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Thread Statistics | Show CCP posts - 19 post(s) |
The dark cloud
The Rainbow Effect
3176
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Posted - 2014.06.02 00:50:00 -
[391] - Quote
Erm looking at the cloak-shot delay it says that its 0.5 secs at the moment. The proposed change is to be set at 1 sec. Is it just me or are you just simply increasing the time that it takes to swap from the cloak (your arm) to a gun? If thats the case then you affect every 1 increasing the weapon swap time cause i assume that the swap time is just a fix number which works for everything. Like changing from a primary to a sidearm or equipment. |
Glyd Path
Nec Tributis
98
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Posted - 2014.06.02 03:53:00 -
[392] - Quote
Evolution-7 wrote:WHAT HAPPENED TO THE BLASTER STATS AND CHANGES? I love thinking about you playing legion.
Legion on PS4
"Fight on and fly on to the last drop of blood and the last drop of fuel, to the last beat of the heart"
It truly makes me happy knowing that the INTERNET SCREAMING KEYS will be used as changes are dropped on your future expectations.
Nobody at CCP cares because we ain't Legionnaires.
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Kosakai
Eternal Beings Proficiency V.
67
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Posted - 2014.06.02 09:37:00 -
[393] - Quote
thanks Rintitin but these nerfs are useless.... RIP min.scout....
PS we want respec then....
PROUD MINMATAR <3 -- IN RUST IS TRUST
FORGE GUN LOVER -- TANK HUNTER
SCAN ATTEMPT PREVENTED .......
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Adipem Nothi
Nos Nothi
1257
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Posted - 2014.06.02 13:17:00 -
[394] - Quote
TL;DR Major nerfs to explosive resupply will break combat functions wholly unrelated to "spamming nades".
Preface I'm not clear as to why we're nerfing grenade resupply; "locus spam" was greatly reduced by the two-count nerf and is non-existent in competitive play. I missed the Community Feedback discussion in which we'd concluded that nerfing resupply would be a good idea. I'm not aware of which arguments were made to this end, but it appears that the same arguments are now being made against Remote Explosives.
Some are even advocating for outright removal of explosive resupply. I think that would be a serious mistake. Kindly consider the following combat functions (there are others, but these came first to mind):
Ninja Hacker Flux their closest Uplink, Flux their Objective, hack and fallback. Resupply. The more competitive a match, the more likely an Objective will be booby-trapped and re-booby-trapped with REs. If our clever ninja hacker carries a nanohive, he can replenish his Flux grenades and remain in the action longer. If he must return to friendly supply depot between each and every hack, then his tactical utility will suffer greatly.
AV Sapper The Remote Explosive is Light Infantry's best bet against Hostile Armor. Strapping three REs onto a tank is no easy task, but if you stalk it long enough, you just might get lucky. Remember to Flux that Tank before detonating. If our Sapper cannot resupply his tools between strikes, then his tactical utility will suffer greatly.
Function: EQ Spam Cleanup Find a pub, any pub, and have a look at your opponent's supply depot. There you will find a Heavy or three camping atop Mount Rep Hive. Fortunately, a couple Flux Grenades make short work of these lag-inducing mounds of poor sportsmanship. Unfortunately, EQ Spam tends to reappear quickly after being cleaned up. Why punish the guy who takes the time to cleanup a mess?
Credit to Bayeth Mal for bringing this issue to my attention. o7
Shoot scout with yes...
- Ripley Riley
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The-Errorist
Sver true blood
728
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Posted - 2014.06.02 13:48:00 -
[395] - Quote
The dark cloud wrote:Erm looking at the cloak-shot delay it says that its 0.5 secs at the moment. The proposed change is to be set at 1 sec. Is it just me or are you just simply increasing the time that it takes to swap from the cloak (your arm) to a gun? If thats the case then you affect every 1 increasing the weapon swap time cause i assume that the swap time is just a fix number which works for everything. Like changing from a primary to a sidearm or equipment. It is obviously a "Decloak to Shoot Delay" and not a cloak to weapon swap delay; It will increase the time you have to wait to be able to fire your weapon when you decloak.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. Scanned scouts aren't dead scouts, they're +600HP scouts.
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The-Errorist
Sver true blood
728
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Posted - 2014.06.02 14:29:00 -
[396] - Quote
Kosakai wrote:thanks Rintitin but these nerfs are useless.... RIP min.scout.... PS we want respec then.... The changes in Hotfix Alpha wouldn't hurt the Minmatar or the Amarr as much as the Gal and Cal scouts. All scouts (gal scout is now not the exception) already have to sacrifice a low slot to have a profile of under 27dB for when their cloak (which lasted too long) runs out. The reduction in gal scouts dampening would require it to actually use a low slot to hide from scans and the reduction in the Cal and Gal scan range would make avoiding them easier if we aren't dampened.
