:58:00
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184. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
duster 35000 wrote: Breakin Stuff wrote: What this tells me is that shield suits are still deeply in the minority despite the fact that they are damn good. And that any scrambler tech instantly forces them to use armor suits, while armor d...
- by Cat Merc - at 2015.02.13 11:36:00
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185. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
CCP Rattati wrote: Pagl1u M wrote: We need the kills/spawn ratio of hmg It's too damn high, ranking with top tier rifles. I am working on Hotfix Echo, where the plan is to rein in the range, and nothing else. They are too effective in "r...
- by Cat Merc - at 2015.02.13 10:47:00
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186. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Reduce TAR kick. The kick is not much of a big deal in close range, but at longer ranges it makes it impossible to fully make use of the fire rate without it flying all over the place. Give the ASCR a mechanic that...
- by Cat Merc - at 2015.02.13 10:43:00
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187. Warbarge Components - in Feedback/Requests [original thread]
I would have to agree with Kane here. There is a core issue with passive component generation.
- by Cat Merc - at 2015.02.10 12:29:00
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188. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
CCP Rattati wrote: PC community wrote: The future be whack yo exactly
- by Cat Merc - at 2015.02.10 05:29:00
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189. [Suggestion] Cleaning up junk, tiercide, and memory usage - in Feedback/Requests [original thread]
Starlight Burner wrote: You will not limit my suits I can take into pubs. Maybe I need my proto av for this ***** proto tank/dropship. Maybe I need my battle logi. Maybe I need my Rep logi. My shield suit. Armor suit.. Too many variables that...
- by Cat Merc - at 2015.02.09 10:48:00
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190. [Feedback] Pokey's Feels on the Warbarge - in Feedback/Requests [original thread]
MINA Longstrike wrote: Pokey Dravon wrote: Kevall Longstride wrote: Thanks again to Pokey for his continued feedback. The CPM and CCP are already having detailed discussion as to how the system can be iterated upon to address the legiti...
- by Cat Merc - at 2015.02.08 20:56:00
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191. [Feedback] Pokey's Feels on the Warbarge - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Kevall, pokey, et all... "Saying it is so over and over again simply does not make it so." Please note that this ascertation could equally be applied to your (Kevall's) definition of P2W and areas of commentary. Honestl...
- by Cat Merc - at 2015.02.08 20:54:00
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192. [Suggestion] Cleaning up junk, tiercide, and memory usage - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Rattati wrote: Not really, only things that are needed are put into memory. We are actively, however, trying to find any low hanging fruit in the performance category. I remember CCP Praetorian mentioning something a...
- by Cat Merc - at 2015.02.08 20:47:00
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193. [Suggestion] Cleaning up junk, tiercide, and memory usage - in Feedback/Requests [original thread]
Shamarskii Simon wrote: I wish we could defrag our consoles/compress data... Is there? You can actually. Search "PS3 Rebuild database".
- by Cat Merc - at 2015.02.08 16:30:00
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194. Standardize vehicle shield/armor HP ratios by race - in Feedback/Requests [original thread]
Pokey Dravon wrote: And this is why I dislike the all and nothing nature of Flux Grenades/Strikes When it comes to infantry sized electronics, Core Locus Grenades behave quite tne same way against armor. It's all pretty much all of the time,...
- by Cat Merc - at 2015.02.08 15:13:00
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195. Ferroscale plates. - in Feedback/Requests [original thread]
Quite the opposite, I don't use normal plates for anything anymore. Not only do they reduce your speed by a good amount, but they reduce your strafe speed by DOUBLE that. Using plates basically gives you the ability to absorb more shots but dispro...
- by Cat Merc - at 2015.02.08 14:55:00
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196. [Feedback] Pokey's Feels on the Warbarge - in Feedback/Requests [original thread]
I would have to reiterate a point that Pokey brought up, Kevall. We only have 5 subsystems, and it takes 3 years (From estimations flying around) to max it out. 3 years for 5 subsystems out of 14. Isn't that asking for slightly too much? Let's c...
- by Cat Merc - at 2015.02.08 13:38:00
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197. [Suggestion] Cleaning up junk, tiercide, and memory usage - in Feedback/Requests [original thread]
CCP Rattati wrote: Not really, only things that are needed are put into memory. We are actively, however, trying to find any low hanging fruit in the performance category. Hmm, good to know. Thanks Rattati.
- by Cat Merc - at 2015.02.08 13:23:00
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198. A Push to PS4 and/or PC - in Feedback/Requests [original thread]
CCP wrote: We don't like money
- by Cat Merc - at 2015.02.08 01:35:00
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199. [Feedback] Pokey's Feels on the Warbarge - in Feedback/Requests [original thread]
*Licks his furr* Eww, too much touchy feely, got to get clean of this. Also, reached 15k likes. Yay
- by Cat Merc - at 2015.02.07 22:27:00
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200. [Feedback] Monetization of features - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cat Merc wrote: Breakin Stuff wrote: Cat Merc wrote: Slave of MORTE wrote: Gun shy about aurum sales is definitely the reaction I have I'm not sure if to buy the discounted pack, despite it being a damn good ...
- by Cat Merc - at 2015.02.07 16:15:00
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