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981. [Idea] "Flux" Mass Driver Variant? (or very cheap Heavy We... - in Feedback/Requests [original thread]
Hoover Damn wrote: XxGhazbaranxX wrote: Hoover Damn wrote: Oh, sure, by all means, let's add yet more weapons to attack shield tankers. In case there weren't enough already. But if its flux it would not do damage to armor... I would us...
- by Cat Merc - at 2014.05.19 13:08:00
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982. [Idea] "Flux" Mass Driver Variant? (or very cheap Heavy We... - in Feedback/Requests [original thread]
Hoover Damn wrote: Oh, sure, by all means, let's add yet more weapons to attack shield tankers. In case there weren't enough already. The majority of weapons are anti armor. *The more you know*
- by Cat Merc - at 2014.05.19 13:07:00
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983. Passive Armour reps for all suits - in Feedback/Requests [original thread]
castba wrote: Ripley Riley wrote: Going to vehemently disagree with this idea. Innate armor repair should be kept in Gallente hands. That is their racial tanking style and it should be theirs alone. To review... Amarr - Armor: Massive a...
- by Cat Merc - at 2014.05.19 13:04:00
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984. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
If you make plates reduce rotation speed I will bite you Rattati. Gallente = CQC fighter CQC Fighter + Slow rotation speed = Fail
- by Cat Merc - at 2014.05.19 13:02:00
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985. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
ResistanceGTA wrote: Besides busting down the health gains of plates, while also bumping up the PG requirements (as the Cat said), the usefulness of Ferroscale and Reactive.. There needs to be one. If you drop plate overall health, you have to...
- by Cat Merc - at 2014.05.18 14:17:00
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986. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Cat Merc wrote: Arkena Wyrnspire wrote: [ A basic plate will cost you practically no speed whatsoever. An enhanced plate will cost you a marginal bit of speed. A complex plate will cost you a slight bit of speed, ...
- by Cat Merc - at 2014.05.18 14:00:00
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987. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Cat Merc wrote: Arkena Wyrnspire wrote: Cat Merc wrote: 450 armor + 40hp/s would make for a very good active armor rep. And mean that shield tanking is pointless (unless that's on a heavy). Come back to me...
- by Cat Merc - at 2014.05.18 13:32:00
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988. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Cat Merc wrote: 450 armor + 40hp/s would make for a very good active armor rep. And mean that shield tanking is pointless (unless that's on a heavy). Come back to me when shield tankers move as slow as me.
- by Cat Merc - at 2014.05.18 13:28:00
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989. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Velociraptor, I think you're overreacting slightly. Rattati isn't here suggesting that we all go on about how armour should be nerfed into the ground, how OP it is, etc, this thread is about rejigging the modules so tha...
- by Cat Merc - at 2014.05.18 13:25:00
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990. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
My current idea is to reduce plate HP by 1/4th and increase armor reps to 5/7/10. Adjust Ferroscale CPU/PG requirements, and slightly increase HP, as well as increase HP on reactive plates and increase repair rate to 2/3/5.
- by Cat Merc - at 2014.05.18 13:23:00
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991. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
Starfire Revo wrote: Musta Tornius wrote: Cat Merc wrote: Luther Mandrix wrote: You know what's funny about this thread is that the Laser Rifle is still no good when compared to the next weakest gun of the game. Its so broken still you...
- by Cat Merc - at 2014.05.17 15:53:00
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992. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
Luther Mandrix wrote: You know what's funny about this thread is that the Laser Rifle is still no good when compared to the next weakest gun of the game. Its so broken still you guys are not even bringing it up when comparing weapons. It's ac...
- by Cat Merc - at 2014.05.17 11:58:00
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993. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
RECON BY FIRE wrote: The Plasma rifle needs more damage, not ROF. Hybrids are higher damage but slower ROF weapons. The quicksand effect needs to be done away with before touching the Combat Rifle's ROF or damage. I still contend that without t...
- by Cat Merc - at 2014.05.17 08:49:00
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994. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
Note: SCR charge + spam to finish off the target is still REALLY damn effective on the Amarr Assault. You kill things faster than anything else, other than insta kill weaponry of course.
- by Cat Merc - at 2014.05.16 21:53:00
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995. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
CCP Rattati wrote: steadyhand amarr wrote: SCR is just a close range sniper rifle you cant use like it an AR because the overheat gets you killed. Thus you cant frontline the SCR. The assult makes up for this but as everyone is amour tanking...
- by Cat Merc - at 2014.05.16 21:46:00
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996. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
CCP Rattati wrote: Data says that Scramblers are either considerably worse or inhabit a radically different role on the battlefield. Plasma rifles also need love, but not much by the numbers. If UP against the others, please post suggestions...
- by Cat Merc - at 2014.05.16 21:36:00
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997. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
843 Epidemic wrote: Cat Merc wrote: Buff my poor Ion Pistol NO Ion pistol is awesome as it is :D I will flay you alive if you say that one more time. I dare you, I double dare you mother meower.
- by Cat Merc - at 2014.05.16 19:04:00
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998. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
Buff my poor Ion Pistol
- by Cat Merc - at 2014.05.16 18:30:00
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999. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
Buff armor repairer modules, buff reactive plates, buff ferroscale plates, tweak normal plates.
- by Cat Merc - at 2014.05.16 18:23:00
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1000. Scrap UE3 and the PS3 and release with Carbon - in Feedback/Requests [original thread]
We'll basically have to start over from scratch. When CCP moved to UE3, they scrapped ALL the work they've done with the Carbon engine to do it. Now you want to do it again?
- by Cat Merc - at 2014.04.18 12:46:00
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