The Min scout is fine.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. Scanned scouts aren't dead scouts, they're +600HP scouts.
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The dark cloud
The Rainbow Effect
3182
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Posted - 2014.06.02 18:22:00 -
[397] - Quote
The-Errorist wrote:The dark cloud wrote:Erm looking at the cloak-shot delay it says that its 0.5 secs at the moment. The proposed change is to be set at 1 sec. Is it just me or are you just simply increasing the time that it takes to swap from the cloak (your arm) to a gun? If thats the case then you affect every 1 increasing the weapon swap time cause i assume that the swap time is just a fix number which works for everything. Like changing from a primary to a sidearm or equipment. It is obviously a "Decloak to Shoot Delay" and not a cloak to weapon swap delay; It will increase the time you have to wait to be able to fire your weapon when you decloak. Wont happend cause having the weapon in your hand and not allowed to shot is not something that the game allows. So it will take a bit longer to swap to your gun and thats it. The decloak happends as soon you switch to the gun and increasing the swap time is the only way this will work out. |
Minor Treat
The Enclave Syndicate Dark Taboo
296
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Posted - 2014.06.02 19:48:00 -
[398] - Quote
The dark cloud wrote:The-Errorist wrote:The dark cloud wrote:Erm looking at the cloak-shot delay it says that its 0.5 secs at the moment. The proposed change is to be set at 1 sec. Is it just me or are you just simply increasing the time that it takes to swap from the cloak (your arm) to a gun? If thats the case then you affect every 1 increasing the weapon swap time cause i assume that the swap time is just a fix number which works for everything. Like changing from a primary to a sidearm or equipment. It is obviously a "Decloak to Shoot Delay" and not a cloak to weapon swap delay; It will increase the time you have to wait to be able to fire your weapon when you decloak. Wont happend cause having the weapon in your hand and not allowed to shot is not something that the game allows. So it will take a bit longer to swap to your gun and thats it. The decloak happends as soon you switch to the gun and increasing the swap time is the only way this will work out. I'm guessing they are going to use the same system they have with the plasma cannon. If you fire the plasma cannon there is a slight delay before swapping to your sidearm, so killing your weaken target makes it little more difficult than massive blast radius damage than (delayed) swap to smg for the kill.
This is probably what they are going to do with the cloak field. Once you activate it, and you press the weapon swap button you will get a slight delay or lag feel with the swap. |
Cat Merc
Ahrendee Mercenaries
10104
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Posted - 2014.06.03 13:17:00 -
[399] - Quote
[16:15:00] Schr+¦dinger's Cat: They removed the blaster buffs [16:15:13] Schr+¦dinger's Cat: But kept the rail buffs [16:15:18] Schr+¦dinger's Cat: What the actual **** is wrong with them [16:15:21] Midnight(Mobius): ... [16:15:26] Midnight(Mobius): Wait, what? [16:15:35] Midnight(Mobius): They aren't adjusting Small Blasters at all? [16:15:35] Schr+¦dinger's Cat: https://docs.google.com/spreadsheets/d/1JBQf3RqsjQ7MxJ3wY1JN3YSDZekrpWW2zk5tDRUNgw0/edit#gid=0 [16:15:46] Jerry Lizaire: its simple, rails are caldari [16:15:51] Jerry Lizaire: and blasters are gallente [16:16:48] Midnight(Mobius): BUT THE LARGE BLASTER DISPERSION NERF IS STILL LISTED [16:16:57] Midnight(Mobius): BEHEAD THOSE WHO USE GALLENTE WEAPONS [16:17:05] Midnight(Mobius): CUT THEIR MOTHERFUCKING HEADS RIGHT THE **** OFF [16:17:20] Midnight(Mobius): BUFF THE RAILGUNS [16:17:22] Midnight(Mobius): FOR THE STATE
Feline overlord of all humans - CAT MERC
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Adipem Nothi
Nos Nothi
1311
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Posted - 2014.06.03 13:58:00 -
[400] - Quote
Cat Merc wrote: [16:17:05] Midnight(Mobius): CUT THEIR MOTHERFUCKING HEADS RIGHT THE **** OFF
**** ?
Shoot scout with yes...
- Ripley Riley
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