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141. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
I also see the increased hive carry amount nullifying some of the Logi's importance. I would say nerf them like the Uplinks, but give Logis a bonus to return them to their previous state.
- by Cat Merc - at 2015.03.05 13:56:00
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142. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
I am completely seeing the Assault Scrambler Rifles being the de-facto gun past Echo. The heat isn't enough of a problem to warrant such a massive bump in DPS/Range ratio. Second highest range, fastest reload, relatively tight hip fire, great amm...
- by Cat Merc - at 2015.03.05 13:53:00
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143. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: CCP Rattati wrote: Fizzer XCIV wrote: This seems like something that new maps would have to be designed around, rather than just tossing them into our current maps. Something like this is a HUGE shake-up to point t...
- by Cat Merc - at 2015.03.04 12:30:00
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144. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
Could these teleports: A. Be owned by a certain team after a hack? So only the team who hacked it can use it? B. Be destroyed? C. Be owned by a certain team for owning a capture point? D. Have a cooldown timer between teleports? I have plenty of ...
- by Cat Merc - at 2015.03.04 12:23:00
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145. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
https://i.imgur.com/fCZFMf1.gif Could we get an explanation of how such jury rigging happened? Was there unused teleportation code? lol
- by Cat Merc - at 2015.03.04 12:16:00
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146. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: HMG dps and range will be toned down, burst hmg will keep current range, assault hmg will be a longer range autocannon with anti-vehicle capability. https://i.imgur.com/j7TYYkE.jpg
- by Cat Merc - at 2015.03.03 06:13:00
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147. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Ghost Kaisar wrote: Just did some number crunching. Total Kills in PC: 231,145 (To do this quick, highlight the entire column, excel will add them for you. Don't forget to include the ones that weren't formatted correctly) Total HMG kills in ...
- by Cat Merc - at 2015.03.03 05:58:00
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148. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Juno Tristan wrote: Cat Merc wrote: CCP Rattati wrote: well, there is no way in this kind of hyper-competitive and complex end-game could be balanced so that every combination has a place. The best of the best migrate to "best", sometimes...
- by Cat Merc - at 2015.03.03 05:18:00
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149. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Pokey Dravon wrote: Cat Merc wrote: >Looks at the raw data >Searches for Gallente Assault >Finds one in 28th place >Looks at the weapon >Sees that it's a rail rifle >Head desk Well if the Caldari Assault actually got a ...
- by Cat Merc - at 2015.03.03 05:01:00
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150. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
>Looks at the raw data >Searches for Gallente Assault >28th place >Looks at the weapon >rail rifle >Head desk
- by Cat Merc - at 2015.03.03 04:56:00
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151. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: well, there is no way in this kind of hyper-competitive and complex end-game could be balanced so that every combination has a place. The best of the best migrate to "best", sometimes actually on orders, not by choice. Tactic...
- by Cat Merc - at 2015.03.03 04:55:00
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152. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
I don't know if the fact that nothing surprised me here, not even the Amarr Commando thing, should make me sad or laugh.
- by Cat Merc - at 2015.03.03 04:38:00
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153. [IDEA] Winning team receives all gear that they lost. - in Feedback/Requests [original thread]
Having people actually fight? Preposterous!
- by Cat Merc - at 2015.02.22 05:46:00
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154. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
Alena Ventrallis wrote: CalAssault should be recoil reduction for the RR. That much is certain. The GalAss bonus... Really, is there an area where the PR doesn't perform well? It actually has the second slowest reload time after the RR. SCR ...
- by Cat Merc - at 2015.02.21 19:06:00
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155. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
Mexxx Dust-Slayer wrote: I personally really love the current gal assaults bonus, it gives me such tight hipfire that I can use at ranges where other suits would need to to aim down sights therefore allowing me to maintain the hipfire strafe - ...
- by Cat Merc - at 2015.02.21 19:04:00
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156. Due to the massive vehicle update... - in Feedback/Requests [original thread]
DUST Fiend wrote: Breakin Stuff wrote: Sir Dukey wrote: Pepperoni NiPPles wrote: Can we please get a decrease in the forge gun charge time. I recently had a madrugar out-rep continuous shots from my wyrikomi breach forge with two heavy...
- by Cat Merc - at 2015.02.21 18:43:00
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157. Nanohives and Grenades. - in Feedback/Requests [original thread]
Pretty sure all ammo is restored at the same rate at the same time?
- by Cat Merc - at 2015.02.18 14:30:00
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158. Improved Gal assault bonuses - in Feedback/Requests [original thread]
Could we just make the dispersion reduction stronger? 25% isn't much when the rifle is already accurate and also has a skill that increases accuracy by 25%. Remember, this bonus is competing against 25% higher clip size and 25% heat reduction. 25...
- by Cat Merc - at 2015.02.18 00:31:00
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159. [Request] STD and ADV special salvage items - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: Isn't that AUR gear though? I haz three skillz in le pew pew, OMG I HAZ SALVAGED LE AUR PROTOBEAR PEW PEWER! WHOOOOOOOOOOOOOOOO! ^ That was me back when I only had 3 skill in PLCs. Eh, it's not really unique. If it can...
- by Cat Merc - at 2015.02.17 23:07:00
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160. Nanohives and Grenades. - in Feedback/Requests [original thread]
Logi Bro wrote: Sit back and let me tell you a story. Once upon a time, grenade spam was a huge problem, CCP made grenades cost an ungodly amount of nanites to fix the spam, the end. Well, I am getting really tired of this. A STD nanohive will...
- by Cat Merc - at 2015.02.17 22:46:00
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