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881. Hi, i'm a heavy nerf me - in Feedback/Requests [original thread]
wat
- by Cat Merc - at 2014.06.09 23:32:00
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882. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Baal Omniscient wrote: Velociraptor antirrhopus wrote: Upon further inspection of the graphs, I like the trend that I am seeing, especially with the TAR and BAR. However I fear this still may not be enough for the AR to compete against the...
- by Cat Merc - at 2014.06.09 15:21:00
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883. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
I just think swarm velocity and damage need an increase.
- by Cat Merc - at 2014.06.09 14:56:00
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884. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Hey Rattati, can you give us the stats used in the graph? For example the TAR, I can see the DPS increased, but is it from ROF or Damage or both? If both than what combination?
- by Cat Merc - at 2014.06.09 13:34:00
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885. [Feedback] HotFix Bravo - Assault Suits - in Feedback/Requests [original thread]
Well, Assault ships in EVE get bonuses to Micro Warp Drives, which is like kinetic catalyzers on steroids. We could try to give assaults kin cat bonuses, but that would somewhat imbalance shield and armor assaults, since one can both have a full ...
- by Cat Merc - at 2014.06.09 13:30:00
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886. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
CCP Rattati wrote: Sole Fenychs wrote: I definitely love the change to normalized ranges. Hell, it might even help with proto stomping. As for tweaks, keep in mind to keep each weapon's identity. You have already seen the effect of changing...
- by Cat Merc - at 2014.06.09 12:51:00
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887. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
*Hugs Rattati* MY PLASMA RIFLE MY GLORIOUS PLASMA RIFLE IT SHALL RISE FROM THE ASHES ONCE MORE
- by Cat Merc - at 2014.06.09 12:49:00
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888. [Feedback] HotFix Bravo - Assault Suits - in Feedback/Requests [original thread]
Zatara Rought wrote: Cat Merc wrote: I have mentioned multiple times in the past that I think assaults need regeneration on steroids, something no other suit can achieve without being gimped. This has been my consensus for a long while as...
- by Cat Merc - at 2014.06.09 12:47:00
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889. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
CPU upgrades already give insane amounts of CPU, there really is no need to buff them. Here are the numbers I would propose: Proto: 66 ADV: 44 STD: 33 Make sure that both shield extenders and armor plates are PG hungry, so that fitting both wo...
- by Cat Merc - at 2014.06.09 12:37:00
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890. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
Do not touch prototype shield extenders (Maybe with PG), everything else needs to be looked at.
- by Cat Merc - at 2014.06.09 12:29:00
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891. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
Assault should be top priority at this point IMHO.
- by Cat Merc - at 2014.06.09 12:27:00
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892. [Feedback] HotFix Bravo - Assault Suits - in Feedback/Requests [original thread]
I have mentioned multiple times in the past that I think assaults need regeneration on steroids, something no other suit can achieve without being gimped.
- by Cat Merc - at 2014.06.09 12:26:00
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893. Can we take a look at cardiac regulator modules? - in Feedback/Requests [original thread]
If they were high slots modules I would use them. I am looking for excuses to use something other than damage mods and shield extenders, but high slots are almost completely useless for pure combat armor tankers. What are my options as an assault...
- by Cat Merc - at 2014.06.08 12:40:00
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894. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
CCP Rattati wrote: The Unreal 3 engine is not in yards So is the UE3 engine in centimeters? Because the confusion was about why you weren't using meters.
- by Cat Merc - at 2014.06.07 15:55:00
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895. [Request] Increase flux carry amount back to 3 - in Feedback/Requests [original thread]
Ares 514 wrote: To bad you didn't take the bet before proving me wrong.... Silly cat. http://media0.giphy.com/media/HYxe1N77nRP8s/200_s.gif
- by Cat Merc - at 2014.06.06 21:30:00
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896. [Request] Increase flux carry amount back to 3 - in Feedback/Requests [original thread]
Ares 514 wrote: Cat Merc wrote: Ares 514 wrote: Cross Atu wrote: I've been theory crafting with a number of my associates (read: fellow nerds) either in game or via skype and so far none of us has been able to put forth a reason for th...
- by Cat Merc - at 2014.06.06 19:28:00
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897. [Request] Increase flux carry amount back to 3 - in Feedback/Requests [original thread]
Ares 514 wrote: Cross Atu wrote: I've been theory crafting with a number of my associates (read: fellow nerds) either in game or via skype and so far none of us has been able to put forth a reason for the continued "war on grenades". If the...
- by Cat Merc - at 2014.06.06 17:49:00
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898. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
Adipem Nothi wrote: Mobius Wyvern wrote: A. Running a suit set up like a mobile radar unit is less of an asset than you think. B. With the advent of Cloaks, why are you trying to go toe-to-toe with people? A. Squad Recon is the best use...
- by Cat Merc - at 2014.06.06 13:15:00
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899. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
"KAGEHOSHI's glorious "shields not sucking" plan to feed his scrambler ri... I mean for balance" Hehehe
- by Cat Merc - at 2014.06.06 13:10:00
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900. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
I would increase the depleted delay penalty on extenders even further to make regulators even more attractive. However, even without that I like the changes. I believe we discussed something like that a few weeks ago.
- by Cat Merc - at 2014.06.06 13:08:00
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